Files
Darklings-FightingGame/Assets/_Project/Scripts/UIScripts/MenuScripts/PatchNotesMenu.cs
kidagine 21dfb0e66e update
2022-03-12 18:06:55 +01:00

20 lines
337 B
C#

using Demonics.UI;
using UnityEngine;
public class PatchNotesMenu : BaseMenu
{
[SerializeField] private BaseMenu[] _menues = default;
private int _previousMenuIndex = 0;
public void Back()
{
OpenMenuHideCurrent(_menues[_previousMenuIndex]);
}
public void SetPreviousMenuIndex(int index)
{
_previousMenuIndex = index;
}
}