mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
removing insane scrawlings of a person in search of answers
This commit is contained in:
+10
-27
@@ -212,7 +212,7 @@ typedef struct TempStruct5 {
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void func_80043ECC(s32 arg0, Object_64_Unknown5 *arg1, s32 arg2) {
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TempStruct5 *temp_v0;
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s8* test;
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s8 *test;
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s8 phi_a0;
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s32 i;
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static s8 D_8011D5BA;
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@@ -656,7 +656,7 @@ GLOBAL_ASM("asm/non_matchings/racer/func_80050754.s")
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* Applies visual rotational offets to vehicles.
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* Examples include planes when on the ground, or when crashing, or hovercraft when braking.
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*/
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void apply_vehicle_rotation_offset(Object_Racer* obj, s32 max, s16 roll, s16 pitch, s16 yaw) {
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void apply_vehicle_rotation_offset(Object_Racer *obj, s32 max, s16 roll, s16 pitch, s16 yaw) {
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s32 diff;
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s32 tempAngle;
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@@ -755,7 +755,7 @@ void func_8005234C(unk8005234C *arg0) {
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extern s16 func_80070750(f32 y, f32 x);
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s32 func_80052388(Object* obj1, Object_Racer* arg1, Object* obj2, f32 distance) {
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s32 func_80052388(Object *obj1, Object_Racer *arg1, Object *obj2, f32 distance) {
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s32 rotation;
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f32 diffX;
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f32 diffZ;
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@@ -807,20 +807,12 @@ s32 func_80052388(Object* obj1, Object_Racer* arg1, Object* obj2, f32 distance)
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GLOBAL_ASM("asm/non_matchings/racer/func_8005250C.s")
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// action seems to be 1 when you're reversing, if you hit the horn, it's 4, and if you introduce yourself to a brick wall, it's 3 then 6.
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// unk18 seems to be a counter that's used as a baseline for animations
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// unk3B mostly mirrors what arg2 is, but it gets set to 0
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// I've yet to find a scenario where D_8011D55C is not 0.
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// I've also yet to find a scenario where the action is < 3
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// arg6 is set to 6 when honking, but 7 when reversing and not honking and 0 when crashing.
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// arg7 seems to be based on direction????
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void func_80052988(Object *arg0, Object_Racer *arg1, s32 action, s32 arg3, s32 duration, s32 arg5, s32 arg6, s32 arg7) {
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arg5 *= arg7;
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if ((D_8011D55C == -1) && (action >= 3)) {
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arg0->segment.unk3B = 0;
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arg1->unk1F2 = 0;
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//render_printf("set0\n");
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} else if (arg0->segment.unk3B == 0) {
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if (arg6 & 1) {
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if (arg0->segment.unk18 >= 41) {
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@@ -829,23 +821,21 @@ void func_80052988(Object *arg0, Object_Racer *arg1, s32 action, s32 arg3, s32 d
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arg0->segment.unk3B = action;
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arg0->segment.unk18 = arg3;
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}
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//render_printf("set1\n");
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} else {
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arg0->segment.unk18 += arg7 * 4;
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if (arg0->segment.unk18 >= 40) {
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arg0->segment.unk3B = action;
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arg0->segment.unk18 = arg3;
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}
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//render_printf("set2\n");
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}
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} else { // Set active flag, whether it's from just crashing, or beginning to honk.
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} else {
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arg0->segment.unk3B = action;
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arg0->segment.unk18 = arg3;
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arg1->unk1F3 &= ~0x80;
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}
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} else if (arg0->segment.unk3B == action) {
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if (arg6 & 2) {
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if (arg1->unk1F3 & 0x80) { // Stop honking or reversing.
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if (arg1->unk1F3 & 0x80) {
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arg0->segment.unk18 -= arg5;
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if (arg0->segment.unk18 <= 0) {
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arg0->segment.unk3B = 0;
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@@ -853,9 +843,8 @@ void func_80052988(Object *arg0, Object_Racer *arg1, s32 action, s32 arg3, s32 d
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arg0->segment.unk18 = 40;
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arg1->unk1F3 = 0;
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}
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} else { // Actively reversing or honking or boosting, possibly a velocity modifier, have found it's also set when recovering from getting hit by a rocket or spike trap
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} else {
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arg0->segment.unk18 += arg5;
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// Keeps the timer below the duration value, while actively held.
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if (arg0->segment.unk18 >= duration) {
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arg0->segment.unk18 = duration - 1;
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if ((arg6 & 4) == 0) {
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@@ -863,7 +852,7 @@ void func_80052988(Object *arg0, Object_Racer *arg1, s32 action, s32 arg3, s32 d
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}
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}
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}
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} else { // Crash recoil
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} else {
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arg0->segment.unk18 += arg5;
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if (arg0->segment.unk18 >= duration) {
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arg0->segment.unk3B = 0;
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@@ -872,16 +861,10 @@ void func_80052988(Object *arg0, Object_Racer *arg1, s32 action, s32 arg3, s32 d
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arg1->unk1F3 = 0;
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}
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}
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} else { // Haven't seen this trigger yet.
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} else {
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arg0->segment.unk18 = arg3;
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arg0->segment.unk3B = action;
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}
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/*render_printf("D_8011D55C %d\n", D_8011D55C);
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render_printf("action %d\n", action);
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render_printf("unk18 %d\n", arg0->segment.unk18);
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render_printf("unk3B %d\n", arg0->segment.unk3B);
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render_printf("arg6 %d\n", arg6);
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render_printf("arg7 %d\n", arg7);*/
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}
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GLOBAL_ASM("asm/non_matchings/racer/func_80052B64.s")
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@@ -1117,8 +1100,8 @@ typedef struct Object_64_80059080 {
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u8 pad1C9[3];
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} Object_64_80059080;
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void func_80059080(s32 arg0, struct Object_64_80059080 *arg1, f32* arg2, f32* arg3, f32* arg4) {
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unknown8011AECC* temp_v0_2;
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void func_80059080(s32 arg0, struct Object_64_80059080 *arg1, f32 *arg2, f32 *arg3, f32 *arg4) {
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unknown8011AECC *temp_v0_2;
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s32 splinePos;
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s32 destReached;
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s32 splineEnd;
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