Files
briaguyaandGarrett Cox 6da0031295 run clang format (#448)
* add linux clang format script

* first shot at powershell

* whoops

* webrequest is slow, try webclient

* just get the one file

* simplify and maybe make it work?

* whoops again

* try a different suggestion

* why is it always windows

* again

* try again

* bit of path stuff

* chmod +x

* add action to check

* fix workflow name

* run clang format
2024-05-22 09:05:05 -05:00

36 lines
1.4 KiB
C++

#include "2s2h/resource/importer/AudioSequenceFactory.h"
#include "2s2h/resource/type/AudioSequence.h"
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryAudioSequenceV2::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto audioSequence = std::make_shared<AudioSequence>(file->InitData);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
audioSequence->sequence.seqDataSize = reader->ReadInt32();
audioSequence->sequenceData.reserve(audioSequence->sequence.seqDataSize);
for (uint32_t i = 0; i < audioSequence->sequence.seqDataSize; i++) {
audioSequence->sequenceData.push_back(reader->ReadChar());
}
audioSequence->sequence.seqData = audioSequence->sequenceData.data();
audioSequence->sequence.seqNumber = reader->ReadUByte();
audioSequence->sequence.medium = reader->ReadUByte();
audioSequence->sequence.cachePolicy = reader->ReadUByte();
audioSequence->sequence.numFonts = reader->ReadUInt32();
for (uint32_t i = 0; i < 16; i++) {
audioSequence->sequence.fonts[i] = 0;
}
for (uint32_t i = 0; i < audioSequence->sequence.numFonts; i++) {
audioSequence->sequence.fonts[i] = reader->ReadUByte();
}
return audioSequence;
}
} // namespace SOH