Commit Graph
43 Commits
Author SHA1 Message Date
Mr-Wiseguy b71479aeae Enhance jiggy puzzle framebuffer effect to use direct framebuffer sampling to work with high res and widescreen 2025-11-30 01:15:44 -05:00
Mr-Wiseguy 7f4e38d732 Tagging for skybox and most projections, skip interpolation on the frame after all markers are reset to avoid glitches on scene load 2025-11-30 01:14:46 -05:00
Mr-Wiseguy e13245c57c Enable rotation interpolation for sprite props 2025-11-29 23:05:02 -05:00
Mr-Wiseguy a97c09db86 Remove remaining frustum culling 2025-11-29 23:03:39 -05:00
Mr-Wiseguy cfb0e32e76 Particle transform tagging 2025-11-29 23:01:29 -05:00
Mr-Wiseguy d424ef949e Update runtime to support BPS patch files in mods 2025-11-29 22:56:01 -05:00
Mr-Wiseguy facb4d3047 Fix build system issue that requires building twice after a patch change 2025-11-21 23:50:06 -05:00
Mr-Wiseguy cdd25e5bf7 Implement prop extension API, SpriteProp and ModelProp transform tagging 2025-09-09 22:14:30 -04:00
Mr-Wiseguy d7d9a39c74 Disable map model transform tagging temporarily, begin work on prop transform tagging 2025-09-08 01:56:32 -04:00
Mr-Wiseguy 462471063d Update symbols for missing function sizes 2025-09-08 00:34:59 -04:00
Mr-Wiseguy dd61fa8953 Add --show-console option 2025-09-08 00:01:45 -04:00
Mr-Wiseguy 79321e7f86 Genericize object extension to allow for multiple extension contexts (e.g. Props and ActorMarkers) 2025-09-07 22:42:09 -04:00
Mr-Wiseguy fbe26b7a63 Reorganize transform tagging and add tagging to level models 2025-09-07 19:12:04 -04:00
Mr-Wiseguy c8fac11c42 Update decomp and symbols 2025-09-07 00:17:30 -04:00
Mr-Wiseguy 212374cdba Update to latest runtime and RT64, switch actor API to use ActorMarkers instead 2025-09-06 23:47:25 -04:00
Mr-Wiseguy 07998cb006 Moved core1 overlay load into boot___osInitialize_common and reset inverse view matrix for ortho view matrices 2025-09-06 23:47:24 -04:00
thecoziesandGitHub 71dfde0270 Refactor color usage for full theming support from one source of truth (#1)
* Refactor color usage for full theming support from one source of truth

* remove unused components

* remove old commented out font families

* override custom theme in main.cpp
2025-07-06 13:56:28 -05:00
Mr-Wiseguy 086a968ead Begin transform tagging 2025-06-05 01:02:53 -04:00
Mr-Wiseguy 1e19dad587 Update codebase with changes for Zelda 64: Recompiled 1.2 2025-06-03 01:16:09 -04:00
Mr-Wiseguy 6a10095c88 Fix hardcoded game id for mod menu 2025-03-09 18:56:25 -04:00
Mr-Wiseguy ce1c3f8c8f Implement BK ROM decompression for mod hooks 2025-03-04 02:23:30 -05:00
LittleCube b834207ada fix crash from xprintf 2025-02-25 20:05:59 -05:00
Mr-Wiseguy b1af6412d2 Extend graphics stacks (fixes OOM crashes) and add recomp_printf 2025-02-22 02:39:06 -05:00
LittleCube bfa91bb098 add annotation for skipping intro sequence 2025-02-21 18:07:49 -05:00
LittleCube 26bc0a5019 update syms (CCW) 2025-02-21 18:03:44 -05:00