mirror of
https://github.com/izzy2lost/BanjoRecomp.git
synced 2026-06-19 01:16:11 -07:00
Add interpolation to almost every 2D element in the game. (#20)
* Add interpolation to almost every 2D element in the game. * Add comments. * Fix interpolation on life icon. Also fix text interpolation. * Fix interpolation for more 2D elements and disable vertex interpolation on them.
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -4,6 +4,10 @@
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#include "functions.h"
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#include "../src/core2/gc/zoombox.h"
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extern u16 gScissorBoxLeft;
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extern u16 gScissorBoxRight;
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extern u16 gScissorBoxTop;
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extern u16 gScissorBoxBottom;
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extern MtxF sViewportMatrix;
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extern f32 sViewportLookVector[3];
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extern u32 D_803835E0;
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@@ -41,6 +45,8 @@ void func_803382E4(s32);
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void func_8033687C(Gfx **);
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void func_80335D30(Gfx **);
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void func_80344090(BKSpriteDisplayData *self, s32 frame, Gfx **gfx);
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void func_802F7B90(s32 arg0, s32 arg1, s32 arg2);
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void gcpausemenu_zoombox_callback(s32 portrait_id, s32 zoombox_state);
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void actor_predrawMethod(Actor *);
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void actor_postdrawMethod(ActorMarker *);
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@@ -77,6 +83,9 @@ extern void gcdialog_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx);
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extern void itemPrint_draw(Gfx **gdl, Mtx **mptr, Vtx **vptr);
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extern void printbuffer_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx);
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extern u32 cur_pushed_text_transform_id;
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extern u32 cur_pushed_text_transform_origin;
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// @recomp Patched to set the projection transform ID for the main projection.
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RECOMP_PATCH void func_802E39D0(Gfx **gdl, Mtx **mptr, Vtx **vptr, s32 framebuffer_idx, s32 arg4) {
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// @recomp Set the perspective projection transform ID.
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@@ -309,6 +318,10 @@ RECOMP_PATCH Actor *func_802DC320(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx
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return this;
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}
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bool left_aligned_zoombox(GcZoombox *this) {
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return !this->unk1A4_15 && this->callback == &gcpausemenu_zoombox_callback;
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}
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// @recomp Patched to set the zoombox's model transform ID.
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RECOMP_PATCH void func_803163A8(GcZoombox *this, Gfx **gfx, Mtx **mtx) {
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f32 sp5C[3];
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@@ -317,6 +330,16 @@ RECOMP_PATCH void func_803163A8(GcZoombox *this, Gfx **gfx, Mtx **mtx) {
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f32 sp38[3];
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f32 sp34;
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// @recomp Align the zoombox to the left of the screen if necessary.
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// NOTE: gScissorBoxRight/gScissorBoxTop are incorrectly named in the decompilation and must be swapped.
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if (left_aligned_zoombox(this)) {
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gEXPushScissor((*gfx)++);
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gEXSetScissor((*gfx)++, G_SC_NON_INTERLACE, G_EX_ORIGIN_LEFT, G_EX_ORIGIN_RIGHT, 0, gScissorBoxRight, 0, gScissorBoxBottom);
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gEXSetViewportAlign((*gfx)++, G_EX_ORIGIN_LEFT, 0, 0);
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}
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viewport_setRenderViewportAndPerspectiveMatrix(gfx, mtx);
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sp34 = viewport_transformCoordinate(this->unk170, this->unk172, sp50, sp5C);
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if (this->unk1A4_24) {
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sp5C[1] += 180.0f;
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@@ -338,6 +361,12 @@ RECOMP_PATCH void func_803163A8(GcZoombox *this, Gfx **gfx, Mtx **mtx) {
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// @recomp Reset the model transform ID.
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cur_drawn_model_transform_id = prev_transform_id;
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// @recomp Clear the matrix group.
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if (left_aligned_zoombox(this)) {
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gEXSetViewportAlign((*gfx)++, G_EX_ORIGIN_NONE, 0, 0);
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gEXPopScissor((*gfx)++);
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}
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}
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// @recomp Patched to set the zoombox portrait's model and ortho projection transform IDs.
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@@ -357,6 +386,14 @@ RECOMP_PATCH void func_803164B0(GcZoombox *this, Gfx **gfx, Mtx **mtx, s32 arg3,
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u32 prev_ortho_id = cur_ortho_projection_transform_id;
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cur_ortho_projection_transform_id = PROJECTION_PORTRAIT_TRANSFORM_ID_START + this->portrait_id;
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// @recomp Align the zoombox's portrait to the left of the screen if necessary.
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// NOTE: gScissorBoxRight/gScissorBoxTop are incorrectly named in the decompilation and must be swapped.
