Files

11 lines
303 B
C++

#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
void RegisterVariableFlipHop() {
REGISTER_VB_SHOULD(GI_VB_FLIP_HOP_VARIABLE, {
if (CVarGetInteger("gEnhancements.Restorations.ConstantFlipsHops", 0)) {
*should = false;
}
});
}