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https://github.com/izzy2lost/2ship2harkinian-Android.git
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63c293f78af6f52800c2382a28668e181b4edd1f
* Bump LUS to `94b755b77c0c0f566686c9d23fa4c15e23473a0c`. Remove `CVAR_ALT_ASSETS` from LUS cvars cmake. Change all pertinent `CVarGetInteger` calls for `CVAR_ALT_ASSETS` to `ResourceManager::IsAltAssetsEnabled`. Implement frame-end toggle of `mAltAssetsEnabled`. * Remove `ShouldClearTextureCacheAtEndOfFrame`. Move prevAltAssets check to end of `Gfx_ProcessGfxCommands`. * Missed initial `mAltAssetsEnabled` set.
2 Ship 2 Harkinian
Playtesting
If you want to playtest a continuous integration build, you can find them at the links below. Keep in mind that these are for playtesting only, and you will likely encounter bugs and possibly crashes.
Languages
C
93.6%
C++
4.4%
Pawn
0.8%
Java
0.8%
CMake
0.3%