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if (left_aligned_zoombox(this)) {
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gEXPushScissor((*gfx)++);
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gEXSetScissor((*gfx)++, G_SC_NON_INTERLACE, G_EX_ORIGIN_LEFT, G_EX_ORIGIN_RIGHT, 0, gScissorBoxRight, 0, gScissorBoxBottom);
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gEXSetViewportAlign((*gfx)++, G_EX_ORIGIN_LEFT, 0, 0);
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}
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viewport_setRenderViewportAndOrthoMatrix(gfx, mtx);
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// @recomp Reset the ortho projection transform ID.
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@@ -387,4 +424,50 @@ RECOMP_PATCH void func_803164B0(GcZoombox *this, Gfx **gfx, Mtx **mtx, s32 arg3,
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// @recomp Pop the model matrix group.
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gEXPopMatrixGroup((*gfx)++, G_MTX_MODELVIEW);
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if (left_aligned_zoombox(this)) {
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gEXSetViewportAlign((*gfx)++, G_EX_ORIGIN_NONE, 0, 0);
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gEXPopScissor((*gfx)++);
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}
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}
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// @recomp Patched to assign an ID to the text drawn by the zoombox.
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RECOMP_PATCH void func_803162B4(GcZoombox *this) {
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// @recomp Align the zoombox to the left of the screen if necessary.
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if (left_aligned_zoombox(this)) {
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cur_pushed_text_transform_origin = G_EX_ORIGIN_LEFT;
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}
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// FIXME: Text inside the zoombox can be tagged but suffers from interpolation errors when scrolling
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// to the next line. This can probably be fixed by assigning IDs in a more clever way.
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//cur_pushed_text_transform_id = ZOOMBOX_PRINT_TRANSFORM_ID_START + this->portrait_id * ZOOMBOX_PRINT_TRANSFORM_ID_COUNT;
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func_802F7B90(this->unk168, this->unk168, this->unk168);
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if (this->unk1A4_30) {
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if (this->unk1A4_17) {
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func_802F79D0(this->unk16A, this->unk16C, this->unk0, this->unk166, -1);
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}
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else if (this->unk1A4_15) {
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print_bold_spaced(this->unk16A, this->unk16C, this->unk0);
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}
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else {
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print_dialog(this->unk16A, this->unk16C, this->unk0);
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}
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}
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if (this->unk1A4_29) {
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if (this->unk1A4_15) {
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print_bold_spaced(this->unk16A, this->unk16E, this->unk30);
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}
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else {
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print_dialog(this->unk16A, this->unk16E, this->unk30);
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}
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}
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func_802F7B90(0xff, 0xff, 0xff);
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if (left_aligned_zoombox(this)) {
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cur_pushed_text_transform_origin = G_EX_ORIGIN_NONE;
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}
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// @recomp If IDs were assigned to the zoombox's text, it would get cleared here.
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//cur_pushed_text_transform_id = 0;
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}
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@@ -0,0 +1,483 @@
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#include "patches.h"
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#include "transform_ids.h"
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#include "functions.h"
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typedef struct {
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u8 unk0;
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u8 unk1;
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s8 unk2;
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s8 unk3;
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}Struct_6DA30_0_s;
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typedef struct {
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s16 x;
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s16 y;
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s16 unk4;
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s16 unk6;
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u8 fmtString[8];
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f32 unk10;
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u8 *string;
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u8 rgba[4];
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} PrintBuffer;
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extern char D_80380AB0;
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extern s8 D_80380F20[0x80];
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extern u16 gScissorBoxLeft;
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extern u16 gScissorBoxRight;
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extern u16 gScissorBoxTop;
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extern u16 gScissorBoxBottom;
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extern s32 D_80369068[];
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extern s32 D_80380B04;
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extern s32 D_80380AE8;
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extern s32 D_80380AEC;
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extern s32 D_80380AF0;
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extern s32 D_80380AF4;
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extern s32 D_80380AF8;
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extern s32 D_80380AFC;
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extern s32 D_80380B00;
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extern s32 D_80380B0C;
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extern s32 D_80380B10;
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extern s32 D_80380B14;
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extern s8 D_80380B20[0x400];
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extern bool print_sInFontFormatMode;
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extern Struct_6DA30_0_s D_80369000[];
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extern PrintBuffer *print_sPrintBuffer;
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extern PrintBuffer *print_sCurrentPtr;
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extern Gfx D_80369238[];
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extern BKSpriteTextureBlock *func_802F5494(s32 letterId, s32 *fontType);
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extern void *func_802F55A8(u8 arg0);
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extern f32 func_802F6C90(u8 letter, f32 *xPtr, f32 *yPtr, f32 arg3);
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extern struct {
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u8 unk0;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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} D_80369078;
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// @recomp This ID plus the index of the character in the string will be used to tag each letter if it's assigned before printing text.
