mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
wip
This commit is contained in:
+1
-1
@@ -1744,7 +1744,7 @@ typedef struct SegmentPropertiesCamera {
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||||
typedef struct ObjectSegment {
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/* 0x0000 */ ObjectTransform trans;
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||||
/* 0x0018 */ s16 animFrame;
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/* 0x001A */ s16 unk1A;
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||||
/* 0x001A */ s16 numActiveEmitters;
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/* 0x001C */ f32 x_velocity;
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/* 0x0020 */ f32 y_velocity;
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/* 0x0024 */ f32 z_velocity;
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+7
-7
@@ -2064,11 +2064,11 @@ s32 obj_init_emitter(Object *obj, ParticleEmitter *emitter) {
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for (i = 0; i < obj->segment.header->particleCount; i++) {
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if ((particleDataEntry[i].upper & 0xFFFF0000) == 0xFFFF0000) {
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emitter_init(&obj->particleEmitter[i], (particleDataEntry[i].upper >> 8) & 0xFF,
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particleDataEntry[i].upper & 0xFF);
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particleDataEntry[i].upper & 0xFF);
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} else {
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emitter_init_with_pos(&obj->particleEmitter[i], (particleDataEntry[i].upper >> 0x18) & 0xFF,
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(particleDataEntry[i].upper >> 0x10) & 0xFF, particleDataEntry[i].upper & 0xFFFF,
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(particleDataEntry[i].lower >> 0x10) & 0xFFFF, particleDataEntry[i].lower & 0xFFFF);
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(particleDataEntry[i].upper >> 0x10) & 0xFF, particleDataEntry[i].upper & 0xFFFF,
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(particleDataEntry[i].lower >> 0x10) & 0xFFFF, particleDataEntry[i].lower & 0xFFFF);
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}
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}
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return ((obj->segment.header->particleCount * sizeof(ParticleEmitter)) + 3) & ~3;
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@@ -3347,7 +3347,8 @@ void func_80012F94(Object *obj) {
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void render_object_parts(Object *obj) {
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func_80012F94(obj);
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if (obj->segment.trans.flags & OBJ_FLAGS_PARTICLE) {
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render_particle((Particle *) obj, &gObjectCurrDisplayList, &gObjectCurrMatrix, &gObjectCurrVertexList, PARTICLE_F40_8000);
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render_particle((Particle *) obj, &gObjectCurrDisplayList, &gObjectCurrMatrix, &gObjectCurrVertexList,
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PARTICLE_UNK_FLAG_8000);
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} else {
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if (obj->segment.header->modelType == OBJECT_MODEL_TYPE_3D_MODEL) {
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render_3d_model(obj);
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@@ -3393,7 +3394,7 @@ void render_bubble_trap(ObjectTransform *trans, Object_68 *gfxData, Object *obj,
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z = cameraSegment->trans.z_position - obj->segment.trans.z_position;
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dist = sqrtf((x * x) + (y * y) + (z * z));
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if (dist > 0.0) {
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dist = obj->segment.unk1A / dist;
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dist = obj->segment.numActiveEmitters / dist;
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x *= dist;
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y *= dist;
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z *= dist;
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@@ -4353,8 +4354,7 @@ Object *find_taj_object(void) {
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Object *current_obj;
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for (i = gObjectListStart; i < gObjectCount; i++) {
