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166 lines
9.1 KiB
C
166 lines
9.1 KiB
C
#ifndef OBJECTS_OBJECT_THIEFBIRD_H
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#define OBJECTS_OBJECT_THIEFBIRD_H 1
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#include "align_asset_macro.h"
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#define dgTakkuriDeathAnim "__OTR__objects/object_thiefbird/gTakkuriDeathAnim"
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static const ALIGN_ASSET(2) char gTakkuriDeathAnim[] = dgTakkuriDeathAnim;
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#define dgTakkuriFlyWithItemAnim "__OTR__objects/object_thiefbird/gTakkuriFlyWithItemAnim"
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static const ALIGN_ASSET(2) char gTakkuriFlyWithItemAnim[] = dgTakkuriFlyWithItemAnim;
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#define dgTakkuriFlyAnim "__OTR__objects/object_thiefbird/gTakkuriFlyAnim"
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static const ALIGN_ASSET(2) char gTakkuriFlyAnim[] = dgTakkuriFlyAnim;
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#define dgTakkuriBodyDL "__OTR__objects/object_thiefbird/gTakkuriBodyDL"
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static const ALIGN_ASSET(2) char gTakkuriBodyDL[] = dgTakkuriBodyDL;
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#define dgTakkuriLegsDL "__OTR__objects/object_thiefbird/gTakkuriLegsDL"
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static const ALIGN_ASSET(2) char gTakkuriLegsDL[] = dgTakkuriLegsDL;
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#define dgTakkuriFeetDL "__OTR__objects/object_thiefbird/gTakkuriFeetDL"
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static const ALIGN_ASSET(2) char gTakkuriFeetDL[] = dgTakkuriFeetDL;
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#define dgTakkuriStolenItemDL "__OTR__objects/object_thiefbird/gTakkuriStolenItemDL"
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static const ALIGN_ASSET(2) char gTakkuriStolenItemDL[] = dgTakkuriStolenItemDL;
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#define dgTakkuriHeadDL "__OTR__objects/object_thiefbird/gTakkuriHeadDL"
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static const ALIGN_ASSET(2) char gTakkuriHeadDL[] = dgTakkuriHeadDL;
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#define dgTakkuriEyesDL "__OTR__objects/object_thiefbird/gTakkuriEyesDL"
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static const ALIGN_ASSET(2) char gTakkuriEyesDL[] = dgTakkuriEyesDL;
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#define dgTakkuriLowerBeakDL "__OTR__objects/object_thiefbird/gTakkuriLowerBeakDL"
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static const ALIGN_ASSET(2) char gTakkuriLowerBeakDL[] = dgTakkuriLowerBeakDL;
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#define dgTakkuriLeftEarDL "__OTR__objects/object_thiefbird/gTakkuriLeftEarDL"
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static const ALIGN_ASSET(2) char gTakkuriLeftEarDL[] = dgTakkuriLeftEarDL;
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#define dgTakkuriRightEarDL "__OTR__objects/object_thiefbird/gTakkuriRightEarDL"
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static const ALIGN_ASSET(2) char gTakkuriRightEarDL[] = dgTakkuriRightEarDL;
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#define dgTakkuriNeckDL "__OTR__objects/object_thiefbird/gTakkuriNeckDL"
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static const ALIGN_ASSET(2) char gTakkuriNeckDL[] = dgTakkuriNeckDL;
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#define dgTakkuriRightWingTipDL "__OTR__objects/object_thiefbird/gTakkuriRightWingTipDL"
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static const ALIGN_ASSET(2) char gTakkuriRightWingTipDL[] = dgTakkuriRightWingTipDL;
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#define dgTakkuriRightWingMiddleDL "__OTR__objects/object_thiefbird/gTakkuriRightWingMiddleDL"
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static const ALIGN_ASSET(2) char gTakkuriRightWingMiddleDL[] = dgTakkuriRightWingMiddleDL;
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#define dgTakkuriRightWingBaseDL "__OTR__objects/object_thiefbird/gTakkuriRightWingBaseDL"
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static const ALIGN_ASSET(2) char gTakkuriRightWingBaseDL[] = dgTakkuriRightWingBaseDL;
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#define dgTakkuriLeftWingTipDL "__OTR__objects/object_thiefbird/gTakkuriLeftWingTipDL"
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static const ALIGN_ASSET(2) char gTakkuriLeftWingTipDL[] = dgTakkuriLeftWingTipDL;
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#define dgTakkuriLeftWingMiddleDL "__OTR__objects/object_thiefbird/gTakkuriLeftWingMiddleDL"