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u32 cur_pushed_text_transform_id = 0;
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u32 cur_pushed_text_transform_origin = G_EX_ORIGIN_NONE;
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u32 cur_pushed_text_transform_skip_interpolation = FALSE;
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u32 cur_drawn_text_transform_id = 0;
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u32 cur_drawn_text_transform_skip_interpolation = 0;
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Mtx *cur_drawn_text_mtx = NULL;
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u32 print_sPrintBufferIDs[0x20];
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u32 print_sPrintBufferOrigins[0x20];
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u32 print_sPrintBufferSkipInterpolationFlags[0x20];
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// @recomp Patched to assign the current ID and origin from the global variables to the print buffer array.
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RECOMP_PATCH void _printbuffer_push_new(s32 x, s32 y, u8 *string) {
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for (print_sCurrentPtr = print_sPrintBuffer; print_sCurrentPtr < print_sPrintBuffer + 0x20 && print_sCurrentPtr->string; print_sCurrentPtr++) {
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}
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if (print_sCurrentPtr == print_sPrintBuffer + 0x20) {
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print_sCurrentPtr = NULL;
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return;
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}
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print_sCurrentPtr->x = x;
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print_sCurrentPtr->y = y;
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print_sCurrentPtr->fmtString[0] = (u8)0;
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print_sCurrentPtr->string = string;
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print_sCurrentPtr->unk10 = 1.0f;
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print_sCurrentPtr->rgba[0] = (u8)D_80369078.unk0;
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print_sCurrentPtr->rgba[1] = (u8)D_80369078.unk1;
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print_sCurrentPtr->rgba[2] = (u8)D_80369078.unk2;
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print_sCurrentPtr->rgba[3] = (u8)D_80369078.unk3;
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// @recomp Store the current ID and origin in the arrays that run parallel to the print buffer.
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u32 bufferIndex = print_sCurrentPtr - print_sPrintBuffer;
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print_sPrintBufferIDs[bufferIndex] = cur_pushed_text_transform_id;
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print_sPrintBufferOrigins[bufferIndex] = cur_pushed_text_transform_origin;
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print_sPrintBufferSkipInterpolationFlags[bufferIndex] = cur_pushed_text_transform_skip_interpolation;
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}
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// @recomp Patched to force orthographic projections to be used for all letters.
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RECOMP_PATCH void _printbuffer_draw_letter(char letter, f32 *xPtr, f32 *yPtr, f32 arg3, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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static f32 D_80380FA0;
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// u8 letter = arg0;
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BKSpriteTextureBlock *sp214;
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s32 sp210;
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s32 sp20C;
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s32 t0;
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s8 t1;
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f32 sp200;
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f32 f28;
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f32 sp1F8;
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s32 sp1F4; //font_type;
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int i;
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t0 = 0;
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sp200 = *xPtr;
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f28 = *yPtr;
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t1 = 0;
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if (!D_80380B04 && !letter) {
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D_80380FA0 = 0.0f;
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}//L802F563C
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switch (D_80380AE8) {
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case 0: //L802F5678
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if (letter >= '\x21' && letter < '\x5f') {
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sp20C = letter - '\x21';
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t0 = 1;
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}
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break;
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case 1: //L802F56A0
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if (letter < '\x80' && D_80380F20[letter] >= 0) {
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for (i = 0; D_80369000[i].unk0 != 0; i++) {
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if (letter == D_80369000[i].unk1 && D_80380AB0 == D_80369000[i].unk0) {
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t1 = D_80369000[i].unk3;
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break;
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}
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}//L802F5710
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sp20C = D_80380F20[letter];
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t0 = 1;
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D_80380AB0 = letter;
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f28 += (f32)t1 * arg3;
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}//L802F5738
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break;
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case 2: //L802F5740
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sp20C = letter;
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if (D_80380B04) {
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t0 = 1;
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sp20C += (D_80380B04 << 8) - 0x100;
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D_80380B04 = 0;
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}
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else {//L802F5764
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if (sp20C > 0 && sp20C < 0xfD)
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t0 = 1;
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}
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break;
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}//L802F5778
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if (!t0 || print_sInFontFormatMode) {
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print_sInFontFormatMode = FALSE;
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switch (letter) {
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case ' '://802F5818
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*xPtr += ((D_80380AF0) ? D_80369068[D_80380AE8] : D_80369068[D_80380AE8] * 0.8) * arg3;
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break;
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case 'b': //L802F5890
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//toggle background
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D_80380B00 = D_80380B00 ^ 1;
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break;
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case 'f': //L802F58A8
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D_80380AEC = D_80380AE8 = D_80380AE8 ^ 1;
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break;
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case 'l': //L802F58BC
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D_80380B10 = 0;
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break;
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case 'h': //L802F58C8
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D_80380B10 = 1;
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break;
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case 'j': //L802F58D4
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if (D_80380AFC == 0) {
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D_80380AFC = 1;
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D_80380AEC = D_80380AE8;
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D_80380AE8 = 2;
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// D_80380AE8 = 2;
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}
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break;
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case 'e': //L802F58FC
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if (D_80380AFC) {
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D_80380AFC = 0;
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D_80380AE8 = D_80380AEC;
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}
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break;
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case 'p': //L802F5924
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D_80380AF0 = D_80380AF0 ^ 1;
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break;
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case 'q': //L802F593C
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D_80380B14 = D_80380B14 ^ 1;
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if (D_80380B14) {
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gDPSetTextureFilter((*gfx)++, G_TF_POINT);
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}
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else {//L802F5978
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gDPSetTextureFilter((*gfx)++, G_TF_BILERP);
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}
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break;
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case 'v': //L802F59A0
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//toggle letter gradient
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D_80380AF4 ^= 1;
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if (D_80380AF4) {
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// @recomp Comment these lines out, as the viewport is now set in the parent function.
