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https://github.com/izzy2lost/Diddy-Kong-Racing.git
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match func_800BA4B8
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@@ -5,9 +5,9 @@ This repo contains a work-in-progress decompilation of Diddy Kong Racing for the
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All versions are supported, and the US 1.0 version (SHA1 = 0cb115d8716dbbc2922fda38e533b9fe63bb9670) of the game is the default if not specified.
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<!-- README_SCORE_SUMMARY_BEGIN -->
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As of April 16, 2025, this is our current score:
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As of April 18, 2025, this is our current score:
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    Decomp progress: 79.61%
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    Decomp progress: 79.73%
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    Documentation progress: 50.27%
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<!-- README_SCORE_SUMMARY_END -->
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@@ -117,20 +117,20 @@ s32 is_drumstick_unlocked(void) {
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```
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<!-- README_SCORE_BEGIN -->
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As of April 16, 2025, this is our current score:
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As of April 18, 2025, this is our current score:
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```
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===================================================================
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ADVENTURE ONE (ASM -> C Decompilation)
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-------------- 79.61% Complete (82.18% NON_MATCHING) --------------
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# Decompiled functions: 1854
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# GLOBAL_ASM remaining: 96
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-------------- 79.73% Complete (82.30% NON_MATCHING) --------------
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# Decompiled functions: 1855
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# GLOBAL_ASM remaining: 95
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# NON_MATCHING functions: 12
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# NON_EQUIVALENT WIP functions: 28
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--------------------------- Game Status ---------------------------
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Balloons: 38/47, Keys: 4/4, Trophies: 3/5
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T.T. Amulets: 4/4, Wizpig Amulets: 3/4
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-------------------------------------------------------------------
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We are collecting silver coins in Haunted Woods. (4/8 silver coins)
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We are collecting silver coins in Haunted Woods. (5/8 silver coins)
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===================================================================
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ADVENTURE TWO (Cleanup & Documentation)
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------------------------- 50.27% Complete -------------------------
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+37
-3
@@ -65,7 +65,7 @@ const char D_800E9260[] = "\nError :: can not add another wave swell, reached li
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/************ .bss ************/
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s32 D_80129FC0;
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Gfx *D_80129FC0;
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s32 D_80129FC4;
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unk80129FC8 D_80129FC8;
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s32 D_8012A018;
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@@ -918,8 +918,42 @@ void func_800BA288(s32 arg0, s32 arg1) {
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}
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}
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// https://decomp.me/scratch/h4uac
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#pragma GLOBAL_ASM("asm/nonmatchings/waves/func_800BA4B8.s")
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void func_800BA4B8(TextureHeader *tex, s32 arg1) {
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s32 sp5C;
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s32 var_a2;
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u32 texWidth;
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texWidth = tex->width;
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var_a2 = 0;
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if (texWidth == 0x10) {
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if (arg1 != 0) {
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var_a2 = 384; // 0x180
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}
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sp5C = 4;
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} else if (texWidth == 0x20) {
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sp5C = 5;
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if (arg1 != 0) {
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var_a2 = 256; // 0x100
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}
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} else {
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texWidth = 3;
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if (arg1 != 0) {
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var_a2 = 384; // 0x180
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}
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}
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// difference is G_IM_SIZ_32b vs G_IM_SIZ_16b
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if ((tex->format & 0xF) == 0) {
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gDPLoadMultiBlock(D_80129FC0++, OS_PHYSICAL_TO_K0(tex + 1), var_a2, arg1, G_IM_FMT_RGBA, G_IM_SIZ_32b, texWidth,
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texWidth, 0, 0, 0, sp5C, sp5C, 0, 0);
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return;
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}
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gDPLoadMultiBlock(D_80129FC0++, OS_PHYSICAL_TO_K0(tex + 1), var_a2, arg1, G_IM_FMT_RGBA, G_IM_SIZ_16b, texWidth,
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texWidth, 0, 0, 0, sp5C, sp5C, 0, 0);
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}
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#pragma GLOBAL_ASM("asm/nonmatchings/waves/func_800BA8E4.s")
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f32 func_800BB2F4(s32 arg0, f32 arg1, f32 arg2, Vec3f *arg3) {
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