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static const ALIGN_ASSET(2) char gTakkuriLeftWingMiddleDL[] = dgTakkuriLeftWingMiddleDL;
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#define dgTakkuriLeftWingBaseDL "__OTR__objects/object_thiefbird/gTakkuriLeftWingBaseDL"
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static const ALIGN_ASSET(2) char gTakkuriLeftWingBaseDL[] = dgTakkuriLeftWingBaseDL;
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#define dgTakkuriFeathersTex "__OTR__objects/object_thiefbird/gTakkuriFeathersTex"
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static const ALIGN_ASSET(2) char gTakkuriFeathersTex[] = dgTakkuriFeathersTex;
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#define dgTakkuriWingTipTex "__OTR__objects/object_thiefbird/gTakkuriWingTipTex"
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static const ALIGN_ASSET(2) char gTakkuriWingTipTex[] = dgTakkuriWingTipTex;
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#define dgTakkuriEyeTex "__OTR__objects/object_thiefbird/gTakkuriEyeTex"
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static const ALIGN_ASSET(2) char gTakkuriEyeTex[] = dgTakkuriEyeTex;
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#define dgTakkuriHeadAndNeckTex "__OTR__objects/object_thiefbird/gTakkuriHeadAndNeckTex"
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static const ALIGN_ASSET(2) char gTakkuriHeadAndNeckTex[] = dgTakkuriHeadAndNeckTex;
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#define dgTakkuriBeakAndLegsTex "__OTR__objects/object_thiefbird/gTakkuriBeakAndLegsTex"
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static const ALIGN_ASSET(2) char gTakkuriBeakAndLegsTex[] = dgTakkuriBeakAndLegsTex;
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#define dgTakkuriInnerBeakTex "__OTR__objects/object_thiefbird/gTakkuriInnerBeakTex"
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static const ALIGN_ASSET(2) char gTakkuriInnerBeakTex[] = dgTakkuriInnerBeakTex;
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#define dgTakkuriEarTex "__OTR__objects/object_thiefbird/gTakkuriEarTex"
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static const ALIGN_ASSET(2) char gTakkuriEarTex[] = dgTakkuriEarTex;
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#define dgTakkuriFeatherMaterialDL "__OTR__objects/object_thiefbird/gTakkuriFeatherMaterialDL"
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static const ALIGN_ASSET(2) char gTakkuriFeatherMaterialDL[] = dgTakkuriFeatherMaterialDL;
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#define dgTakkuriFeatherModelDL "__OTR__objects/object_thiefbird/gTakkuriFeatherModelDL"
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static const ALIGN_ASSET(2) char gTakkuriFeatherModelDL[] = dgTakkuriFeatherModelDL;
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#define dgTakkuriFeatherTex "__OTR__objects/object_thiefbird/gTakkuriFeatherTex"
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static const ALIGN_ASSET(2) char gTakkuriFeatherTex[] = dgTakkuriFeatherTex;
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#define dgTakkuriStolenBottleDL "__OTR__objects/object_thiefbird/gTakkuriStolenBottleDL"
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static const ALIGN_ASSET(2) char gTakkuriStolenBottleDL[] = dgTakkuriStolenBottleDL;
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#define dgTakkuriStolenGreatFairysSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenGreatFairysSwordDL"
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static const ALIGN_ASSET(2) char gTakkuriStolenGreatFairysSwordDL[] = dgTakkuriStolenGreatFairysSwordDL;
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#define dgTakkuriStolenKokiriSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordDL"
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static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordDL[] = dgTakkuriStolenKokiriSwordDL;
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#define dgTakkuriStolenRazorSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenRazorSwordDL"
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static const ALIGN_ASSET(2) char gTakkuriStolenRazorSwordDL[] = dgTakkuriStolenRazorSwordDL;
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#define dgTakkuriStolenGildedSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenGildedSwordDL"
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static const ALIGN_ASSET(2) char gTakkuriStolenGildedSwordDL[] = dgTakkuriStolenGildedSwordDL;
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#define dgTakkuriStolenGreatFairysSwordCenterAndHiltTex "__OTR__objects/object_thiefbird/gTakkuriStolenGreatFairysSwordCenterAndHiltTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenGreatFairysSwordCenterAndHiltTex[] = dgTakkuriStolenGreatFairysSwordCenterAndHiltTex;