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//viewport_setRenderViewportAndOrthoMatrix(gfx, mtx);
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//gDPPipeSync((*gfx)++);
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//gDPSetTexturePersp((*gfx)++, G_TP_PERSP);
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gDPSetPrimColor((*gfx)++, 0, 0, 0x00, 0x00, 0x00, 0xFF);
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gDPSetCombineLERP((*gfx)++, 0, 0, 0, TEXEL0, TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, SHADE, 0);
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}
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else {//L802F5A44
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gDPSetCombineMode((*gfx)++, G_CC_DECALRGBA, G_CC_DECALRGBA);
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// @recomp Comment this line out, as texture rectangle letters are no longer possible.
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//gDPSetTexturePersp((*gfx)++, G_TP_NONE);
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}
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break;
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case 'd': //L802F5A8C
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D_80380AF8 ^= 1;
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if (D_80380AF8) {
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gDPPipeSync((*gfx)++);
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gDPSetCycleType((*gfx)++, G_CYC_2CYCLE);
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gDPSetRenderMode((*gfx)++, G_RM_PASS, G_RM_XLU_SURF2);
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gDPSetTextureLOD((*gfx)++, G_TL_TILE);
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gDPSetCombineLERP((*gfx)++, 0, 0, 0, TEXEL0, TEXEL0, 0, TEXEL1, 0, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED);
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}
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else {//L802F5B48
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gDPPipeSync((*gfx)++);
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gDPSetCombineMode((*gfx)++, G_CC_DECALRGBA, G_CC_DECALRGBA);
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gDPSetCycleType((*gfx)++, G_CYC_1CYCLE);
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gDPSetTextureLOD((*gfx)++, G_TL_LOD);
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gDPSetRenderMode((*gfx)++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
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}
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break;
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case 0xfd: //L802F5BEC
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print_sInFontFormatMode = TRUE;
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break;
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case 0xfe://L802F5BF4
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D_80380B04 = 1;
|
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break;
|
||||
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||||
case 0xff://L802F5BFC
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||||
D_80380B04 = 2;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {//L802F5C08
|
||||
sp214 = func_802F5494(sp20C, &sp1F4);
|
||||
if (D_80380B10 != 0) {
|
||||
sp200 += randf2(-2.0f, 2.0f);
|
