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https://github.com/izzy2lost/AM2R-Community-Updates.git
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85 lines
3.4 KiB
Plaintext
85 lines
3.4 KiB
Plaintext
/// characterDrawEvent()
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draw_character_from_surface(x, y, c_white, 1);
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if (invincible > 0 || burning) {
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draw_character_from_surface(x, y, c_blue, fxtimer * 0.2);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_white, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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if (plantdrain > 0) {
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draw_character_from_surface(x, y, c_green, fxtimer * 0.2);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_white, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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if (monster_drain > 0 || queen_drain > 0) {
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draw_character_from_surface(x, y, c_red, fxtimer * 0.2);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_white, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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if (chargebeam >= 1) {
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_white, 0.1 + fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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if (speedboost == 1 || charge > 0 || state == SJSTART || state == SUPERJUMP || state == SJEND && statetime < 10) {
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if (fxtimer == 0 || fxtimer == 1) draw_character_from_surface(x, y, c_green, 1.1 + fxtimer * 0.2);
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if (fxtimer == 2 || fxtimer == 3) {
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_yellow, 1);
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draw_character_from_surface(x, y, c_white, 1);
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draw_set_blend_mode(bm_normal);
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}
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if (fxtimer == 4 || fxtimer == 5) {
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_red, 1);
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draw_set_blend_mode(bm_normal);
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}
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}
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if (state == SPIDERBALL || state == AIRBALL && sball == 1) {
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draw_set_blend_mode(bm_add);
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if (oControl.mod_fusion == 1) {
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switch (global.currentsuit) {
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case 0: draw_sprite_ext(sSpiderballFX_fusion, -1, x, y, 1, 1, 0, -1, 0.2 + fxtimer * 0.1); break;
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case 1: draw_sprite_ext(sSpiderballFXVaria_fusion, -1, x, y, 1, 1, 0, -1, 0.2 + fxtimer * 0.1); break;
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case 2: draw_sprite_ext(sSpiderballFXGravity_fusion, -1, x, y, 1, 1, 0, -1, 0.2 + fxtimer * 0.1); break;
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}
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}
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else {
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switch (global.currentsuit) {
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case 0: draw_sprite_ext(sSpiderballFX, -1, x, y, 1, 1, 0, -1, 0.2 + fxtimer * 0.1); break;
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case 1: draw_sprite_ext(sSpiderballFXVaria, -1, x, y, 1, 1, 0, -1, 0.2 + fxtimer * 0.1); break;
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case 2: draw_sprite_ext(sSpiderballFXGravity, -1, x, y, 1, 1, 0, -1, 0.2 + fxtimer * 0.1); break;
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}
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}
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draw_set_blend_mode(bm_normal);
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}
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// X pickup glow
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if (xGlow == 1) {
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draw_character_from_surface(x, y, c_yellow, fxtimer * 0.3);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_orange, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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else if (xGlow == 2) {
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draw_character_from_surface(x, y, c_lime, fxtimer * 0.2);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_green, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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else if (xGlow == 3) {
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draw_character_from_surface(x, y, c_red, fxtimer * 0.2);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_maroon, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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else if (xGlow == 4) {
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draw_character_from_surface(x, y, c_orange, fxtimer * 0.2);
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draw_set_blend_mode(bm_add);
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draw_character_from_surface(x, y, c_red, 0.8 - fxtimer * 0.2);
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draw_set_blend_mode(bm_normal);
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}
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