Moved unknown_0CE200 to the OS folder, and deleted the unicode character as it was causing compile issues all of a sudden

This commit is contained in:
Ryan Myers
2021-09-24 15:22:53 -04:00
parent ecc6909506
commit 6ed7d8866a
3 changed files with 9 additions and 9 deletions
@@ -4,21 +4,21 @@
#include "types.h"
#include "macros.h"
#include "libultra_internal.h"
#include "../src/memory.h"
#include "src/memory.h"
s32 D_800E38D0 = 0;
// Ok, so I completely gave up on the rest of these bss variables.
// This is probably not the right place for them, but we can always
// fix that later. ¯\_(ツ)_/¯
// fix that later.
s32 D_8012CE20[2];
s32 D_8012CE28[6];
s32 __osEepPifRam[15];
s32 D_8012CE7C; //__osEepPifRam.pifstatus
s32 viThread[172];
s32 viEventQueue[6];
s32 viEventBuf[6];
s32 viThread[172];
s32 viEventQueue[6];
s32 viEventBuf[6];
s32 viRetraceMsg[6];
s32 viCounterMsg[6];
u16 retrace; //Used in viMgrMain, but it's supposed to be static in that function
@@ -26,15 +26,15 @@ u16 D_8012D192;
s32 D_8012D194[2];
s32 D_8012D1A0[16];
s32 D_8012D1E0[2];
s32 piAccessQueue[6];
s32 piAccessQueue[6];
OSTimer D_8012D200;
OSTime __osCurrentTime;
s32 __osBaseCounter;
s32 __osViIntrCount;
u32 __osTimerCounter;
u32 D_8012D234[2];
s32 D_8012D240[108];
MemoryPoolSlot *gMainMemoryPool;
s32 D_8012D240[108];
MemoryPoolSlot *gMainMemoryPool;
GLOBAL_ASM("lib/asm/non_matchings/unknown_0CE200/__osSiCreateAccessQueue.s")
GLOBAL_ASM("lib/asm/non_matchings/unknown_0CE200/__osSiGetAccess.s")
+1 -1
View File
@@ -31,7 +31,7 @@ BSS_LIB_ORDER_FILES = [
BUILD_DIR + '/lib/src/os/osViMgr.o',
BUILD_DIR + '/lib/src/os/osSetEventMesg.o',
BUILD_DIR + '/lib/src/os/unknown_0CD820.o',
BUILD_DIR + '/lib/src/unknown_0CE200.o'
BUILD_DIR + '/lib/src/os/unknown_0CE200.o'
]
class GenerateLD: