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203 lines
10 KiB
C
203 lines
10 KiB
C
#ifndef OBJECTS_OBJECT_KAMEJIMA_H
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#define OBJECTS_OBJECT_KAMEJIMA_H 1
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#include "align_asset_macro.h"
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#define dgTurtleWaveVtx "__OTR__objects/object_kamejima/gTurtleWaveVtx"
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static const ALIGN_ASSET(2) char gTurtleWaveVtx[] = dgTurtleWaveVtx;
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#define dgTurtleWaveDL "__OTR__objects/object_kamejima/gTurtleWaveDL"
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static const ALIGN_ASSET(2) char gTurtleWaveDL[] = dgTurtleWaveDL;
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#define dgTurtleWaveUnusedTex "__OTR__objects/object_kamejima/gTurtleWaveUnusedTex"
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static const ALIGN_ASSET(2) char gTurtleWaveUnusedTex[] = dgTurtleWaveUnusedTex;
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#define dgTurtleWaveTex "__OTR__objects/object_kamejima/gTurtleWaveTex"
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static const ALIGN_ASSET(2) char gTurtleWaveTex[] = dgTurtleWaveTex;
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#define dgTurtleWaveTexAnim "__OTR__objects/object_kamejima/gTurtleWaveTexAnim"
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static const ALIGN_ASSET(2) char gTurtleWaveTexAnim[] = dgTurtleWaveTexAnim;
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#define dgTurtleZoraCapeAsleepCol "__OTR__objects/object_kamejima/gTurtleZoraCapeAsleepCol"
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static const ALIGN_ASSET(2) char gTurtleZoraCapeAsleepCol[] = dgTurtleZoraCapeAsleepCol;
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#define dgTurtleEmptyTexAnim "__OTR__objects/object_kamejima/gTurtleEmptyTexAnim"
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static const ALIGN_ASSET(2) char gTurtleEmptyTexAnim[] = dgTurtleEmptyTexAnim;
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#define dgTurtleZoraCapeAwakeCol "__OTR__objects/object_kamejima/gTurtleZoraCapeAwakeCol"
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static const ALIGN_ASSET(2) char gTurtleZoraCapeAwakeCol[] = dgTurtleZoraCapeAwakeCol;
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#define dgTurtleUnusedCol "__OTR__objects/object_kamejima/gTurtleUnusedCol"
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static const ALIGN_ASSET(2) char gTurtleUnusedCol[] = dgTurtleUnusedCol;
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#define dgTurtleGlitchy1Anim "__OTR__objects/object_kamejima/gTurtleGlitchy1Anim"
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static const ALIGN_ASSET(2) char gTurtleGlitchy1Anim[] = dgTurtleGlitchy1Anim;
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#define dgTurtleCoughAnim "__OTR__objects/object_kamejima/gTurtleCoughAnim"
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static const ALIGN_ASSET(2) char gTurtleCoughAnim[] = dgTurtleCoughAnim;
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#define dgTurtleIdleAnim "__OTR__objects/object_kamejima/gTurtleIdleAnim"
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static const ALIGN_ASSET(2) char gTurtleIdleAnim[] = dgTurtleIdleAnim;
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#define dgTurtleAsleepDL "__OTR__objects/object_kamejima/gTurtleAsleepDL"
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static const ALIGN_ASSET(2) char gTurtleAsleepDL[] = dgTurtleAsleepDL;
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#define dgTurtleAsleepTLUT "__OTR__objects/object_kamejima/gTurtleAsleepTLUT"
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static const ALIGN_ASSET(2) char gTurtleAsleepTLUT[] = dgTurtleAsleepTLUT;
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#define dgTurtleAsleepGrassTex "__OTR__objects/object_kamejima/gTurtleAsleepGrassTex"
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static const ALIGN_ASSET(2) char gTurtleAsleepGrassTex[] = dgTurtleAsleepGrassTex;
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#define dgTurtleAsleepGrassDirtTex "__OTR__objects/object_kamejima/gTurtleAsleepGrassDirtTex"