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current_obj = gObjPtrList[i];
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if (!(current_obj->segment.trans.flags & OBJ_FLAGS_PARTICLE) &&
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(current_obj->behaviorId == BHV_PARK_WARDEN)) {
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if (!(current_obj->segment.trans.flags & OBJ_FLAGS_PARTICLE) && (current_obj->behaviorId == BHV_PARK_WARDEN)) {
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return current_obj;
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}
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}
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+385
-353
File diff suppressed because it is too large
Load Diff
+79
-92
@@ -43,20 +43,20 @@ enum ParticleRandomizationFlags {
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PARTICLE_RANDOM_SOURCE_DISTANCE = (1 << 0),
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PARTICLE_RANDOM_SOURCE_YAW = (1 << 1),
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PARTICLE_RANDOM_SOURCE_PITCH = (1 << 2),
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PARTICLE_UNK00000008 = (1 << 3),
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PARTICLE_UNK00000010 = (1 << 4),
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PARTICLE_UNK00000020 = (1 << 5),
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PARTICLE_UNK00000040 = (1 << 6),
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PARTICLE_UNK00000080 = (1 << 7),
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PARTICLE_RANDOM_SOURCE_ROLL = (1 << 3), // Unused
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PARTICLE_RANDOM_EMISSION_SPEED = (1 << 4),
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PARTICLE_RANDOM_EMISSION_DIR_YAW = (1 << 5),
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PARTICLE_RANDOM_EMISSION_DIR_PITCH = (1 << 6),
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PARTICLE_RANDOM_EMISSION_DIR_ROLL = (1 << 7), // Unused
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PARTICLE_RANDOM_VELOCITY_X = (1 << 8),
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PARTICLE_RANDOM_VELOCITY_Y = (1 << 9),
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PARTICLE_RANDOM_VELOCITY_Z = (1 << 10),
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PARTICLE_ANGLE_Y = (1 << 11),
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PARTICLE_ANGLE_X = (1 << 12),
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PARTICLE_ANGLE_Z = (1 << 13),
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PARTICLE_ANGLEVEL_Y = (1 << 14),
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PARTICLE_ANGLEVEL_X = (1 << 15),
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PARTICLE_ANGLEVEL_Z = (1 << 16),
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PARTICLE_RANDOM_YAW = (1 << 11),
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PARTICLE_RANDOM_PITCH = (1 << 12),
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PARTICLE_RANDOM_ROLL = (1 << 13),
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PARTCILE_RANDOM_YAW_VELOCITY = (1 << 14),
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PARTCILE_RANDOM_PITCH_VELOCITY = (1 << 15),
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PARTCILE_RANDOM_ROLL_VELOCITY = (1 << 16),
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PARTICLE_RANDOM_SCALE = (1 << 17),
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PARTICLE_RANDOM_SCALE_VELOCITY = (1 << 18),
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PARTICLE_RANDOM_MOVEMENT_PARAM = (1 << 19),
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@@ -64,14 +64,6 @@ enum ParticleRandomizationFlags {
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PARTICLE_RANDOM_COLOUR_GREEN = (1 << 21),
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PARTICLE_RANDOM_COLOUR_BLUE = (1 << 22),
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PARTICLE_RANDOM_COLOUR_ALPHA = (1 << 23),
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PARTICLE_UNK01000000 = (1 << 24),
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PARTICLE_UNK02000000 = (1 << 25),
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PARTICLE_UNK04000000 = (1 << 26),
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PARTICLE_UNK08000000 = (1 << 27),
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PARTICLE_UNK10000000 = (1 << 28),
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PARTICLE_UNK20000000 = (1 << 29),
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PARTICLE_UNK40000000 = (1 << 30),
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PARTICLE_UNK80000000 = (1 << 31),
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};
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enum ParticleBehaviorFlags {
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@@ -79,7 +71,7 @@ enum ParticleBehaviorFlags {
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PARTICLE_SOURCE_OFFSET_ENABLED = 0x1,
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PARTICLE_SOURCE_ROTATION_ENABLED = 0x2,
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PARTICLE_SOURCE_EMITS_WITH_VELOCITY = 0x4,
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PARTICLE_BEHAVIOR_FLAG_8 = 0x8,
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PARTICLE_ROTATING_DIRECTION = 0x8,
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PARTICLE_VELOCITY_RELATIVE_TO_PARENT = 0x10,
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PARTICLE_VELOCITY_ABSOLUTE = 0x20,
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PARTICLE_VELOCITY_SCALED_FROM_PARENT = 0x40,
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@@ -98,49 +90,46 @@ enum ParticleMovement {
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PARTICLE_MOVEMENT_NONE,
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PARTICLE_MOVEMENT_BASIC,
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PARTICLE_MOVEMENT_ACCELERATION,
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PARTICLE_MOVEMENT_VELOCITY_PARENT,
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PARTICLE_MOVEMENT_ATTACHED_TO_PARENT,
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PARTICLE_MOVEMENT_BASIC_PARENT,
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PARTICLE_MOVEMENT_FORWARD,
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};
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enum ParticleField40 {
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PARTICLE_F40_1 = 0x1,
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PARTICLE_F40_2 = 0x2,
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PARTICLE_F40_4 = 0x4,
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PARTICLE_F40_8 = 0x8,
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PARTICLE_TEXTURE_ANIM_FORWARD_ENABLED = 0x1,
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PARTICLE_TEXTURE_ANIM_BACKWARD_ENABLED = 0x2,
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PARTICLE_TEXTURE_ANIM_LOOP = 0x4,
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PARTICLE_CURRENT_ANIMATION_BACKWARD = 0x8,
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PARTICLE_F40_GRAVITY_1 = 0x10,
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PARTICLE_F40_GRAVITY_2 = 0x20,
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PARTICLE_F40_GRAVITY_3 = 0x40,
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PARTICLE_F40_80 = 0x80,
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PARTICLE_F40_100 = 0x100,
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PARTICLE_F40_200 = 0x200,
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PARTICLE_F40_400 = 0x400,
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PARTICLE_F40_800 = 0x800,
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PARTICLE_F40_1000 = 0x1000,
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PARTICLE_F40_2000 = 0x2000,
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PARTICLE_F40_4000 = 0x4000,
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PARTICLE_F40_8000 = 0x8000,
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PARTICLE_UNK_FLAG_8000 = 0x8000,
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};
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typedef struct ParticleDescriptor {
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/* 0x00 */ u8 kind; // ParticleKind
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/* 0x01 */ u8 movementType; // ParticleMovement
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/* 0x02 */ u16 unk2;
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/* 0x04 */ s16 textureID;
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/* 0x06 */ s16 unk6;
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/* 0x08 */ s16 lifeTime;
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union {
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/* 0x0A */ s16 lifeTimeRange;
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struct {
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/* 0x0A */ u16 unkA : 6;
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/* 0x0A */ u16 unkB : 6;
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/* 0x00 */ u8 kind; // ParticleKind
