#ifndef OBJECTS_OBJECT_THIEFBIRD_H #define OBJECTS_OBJECT_THIEFBIRD_H 1 #include "align_asset_macro.h" #define dgTakkuriDeathAnim "__OTR__objects/object_thiefbird/gTakkuriDeathAnim" static const ALIGN_ASSET(2) char gTakkuriDeathAnim[] = dgTakkuriDeathAnim; #define dgTakkuriFlyWithItemAnim "__OTR__objects/object_thiefbird/gTakkuriFlyWithItemAnim" static const ALIGN_ASSET(2) char gTakkuriFlyWithItemAnim[] = dgTakkuriFlyWithItemAnim; #define dgTakkuriFlyAnim "__OTR__objects/object_thiefbird/gTakkuriFlyAnim" static const ALIGN_ASSET(2) char gTakkuriFlyAnim[] = dgTakkuriFlyAnim; #define dgTakkuriBodyDL "__OTR__objects/object_thiefbird/gTakkuriBodyDL" static const ALIGN_ASSET(2) char gTakkuriBodyDL[] = dgTakkuriBodyDL; #define dgTakkuriLegsDL "__OTR__objects/object_thiefbird/gTakkuriLegsDL" static const ALIGN_ASSET(2) char gTakkuriLegsDL[] = dgTakkuriLegsDL; #define dgTakkuriFeetDL "__OTR__objects/object_thiefbird/gTakkuriFeetDL" static const ALIGN_ASSET(2) char gTakkuriFeetDL[] = dgTakkuriFeetDL; #define dgTakkuriStolenItemDL "__OTR__objects/object_thiefbird/gTakkuriStolenItemDL" static const ALIGN_ASSET(2) char gTakkuriStolenItemDL[] = dgTakkuriStolenItemDL; #define dgTakkuriHeadDL "__OTR__objects/object_thiefbird/gTakkuriHeadDL" static const ALIGN_ASSET(2) char gTakkuriHeadDL[] = dgTakkuriHeadDL; #define dgTakkuriEyesDL "__OTR__objects/object_thiefbird/gTakkuriEyesDL" static const ALIGN_ASSET(2) char gTakkuriEyesDL[] = dgTakkuriEyesDL; #define dgTakkuriLowerBeakDL "__OTR__objects/object_thiefbird/gTakkuriLowerBeakDL" static const ALIGN_ASSET(2) char gTakkuriLowerBeakDL[] = dgTakkuriLowerBeakDL; #define dgTakkuriLeftEarDL "__OTR__objects/object_thiefbird/gTakkuriLeftEarDL" static const ALIGN_ASSET(2) char gTakkuriLeftEarDL[] = dgTakkuriLeftEarDL; #define dgTakkuriRightEarDL "__OTR__objects/object_thiefbird/gTakkuriRightEarDL" static const ALIGN_ASSET(2) char gTakkuriRightEarDL[] = dgTakkuriRightEarDL; #define dgTakkuriNeckDL "__OTR__objects/object_thiefbird/gTakkuriNeckDL" static const ALIGN_ASSET(2) char gTakkuriNeckDL[] = dgTakkuriNeckDL; #define dgTakkuriRightWingTipDL "__OTR__objects/object_thiefbird/gTakkuriRightWingTipDL" static const ALIGN_ASSET(2) char gTakkuriRightWingTipDL[] = dgTakkuriRightWingTipDL; #define dgTakkuriRightWingMiddleDL "__OTR__objects/object_thiefbird/gTakkuriRightWingMiddleDL" static const ALIGN_ASSET(2) char gTakkuriRightWingMiddleDL[] = dgTakkuriRightWingMiddleDL; #define dgTakkuriRightWingBaseDL "__OTR__objects/object_thiefbird/gTakkuriRightWingBaseDL" static const ALIGN_ASSET(2) char gTakkuriRightWingBaseDL[] = dgTakkuriRightWingBaseDL; #define dgTakkuriLeftWingTipDL "__OTR__objects/object_thiefbird/gTakkuriLeftWingTipDL" static const ALIGN_ASSET(2) char gTakkuriLeftWingTipDL[] = dgTakkuriLeftWingTipDL; #define dgTakkuriLeftWingMiddleDL "__OTR__objects/object_thiefbird/gTakkuriLeftWingMiddleDL" static const ALIGN_ASSET(2) char gTakkuriLeftWingMiddleDL[] = dgTakkuriLeftWingMiddleDL; #define dgTakkuriLeftWingBaseDL "__OTR__objects/object_thiefbird/gTakkuriLeftWingBaseDL" static const ALIGN_ASSET(2) char