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static const ALIGN_ASSET(2) char gTurtleAsleepGrassDirtTex[] = dgTurtleAsleepGrassDirtTex;
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#define dgTurtleSwimAnim "__OTR__objects/object_kamejima/gTurtleSwimAnim"
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static const ALIGN_ASSET(2) char gTurtleSwimAnim[] = dgTurtleSwimAnim;
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#define dgTurtleShellDL "__OTR__objects/object_kamejima/gTurtleShellDL"
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static const ALIGN_ASSET(2) char gTurtleShellDL[] = dgTurtleShellDL;
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#define dgTurtleFrontLeftUpperFlipperDL "__OTR__objects/object_kamejima/gTurtleFrontLeftUpperFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleFrontLeftUpperFlipperDL[] = dgTurtleFrontLeftUpperFlipperDL;
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#define dgTurtleFrontLeftLowerFlipperDL "__OTR__objects/object_kamejima/gTurtleFrontLeftLowerFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleFrontLeftLowerFlipperDL[] = dgTurtleFrontLeftLowerFlipperDL;
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#define dgTurtleFrontLeftEndFlipperDL "__OTR__objects/object_kamejima/gTurtleFrontLeftEndFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleFrontLeftEndFlipperDL[] = dgTurtleFrontLeftEndFlipperDL;
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#define dgTurtleFrontRightUpperFlipperDL "__OTR__objects/object_kamejima/gTurtleFrontRightUpperFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleFrontRightUpperFlipperDL[] = dgTurtleFrontRightUpperFlipperDL;
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#define dgTurtleFrontRightLowerFlipperDL "__OTR__objects/object_kamejima/gTurtleFrontRightLowerFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleFrontRightLowerFlipperDL[] = dgTurtleFrontRightLowerFlipperDL;
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#define dgTurtleFrontRightEndFlipperDL "__OTR__objects/object_kamejima/gTurtleFrontRightEndFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleFrontRightEndFlipperDL[] = dgTurtleFrontRightEndFlipperDL;
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#define dgTurtleBackRightFlipperDL "__OTR__objects/object_kamejima/gTurtleBackRightFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleBackRightFlipperDL[] = dgTurtleBackRightFlipperDL;
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#define dgTurtleBackLeftFlipperDL "__OTR__objects/object_kamejima/gTurtleBackLeftFlipperDL"
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static const ALIGN_ASSET(2) char gTurtleBackLeftFlipperDL[] = dgTurtleBackLeftFlipperDL;
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#define dgTurtleTailDL "__OTR__objects/object_kamejima/gTurtleTailDL"
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static const ALIGN_ASSET(2) char gTurtleTailDL[] = dgTurtleTailDL;
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#define dgTurtleNeckDL "__OTR__objects/object_kamejima/gTurtleNeckDL"
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static const ALIGN_ASSET(2) char gTurtleNeckDL[] = dgTurtleNeckDL;
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#define dgTurtleHeadDL "__OTR__objects/object_kamejima/gTurtleHeadDL"
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static const ALIGN_ASSET(2) char gTurtleHeadDL[] = dgTurtleHeadDL;
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#define dgTurtleUpperMouthDL "__OTR__objects/object_kamejima/gTurtleUpperMouthDL"
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static const ALIGN_ASSET(2) char gTurtleUpperMouthDL[] = dgTurtleUpperMouthDL;
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#define dgTurtleLowerMouthDL "__OTR__objects/object_kamejima/gTurtleLowerMouthDL"
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static const ALIGN_ASSET(2) char gTurtleLowerMouthDL[] = dgTurtleLowerMouthDL;
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#define dgTurtleSkinTLUT "__OTR__objects/object_kamejima/gTurtleSkinTLUT"
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static const ALIGN_ASSET(2) char gTurtleSkinTLUT[] = dgTurtleSkinTLUT;
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#define dgTurtleTLUT "__OTR__objects/object_kamejima/gTurtleTLUT"
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static const ALIGN_ASSET(2) char gTurtleTLUT[] = dgTurtleTLUT;
