Commit Graph

17 Commits

Author SHA1 Message Date
David Kalatzis
909618af54 ui and outline vfx additions 2023-10-01 17:21:54 +03:00
David Kalatzis
cfaeed61d9 update for input logic 2023-07-02 23:17:37 +03:00
David Kalatzis
ef29f00e06 Test for pixel particle effects and change for guard break consuming health on use 2023-06-26 17:00:26 +03:00
David Kalatzis
fb1c378c8a Add sound for super armor getting hit & Minor super armor refactoring 2023-06-19 13:55:25 +03:00
David Kalatzis
89a63aa2e5 Minor refactoring & Increase shadow gauge & Add more effects for Red Frenzy 2023-06-16 15:26:10 +03:00
David Kalatzis
e6a27da9e6 Change super armor to be a value that can be decreased & allow to cancel attacks after hitting super armor 2023-06-10 01:06:31 +03:00
David Kalatzis
6771cd946f Final update for framedata meter and general state changes 2023-04-04 21:43:30 +03:00
David Kalatzis
7963572d29 Fixes for framedata meter 2023-04-01 22:50:26 +03:00
David Kalatzis
ca61248ed8 Fix minor red frenzy bug 2023-03-12 14:03:00 +02:00
David Kalatzis
304e4860f2 Minor gameplay fixes and combo timer adjustments 2023-03-04 17:46:49 +02:00
David Kalatzis
9297c6f2bb Minor update 2023-01-23 18:31:58 +02:00
unknown
e6bc502862 General gameplay networking fixes 2023-01-19 19:06:45 +02:00
unknown
dfe7c6e3e1 Update 2023-01-12 19:12:56 +02:00
unknown
76acfd203a Throw and red frenzy netcode update 2023-01-11 00:22:37 +02:00
unknown
2287d47579 Update 2023-01-10 18:39:07 +02:00
unknown
57908a558b General combat netcode update 2023-01-09 18:16:00 +02:00
unknown
36e5974457 Combat netcode update 2022-12-29 14:40:06 +02:00