Files
ArchezandGarrett Cox 8cec7afa25 Bump lus with packages, new namespace, and global factories (#292)
* imgui

* detangle zapdutils

* ship namespace

* register global factories

* readfb

* deps

* bump submodules

* keyframe

* bump modules
2024-05-22 09:05:03 -05:00

50 lines
1.9 KiB
C++

#include "2s2h/resource/importer/scenecommand/SetLightingSettingsFactory.h"
#include "2s2h/resource/type/scenecommand/SetLightingSettings.h"
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<Ship::IResource>
SetLightingSettingsFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
std::shared_ptr<Ship::BinaryReader> reader) {
auto setLightingSettings = std::make_shared<SetLightingSettings>(initData);
ReadCommandId(setLightingSettings, reader);
uint32_t count = reader->ReadInt32();
setLightingSettings->settings.reserve(count);
for (uint32_t i = 0; i < count; i++) {
EnvLightSettings lightSettings;
lightSettings.ambientColor[0] = reader->ReadInt8();
lightSettings.ambientColor[1] = reader->ReadInt8();
lightSettings.ambientColor[2] = reader->ReadInt8();
lightSettings.light1Dir[0] = reader->ReadInt8();
lightSettings.light1Dir[1] = reader->ReadInt8();
lightSettings.light1Dir[2] = reader->ReadInt8();
lightSettings.light1Color[0] = reader->ReadInt8();
lightSettings.light1Color[1] = reader->ReadInt8();
lightSettings.light1Color[2] = reader->ReadInt8();
lightSettings.light2Dir[0] = reader->ReadInt8();
lightSettings.light2Dir[1] = reader->ReadInt8();
lightSettings.light2Dir[2] = reader->ReadInt8();
lightSettings.light2Color[0] = reader->ReadInt8();
lightSettings.light2Color[1] = reader->ReadInt8();
lightSettings.light2Color[2] = reader->ReadInt8();
lightSettings.fogColor[0] = reader->ReadInt8();
lightSettings.fogColor[1] = reader->ReadInt8();
lightSettings.fogColor[2] = reader->ReadInt8();
lightSettings.fogNear = reader->ReadInt16();
lightSettings.fogFar = reader->ReadUInt16();
setLightingSettings->settings.push_back(lightSettings);
}
return setLightingSettings;
}
} // namespace SOH