||||
f28 += randf2(-2.0f, 2.0f);
|
||||
}
|
||||
sp1F8 = (D_80380AF0 != 0) ? D_80369068[D_80380AE8] : sp214->x;
|
||||
|
||||
// temp_f2 = D_80380FA0;
|
||||
// phi_f2 = temp_f2;
|
||||
if (D_80380FA0 == 0.0f) {
|
||||
D_80380FA0 = -sp1F8 * 0.5;
|
||||
}
|
||||
|
||||
sp200 += (D_80380FA0 + (sp1F8 - sp214->x) * 0.5);
|
||||
f28 -= sp214->h * 0.5;
|
||||
sp210 = (s32)(sp214 + 1);
|
||||
while (sp210 % 8) {
|
||||
sp210++;
|
||||
}
|
||||
if (sp1F4 == SPRITE_TYPE_RGBA32) {
|
||||
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_RGBA, G_IM_SIZ_32b, sp214->w, sp214->h, 0, 0, sp214->x - 1, sp214->y - 1, NULL, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
}
|
||||
else if (sp1F4 == SPRITE_TYPE_IA8) {
|
||||
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_IA, G_IM_SIZ_8b, sp214->w, sp214->h, 0, 0, sp214->x - 1, sp214->y - 1, NULL, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
}
|
||||
else if (sp1F4 == SPRITE_TYPE_I8) {
|
||||
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_I, G_IM_SIZ_8b, sp214->w, sp214->h, 0, 0, sp214->x - 1, sp214->y - 1, NULL, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
}
|
||||
else if (sp1F4 == SPRITE_TYPE_I4) {
|
||||
gDPLoadTextureTile_4b((*gfx)++, sp210, G_IM_FMT_I, sp214->w, sp214->h, 0, 0, sp214->x - 1, sp214->y - 1, NULL, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
}
|
||||
else if (sp1F4 == SPRITE_TYPE_CI8) {
|
||||
void *pal = func_802F55A8(sp20C);
|
||||
gDPLoadTLUT_pal256((*gfx)++, pal);
|
||||
gDPLoadTextureTile((*gfx)++, sp210, G_IM_FMT_CI, G_IM_SIZ_8b, sp214->w, sp214->h, 0, 0, sp214->x - 1, sp214->y - 1, NULL, G_TX_CLAMP, G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
|
||||
}//L802F6570
|
||||
if (D_80380AF8 != 0) {
|
||||
s32 temp_t1;
|
||||
s32 phi_a0;
|
||||
temp_t1 = ((print_sCurrentPtr->unk4 - print_sCurrentPtr->y) - D_80380B0C) + 1;
|
||||
phi_a0 = -MAX(1 - D_80380B0C, MIN(0, temp_t1));
|
||||
|
||||
gDPSetTextureImage((*gfx)++, G_IM_FMT_I, G_IM_SIZ_8b, 32, &D_80380B20);
|
||||
gDPSetTile((*gfx)++, G_IM_FMT_I, G_IM_SIZ_8b, (sp214->x + 8) >> 3, 0x0100, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gDPLoadSync((*gfx)++);
|
||||
gDPLoadTile((*gfx)++, G_TX_LOADTILE, 0 << G_TEXTURE_IMAGE_FRAC, (phi_a0) << G_TEXTURE_IMAGE_FRAC, (sp214->x) << G_TEXTURE_IMAGE_FRAC, (D_80380B0C - 1) << G_TEXTURE_IMAGE_FRAC);
|
||||
gDPPipeSync((*gfx)++);
|
||||
gDPSetTile((*gfx)++, G_IM_FMT_I, G_IM_SIZ_8b, ((sp214->x - 0 + 1) * G_IM_SIZ_8b_LINE_BYTES + 7) >> 3, 0x0100, 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);
|
||||
gDPSetTileSize((*gfx)++, 1, 0 << G_TEXTURE_IMAGE_FRAC, (MAX(0, temp_t1) + phi_a0) << G_TEXTURE_IMAGE_FRAC, (sp214->x) << G_TEXTURE_IMAGE_FRAC, (MAX(0, temp_t1) - (1 - D_80380B0C)) << G_TEXTURE_IMAGE_FRAC);
|
||||
|
||||
// gDPLoadMultiTile((*gfx)++, &D_80380B20,)
|
||||
|
||||
}//L802F677C
|
||||
|
||||
// @recomp Force orthographic projection rectangles to be used for all letters as it allows them to be interpolated.
|
||||
if (TRUE) { //if (D_80380AF4 != 0) {
|
||||
f32 temp_f24;
|
||||
f32 spD0;
|
||||
f32 ix;
|
||||
f32 iy;
|
||||
f32 temp_f26;
|
||||
f32 spC0;
|
||||
|
||||
temp_f24 = (sp214->x - 1.0);
|
||||
spD0 = sp214->y - 1.0;
|
||||
temp_f26 = (f64)sp200 - (f32)gFramebufferWidth * 0.5;
|
||||
spC0 = (f64)f28 - (f32)gFramebufferHeight * 0.5 - 0.5f;
|
||||
|
||||
// @recomp Assign a unique matrix and group to each letter drawn if an ID is currently assigned.
