mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
add implicit declaration errors (#337)
* implicit errors * good lord that was a lot * Update csplayer.c
This commit is contained in:
@@ -211,7 +211,7 @@ ifeq ($(shell getconf LONG_BIT), 64)
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# Ensure that gcc treats the code as 32-bit
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CC_CHECK_CFLAGS += -m32
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endif
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CC_CHECK_CFLAGS := -fsyntax-only -fsigned-char $(INCLUDE_CFLAGS) $(DEF_INC_CFLAGS) -std=gnu90 -Wall -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB -D_LANGUAGE_C -DNDEBUG
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CC_CHECK_CFLAGS := -fsyntax-only -fsigned-char $(INCLUDE_CFLAGS) $(DEF_INC_CFLAGS) -std=gnu90 -Wall -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB -D_LANGUAGE_C -DNDEBUG -Werror-implicit-function-declaration
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#Warnings to ignore
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CC_CHECK_CFLAGS += -Wno-builtin-declaration-mismatch -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast
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@@ -24,6 +24,7 @@ void alCSeqNextEvent(ALCSeq *seq, ALEvent *event);
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void __CSPHandleMIDIMsg(ALCSPlayer_Custom *seqp, ALEvent *event);
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ALMicroTime __CSPVoiceHandler(void *node);
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void __CSPHandleNextSeqEvent(ALCSPlayer *seqp);
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void func_80065A80(ALSynth *arg0, PVoice *arg1, s16 arg2);
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/*
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* Sequence Player public functions
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+1
-1
@@ -550,7 +550,7 @@ void set_viewport_properties(s32 viewPortIndex, s32 posX, s32 posY, s32 width, s
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gScreenViewports[viewPortIndex].flags &= ~VIEWPORT_X_CUSTOM;
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}
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if (posY != VIEWPORT_AUTO) {
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// !@bug Viewport Y writes to the X value. Luckily, all cases this function is called use VIEWPORT_AUTO,
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//!@bug Viewport Y writes to the X value. Luckily, all cases this function is called use VIEWPORT_AUTO,
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// so this bug doesn't happen in practice.
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gScreenViewports[viewPortIndex].posX = posY;
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gScreenViewports[viewPortIndex].flags |= VIEWPORT_Y_CUSTOM;
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@@ -3,6 +3,7 @@
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#include "gzip.h"
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#include "asset_loading.h"
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#include "PR/os_libc.h"
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/************ .data ************/
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@@ -103,5 +103,6 @@ void free_memory_pool_slot(s32 poolIndex, s32 slotIndex); // Non Matching
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void *allocate_at_address_in_main_pool(s32 size, u8 *address, u32 colorTag); // Non Matching
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void free_slot_containing_address(u8 *address); // Non Matching
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s32 get_memory_colour_tag_count(s32 arg0); // Non Matching
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s32 allocate_memory_pool_slot(s32 memoryPoolIndex, s32 slotIndex, s32 size, s32 slotIsTaken, s32 newSlotIsTaken, u32 colorTag);
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#endif
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+4
-4
@@ -29,6 +29,7 @@
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#include "racer.h"
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#include "unknown_078050.h"
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#include "unknown_0255E0.h"
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#include "lib/src/mips1/al/alSynStartVoiceParams.h"
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/**
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* @file Contains all the code used for every menu in the game.
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@@ -634,7 +635,7 @@ CharacterSelectData gCharacterSelectBytesComplete[] = {
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/*Timber*/ { { BANJO, NONE }, { NONE, NONE }, { PIPSY, TICTOC_9, TIPTUP, CONKER }, { NONE, NONE, NONE, NONE }, 0x0004 },
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/*Drumstick*/ { { NONE, NONE }, { TICTOC_9, NONE }, { DIDDY, KRUNCH, NONE, NONE }, { BUMPER, BANJO, NONE, NONE }, 0x0006 },
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/*T.T*/ { { DRUMSTICK, NONE }, { TIPTUP, NONE }, { TIPTUP, CONKER, NONE, NONE }, { PIPSY, TIMBER, NONE, NONE }, 0x0008 }
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// !@bug T.T's down input selects Tiptup. It should be set to NONE.
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//!@bug T.T's down input selects Tiptup. It should be set to NONE.
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};
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s32 D_800DFFCC = 0; // Likely unused.
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@@ -2852,8 +2853,6 @@ void menu_audio_options_init(void) {
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GLOBAL_ASM("asm/non_matchings/menu/func_80084854.s")
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extern void func_8000488C(s32 *soundMask); // Temporary until the proper signature is found.
