Commit Graph

  • 7cd1cc8175 Add a 1 second delay for skipping the intro (#36) Reonu 2026-01-02 23:52:38 +00:00
  • 6aa7f36a6d Add pillarboxing to cutscenes. (#35) Darío 2026-01-01 18:43:12 -03:00
  • 8206ba4bb3 Fix offset being applied to ORIGIN_NONE text. Dario 2026-01-01 13:15:52 -03:00
  • e6aebeb65c Fix demo desynchronization caused by analogue camera patch. Dario 2025-12-31 15:53:37 -03:00
  • c92129eeec Add icons (#34) Wiseguy 2025-12-30 23:21:41 -05:00
  • 4ec6b4a89b Bump version number and fix nav for note saving option Mr-Wiseguy 2025-12-30 21:58:54 -05:00
  • e7185d889e Note saving (#30) Wiseguy 2025-12-30 21:41:30 -05:00
  • 90dcdbde92 Update RT64 to fix crash when toggling texture packs. Dario 2025-12-30 21:42:26 -03:00
  • fdc9e6b650 Analog camera support. (#28) Darío 2025-12-29 21:31:09 -03:00
  • 7b9f13819f Remove unnecessary physical address conversions to allow extended addressing (#33) Wiseguy 2025-12-29 18:52:45 -05:00
  • 2e675d5865 Do not discard framebuffers unless options relevant to the resolution are changed. (#31) Darío 2025-12-29 18:29:22 -03:00
  • ae4c84d608 Update RT64 to fix rect LR on bottles bonus. Dario 2025-12-29 15:36:41 -03:00
  • 7dcd4f8e87 Add recomp controller database Mr-Wiseguy 2025-12-29 00:46:17 -05:00
  • ee07c24902 Fix demos, SNS, and Bottles Bonus timings and desyncs (#29) Wiseguy 2025-12-28 23:17:42 -05:00
  • 9ca2716376 Increase amount of rain and weather effects. (#24) Darío 2025-12-28 16:13:48 -03:00
  • 8d91c1d411 Add higher precision vertex buffers for CPU skinned geometry. (#26) Darío 2025-12-28 04:36:19 -03:00
  • 8c105f6724 Fix ripple particle teleportation when water levels change. (#25) Darío 2025-12-28 00:52:49 -03:00
  • c1d569c32b Fix text rendering in orthographic mode. (#27) Darío 2025-12-28 00:32:36 -03:00
  • 7e7d5d4907 Only use simple interpolation on models that use bones. (#23) Darío 2025-12-26 14:37:33 -03:00
  • a321fad91c Fix transform tagging for sky projection. Dario 2025-12-26 09:51:12 -03:00
  • 8b9ce25191 Improve model tagging by switching to a counter that accounts for sort commands, skip rotation interpolation for billboards in models when camera interpolation is skipped (#22) Wiseguy 2025-12-25 18:59:05 -05:00
  • 8a307d7802 Add interpolation to almost every 2D element in the game. (#20) Darío 2025-12-25 19:47:03 -03:00
  • 0e1970a6cb Move clanker transform tagging patch to not conflict with romhacks (#21) Wiseguy 2025-12-23 21:03:53 -05:00
  • 17b88e7a97 Rewrite depth rectangle for 3D HUD so it gets interpolated. (#19) Darío 2025-12-23 22:54:16 -03:00
  • b5966ad2f0 Apply tag for perspective projection in a higher level function. (#18) Darío 2025-12-22 21:46:47 -03:00
  • 36663818d4 Add missing egbi macros in patches.h Mr-Wiseguy 2025-12-21 21:20:04 -05:00
  • 48cceaf898 Fix aspect ratio control in picture gamemodes when camera interpolation is skipped Mr-Wiseguy 2025-12-21 20:16:17 -05:00
  • a31d5ff623 Fix projection tagging for zoomboxes when multiple are on screen Mr-Wiseguy 2025-12-21 17:19:53 -05:00
  • c9a3b857a5 Force nearest LODs and disable nearclipping to improve camera clipping in ultrawide aspect ratios Mr-Wiseguy 2025-12-21 04:18:03 -05:00
  • 84394461f7 Add tag for Clanker. (#17) Darío 2025-12-21 00:02:05 -03:00
  • a4866d2f23 Add tagging to weather effects for CCW. (#16) Darío 2025-12-21 00:01:11 -03:00
  • fff8bff6e5 Further improve skipping logic for projectiles to address particles spawned in the origin. (#15) Darío 2025-12-20 17:41:25 -03:00
