Add unknown_0ABDF0.h and link more headers

This commit is contained in:
Ryan Myers
2021-09-14 08:25:19 -04:00
parent bf2896b8ef
commit 9d620f6bd0
3 changed files with 85 additions and 70 deletions
+1 -1
View File
@@ -11,4 +11,4 @@ s32 get_thread30_load_delay(void);
s32 set_level_to_load_in_background(s32 levelId, s32 cutsceneId);
void thread30(void *arg);
#endif
#endif
+12 -69
View File
@@ -1,42 +1,20 @@
/* The comment below is needed for this file to be picked up by generate_ld */
/* RAM_POS: 0x800AB1F0 */
#include "unknown_0ABDF0.h"
#include "types.h"
#include "macros.h"
#include "structs.h"
#include "f3ddkr.h"
#include "PR/libultra.h"
typedef struct {
s16 unk0;
s16 unk2;
} unk80127BF8;
extern u32 osTvType;
#include "camera.h"
/************ .data ************/
/* Size: 0x2C Bytes */
typedef struct unk800E2850 {
s32 unk0;
s32 unk4;
s32 unk8;
s32 unkC;
s32 unk10;
s32 unk14;
s32 unk18;
s32 unk1C;
s32 unk20;
s16 unk24;
s16 unk26;
s16 unk28;
s16 unk2A;
} unk800E2850;
unk800E2850 D_800E2850[3] = {
{ 0, 0x40, 0, 0xFE000000, 0xFE000000, 0xFE000000, 0x03FFFFFF, 0x03FFFFFF, 0x03FFFFFF, 4, 4, 8, 8 },
{ 0, 0x100, 1, 0xFE000000, 0xFE000000, 0xFE000000, 0x03FFFFFF, 0x03FFFFFF, 0x03FFFFFF, 4, 4, 8, 8 },
{ 0, 0x08, 2, 0xFE000000, 0xFE000000, 0xFE000000, 0x03FFFFFF, 0x03FFFFFF, 0x03FFFFFF, 4, 4, 8, 8 }
{ 0, 0x08, 2, 0xFE000000, 0xFE000000, 0xFE000000, 0x03FFFFFF, 0x03FFFFFF, 0x03FFFFFF, 4, 4, 8, 8 },
};
s32 D_800E28D4 = 0;
@@ -66,25 +44,16 @@ Gfx D_800E2928[] = {
gsSPEndDisplayList(),
};
/* Size: 0x10 Bytes */
typedef struct unk800E2980 {
s32 unk0;
u16 unk4;
u16 unk6;
f32 unk8;
f32 unkC;
} unk800E2980;
unk800E2980 D_800E2980[2] = {
{ 1, 0xFFFF, 0xC090, 3.0f, 0.0f },
{ 0, 0, 0, 0.0f, 0.0f }
{ 0, 0, 0, 0.0f, 0.0f },
};
unk800E2980 D_800E29A0[4] = {
{ 3, 0xFFFF, 0x0090, 0.75f, -32.0f },
{ 2, 0x0050, 0xFF60, 0.8f, -96.0f },
{ 2, 0x00FF, 0x0090, 0.75f, -192.0f },
{ 0, 0, 0, 0.0f, 0.0f }
{ 0, 0, 0, 0.0f, 0.0f },
};
unk800E2980 D_800E29E0[5] = {
@@ -92,7 +61,7 @@ unk800E2980 D_800E29E0[5] = {
{ 2, 0xFFFF, 0xFF90, 1.0f, -128.0f },
{ 3, 0xFFFF, 0x8090, 0.5f, -176.0f },
{ 3, 0xFF28, 0x2890, 0.75f, -224.0f },
{ 0, 0, 0, 0.0f, 0.0f }
{ 0, 0, 0, 0.0f, 0.0f },
};
unk800E2980 D_800E2A30[5] = {
@@ -100,7 +69,7 @@ unk800E2980 D_800E2A30[5] = {
{ 1, 0xFFFF, 0xC090, 0.75f, -128.0f },
{ 2, 0xFF28, 0x0080, 0.6f, -176.0f },
{ 1, 0xFFC0, 0xFF90, 0.75f, -224.0f },
{ 0, 0, 0, 0.0f, 0.0f }
{ 0, 0, 0, 0.0f, 0.0f },
};
s32 D_800E2A80 = 0;
@@ -128,19 +97,6 @@ s16 D_800E2AAC[80] = {
0, -1, -1, 0, 0, 0, -1, -1
};
/* Size: 0x1C Bytes */
typedef struct unk800E2B4C {
s32 unk0;
s16 unk4;
s16 unk6;
