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Fixed some minor issues with dkr_asset_spec doc
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+19
-7
@@ -70,6 +70,18 @@
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| fonts | Object | Yes | Defines the filename for each font. The order of the fonts is set by the `asset_fonts.json` file in the root version directory. |
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| type | String | Yes | Should always be "Fonts" |
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```json
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{
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"fonts" : {
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"ASSET_FONTS_BIGFONT" : "game_fonts/BigFont.json",
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"ASSET_FONTS_FUNFONT" : "game_fonts/FunFont.json",
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"ASSET_FONTS_SMALLFONT" : "game_fonts/SmallFont.json",
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"ASSET_FONTS_SUBTITLEFONT" : "game_fonts/SubtitleFont.json"
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},
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"type" : "Fonts"
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}
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```
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### Font
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| Property Name | Type | Required | Comments |
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@@ -482,18 +494,18 @@ Note: Only Textboxes are properly supported.
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| `header` Property Name | Type | Required | Comments |
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| -------- | -------- | -------- | -------- |
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| level | String | Yes | Level Header ID for this ghost. |
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| time | int | Yes | Divide this number by 60 to get seconds. |
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| time | Integer | Yes | Divide this number by 60 to get seconds. |
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| vehicle | String | Yes | Vehicle used for this ghost. See the "Vehicle" enum for options. |
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| `node` Property Name | Type | Required | Comments |
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| -------- | -------- | -------- | -------- |
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| rx | int | Yes | X rotation |
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| ry | int | Yes | Y rotation |
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| rz | int | Yes | Z rotation |
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| x | int | Yes | X position |
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| y | int | Yes | Y position |
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| z | int | Yes | Z position |
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| rx | Integer | Yes | X rotation |
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| ry | Integer | Yes | Y rotation |
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| rz | Integer | Yes | Z rotation |
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| x | Integer | Yes | X position |
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| y | Integer | Yes | Y position |
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| z | Integer | Yes | Z position |
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```json
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{
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