  • 96f5668957 Fix interpolation on bee swarms. (#14) Darío 2025-12-20 17:40:38 -03:00
  • f74f796129 Rewrite pause menus to use rows instead of tiles to fix artifacts in wide aspect ratios. (#13) Darío 2025-12-20 16:13:29 -03:00
  • b09f08f552 Fix logical error in model matrix group function. Dario 2025-12-20 16:11:33 -03:00
  • 5bc7880347 Prevent popping matrix groups that weren't pushed Mr-Wiseguy 2025-12-20 13:01:34 -05:00
  • 86f6f20b97 Skip interpolation when particles are freed. (#12) Darío 2025-12-20 14:43:29 -03:00
  • 498002a425 Add patch for skipping camera interpolation during non-gameplay segments. (#6) Darío 2025-12-20 14:41:47 -03:00
  • b3886866b9 Simplify and improve particle transform tagging, modify and document transform ID allocation Mr-Wiseguy 2025-12-20 01:48:19 -05:00
  • ae6a97e91b Only enable view matrix compensation for gameplay projection. (#11) Darío 2025-12-19 23:20:13 -03:00
  • 9979ac2c50 Extend snow to work in 360 degrees and add transform tagging to it. (#10) Darío 2025-12-19 21:52:45 -03:00
  • 639d2d8ac6 Tag the lens flare effect. (#9) Darío 2025-12-19 00:18:09 -03:00
  • 246d3e8136 Tag the honeycomb upgrade and any 3D hud elements. (#8) Darío 2025-12-18 23:20:56 -03:00
  • c6c0428b39 Implement bgm volume control and remove zelda low health beeps option Mr-Wiseguy 2025-12-18 02:39:11 -05:00
  • 4581c4c20b Fix seams in bottles bonus, mumbo's picture and aspect ratio adjustment. (#7) Darío 2025-12-18 04:35:52 -03:00
  • b32951d976 Update RT64 for tile reinterpret discard fix Mr-Wiseguy 2025-12-16 22:37:12 -05:00
  • a82a0f88b6 Fix texture seams in intro level model extension Mr-Wiseguy 2025-12-13 20:30:46 -05:00
  • b8e081d6e2 Add level model hotpatch for intro scene to fix gap in widescreen Mr-Wiseguy 2025-12-13 20:14:03 -05:00
  • bb434b7757 Update RT64 for lower createCommandList requirements Mr-Wiseguy 2025-12-13 14:32:40 -05:00
  • 297391877e Update RT64 with pre-plume wait swap chain behavior. Dario 2025-12-13 15:17:14 -03:00
  • 22385809e8 Update RT64 with fixed plume options. Dario 2025-12-13 01:15:46 -03:00
  • 52565c65e4 Update RT64 for tearing feature check Mr-Wiseguy 2025-12-12 22:20:19 -05:00
  • 674efaa5ce Fix vertex modification race condition by using displaylist parsed event Mr-Wiseguy 2025-12-12 02:12:42 -05:00
  • 8fa0dd559f Fix vanilla memory corruption bug with invalid vector defrag call Mr-Wiseguy 2025-12-10 20:43:51 -05:00
  • d331f4e5cb Add transform tagging for map models and fix build after updating RT64 Mr-Wiseguy 2025-12-09 19:48:25 -05:00
  • 9b93be22eb Merge pull request #5 from BanjoRecomp/plume Wiseguy 2025-12-09 19:24:06 -05:00
  • 2783e3416f Update RT64 to fix matrix group macros. Dario 2025-12-09 20:53:59 -03:00
  • 9f39b6bf69 Fix aspect ratio on jiggy transition patch. Dario 2025-12-09 20:44:56 -03:00
  • 937fce9dec Switch to plume. Dario 2025-12-09 20:20:52 -03:00
  • 377ba80628 Transform tagging for projectile particles Mr-Wiseguy 2025-12-09 02:53:06 -05:00
  • 5a596e22db Add zoombox tagging and fix leaked model transform ID in __marker_draw Mr-Wiseguy 2025-12-09 02:16:37 -05:00
  • 1b67b628c1 Update modern runtime for clang 20 fix Mr-Wiseguy 2025-12-03 02:53:46 -05:00
  • cf486ad7d7 Remove slotmap submodule and integrate header directly after submodule URL changed, fix X11 defines Mr-Wiseguy 2025-12-03 02:21:20 -05:00
  • b71479aeae Enhance jiggy puzzle framebuffer effect to use direct framebuffer sampling to work with high res and widescreen Mr-Wiseguy 2025-11-30 01:15:44 -05:00