gTakkuriLeftWingBaseDL[] = dgTakkuriLeftWingBaseDL; #define dgTakkuriFeathersTex "__OTR__objects/object_thiefbird/gTakkuriFeathersTex" static const ALIGN_ASSET(2) char gTakkuriFeathersTex[] = dgTakkuriFeathersTex; #define dgTakkuriWingTipTex "__OTR__objects/object_thiefbird/gTakkuriWingTipTex" static const ALIGN_ASSET(2) char gTakkuriWingTipTex[] = dgTakkuriWingTipTex; #define dgTakkuriEyeTex "__OTR__objects/object_thiefbird/gTakkuriEyeTex" static const ALIGN_ASSET(2) char gTakkuriEyeTex[] = dgTakkuriEyeTex; #define dgTakkuriHeadAndNeckTex "__OTR__objects/object_thiefbird/gTakkuriHeadAndNeckTex" static const ALIGN_ASSET(2) char gTakkuriHeadAndNeckTex[] = dgTakkuriHeadAndNeckTex; #define dgTakkuriBeakAndLegsTex "__OTR__objects/object_thiefbird/gTakkuriBeakAndLegsTex" static const ALIGN_ASSET(2) char gTakkuriBeakAndLegsTex[] = dgTakkuriBeakAndLegsTex; #define dgTakkuriInnerBeakTex "__OTR__objects/object_thiefbird/gTakkuriInnerBeakTex" static const ALIGN_ASSET(2) char gTakkuriInnerBeakTex[] = dgTakkuriInnerBeakTex; #define dgTakkuriEarTex "__OTR__objects/object_thiefbird/gTakkuriEarTex" static const ALIGN_ASSET(2) char gTakkuriEarTex[] = dgTakkuriEarTex; #define dgTakkuriFeatherMaterialDL "__OTR__objects/object_thiefbird/gTakkuriFeatherMaterialDL" static const ALIGN_ASSET(2) char gTakkuriFeatherMaterialDL[] = dgTakkuriFeatherMaterialDL; #define dgTakkuriFeatherModelDL "__OTR__objects/object_thiefbird/gTakkuriFeatherModelDL" static const ALIGN_ASSET(2) char gTakkuriFeatherModelDL[] = dgTakkuriFeatherModelDL; #define dgTakkuriFeatherTex "__OTR__objects/object_thiefbird/gTakkuriFeatherTex" static const ALIGN_ASSET(2) char gTakkuriFeatherTex[] = dgTakkuriFeatherTex; #define dgTakkuriStolenBottleDL "__OTR__objects/object_thiefbird/gTakkuriStolenBottleDL" static const ALIGN_ASSET(2) char gTakkuriStolenBottleDL[] = dgTakkuriStolenBottleDL; #define dgTakkuriStolenGreatFairysSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenGreatFairysSwordDL" static const ALIGN_ASSET(2) char gTakkuriStolenGreatFairysSwordDL[] = dgTakkuriStolenGreatFairysSwordDL; #define dgTakkuriStolenKokiriSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordDL" static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordDL[] = dgTakkuriStolenKokiriSwordDL; #define dgTakkuriStolenRazorSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenRazorSwordDL" static const ALIGN_ASSET(2) char gTakkuriStolenRazorSwordDL[] = dgTakkuriStolenRazorSwordDL; #define dgTakkuriStolenGildedSwordDL "__OTR__objects/object_thiefbird/gTakkuriStolenGildedSwordDL" static const ALIGN_ASSET(2) char gTakkuriStolenGildedSwordDL[] = dgTakkuriStolenGildedSwordDL; #define dgTakkuriStolenGreatFairysSwordCenterAndHiltTex "__OTR__objects/object_thiefbird/gTakkuriStolenGreatFairysSwordCenterAndHiltTex" static const ALIGN_ASSET(2) char gTakkuriStolenGreatFairysSwordCenterAndHiltTex[] = dgTakkuriStolenGreatFairysSwordCenterAndHiltTex; #define dgTakkuriStolenKokiriSwordPommelTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordPommelTex" static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordPommelTex[] = dgTakkuriStolenKokiriSwordPommelTex; #define