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#define dgTurtleNostrilTex "__OTR__objects/object_kamejima/gTurtleNostrilTex"
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static const ALIGN_ASSET(2) char gTurtleNostrilTex[] = dgTurtleNostrilTex;
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#define dgTurtleInsideUpperMouthTex "__OTR__objects/object_kamejima/gTurtleInsideUpperMouthTex"
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static const ALIGN_ASSET(2) char gTurtleInsideUpperMouthTex[] = dgTurtleInsideUpperMouthTex;
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#define dgTurtleInsideLowerMouthTex "__OTR__objects/object_kamejima/gTurtleInsideLowerMouthTex"
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static const ALIGN_ASSET(2) char gTurtleInsideLowerMouthTex[] = dgTurtleInsideLowerMouthTex;
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#define dgTurtleSpottedSkinTex "__OTR__objects/object_kamejima/gTurtleSpottedSkinTex"
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static const ALIGN_ASSET(2) char gTurtleSpottedSkinTex[] = dgTurtleSpottedSkinTex;
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#define dgTurtleSkinTex "__OTR__objects/object_kamejima/gTurtleSkinTex"
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static const ALIGN_ASSET(2) char gTurtleSkinTex[] = dgTurtleSkinTex;
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#define dgTurtleEyeOpenStraightTex "__OTR__objects/object_kamejima/gTurtleEyeOpenStraightTex"
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static const ALIGN_ASSET(2) char gTurtleEyeOpenStraightTex[] = dgTurtleEyeOpenStraightTex;
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#define dgTurtleEyeHalfStraightTex "__OTR__objects/object_kamejima/gTurtleEyeHalfStraightTex"
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static const ALIGN_ASSET(2) char gTurtleEyeHalfStraightTex[] = dgTurtleEyeHalfStraightTex;
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#define dgTurtleEyeClosedTex "__OTR__objects/object_kamejima/gTurtleEyeClosedTex"
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static const ALIGN_ASSET(2) char gTurtleEyeClosedTex[] = dgTurtleEyeClosedTex;
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#define dgTurtleEyeHalfLeftTex "__OTR__objects/object_kamejima/gTurtleEyeHalfLeftTex"
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static const ALIGN_ASSET(2) char gTurtleEyeHalfLeftTex[] = dgTurtleEyeHalfLeftTex;
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#define dgTurtleEyeOpenRightTex "__OTR__objects/object_kamejima/gTurtleEyeOpenRightTex"
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static const ALIGN_ASSET(2) char gTurtleEyeOpenRightTex[] = dgTurtleEyeOpenRightTex;
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#define dgTurtleEyeOpenLeftTex "__OTR__objects/object_kamejima/gTurtleEyeOpenLeftTex"
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static const ALIGN_ASSET(2) char gTurtleEyeOpenLeftTex[] = dgTurtleEyeOpenLeftTex;
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#define dgTurtleHeadTex "__OTR__objects/object_kamejima/gTurtleHeadTex"
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static const ALIGN_ASSET(2) char gTurtleHeadTex[] = dgTurtleHeadTex;
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#define dgTurtleShellGrassTex "__OTR__objects/object_kamejima/gTurtleShellGrassTex"
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static const ALIGN_ASSET(2) char gTurtleShellGrassTex[] = dgTurtleShellGrassTex;
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#define dgTurtleShellScutesTex "__OTR__objects/object_kamejima/gTurtleShellScutesTex"
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static const ALIGN_ASSET(2) char gTurtleShellScutesTex[] = dgTurtleShellScutesTex;
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#define dgTurtleShellBottomTex "__OTR__objects/object_kamejima/gTurtleShellBottomTex"
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static const ALIGN_ASSET(2) char gTurtleShellBottomTex[] = dgTurtleShellBottomTex;
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#define dgTurtleSkel "__OTR__objects/object_kamejima/gTurtleSkel"
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static const ALIGN_ASSET(2) char gTurtleSkel[] = dgTurtleSkel;
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#define dgTurtleGlitchy2Anim "__OTR__objects/object_kamejima/gTurtleGlitchy2Anim"