  • 7f4e38d732 Tagging for skybox and most projections, skip interpolation on the frame after all markers are reset to avoid glitches on scene load Mr-Wiseguy 2025-11-30 01:14:46 -05:00
  • e13245c57c Enable rotation interpolation for sprite props Mr-Wiseguy 2025-11-29 23:05:02 -05:00
  • a97c09db86 Remove remaining frustum culling Mr-Wiseguy 2025-11-29 23:03:39 -05:00
  • cfb0e32e76 Particle transform tagging Mr-Wiseguy 2025-11-29 23:01:29 -05:00
  • d424ef949e Update runtime to support BPS patch files in mods Mr-Wiseguy 2025-11-29 22:56:01 -05:00
  • facb4d3047 Fix build system issue that requires building twice after a patch change Mr-Wiseguy 2025-11-21 23:50:06 -05:00
  • cdd25e5bf7 Implement prop extension API, SpriteProp and ModelProp transform tagging Mr-Wiseguy 2025-09-09 22:14:30 -04:00
  • d7d9a39c74 Disable map model transform tagging temporarily, begin work on prop transform tagging Mr-Wiseguy 2025-09-08 01:56:32 -04:00
  • 462471063d Update symbols for missing function sizes Mr-Wiseguy 2025-09-08 00:34:59 -04:00
  • dd61fa8953 Add --show-console option Mr-Wiseguy 2025-09-07 22:59:41 -04:00
  • 79321e7f86 Genericize object extension to allow for multiple extension contexts (e.g. Props and ActorMarkers) Mr-Wiseguy 2025-09-07 22:42:09 -04:00
  • fbe26b7a63 Reorganize transform tagging and add tagging to level models Mr-Wiseguy 2025-09-07 19:12:04 -04:00
  • c8fac11c42 Update decomp and symbols Mr-Wiseguy 2025-09-06 23:46:50 -04:00
  • 212374cdba Update to latest runtime and RT64, switch actor API to use ActorMarkers instead Mr-Wiseguy 2025-08-23 02:42:23 -04:00
  • 07998cb006 Moved core1 overlay load into boot___osInitialize_common and reset inverse view matrix for ortho view matrices Mr-Wiseguy 2025-07-09 14:59:39 -04:00
  • 71dfde0270 Refactor color usage for full theming support from one source of truth (#1) thecozies 2025-07-06 13:56:28 -05:00
  • 086a968ead Begin transform tagging Mr-Wiseguy 2025-06-05 01:02:53 -04:00
  • 1e19dad587 Update codebase with changes for Zelda 64: Recompiled 1.2 Mr-Wiseguy 2025-06-03 01:14:09 -04:00
  • 6a10095c88 Fix hardcoded game id for mod menu Mr-Wiseguy 2025-03-09 18:56:25 -04:00
  • ce1c3f8c8f Implement BK ROM decompression for mod hooks Mr-Wiseguy 2025-03-04 02:23:30 -05:00
  • b834207ada fix crash from xprintf LittleCube 2025-02-25 20:05:59 -05:00
  • b1af6412d2 Extend graphics stacks (fixes OOM crashes) and add recomp_printf Mr-Wiseguy 2025-02-22 02:39:06 -05:00
  • bfa91bb098 add annotation for skipping intro sequence LittleCube 2025-02-21 18:07:49 -05:00
  • 26bc0a5019 update syms (CCW) LittleCube 2025-02-21 18:03:44 -05:00
  • feb63a05a0 update syms for done and lair LittleCube 2025-02-19 16:37:22 -05:00
  • 3df14c600b fix toml for use with new syms LittleCube 2025-02-19 04:43:02 -05:00
  • cd9878cfcc update syms (BGS) LittleCube 2025-02-19 04:41:11 -05:00
  • 4138612324 Implement actor extension data Mr-Wiseguy 2025-02-19 03:26:37 -05:00
  • 2003f1babd clean up intro sequence skip LittleCube 2025-02-18 22:36:23 -05:00
  • 849debbe51 make intro sequence skippable LittleCube 2025-02-18 22:10:28 -05:00
  • 87c4fef540 update syms for TTC LittleCube 2025-02-18 19:07:32 -05:00
  • 4631f1d27b update syms for core2, remove now unstatic'd manual funcs LittleCube 2025-02-18 18:00:09 -05:00
  • d246a4f34e Update runtime for boot lockup fix Mr-Wiseguy 2025-02-18 17:35:18 -05:00
  • a3546ac077 use syms instead of elf LittleCube 2025-02-18 17:17:37 -05:00
  • 1375500e28 Fix startup race condition Mr-Wiseguy 2025-02-18 17:13:15 -05:00
  • 6d21c8ae17 update syms LittleCube 2025-02-18 16:31:58 -05:00