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* add linux clang format script * first shot at powershell * whoops * webrequest is slow, try webclient * just get the one file * simplify and maybe make it work? * whoops again * try a different suggestion * why is it always windows * again * try again * bit of path stuff * chmod +x * add action to check * fix workflow name * run clang format
12 lines
399 B
C++
12 lines
399 B
C++
#include <libultraship/bridge.h>
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#include "Enhancements/GameInteractor/GameInteractor.h"
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void RegisterClimbSpeed() {
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REGISTER_VB_SHOULD(GI_VB_SET_CLIMB_SPEED, {
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if (CVarGetInteger("gEnhancements.PlayerMovement.ClimbSpeed", 1) > 1) {
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f32* speed = static_cast<f32*>(opt);
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*speed *= CVarGetInteger("gEnhancements.PlayerMovement.ClimbSpeed", 1);
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}
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});
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}
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