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21 lines
988 B
C
21 lines
988 B
C
#ifndef OBJECTS_OBJECT_GI_GOLONMASK_H
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#define OBJECTS_OBJECT_GI_GOLONMASK_H 1
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#include "align_asset_macro.h"
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#define dgGiGoronMaskDL "__OTR__objects/object_gi_golonmask/gGiGoronMaskDL"
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static const ALIGN_ASSET(2) char gGiGoronMaskDL[] = dgGiGoronMaskDL;
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#define dgGiGoronMaskEmptyDL "__OTR__objects/object_gi_golonmask/gGiGoronMaskEmptyDL"
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static const ALIGN_ASSET(2) char gGiGoronMaskEmptyDL[] = dgGiGoronMaskEmptyDL;
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#define dgGiGoronMaskEyeTex "__OTR__objects/object_gi_golonmask/gGiGoronMaskEyeTex"
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static const ALIGN_ASSET(2) char gGiGoronMaskEyeTex[] = dgGiGoronMaskEyeTex;
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#define dgGiGoronMaskMouthTex "__OTR__objects/object_gi_golonmask/gGiGoronMaskMouthTex"
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static const ALIGN_ASSET(2) char gGiGoronMaskMouthTex[] = dgGiGoronMaskMouthTex;
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#define dgGiGoronMaskNoseEyebrowTex "__OTR__objects/object_gi_golonmask/gGiGoronMaskNoseEyebrowTex"
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static const ALIGN_ASSET(2) char gGiGoronMaskNoseEyebrowTex[] = dgGiGoronMaskNoseEyebrowTex;
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#endif // OBJECTS_OBJECT_GI_GOLONMASK_H
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