Files

21 lines
1.1 KiB
C

#ifndef OBJECTS_OBJECT_UMAJUMP_H
#define OBJECTS_OBJECT_UMAJUMP_H 1
#include "align_asset_macro.h"
#define dobject_umajump_Tex_000000 "__OTR__objects/object_umajump/object_umajump_Tex_000000"
static const ALIGN_ASSET(2) char object_umajump_Tex_000000[] = dobject_umajump_Tex_000000;
#define dobject_umajump_Tex_000800 "__OTR__objects/object_umajump/object_umajump_Tex_000800"
static const ALIGN_ASSET(2) char object_umajump_Tex_000800[] = dobject_umajump_Tex_000800;
#define dgHorseJumpFenceDL "__OTR__objects/object_umajump/gHorseJumpFenceDL"
static const ALIGN_ASSET(2) char gHorseJumpFenceDL[] = dgHorseJumpFenceDL;
#define dobject_umajump_Colheader_001438 "__OTR__objects/object_umajump/object_umajump_Colheader_001438"
static const ALIGN_ASSET(2) char object_umajump_Colheader_001438[] = dobject_umajump_Colheader_001438;
#define dobject_umajump_Colheader_001558 "__OTR__objects/object_umajump/object_umajump_Colheader_001558"
static const ALIGN_ASSET(2) char object_umajump_Colheader_001558[] = dobject_umajump_Colheader_001558;
#endif // OBJECTS_OBJECT_UMAJUMP_H