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57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.InputSystem;
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[CreateAssetMenu(fileName = "Device Configurator", menuName = "Scriptable Objects/Device Configurator", order = 1)]
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public class DeviceConfigurator : ScriptableObject
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{
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[System.Serializable]
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public struct DeviceSet
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{
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public string deviceRawPath;
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public DeviceSettings deviceDisplaySettings;
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}
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[System.Serializable]
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public struct DisconnectedSettings
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{
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public string disconnectedDisplayName;
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public Color disconnectedDisplayColor;
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}
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public List<DeviceSet> listDeviceSets = new List<DeviceSet>();
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public DisconnectedSettings disconnectedDeviceSettings;
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public Sprite GetDeviceBindingIcon(PlayerInput playerInput, string playerInputDeviceInputBinding)
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{
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string currentDeviceRawPath = playerInput.devices[0].ToString();
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Sprite displaySpriteIcon = null;
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for (int i = 0; i < listDeviceSets.Count; i++)
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{
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if (listDeviceSets[i].deviceRawPath.Equals(currentDeviceRawPath))
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{
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displaySpriteIcon = FilterForDeviceInputBinding(listDeviceSets[i], playerInputDeviceInputBinding);
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}
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}
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return displaySpriteIcon;
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}
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private Sprite FilterForDeviceInputBinding(DeviceSet targetDeviceSet, string inputBinding)
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{
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Sprite spriteIcon = null;
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for (int i = 0; i < targetDeviceSet.deviceDisplaySettings.promptIcons.Count; i++)
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{
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if (targetDeviceSet.deviceDisplaySettings.promptIcons[i].customInputContextString == inputBinding)
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{
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if (targetDeviceSet.deviceDisplaySettings.promptIcons[i].customInputContextIcon != null)
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{
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spriteIcon = targetDeviceSet.deviceDisplaySettings.promptIcons[i].customInputContextIcon;
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}
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}
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}
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return spriteIcon;
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}
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}
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