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21 lines
996 B
C
21 lines
996 B
C
#ifndef OBJECTS_OBJECT_GI_MASK15_H
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#define OBJECTS_OBJECT_GI_MASK15_H 1
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#include "align_asset_macro.h"
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#define dgGiGibdoMaskDL "__OTR__objects/object_gi_mask15/gGiGibdoMaskDL"
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static const ALIGN_ASSET(2) char gGiGibdoMaskDL[] = dgGiGibdoMaskDL;
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#define dgGiGibdoMaskEmptyDL "__OTR__objects/object_gi_mask15/gGiGibdoMaskEmptyDL"
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static const ALIGN_ASSET(2) char gGiGibdoMaskEmptyDL[] = dgGiGibdoMaskEmptyDL;
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#define dgGiGibdoMaskWrapPattern1Tex "__OTR__objects/object_gi_mask15/gGiGibdoMaskWrapPattern1Tex"
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static const ALIGN_ASSET(2) char gGiGibdoMaskWrapPattern1Tex[] = dgGiGibdoMaskWrapPattern1Tex;
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#define dgGiGibdoMaskWrapPattern2Tex "__OTR__objects/object_gi_mask15/gGiGibdoMaskWrapPattern2Tex"
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static const ALIGN_ASSET(2) char gGiGibdoMaskWrapPattern2Tex[] = dgGiGibdoMaskWrapPattern2Tex;
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#define dgGiGibdoMaskEyeTex "__OTR__objects/object_gi_mask15/gGiGibdoMaskEyeTex"
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static const ALIGN_ASSET(2) char gGiGibdoMaskEyeTex[] = dgGiGibdoMaskEyeTex;
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#endif // OBJECTS_OBJECT_GI_MASK15_H
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