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#ifdef NON_EQUIVALENT
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// Almost matching, should be functionally equivalent
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@@ -8433,7 +8432,8 @@ void render_track_selection_viewport_border(ObjectModel *objMdl) {
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numTris = objMdl->batches[i + 1].facesOffset - triOffset;
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verts = &objMdl->vertices[vertOffset];
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tris = &objMdl->triangles[triOffset];
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if (objMdl->batches[i].textureIndex == -1) { // !@bug Never true, since textureIndex is unsigned. This should've been either `== (u8)-1` or `== 0xFF`.
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//!@bug Never true, since textureIndex is unsigned. This should've been either `== (u8)-1` or `== 0xFF`.
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if (objMdl->batches[i].textureIndex == -1) {
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tex = NULL;
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texEnabled = FALSE;
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var_a3 = 0;
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@@ -934,6 +934,10 @@ s32 func_80095728(Gfx **gfx, MatrixS **mtx, Vertex **vtx, s32 updateRate);
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s32 func_8008F618(Gfx **dlist, MatrixS **mat);
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void func_80093D40(UNUSED s32 updateRate);
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void func_80080BC8(Gfx **);
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void func_8009963C(void);
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void func_80081C04(s32 num, s32 x, s32 y, u8 r, u8 g, u8 b, u8 a, u8 font, u8 alignment);
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void func_80080E90(Gfx **dList, s32 x, s32 y, u8 BGr, u8 BGg, u8 BGb, u8 BGa, u8 r, u8 g, u8 b, u8 a);
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void func_80084854(void);
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typedef enum MenuTextures {
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/* 0x00 */ TEXTURE_UNK_00,
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@@ -497,5 +497,8 @@ void func_80012F94(Object *);
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void render_3d_model(Object *);
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void func_800101AC(Object *, s32);
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Object *func_8001BDD4(Object *obj, s32 *cameraID);
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void func_800135B8(Object *);
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void func_8000CC7C(Vehicle, u32, s32);
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void func_8000B020(s32, s32);
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#endif
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+2
-2
@@ -28,6 +28,8 @@
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#include "unknown_005740.h"
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#include "game_ui.h"
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#include "object_models.h"
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#include "unknown_003260.h"
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#define MAX_NUMBER_OF_GHOST_NODES 360
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@@ -214,8 +216,6 @@ struct TempStruct8 **D_8011D5B0;
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s32 D_8011D5B4;
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s16 D_8011D5B8;
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extern void func_8000488C(u8 *soundMask);
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/******************************/
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GLOBAL_ASM("asm/non_matchings/racer/func_80042D20.s")
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@@ -158,5 +158,6 @@ MemoryPoolSlot *func_8007C12C(s32 arg0, s32 arg1); // Non Matching
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void func_8007AC70(void); // Non Matching
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void func_8007BF34(Gfx **dlist, s32 arg1); // Non Matching
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void func_8007BA5C(Gfx **dlist, TextureHeader *arg1, u32 flags, s32 arg3); // Non Matching
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void build_tex_display_list(TextureHeader *tex, u8 *addr);
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#endif
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@@ -118,8 +118,7 @@ void alSndPNew(audioMgrConfig *c);
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void func_80004604(u8 *arg0, u8 arg1);
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u8 func_8000461C(u8 *arg0);
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void func_80004638(ALBank *bnk, s16 sndIndx, s32 arg2);
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//Causes issues with its type
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//void func_8000488C(u8 *soundMask);
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void func_8000488C();
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void func_800049D8(void);
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void func_800049F8(s32 soundMask, s16 type, u32 volume);
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u16 func_80004A3C(u8 arg0);
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@@ -133,5 +132,6 @@ void func_80004668(ALBank *bnk, s16 sndIndx, u8, s32);
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void audioNewThread(ALSynConfig *c, OSPri p, OSSched *arg2);
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void func_800048D8(s32);
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void func_80002C00(s32, OSMesg mesg);
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void _handleEvent(unk800DC6BC *snd, ALSndpEvent *event);
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#endif
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@@ -147,5 +147,9 @@ void func_8002DE30(Object*);
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void func_8002E234(Object*, s32);
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void func_80030DE0(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6);
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s32 func_8002BAB0(s16, f32, f32, f32*);
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void func_800249F0(u32 arg0, u32 arg1, s32 arg2, Vehicle vehicle, u32 arg4, u32 arg5, u32 arg6);
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void func_800B82B4(LevelModel *, LevelHeader *, s32);
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void func_8000C8F8(u32, u32);
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void func_80025510(s32);
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#endif
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@@ -107,5 +107,6 @@ void f32_matrix_dot(Matrix *arg0, Matrix *arg1, Matrix *arg2);
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void func_800AC21C(void);
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void func_800AC8A8(Object *);
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void func_800ACA20(Gfx**, MatrixS**, Vertex**, ObjectSegment*);
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void func_800AB4A8(s16 weatherType, s16 weatherEnable, s16 velX, s16 velY, s16 velZ, u8 intensity, u8 opacity);
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#endif
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