dgTakkuriStolenKokiriAndRazorSwordScabbardTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriAndRazorSwordScabbardTex" static const ALIGN_ASSET(2) char gTakkuriStolenKokiriAndRazorSwordScabbardTex[] = dgTakkuriStolenKokiriAndRazorSwordScabbardTex; #define dgTakkuriStolenKokiriSwordGuardTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordGuardTex" static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordGuardTex[] = dgTakkuriStolenKokiriSwordGuardTex; #define dgTakkuriStolenKokiriSwordGripTex "__OTR__objects/object_thiefbird/gTakkuriStolenKokiriSwordGripTex" static const ALIGN_ASSET(2) char gTakkuriStolenKokiriSwordGripTex[] = dgTakkuriStolenKokiriSwordGripTex; #define dgTakkuriStolenRazorSwordHiltAndScabbardTex "__OTR__objects/object_thiefbird/gTakkuriStolenRazorSwordHiltAndScabbardTex" static const ALIGN_ASSET(2) char gTakkuriStolenRazorSwordHiltAndScabbardTex[] = dgTakkuriStolenRazorSwordHiltAndScabbardTex; #define dgTakkuriStolenGildedSwordScabbardTex "__OTR__objects/object_thiefbird/gTakkuriStolenGildedSwordScabbardTex" static const ALIGN_ASSET(2) char gTakkuriStolenGildedSwordScabbardTex[] = dgTakkuriStolenGildedSwordScabbardTex; #define dgTakkuriStolenGildedSwordGripAndScabbardTopTex "__OTR__objects/object_thiefbird/gTakkuriStolenGildedSwordGripAndScabbardTopTex" static const ALIGN_ASSET(2) char gTakkuriStolenGildedSwordGripAndScabbardTopTex[] = dgTakkuriStolenGildedSwordGripAndScabbardTopTex; #define dgTakkuriStolenBottleAndGildedSwordGemTex "__OTR__objects/object_thiefbird/gTakkuriStolenBottleAndGildedSwordGemTex" static const ALIGN_ASSET(2) char gTakkuriStolenBottleAndGildedSwordGemTex[] = dgTakkuriStolenBottleAndGildedSwordGemTex; #define dgTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex "__OTR__objects/object_thiefbird/gTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex" static const ALIGN_ASSET(2) char gTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex[] = dgTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex; #define dgTakkuriSkel "__OTR__objects/object_thiefbird/gTakkuriSkel" static const ALIGN_ASSET(2) char gTakkuriSkel[] = dgTakkuriSkel; #define dgTakkuriAttackAnim "__OTR__objects/object_thiefbird/gTakkuriAttackAnim" static const ALIGN_ASSET(2) char gTakkuriAttackAnim[] = dgTakkuriAttackAnim; typedef enum TakkuriLimb { /* 0x00 */ TAKKURI_LIMB_NONE, /* 0x01 */ TAKKURI_LIMB_BODY, /* 0x02 */ TAKKURI_LIMB_LEFT_WING_BASE, /* 0x03 */ TAKKURI_LIMB_LEFT_WING_MIDDLE, /* 0x04 */ TAKKURI_LIMB_LEFT_WING_TIP, /* 0x05 */ TAKKURI_LIMB_RIGHT_WING_BASE, /* 0x06 */ TAKKURI_LIMB_RIGHT_WING_MIDDLE, /* 0x07 */ TAKKURI_LIMB_RIGHT_WING_TIP, /* 0x08 */ TAKKURI_LIMB_NECK, /* 0x09 */ TAKKURI_LIMB_HEAD, /* 0x0A */ TAKKURI_LIMB_RIGHT_EAR, /* 0x0B */ TAKKURI_LIMB_LEFT_EAR, /* 0x0C */ TAKKURI_LIMB_LOWER_BEAK, /* 0x0D */ TAKKURI_LIMB_EYES, /* 0x0E */ TAKKURI_LIMB_LEGS, /* 0x0F */ TAKKURI_LIMB_FEET, /* 0x10 */ TAKKURI_LIMB_STOLEN_ITEM, /* 0x11 */ TAKKURI_LIMB_MAX } TakkuriLimb; #endif // OBJECTS_OBJECT_THIEFBIRD_H