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/* 0x01 */ u8 movementType; // ParticleMovement
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/* 0x02 */ u16 unk2;
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/* 0x04 */ s16 textureID;
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/* 0x06 */ s16 textureFrameStep;
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/* 0x08 */ s16 lifeTime;
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union {
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/* 0x0A */ s16 lifeTimeRange; // Used by general particle
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struct {
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/* 0x0A */ u16 unkA : 6; // Used by line particle
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/* 0x0A */ u16 unkB : 6; // Used by line particle
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};
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/* 0x0A */ u16 qwe : 6; // Used by point particle
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};
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||||
};
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/* 0x0C */ u8 opacity;
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/* 0x0D */ u8 opacityVel;
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/* 0x0E */ s16 opacityTimer;
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/* 0x10 */ f32 scale;
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/* 0x14 */ ColourRGBA colour;
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/* 0x0C */ u8 opacity;
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/* 0x0D */ u8 opacityVel;
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/* 0x0E */ s16 opacityTimer;
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/* 0x10 */ f32 scale;
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/* 0x14 */ ColourRGBA colour;
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} ParticleDescriptor;
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typedef struct XYStruct {
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@@ -165,42 +154,33 @@ typedef struct ParticleBehavior {
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/* 0x00 */ s32 flags;
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/* 0x04 */ Vec3f emitterPos;
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/* 0x10 */ f32 sourceDistance;
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/* 0x14 */ Vec3s unk14;
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/* 0x1A */ s16 unk1A;
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/* 0x1C */ Vec2s unk1C;
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s16 unk20;
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s16 unk22;
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s16 unk24;
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s16 unk26;
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s16 unk28;
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s16 unk2A;
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s16 unk2C;
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s16 unk2E;
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||||
/* 0x14 */ Vec3s sourceRotation;
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/* 0x1A */ s16 maxParticlesFromSamePos;
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/* 0x1C */ Vec3s sourceAngularVelocity;
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/* 0x22 */ Vec3s emissionDirection;
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/* 0x28 */ s16 maxParticlesInSameDir;
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/* 0x22 */ Vec3s emissionDirAngularVelocity;
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/* 0x30 */ Vec3f velocityModifier; // The meaning of the modifier depends on the flags
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/* 0x3C */ f32 emissionSpeed;
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/* 0x40 */ s16 unk40;
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/* 0x42 */ s16 unk42;
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/* 0x40 */ s16 spawnInterval;
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/* 0x42 */ s16 burstCount;
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||||
/* 0x44 */ Vec3s rotation;
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||||
/* 0x4A */ Vec3s angularVelocity;
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f32 scale;
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f32 scaleVelocity;
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||||
f32 movementParam;
