Make NON_EQUIVALENT compile.

This commit is contained in:
Antonio
2022-04-14 21:45:04 -07:00
parent 4328930d91
commit 739568a63b
5 changed files with 41 additions and 26 deletions
+15 -1
View File
@@ -781,7 +781,7 @@ typedef struct Object_Exit {
typedef struct Object_Racer {
/* 0x000 */ s16 playerIndex; // -1 = AI Controlled, 0 to 3 = Object controlled
/* 0x002 */ u8 pad2;
/* 0x002 */ u8 unk2;
/* 0x003 */ s8 characterId; // Affects minimap color, horn, voice, etc.
/* 0x004 */ u8 pad4[0x20];
/* 0x024 */ s32 unk24;
@@ -1039,6 +1039,19 @@ typedef struct Object_Bridge_WhaleRamp {
/* 0x4 */ s32 unk4;
} Object_Bridge_WhaleRamp;
typedef struct Object_80011AD0 {
/* 0x00 */ u8 pad0[0x20];
/* 0x20 */ u32 unk20;
/* 0x24 */ u32 unk24;
/* 0x28 */ u8 pad28[0x48];
/* 0x70 */ u8 unk70;
/* 0x71 */ u8 pad71[0x3];
/* 0x74 */ f32 unk74;
/* 0x78 */ u8 pad78[0x80];
/* 0xF8 */ u32 unkF8;
/* 0xFC */ u8 unkFC;
} Object_80011AD0;
typedef struct Object_64 {
union {
Object_LaserGun laser_gun;
@@ -1080,6 +1093,7 @@ typedef struct Object_64 {
Object_Taj taj;
Object_TT tt;
Object_Bridge_WhaleRamp bridge_whale_ramp;
Object_80011AD0 obj80011AD0;
};
} Object_64;
+3 -3
View File
@@ -1819,7 +1819,7 @@ void obj_loop_goldenballoon(Object *obj, s32 speed) {
obj4C = obj->unk4C;
if ((obj4C->unk13 < 45) && (someBool == FALSE)) {
racerObj = obj4C->unk0;
if (racerObj && (racerObj->segment.header->behaviorId == 1) && (racerObj->unk64->racer->unk0 == 0)) {
if (racerObj && (racerObj->segment.header->behaviorId == 1) && (racerObj->unk64->racer.playerIndex == 0)) {
settings->balloonsPtr[settings->worldId]++;
if (settings->worldId != 0) {
settings->balloonsPtr[0]++;
@@ -1832,7 +1832,7 @@ void obj_loop_goldenballoon(Object *obj, s32 speed) {
func_800AFC3C(obj, speed);
}
}
obj64 = obj->unk64->golden_balloon;
obj64 = &obj->unk64->golden_balloon;
obj->segment.unk3B = 0;
obj64->unk14 = 0.0f;
if (obj->segment.unk38.half.lower < 255) {
@@ -2478,7 +2478,7 @@ void obj_loop_weather(Object *obj, s32 speed) {
do {
curObj = objects[1];
curObj64 = &curObj->unk64->racer;
} while (((++objects) < lastObj) && (sp54 != curObj64->unk0));
} while (((++objects) < lastObj) && (sp54 != curObj64->playerIndex));
temp_f0 = obj->segment.trans.x_position - curObj->segment.trans.x_position;
temp_f2 = obj->segment.trans.z_position - curObj->segment.trans.z_position;
new_var = obj->unk78f;
+12 -12
View File
@@ -620,7 +620,7 @@ void func_8000E2B4(void) {
LevelObjectEntry8000E2B4 sp2C;
Settings *settings;
Object *player;
Object_64 *player_64;
Object_Racer *player_64;
s16 object_id;
if (D_8011AD44 == 0) {
@@ -653,13 +653,13 @@ void func_8000E2B4(void) {
(*gObjectStructArrayPtr)[0] = (s32) player;
*D_8011AEEC = (s32) player;
*D_8011AEE8 = player;
player_64 = player->unk64;
player_64 = &player->unk64->racer;
player_64->unk1D6 = (s8) D_8011AD45;
player_64->unk0_a.unk0_b.unk2 = (u8)0;
player_64->unk2 = (u8)0;
player_64->unk1D7 = (s8) D_8011AD45;
player_64->unk0_a.unk0_b.unk0 = (u16)0;
player_64->playerIndex = (u16)0;
player_64->unk118 = 0;
player_64->unk0_a.unk0_b.unk3 = (s8) settings->racers[0].character;
player_64->characterId = (s8) settings->racers[0].character;
if (get_filtered_cheats() & CHEAT_BIG_CHARACTERS) {
player->segment.trans.scale *= 1.4f;
}
@@ -850,16 +850,16 @@ void func_80011AD0(Object *this) {
