update us.toml

Black Screen when getting inside a level.
This commit is contained in:
Sonic Dreamcaster
2025-10-23 13:45:45 -03:00
parent 387f73bf05
commit 56ddddcf2e
+11 -13
View File
@@ -189,21 +189,15 @@ size = 200
# Hooks
# Function definition for the overlay loading function.
#[[patches.func]]
#name = "load_overlays"
#args = ["u32", "u32", "u32"]
# Function hooks for overlay loading.
#[[patches.hook]]
#func = "mainLoop_00003148"
#text = "load_overlays((uint32_t)ctx->r6, (uint32_t)ctx->r5, (uint32_t)ctx->r7);"
#after_vram = 0x80002548
[[patches.hook]]
func = "mainLoop_00003148"
text = "load_overlays(0xEB300, 0x801C0D80, 0xBA70);"
#before_vram = 0x80002548
[[patches.hook]]
func = "audio_80007A44"
text = "load_overlays((uint32_t)ctx->r6, (uint32_t)ctx->r5, (uint32_t)ctx->r7);"
after_vram = 0x80007A5C
func = "mainLoop_00003148"
text = "yield_self_1ms(rdram);"
before_vram = 0x80002E9C
# Single-instruction patches
@@ -212,3 +206,7 @@ func = "main_80003940"
vram = 0x80003970
value = 0x00000000 # jal func_80000000 -> nop
[[patches.instruction]]
func = "func_801C30EC_000ED66C"
vram = 0x801C313C
value = 0x00000000 # nop