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||||
s32 randomizationFlags;
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||||
s32 sourceDistanceRange;
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||||
/* 0x50 */ f32 scale;
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||||
/* 0x54 */ f32 scaleVelocity;
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||||
/* 0x58 */ f32 movementParam;
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||||
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||||
// The following parameters are used to randomize the initial particle properties
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/* 0x5C */ s32 randomizationFlags;
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||||
/* 0x60 */ s32 sourceDistanceRange;
|
||||
/* 0x64 */ Vec3s sourceDirRange;
|
||||
s16 angleRangeY2;
|
||||
s16 angleRangeX2;
|
||||
s16 angleRangeZ2;
|
||||
s32 emissionSpeedRange;
|
||||
Vec3i velocityModifierRange;
|
||||
s16 angleRangeY3;
|
||||
s16 angleRangeX3;
|
||||
s16 angleRangeZ3;
|
||||
s16 unk86;
|
||||
s16 unk88;
|
||||
s16 unk8A;
|
||||
s32 unk8C; // Something to do with scale
|
||||
s32 unk90; // Something to do with scale
|
||||
/* 0x6A */ Vec3s emissionDirRange;
|
||||
/* 0x70 */ s32 emissionSpeedRange;
|
||||
/* 0x74 */ Vec3i velocityModifierRange;
|
||||
/* 0x80 */ Vec3s rotationRange;
|
||||
/* 0x86 */ Vec3s angularVelocityRange;
|
||||
/* 0x8C */ s32 scaleRange;
|
||||
/* 0x90 */ s32 scaleVelocityRange;
|
||||
s32 movementParamRange;
|
||||
u8 colourRangeR;
|
||||
u8 colourRangeG;
|
||||
@@ -222,15 +202,22 @@ typedef struct ParticleEmitter {
|
||||
/* 0x00 */ ParticleBehavior *behaviour;
|
||||
/* 0x04 */ s16 flags;
|
||||
union {
|
||||
/* 0x06 */ u8 general_unk6; // Used by general particles
|
||||
/* 0x06 */ u8 sourceRotationCounter; // Used by general particles
|
||||
/* 0x06 */ u8 line_unk6; // Used by line particles
|
||||
/* 0x06 */ u8 pointsNumber; // Used by point particles
|
||||
/* 0x06 */ u8 pointCount; // Used by point particles
|
||||
};
|
||||
/* 0x07 */ u8 lifeTime;
|
||||
/* 0x08 */ s16 descriptorID;
|
||||
/* 0x0A */ s16 opacity;
|
||||
union {
|
||||
/* 0x000C */ Vec3f lineAnchor; // Valid for line particle
|
||||
/* 0x07 */ u8 emissionDirRotationCounter; // Used by general particles
|
||||
/* 0x07 */ u8 maxPointCount; // Used by point particles
|
||||
};
|
||||
/* 0x08 */ s16 descriptorID;
|
||||
union {
|
||||
/* 0x0A */ s16 line_opacity;
|
||||
/* 0x0A */ s16 point_opacity;
|
||||
/* 0x0A */ s16 timeFromLastSpawn; // Used by general particles
|
||||
};
|
||||
union {
|
||||
/* 0x000C */ Vec3f lineAnchor; // Used for line particle
|
||||
/* 0x000C */ unk800AF29C_C_400 unkC_400;
|
||||
/* 0x000C */ ParticleAngle angle;
|
||||
};
|
||||
@@ -249,7 +236,7 @@ typedef struct ParticleModel {
|
||||
typedef struct Particle {
|
||||
/* 0x0000 */ ObjectTransform trans;
|
||||
/* 0x0018 */ s16 textureFrame;
|
||||
/* 0x001A */ s16 unk1A;
|
||||
/* 0x001A */ s16 textureFrameStep;
|
||||
/* 0x001C */ Vec3f velocity;
|
||||
/* 0x0028 */ f32 scaleVelocity;
|
||||
/* 0x002C */ s16 kind;
|
||||
@@ -260,7 +247,7 @@ typedef struct Particle {
|
||||
/* 0x0039 */ u8 movementType;
|
||||
/* 0x003A */ s16 destroyTimer;
|
||||
/* 0x003C */ Object *parentObj;
|
||||
/* 0x0040 */ s32 unk40;
|
||||
/* 0x0040 */ s32 miscFlags;
|
||||
union {
|
||||
/* 0x0044 */ ParticleModel *model;
|
||||
/* 0x0044 */ Sprite *sprite; // Unclear whether this is the same as unk80068514_arg4
|
||||
@@ -294,7 +281,7 @@ typedef struct Particle {
|
||||
typedef struct PointParticle {
|
||||
/* 0x0000 */ Particle base;
|
||||
/* 0x0070 */ ParticleEmitter *pointEmitter;
|
||||
/* 0x0074 */ u8 unk74;
|
||||
/* 0x0074 */ u8 pointIndex;
|
||||
/* 0x0075 */ u8 modelFrame;
|
||||
/* 0x0076 */ u8 unk76;
|
||||
/* 0x0077 */ s8 unk77;
|
||||
@@ -312,13 +299,13 @@ void generate_particle_shape_line(ParticleModel *model, Vertex **vtx, Triangle *
|
||||
void generate_particle_shape_point(ParticleModel *model, Vertex **vtx, Triangle **triangles);
|
||||
void func_800AF0A4(Particle *particle);
|
||||
void func_800AF0F0(Particle *particle);
|
||||
void emitter_init(ParticleEmitter *emitter, s32 behaviourID, s32 propertyID);
|
||||
void emitter_init_with_pos(ParticleEmitter *emitter, s32 behaviourID, s32 propertyID, s16 posX, s16 posY, s16 posZ);
|
||||
void emitter_init(ParticleEmitter *emitter, s32 behaviourID, s32 particleID);
|
||||
void emitter_init_with_pos(ParticleEmitter *emitter, s32 behaviourID, s32 particleID, s16 posX, s16 posY, s16 posZ);
|
||||
void func_800AF6E4(Object *obj, s32 emitterIndex);
|
||||
void emitter_cleanup(ParticleEmitter *emitter);
|
||||