f32 unk8;
f32 unkC;
f32 unk10;
f32 unk14;
s16 unk18;
s16 unk1A;
} unk800E2B4C;
unk800E2B4C D_800E2B4C[8] = {
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 },
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 },
@@ -149,22 +105,9 @@ unk800E2B4C D_800E2B4C[8] = {
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 },
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 },
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 },
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 }
{ 0, 0, 0, 1.0f, 0.0f, 0.0f, 0.0f, 0, 0 },
};
/* Size: 0x18 Bytes */
typedef struct unk800E2C2C {
s32 unk0;
s16 unk4;
s16 unk6;
s32 unk8;
s32 unkC;
s16 unk10;
s16 unk12;
s16 unk14;
s16 unk16;
} unk800E2C2C;
unk800E2C2C D_800E2C2C[2] = {
{ 0, 0x400, 0x400, 0x000AFFC4, 0, 0x80FF, 0xFF80, 0x80FF, 0x8000 },
{ 0, 0x600, 0x600, 0x0020FF40, 0, 0xFFFF, 0xFF00, 0x80FF, 0xFF00 }
@@ -182,7 +125,7 @@ s32 D_800E2C7C = 0;
s32 D_800E2C80 = 0;
s32 D_800E2C84 = 0;
s32 D_800E2C88 = 0;
s32 D_800E2C8C = 0;
Sprite *D_800E2C8C = 0;
s32 D_800E2C90 = 0;
s32 D_800E2C94 = 0;
@@ -259,17 +202,17 @@ GLOBAL_ASM("asm/non_matchings/unknown_09F8F0/func_800AD030.s")
GLOBAL_ASM("asm/non_matchings/unknown_09F8F0/func_800AD144.s")
void func_800AD220(void) {
if (D_800E2C2C[0].unkC != 0) {
if (D_800E2C2C[0].unkC != NULL) {
free_texture(D_800E2C2C[0].unkC);
D_800E2C88 = 0;
}
if (D_800E2C2C[1].unkC != 0) {
if (D_800E2C2C[1].unkC != NULL) {
free_texture(D_800E2C2C[1].unkC);
D_800E2C88 = 0;
}
if (D_800E2C8C != 0) {
if (D_800E2C8C != NULL) {
free_sprite(D_800E2C8C);
D_800E2C8C = 0;
}
+72
View File
@@ -0,0 +1,72 @@
#ifndef _THREAD30_H_
#define _THREAD30_H_
#include "types.h"
#include "textures_sprites.h"
/* Size: 0x2C Bytes */
typedef struct unk800E2850 {
s32 unk0;
s32 unk4;
s32 unk8;
s32 unkC;
s32 unk10;
s32 unk14;
s32 unk18;
s32 unk1C;
s32 unk20;
s16 unk24;
s16 unk26;
s16 unk28;
s16 unk2A;
} unk800E2850;
/* Size: 0x10 Bytes */
typedef struct unk800E2980 {
s32 unk0;
u16 unk4;
u16 unk6;
f32 unk8;
f32 unkC;
} unk800E2980;
/* Size: 0x1C Bytes */
typedef struct unk800E2B4C {
s32 unk0;
s16 unk4;
s16 unk6;
f32 unk8;
f32 unkC;
f32 unk10;
f32 unk14;
s16 unk18;
s16 unk1A;
} unk800E2B4C;
/* Size: 0x18 Bytes */
typedef struct unk800E2C2C {
s32 unk0;
s16 unk4;
s16 unk6;
s32 unk8;
TextureHeader *unkC;
s16 unk10;
s16 unk12;
s16 unk14;
s16 unk16;
} unk800E2C2C;
typedef struct {
s16 unk0;
s16 unk2;
} unk80127BF8;
extern u32 osTvType;
void func_800AB308(s16 arg0, s16 arg1);
void func_800AC880(s32 arg0);
void func_800ACF60(s32 arg0);
void func_800AD220(void);
void func_800AD2C4(s32 arg0, s32 arg1, f32 arg2);
#endif