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#define dgTakkuriStolenKokiriSwordPommelTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordPommelTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordPommelTex[] = dgTakkuriStolenKokiriSwordPommelTex;
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#define dgTakkuriStolenKokiriAndRazorSwordScabbardTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriAndRazorSwordScabbardTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenKokiriAndRazorSwordScabbardTex[] = dgTakkuriStolenKokiriAndRazorSwordScabbardTex;
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#define dgTakkuriStolenKokiriSwordGuardTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordGuardTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordGuardTex[] = dgTakkuriStolenKokiriSwordGuardTex;
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#define dgTakkuriStolenKokiriSwordGripTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordGripTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordGripTex[] = dgTakkuriStolenKokiriSwordGripTex;
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#define dgTakkuriStolenRazorSwordHiltAndScabbardTex "__OTR__objects/object_thiefbird/gTakkuriStolenRazorSwordHiltAndScabbardTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenRazorSwordHiltAndScabbardTex[] = dgTakkuriStolenRazorSwordHiltAndScabbardTex;
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#define dgTakkuriStolenGildedSwordScabbardTex "__OTR__objects/object_thiefbird/gTakkuriStolenGildedSwordScabbardTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenGildedSwordScabbardTex[] = dgTakkuriStolenGildedSwordScabbardTex;
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#define dgTakkuriStolenGildedSwordGripAndScabbardTopTex "__OTR__objects/object_thiefbird/gTakkuriStolenGildedSwordGripAndScabbardTopTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenGildedSwordGripAndScabbardTopTex[] = dgTakkuriStolenGildedSwordGripAndScabbardTopTex;
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#define dgTakkuriStolenBottleAndGildedSwordGemTex "__OTR__objects/object_thiefbird/gTakkuriStolenBottleAndGildedSwordGemTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenBottleAndGildedSwordGemTex[] = dgTakkuriStolenBottleAndGildedSwordGemTex;
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#define dgTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex "__OTR__objects/object_thiefbird/gTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex"
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static const ALIGN_ASSET(2) char gTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex[] = dgTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex;
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#define dgTakkuriSkel "__OTR__objects/object_thiefbird/gTakkuriSkel"
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static const ALIGN_ASSET(2) char gTakkuriSkel[] = dgTakkuriSkel;
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#define dgTakkuriAttackAnim "__OTR__objects/object_thiefbird/gTakkuriAttackAnim"
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static const ALIGN_ASSET(2) char gTakkuriAttackAnim[] = dgTakkuriAttackAnim;
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typedef enum TakkuriLimb {
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/* 0x00 */ TAKKURI_LIMB_NONE,
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/* 0x01 */ TAKKURI_LIMB_BODY,
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/* 0x02 */ TAKKURI_LIMB_LEFT_WING_BASE,
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/* 0x03 */ TAKKURI_LIMB_LEFT_WING_MIDDLE,
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/* 0x04 */ TAKKURI_LIMB_LEFT_WING_TIP,
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/* 0x05 */ TAKKURI_LIMB_RIGHT_WING_BASE,
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/* 0x06 */ TAKKURI_LIMB_RIGHT_WING_MIDDLE,
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/* 0x07 */ TAKKURI_LIMB_RIGHT_WING_TIP,
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/* 0x08 */ TAKKURI_LIMB_NECK,
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/* 0x09 */ TAKKURI_LIMB_HEAD,
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/* 0x0A */ TAKKURI_LIMB_RIGHT_EAR,
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/* 0x0B */ TAKKURI_LIMB_LEFT_EAR,
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/* 0x0C */ TAKKURI_LIMB_LOWER_BEAK,
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/* 0x0D */ TAKKURI_LIMB_EYES,
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/* 0x0E */ TAKKURI_LIMB_LEGS,
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/* 0x0F */ TAKKURI_LIMB_FEET,
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/* 0x10 */ TAKKURI_LIMB_STOLEN_ITEM,
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/* 0x11 */ TAKKURI_LIMB_MAX
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} TakkuriLimb;
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#endif // OBJECTS_OBJECT_THIEFBIRD_H
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