//L80011B10
if (this->unk7C.word < 0)
break;
func_80011960(this, this->unk64->unk20, 4, this->unk64,
2, this->unk64->unk24, 11, 0, 1.0f);
func_80011960(this, this->unk64->obj80011AD0.unk20, 4, this->unk64,
2, this->unk64->obj80011AD0.unk24, 11, 0, 1.0f);
break;
case 61:
//L80011B58
offset = (this->unk64->unkFC * 6);
offset = (this->unk64->obj80011AD0.unkFC * 6);
offset *= 5;
offset = offset * 2 + 0x80;
func_80011960(this, offset, 6, this->unk64, 8, this->unk64->unkF8, 10, 0, 1.0f);
func_80011960(this, offset, 6, this->unk64, 8, this->unk64->obj80011AD0.unkF8, 10, 0, 1.0f);
break;
case 3: //L80011BB4
@@ -867,16 +867,16 @@ void func_80011AD0(Object *this) {
if (this->segment.unk3C_a.unk3C->unkD < 0) {
tmp_f0 += 4294967296.0f;
}
offset = (this->unk64->unkFC * 6);
offset = (this->unk64->obj80011AD0.unkFC * 6);
offset *= 5;
offset = offset * 2 + 0x80;
func_80011960(this, offset, 6, this->unk64, 8, this->unk64->unkF8, 26, 0, tmp_f0 * D_800E5550);
func_80011960(this, offset, 6, this->unk64, 8, this->unk64->obj80011AD0.unkF8, 26, 0, tmp_f0 * D_800E5550);
break;
case 89: //L80011C38
if (this->unk78 == 0)
break;
if (this->unk64->unk70 > 0 || 0.0f < this->unk64->unk74) {
if (this->unk64->obj80011AD0.unk70 > 0 || 0.0f < this->unk64->obj80011AD0.unk74) {
func_800135B8(this);
}
break;
+1
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@@ -181,6 +181,7 @@ s32 func_800249E0(s32 arg0) {
}
#ifdef NON_EQUIVALENT
void func_8002C0C4(s32 modelId);
void func_800249F0(u32 arg0, u32 arg1, s32 arg2, u32 arg3, u32 arg4, u32 arg5, u32 arg6) {
s32 i;
s32 tmp_a2;
+10 -10
View File
@@ -149,8 +149,8 @@ void func_80032C7C(Object *object) {
s16 phi_a0, phi_a1;
unk800DC950 *entry;
if (object->header->unk3D == 0) {
switch (object->header->modelType) {
if (object->segment.header->unk3D == 0) {
switch (object->segment.header->modelType) {
case OBJECT_MODEL_TYPE_3D_MODEL: // 3D Model
sp64 = 2;
break;
@@ -164,9 +164,9 @@ void func_80032C7C(Object *object) {
break;
}
sp82 = object->trans.x_position;
sp80 = object->trans.y_position;
sp7E = object->trans.z_position;
sp82 = object->segment.trans.x_position;
sp80 = object->segment.trans.y_position;
sp7E = object->segment.trans.z_position;
D_800DC968 = 0;
for (i = 0; i < D_800DC95C; i++) {
entry = D_800DC950[i];
@@ -183,9 +183,9 @@ void func_80032C7C(Object *object) {
D_800DC968 = D_800DC968 + 1;
}
} else {
D_8011D4C4 = entry->unk10 - object->trans.x_position;
D_8011D4C8 = entry->unk14 - object->trans.y_position;
D_8011D4CC = entry->unk18 - object->trans.z_position;
D_8011D4C4 = entry->unk10 - object->segment.trans.x_position;
D_8011D4C8 = entry->unk14 - object->segment.trans.y_position;
D_8011D4CC = entry->unk18 - object->segment.trans.z_position;
if (entry->unk0 == 2) {
D_8011D4C8 = 0.0f;
}
@@ -199,7 +199,7 @@ void func_80032C7C(Object *object) {
if (f20 > 0.0f) {
f20 *= func_80033A14(entry);
if (f20 > 0.0f) {
if (object->header->unk71 != 0) {
if (object->segment.header->unk71 != 0) {
if (D_8011D4C0 > 0.0f) {
temp = 1.0f / sqrtf(D_8011D4C0);
D_8011D4C4 *= temp;
@@ -227,7 +227,7 @@ void func_80032C7C(Object *object) {
}
}
if (object->header->unk71 != 0) {
if (object->segment.header->unk71 != 0) {
if (D_800DC968 == 0) {
object->unk54->unk7 = 0;
object->unk54->unk11 = 0;