void func_800B263C(PointParticle *arg0);
|
||||
void init_particle_assets(void);
|
||||
void set_particle_texture_frame(Particle *particle);
|
||||
void update_particle_texture_frame(Particle *particle);
|
||||
void setup_particle_position(Particle *particle, Object *obj, ParticleEmitter *emitter, ParticleBehavior *behaviour);
|
||||
void particle_deallocate(Particle *particle);
|
||||
void particle_update(Particle *particle, s32 updateRate);
|
||||
@@ -328,7 +315,7 @@ Particle *particle_allocate(s32 kind);
|
||||
void func_800AFE5C(Object *obj, ParticleEmitter *emitter);
|
||||
Particle *init_general_particle(Object *obj, ParticleEmitter *emitter);
|
||||
void func_800AF52C(Object *obj, s32 emitterIndex);
|
||||
void emitter_change_settings(ParticleEmitter *emitter, s32 behaviourID, s32 propertyID, s16 posX, s16 posY, s16 posZ);
|
||||
void emitter_change_settings(ParticleEmitter *emitter, s32 behaviourID, s32 particleID, s16 posX, s16 posY, s16 posZ);
|
||||
void render_particle(Particle *particle, Gfx **dList, MatrixS **mtx, Vertex **vtx, s32 flags);
|
||||
void func_800B4668(Object *obj, s32 idx, s32 arg2, s32 arg3);
|
||||
void func_800B46BC(Object *obj, s32 idx, s32 arg2, s32 arg3);
|
||||
@@ -342,7 +329,7 @@ void func_800AF404(s32 updateRate); // Non Matching
|
||||
void init_particle_buffers(s32 maxTriangleParticles, s32 maxRectangleParticles, s32 maxSpriteParticles,
|
||||
s32 maxLineParticles, s32 maxPointParticles, s32 arg5); // Non Matching
|
||||
void move_particle_basic_parent(Particle *);
|
||||
void move_particle_velocity_parent(Particle *);
|
||||
void move_particle_attached_to_parent(Particle *);
|
||||
void move_particle_with_acceleration(Particle *);
|
||||
void move_particle_basic(Particle *);
|
||||
void move_particle_forward(Particle *);
|
||||
|
||||
@@ -1656,9 +1656,9 @@ emitter_cleanup = 0x800B2860;
|
||||
particle_update = 0x800B28FC;
|
||||
func_800B263C = 0x800B2C3C;
|
||||
update_line_particle = 0x800B2CE0;
|
||||
set_particle_texture_frame = 0x800B35BC;
|
||||
update_particle_texture_frame = 0x800B35BC;
|
||||
move_particle_basic_parent = 0x800B3740;
|
||||
move_particle_velocity_parent = 0x800B3840;
|
||||
move_particle_attached_to_parent = 0x800B3840;
|
||||
move_particle_with_acceleration = 0x800B3958;
|
||||
move_particle_basic = 0x800B3AB0;
|
||||
move_particle_forward = 0x800B3B64;
|
||||
|
||||
@@ -1645,9 +1645,9 @@ emitter_cleanup = 0x800B22F0;
|
||||
particle_update = 0x800B238C;
|
||||
func_800B263C = 0x800B26CC;
|
||||
update_line_particle = 0x800B2770;
|
||||
set_particle_texture_frame = 0x800B304C;
|
||||
update_particle_texture_frame = 0x800B304C;
|
||||
move_particle_basic_parent = 0x800B31D0;
|
||||
move_particle_velocity_parent = 0x800B32D0;
|
||||
move_particle_attached_to_parent = 0x800B32D0;
|
||||
move_particle_with_acceleration = 0x800B33E8;
|
||||
move_particle_basic = 0x800B3540;
|
||||
move_particle_forward = 0x800B35F4;
|
||||
|
||||
@@ -1566,9 +1566,9 @@ emitter_cleanup = 0x800B2850;
|
||||
particle_update = 0x800B28EC;
|
||||
func_800B263C = 0x800B2C2C;
|
||||
update_line_particle = 0x800B2CD0;
|
||||
set_particle_texture_frame = 0x800B35AC;
|
||||
update_particle_texture_frame = 0x800B35AC;
|
||||
move_particle_basic_parent = 0x800B3730;
|
||||
move_particle_velocity_parent = 0x800B3830;
|
||||
move_particle_attached_to_parent = 0x800B3830;
|
||||
move_particle_with_acceleration = 0x800B3948;
|
||||
move_particle_basic = 0x800B3AA0;
|
||||
move_particle_forward = 0x800B3B54;
|
||||
|
||||
@@ -1651,9 +1651,9 @@ emitter_cleanup = 0x800B2260;
|
||||
particle_update = 0x800B22FC;
|
||||
func_800B263C = 0x800B263C;
|
||||
update_line_particle = 0x800B26E0;
|
||||
set_particle_texture_frame = 0x800B2FBC;
|
||||
update_particle_texture_frame = 0x800B2FBC;
|
||||
move_particle_basic_parent = 0x800B3140;
|
||||
move_particle_velocity_parent = 0x800B3240;
|
||||
move_particle_attached_to_parent = 0x800B3240;
|
||||
move_particle_with_acceleration = 0x800B3358;
|
||||
move_particle_basic = 0x800B34B0;
|
||||
move_particle_forward = 0x800B3564;
|
||||
|
||||
@@ -1565,9 +1565,9 @@ emitter_cleanup = 0x800B27C0;
|
||||
particle_update = 0x800B285C;
|
||||
func_800B263C = 0x800B2B9C;
|
||||
update_line_particle = 0x800B2C40;
|
||||
set_particle_texture_frame = 0x800B351C;
|
||||
update_particle_texture_frame = 0x800B351C;
|
||||
move_particle_basic_parent = 0x800B36A0;
|
||||
move_particle_velocity_parent = 0x800B37A0;
|
||||
move_particle_attached_to_parent = 0x800B37A0;
|
||||
move_particle_with_acceleration = 0x800B38B8;
|
||||
move_particle_basic = 0x800B3A10;
|
||||
move_particle_forward = 0x800B3AC4;
|
||||
|
||||
Reference in New Issue
Block a user