Commit Graph
129 Commits
Author SHA1 Message Date
Dario f32b515aa6 Update RecompFrontend to fix Windows build error. 2026-01-07 22:27:50 -03:00
ReonuandMr-Wiseguy aab05dfba8 Fix typo on recomp comment in christmas tree patch (#53) 2026-01-07 14:38:58 -05:00
ReonuandGitHub b1a6fd8f87 Fix assets path issue in flatpak builds (#52) 2026-01-07 12:35:50 -05:00
ReonuandGitHub f189fae8a7 Add -Werror=pointer-bool-conversion to patches makefile (#45) 2026-01-06 20:21:31 -05:00
768de1bda4 Manual vertex velocity computation. (#46)
* Update RT64 for vertex velocity segment support.

* Switch to using extended velocity data for CPU skinning.

* Integrate actor tracking into vertex velocity calculation

* Add vertex velocity calculation to overlay draws (e.g. Clanker)

---------

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2026-01-06 20:21:15 -05:00
ReonuandGitHub ab9e6440cd Add flatpak support (#50) 2026-01-06 20:10:25 -05:00
DaríoandGitHub 0384d1ef82 Add random chance to choose icon variant on Windows. (#48) 2026-01-05 21:15:43 -05:00
DaríoandGitHub e91aa09cb3 Don't return right analog inputs while input is disabled. (#47)
* Don't return right analog inputs while input is disabled.

* Update comment.
2026-01-05 20:01:09 -05:00
ReonuandGitHub d14ff94d6d Hook up cutscene aspect ratio setting (#43) 2026-01-04 20:21:14 -05:00
ReonuandGitHub 519e3afa19 add build-cmake to gitignore (for linux) (#44) 2026-01-04 20:08:28 -05:00
ReonuandGitHub aff9ae0ba9 Fix HFR issues with xmas tree (#37)
* Fix xmas tree in HFR

* Add missing comment
2026-01-04 18:35:30 -05:00
ReonuandGitHub c5ecd25a20 Add and implement all remaining axis inversion settings (#41)
* Add and implement all remaining axis inversion settings

* Improve third person inversion description, move enum

* Fix X axis inversion with analog camera

* formatting

* Remove boot map patch + fix newlines

* invert vanilla camera properly

* Fix comment

* add more comments

* fix demos and add wrapper functions

* rename analog camera mode to third person camera mode

* Fix first person Y inversion for demos (oops)

* Change phrasing

* reorder options
2026-01-04 18:07:29 -05:00
Mr-Wiseguyandthecozies a0152024b2 Update frontend for elevated colors
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
2026-01-04 14:22:11 -05:00
DaríoandGitHub e4beb508d1 Fix icon packaging on Windows. (#42)
* Fix icon packaging on Windows.

* Add icon variants.
2026-01-04 13:56:22 -05:00
Mr-Wiseguyandthecozies dcb96a5b14 Update frontend for slider width change
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
2026-01-04 13:40:27 -05:00
Mr-Wiseguyandthecozies fef81efe08 Update RecompFrontend after merge and IconToggle
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
2026-01-04 13:02:38 -05:00
ReonuandGitHub edfbe9f2fd Fix inconsistent intro skip delay (#40) 2026-01-03 23:09:50 -05:00
ReonuandGitHub 68d5f331bb Update RT64 to fix fullscreen on Linux and remove redundant fullscreen code (#39) 2026-01-03 22:47:57 -05:00
Mr-Wiseguy 88638c504b Update frontend and fix shader building setup 2026-01-03 21:46:44 -05:00
ReonuandGitHub 1b46890056 rename cur_drawn_model_transform_id_skip_interpolation (#38) 2026-01-03 17:52:01 -05:00
Mr-Wiseguy 7c0a1088c6 Fix subsystem for relwithdebinfo builds 2026-01-03 17:13:54 -05:00
Mr-WiseguyandLJSTAR 7d3a84a0fb Remove temporary SVG and add real SVGs, begin implementing background
Co-Authored-By: LJSTAR <31629427+ljstarbird@users.noreply.github.com>
2026-01-03 16:55:36 -05:00
d26d18b373 UI Submodule Refactor (#32)
* Added recompui::IconButton

* Remove zelda themed input mapping visualization

* update toggle

* grayscale overlay colors

* recompui::theme namespace + border constants

* added ui_binding_button element

* Initial support for multiple controllers. (#3)

* Support for multiple controllers.

* Fix default bindings.

* Backwards compatibility with controls from previous version.

* WIP code driven input mapping and player assignment

* button press anims & temp reassignment state when opening assignment modal

* set base opacity for disable state getting re-enabled

* generic PlayerCard for both main Controls and assignment modal

* wip ui_select recompui component

* Add Input Profiles. (#4)

* Add Input Profiles.

* Add capability of setting custom profiles.

* Remove leftover early return.

* button sizes and annotation update

* flex wrap and context root being assets

* controls page multi vs single views

* ability to reparent elements

* ability to rotate elements

* added functional caret to Select component

* smaller edit profile button

* select fixes and player profile assignment

* pointer events property support and apply ptr events None to select arrow svg

* init mp kb mappings to be unmapped

* wire up selected profile's bindings

* reimplement binding system in new menu

* clear and reset input bindings implemented

* remove deprecated controls panel

* changes up to swapping to recompfrontend library

* switch ui/input to be using recompfrontend library (unfinished)

* register main font with recompui

* Changes for recompui built in default scss

* launcher + custom background

* update modern runtime for recompui

* Update N64ModernRuntime for recompui config changes

* Added RecordSpinner icon

* Added PlusKeyboard icon

* remove sass and rml

* single player + theme update

* Delete Rmlui and lunasvg from being dependencies.

* Update recomp frontend commit.

* Remove lunasvg and rmlui submodules.

* Update recomp frontend.

* Move findfreetype.

* Remove freetype windows binaries.

* More updates.

* Update frontend.

* It builds.

* Update frontend.

* Update runtime and frontend.

* Update frontend and RT64.

* Get rid of SDL2 path from recomp frontend.

* Update runtime and frontend and fix link order to fix Linux building

* Update frontend and remove gyro and mouse sensitivity options

* Update frontend to fix open menu button on controllers

---------

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2026-01-03 16:44:58 -05:00
ReonuandGitHub 7cd1cc8175 Add a 1 second delay for skipping the intro (#36)
* Add 1 second delay for skipping the intro

* Give a better name to the intro frame counter var

* Fix accidental formatting change
2026-01-02 18:52:38 -05:00
DaríoandGitHub 6aa7f36a6d Add pillarboxing to cutscenes. (#35)
* Update RT64 to fix scissor origin leaking bug.

* Add pillarboxing to cutscenes.
2026-01-01 16:43:12 -05:00