|
||||
if (cur_drawn_text_transform_id != 0) {
|
||||
gSPMatrix((*gfx)++, OS_K0_TO_PHYSICAL(cur_drawn_text_mtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
|
||||
if (cur_drawn_text_transform_skip_interpolation) {
|
||||
gEXMatrixGroupSkipAll((*gfx)++, cur_drawn_text_transform_id, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_NONE);
|
||||
}
|
||||
else {
|
||||
gEXMatrixGroupSimpleVerts((*gfx)++, cur_drawn_text_transform_id, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_NONE);
|
||||
}
|
||||
|
||||
cur_drawn_text_transform_id++;
|
||||
}
|
||||
|
||||
gSPVertex((*gfx)++, *vtx, 4, 0);
|
||||
for (iy = 0.0f; iy < 2.0; iy += 1.0) {
|
||||
for (ix = 0.0f; ix < 2.0; ix += 1.0) {
|
||||
s32 s = (ix * temp_f24 * 64.0f);
|
||||
(*vtx)->v.ob[0] = (s16)(s32)((f64)(temp_f26 + (temp_f24 * arg3 * ix)) * 4.0);
|
||||
{
|
||||
s32 t = (iy * spD0 * 64.0f);
|
||||
(*vtx)->v.ob[1] = (s16)(s32)((f64)(spC0 + (spD0 * arg3 * iy)) * -4.0);
|
||||
(*vtx)->v.ob[2] = -0x14;
|
||||
(*vtx)->v.tc[0] = s;
|
||||
(*vtx)->v.tc[1] = t;
|
||||
}
|
||||
(*vtx)->v.cn[3] = (iy != 0.0f) ? print_sCurrentPtr->unk6 : print_sCurrentPtr->unk4;
|
||||
|
||||
(*vtx)++;
|
||||
}
|
||||
}
|
||||
|
||||
gSP1Quadrangle((*gfx)++, 0, 1, 3, 2, 0);
|
||||
|
||||
// @recomp Clear the matrix group.
|
||||
if (cur_drawn_text_transform_id != 0) {
|
||||
gEXPopMatrixGroup((*gfx)++, G_MTX_MODELVIEW);
|
||||
}
|
||||
}
|
||||
else {
|
||||
gSPScisTextureRectangle((*gfx)++, (s32)(sp200 * 4.0f), (s32)(f28 * 4.0f), (s32)((sp200 + sp214->x * arg3) * 4.0f), (s32)((f28 + sp214->y * arg3) * 4.0f), 0, 0, 0, (s32)(1024.0f / arg3), (s32)(1024.0f / arg3));
|
||||
}
|
||||
*xPtr += sp1F8 * arg3;
|
||||
}
|
||||
}
|
||||
|
||||
// @recomp Patched to set up an orthographic projection for each print and align them to their corresponding side on the screen.
|
||||
RECOMP_PATCH void printbuffer_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
|
||||
static f32 D_80380FA8[0x20];
|
||||
|
||||
s32 j;
|
||||
f32 _x;
|
||||
f32 _y;
|
||||
f32 width;
|
||||
|
||||
gSPDisplayList((*gfx)++, D_80369238);
|
||||
|
||||
// @recomp Set up a scissor that covers the entire screen.
|
||||
gEXPushScissor((*gfx)++);
|
||||
gEXSetScissor((*gfx)++, G_SC_NON_INTERLACE, G_EX_ORIGIN_LEFT, G_EX_ORIGIN_RIGHT, 0, gScissorBoxRight, 0, gScissorBoxBottom);
|
||||
|
||||
// @recomp Set up an orthographic projection that will be used for all letters by default.
|
||||
u32 curOrigin = G_EX_ORIGIN_NONE;
|
||||
gEXSetViewportAlign((*gfx)++, G_EX_ORIGIN_NONE, 0, 0);
|
||||
gEXSetRectAlign((*gfx)++, G_EX_ORIGIN_NONE, G_EX_ORIGIN_NONE, 0, 0, 0, 0);
|
||||
viewport_setRenderViewportAndOrthoMatrix(gfx, mtx);
|
||||
cur_drawn_text_mtx = (*mtx - 1);
|
||||
|
||||
// @recomp Set up some drawing parameters that were set up when changing between rectangle and orthographic mode.
|
||||
gDPPipeSync((*gfx)++);
|
||||
gDPSetTexturePersp((*gfx)++, G_TP_PERSP);
|
||||
gDPSetPrimColor((*gfx)++, 0, 0, 0x00, 0x00, 0x00, 0xFF);
|
||||
gDPSetCombineLERP((*gfx)++, 0, 0, 0, TEXEL0, TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, SHADE, 0);
|
||||
|
||||
for (print_sCurrentPtr = print_sPrintBuffer; print_sCurrentPtr < print_sPrintBuffer + 0x20; print_sCurrentPtr++) {
|
||||
if (print_sCurrentPtr->string != 0) {
|
||||
// @recomp When the origin changes, set up a new viewport with the alignment specified for the print buffer.
