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21 lines
1.1 KiB
C
21 lines
1.1 KiB
C
#ifndef OBJECTS_OBJECT_UMAJUMP_H
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#define OBJECTS_OBJECT_UMAJUMP_H 1
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#include "align_asset_macro.h"
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#define dobject_umajump_Tex_000000 "__OTR__objects/object_umajump/object_umajump_Tex_000000"
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static const ALIGN_ASSET(2) char object_umajump_Tex_000000[] = dobject_umajump_Tex_000000;
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#define dobject_umajump_Tex_000800 "__OTR__objects/object_umajump/object_umajump_Tex_000800"
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static const ALIGN_ASSET(2) char object_umajump_Tex_000800[] = dobject_umajump_Tex_000800;
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#define dgHorseJumpFenceDL "__OTR__objects/object_umajump/gHorseJumpFenceDL"
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static const ALIGN_ASSET(2) char gHorseJumpFenceDL[] = dgHorseJumpFenceDL;
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#define dobject_umajump_Colheader_001438 "__OTR__objects/object_umajump/object_umajump_Colheader_001438"
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static const ALIGN_ASSET(2) char object_umajump_Colheader_001438[] = dobject_umajump_Colheader_001438;
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#define dobject_umajump_Colheader_001558 "__OTR__objects/object_umajump/object_umajump_Colheader_001558"
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static const ALIGN_ASSET(2) char object_umajump_Colheader_001558[] = dobject_umajump_Colheader_001558;
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#endif // OBJECTS_OBJECT_UMAJUMP_H
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