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static const ALIGN_ASSET(2) char gTurtleGlitchy2Anim[] = dgTurtleGlitchy2Anim;
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#define dgTurtleSpeak1Anim "__OTR__objects/object_kamejima/gTurtleSpeak1Anim"
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static const ALIGN_ASSET(2) char gTurtleSpeak1Anim[] = dgTurtleSpeak1Anim;
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#define dgTurtleGlitchyRaiseHeadAnim "__OTR__objects/object_kamejima/gTurtleGlitchyRaiseHeadAnim"
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static const ALIGN_ASSET(2) char gTurtleGlitchyRaiseHeadAnim[] = dgTurtleGlitchyRaiseHeadAnim;
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#define dgTurtleSpeak2Anim "__OTR__objects/object_kamejima/gTurtleSpeak2Anim"
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static const ALIGN_ASSET(2) char gTurtleSpeak2Anim[] = dgTurtleSpeak2Anim;
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#define dgTurtleFloatAnim "__OTR__objects/object_kamejima/gTurtleFloatAnim"
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static const ALIGN_ASSET(2) char gTurtleFloatAnim[] = dgTurtleFloatAnim;
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#define dgTurtleGlitchyLookAroundAnim "__OTR__objects/object_kamejima/gTurtleGlitchyLookAroundAnim"
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static const ALIGN_ASSET(2) char gTurtleGlitchyLookAroundAnim[] = dgTurtleGlitchyLookAroundAnim;
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#define dgTurtleYawnAnim "__OTR__objects/object_kamejima/gTurtleYawnAnim"
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static const ALIGN_ASSET(2) char gTurtleYawnAnim[] = dgTurtleYawnAnim;
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typedef enum TurtleLimb {
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/* 0x00 */ TURTLE_LIMB_NONE,
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/* 0x01 */ TURTLE_LIMB_ROOT,
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/* 0x02 */ TURTLE_LIMB_SHELL,
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/* 0x03 */ TURTLE_LIMB_NECK_HEAD_ROOT,
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/* 0x04 */ TURTLE_LIMB_NECK,
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/* 0x05 */ TURTLE_LIMB_HEAD,
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/* 0x06 */ TURTLE_LIMB_UPPER_MOUTH,
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/* 0x07 */ TURTLE_LIMB_LOWER_MOUTH_ROOT,
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/* 0x08 */ TURTLE_LIMB_LOWER_MOUTH,
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/* 0x09 */ TURTLE_LIMB_BACK_LEFT_FLIPPER_ROOT,
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/* 0x0A */ TURTLE_LIMB_BACK_LEFT_FLIPPER,
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/* 0x0B */ TURTLE_LIMB_BACK_RIGHT_FLIPPER_ROOT,
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/* 0x0C */ TURTLE_LIMB_BACK_RIGHT_FLIPPER,
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/* 0x0D */ TURTLE_TAIL_ROOT_LIMB,
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/* 0x0E */ TURTLE_TAIL_LIMB,
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/* 0x0F */ TURTLE_TAIL_END_ROOT_LIMB,
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/* 0x10 */ TURTLE_LIMB_FRONT_LEFT_FLIPPER_ROOT,
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/* 0x11 */ TURTLE_LIMB_FRONT_LEFT_UPPER_FLIPPER,
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/* 0x12 */ TURTLE_LIMB_FRONT_LEFT_LOWER_FLIPPER,
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/* 0x13 */ TURTLE_LIMB_FRONT_LEFT_END_FLIPPER,
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/* 0x14 */ TURTLE_LIMB_FRONT_RIGHT_FLIPPER_ROOT,
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/* 0x15 */ TURTLE_LIMB_FRONT_RIGHT_UPPER_FLIPPER,
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/* 0x16 */ TURTLE_LIMB_FRONT_RIGHT_LOWER_FLIPPER,
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/* 0x17 */ TURTLE_LIMB_FRONT_RIGHT_END_FLIPPER,
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/* 0x18 */ TURTLE_LIMB_MAX
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} TurtleLimb;
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#endif // OBJECTS_OBJECT_KAMEJIMA_H
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