|
||||
u32 bufferIndex = print_sCurrentPtr - print_sPrintBuffer;
|
||||
cur_drawn_text_transform_id = print_sPrintBufferIDs[bufferIndex];
|
||||
cur_drawn_text_transform_skip_interpolation = print_sPrintBufferSkipInterpolationFlags[bufferIndex];
|
||||
if (curOrigin != print_sPrintBufferOrigins[bufferIndex]) {
|
||||
curOrigin = print_sPrintBufferOrigins[bufferIndex];
|
||||
s32 viewportOffset = (gScissorBoxTop * curOrigin * -4) / G_EX_ORIGIN_RIGHT;
|
||||
gEXSetViewportAlign((*gfx)++, curOrigin, viewportOffset, 0);
|
||||
gEXSetRectAlign((*gfx)++, curOrigin, curOrigin, viewportOffset, 0, viewportOffset, 0);
|
||||
viewport_setRenderViewportAndOrthoMatrix(gfx, mtx);
|
||||
}
|
||||
|
||||
_x = (f32)print_sCurrentPtr->x;
|
||||
_y = (f32)print_sCurrentPtr->y;
|
||||
//toggle on string format modifiers
|
||||
for (j = 0; print_sCurrentPtr->fmtString[j] != 0; j++) {
|
||||
_printbuffer_draw_letter(0xFD, &_x, &_y, 1.0f, gfx, mtx, vtx);
|
||||
_printbuffer_draw_letter(print_sCurrentPtr->fmtString[j], &_x, &_y, 1.0f, gfx, mtx, vtx);
|
||||
}
|
||||
if (D_80380B00 != 0) {
|
||||
width = (strlen(print_sCurrentPtr->string) - 1) * D_80369068[D_80380AE8];
|
||||
gDPPipeSync((*gfx)++);
|
||||
gDPSetPrimColor((*gfx)++, 0, 0, 0x00, 0x00, 0x00, 0x64);
|
||||
gDPSetCombineMode((*gfx)++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
|
||||
gDPScisFillRectangle((*gfx)++, _x - D_80369068[D_80380AE8] / 2 - 1.0f, _y - D_80369068[D_80380AE8] / 2 - 1.0f, _x + width + D_80369068[D_80380AE8] / 2, _y + D_80369068[D_80380AE8] / 2 + 1.0f);
|
||||
gDPPipeSync((*gfx)++);
|
||||
|
||||
}//L802F73E8
|
||||
// @recomp Ignore the condition for not setting up these parameters while on orthographic mode.
|
||||
if (D_80380AF8 == 0) { //if ((D_80380AF8 == 0) && (D_80380AF4 == 0)) {
|
||||
if (D_80380AE8 != 0) {
|
||||
gDPSetCombineMode((*gfx)++, G_CC_DECALRGBA, G_CC_DECALRGBA);
|
||||
gDPSetPrimColor((*gfx)++, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF);
|
||||
}
|
||||
else {
|
||||
gDPSetCombineMode((*gfx)++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
||||
gDPSetPrimColor((*gfx)++, 0, 0, print_sCurrentPtr->rgba[0], print_sCurrentPtr->rgba[1], print_sCurrentPtr->rgba[2], print_sCurrentPtr->rgba[3]);
|
||||
}
|
||||
}
|
||||
if ((D_80380AE8 == 1) && ((f64)print_sCurrentPtr->unk10 < 0.0)) {
|
||||
for (j = 0; print_sCurrentPtr->string[j]; j++) {
|
||||
D_80380FA8[j] = func_802F6C90(print_sCurrentPtr->string[j], &_x, &_y, -print_sCurrentPtr->unk10);
|
||||
}
|
||||
while (j >= 0) {
|
||||
_x = D_80380FA8[j];
|
||||
_printbuffer_draw_letter(print_sCurrentPtr->string[j], &_x, &_y, -print_sCurrentPtr->unk10, gfx, mtx, vtx);
|
||||
j--;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (j = 0; (print_sCurrentPtr->string[j] != 0) || (D_80380B04 != 0); j++) {
|
||||
_printbuffer_draw_letter(print_sCurrentPtr->string[j], &_x, &_y, print_sCurrentPtr->unk10, gfx, mtx, vtx);
|
||||
}
|
||||
}
|
||||
//toggle off string format modifiers
|
||||
for (j = 0; print_sCurrentPtr->fmtString[j] != 0; j++) {
|
||||
_printbuffer_draw_letter(0xFD, &_x, &_y, 1.0f, gfx, mtx, vtx);
|
||||
_printbuffer_draw_letter(print_sCurrentPtr->fmtString[j], &_x, &_y, 1.0f, gfx, mtx, vtx);
|
||||
}
|
||||
_printbuffer_draw_letter(0, &_x, &_y, 1.0f, gfx, mtx, vtx);
|
||||
print_sCurrentPtr->string = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// @recomp Clear the alignment and the scissor. Also clear the assigned transform group for the letters.
|
||||
gEXSetViewportAlign((*gfx)++, G_EX_ORIGIN_NONE, 0, 0);
|
||||
gEXSetRectAlign((*gfx)++, G_EX_ORIGIN_NONE, G_EX_ORIGIN_NONE, 0, 0, 0, 0);
|
||||
gEXPopScissor((*gfx)++);
|
||||
cur_drawn_text_transform_id = 0;
|
||||
|
||||
gDPPipeSync((*gfx)++);
|
||||
gDPSetTexturePersp((*gfx)++, G_TP_PERSP);
|
||||
gDPSetTextureFilter((*gfx)++, G_TF_BILERP);
|
||||
viewport_setRenderViewportAndPerspectiveMatrix(gfx, mtx);
|
||||
}
|
||||
+38
-6
@@ -38,13 +38,38 @@
|
||||
|
||||
// HUD Honeycomb: 0x00F34000 - 0x00F3400F
|
||||
#define HUD_HONEYCOMB_TRANSFORM_ID_START 0x00F34000
|
||||
#define HUD_HONEYCOMB_TRANSFORM_ID_COUNT 6
|
||||
|
||||
// HUD score item depth rects: 0x00F34010 - 0x00F340FF
|
||||
#define HUD_SCORE3_DEPTH_RECT_TRANSFORM_ID_START 0x00F34010
|
||||
// HUD Life Score: 0x00F34010 - 0x00F34017
|
||||
#define HUD_LIFESCORE_TRANSFORM_PRINT_ID_START 0x00F34010
|
||||
|
||||
// HUD score items: 0x00F34100 - 0x00F3FFFF
|
||||
#define HUD_SCORE3_TRANSFORM_ID_START 0x00F34100
|
||||
// HUD Life Score: 0x00F34018 - 0x00F3401F
|
||||
#define HUD_LIFESCORE_TRANSFORM_ID_START 0x00F34018
|
||||
|
||||
// HUD Health Score: 0x00F34020 - 0x00F3402F
|
||||
#define HUD_HEALTHSCORE_TRANSFORM_ID_START 0x00F34020
|
||||
|
||||
// HUD Air Score: 0x00F34030 - 0x00F3403F
|
||||
#define HUD_AIRSCORE_TRANSFORM_ID_START 0x00F34030
|
||||
|
||||
// HUD Jinjo Score: 0x00F34040 - 0x00F3404F
|
||||
#define HUD_JINJOSCORE_TRANSFORM_ID_START 0x00F34040
|
||||
|
||||
// HUD Score 2 Print: 0x00F34050 - 0x00F3414F
|
||||
#define HUD_SCORE2_TRANSFORM_PRINT_ID_START 0x00F34050
|
||||
#define HUD_SCORE2_TRANSFORM_PRINT_ID_COUNT 4
|
||||
|
||||
// HUD Score 2: 0x00F34150 - 0x00F3424F
|
||||
#define HUD_SCORE2_TRANSFORM_ID_START 0x00F34150
|
||||
|
||||
// HUD Score 3 Print: 0x00F34250 - 0x00F3434F
|
||||
#define HUD_SCORE3_TRANSFORM_PRINT_ID_START 0x00F34250
|
||||
#define HUD_SCORE3_TRANSFORM_PRINT_ID_COUNT 4
|
||||
|
||||
// HUD score item depth rects: 0x00F34350 - 0x00F343FF
|
||||
#define HUD_SCORE3_DEPTH_RECT_TRANSFORM_ID_START 0x00F34350
|
||||
|
||||
// HUD Score 3: 0x00F34400 - 0x00F3FFFF
|
||||
#define HUD_SCORE3_TRANSFORM_ID_START 0x00F34400
|
||||
|
||||
// Lens flare: 0x00F40000 - 0x00F40FFF
|
||||
#define LENS_FLARE_TRANSFORM_ID_START 0x00F40000
|
||||
@@ -53,9 +78,16 @@
|
||||
// Snow: 0x00F41000 - 0x00F410FF
|
||||
#define SNOW_TRANSFORM_ID_START 0x00F41000
|
||||
|
||||
// Snow: 0x00F42000 - 0x00F420FF
|
||||
// Clanker: 0x00F42000 - 0x00F420FF
|
||||
#define CLANKER_TRANSFORM_ID_START 0x00F42000
|
||||
|
||||
// HUD Totals Print: 0x00F42100 - 0x00F421FF
|
||||
#define HUD_TOTALS_PRINT_TRANSFORM_ID_START 0x00F42100
|
||||
|
||||
// Zoombox Print: 0x00F42200 - 0x00F520FF
|
||||
#define ZOOMBOX_PRINT_TRANSFORM_ID_START 0x00F42200
|
||||
#define ZOOMBOX_PRINT_TRANSFORM_ID_COUNT 512
|
||||
|
||||
// Normal Particles: 0x01000000 - 0x01FFFFFF
|
||||
#define NORMAL_PARTICLE_TRANSFORM_ID_START 0x01000000
|
||||
#define NORMAL_PARTICLE_ID_MAX 0x01000000
|
||||
|
||||
Reference in New Issue
Block a user