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21 lines
996 B
C

#ifndef OBJECTS_OBJECT_GI_MASK15_H
#define OBJECTS_OBJECT_GI_MASK15_H 1
#include "align_asset_macro.h"
#define dgGiGibdoMaskDL "__OTR__objects/object_gi_mask15/gGiGibdoMaskDL"
static const ALIGN_ASSET(2) char gGiGibdoMaskDL[] = dgGiGibdoMaskDL;
#define dgGiGibdoMaskEmptyDL "__OTR__objects/object_gi_mask15/gGiGibdoMaskEmptyDL"
static const ALIGN_ASSET(2) char gGiGibdoMaskEmptyDL[] = dgGiGibdoMaskEmptyDL;
#define dgGiGibdoMaskWrapPattern1Tex "__OTR__objects/object_gi_mask15/gGiGibdoMaskWrapPattern1Tex"
static const ALIGN_ASSET(2) char gGiGibdoMaskWrapPattern1Tex[] = dgGiGibdoMaskWrapPattern1Tex;
#define dgGiGibdoMaskWrapPattern2Tex "__OTR__objects/object_gi_mask15/gGiGibdoMaskWrapPattern2Tex"
static const ALIGN_ASSET(2) char gGiGibdoMaskWrapPattern2Tex[] = dgGiGibdoMaskWrapPattern2Tex;
#define dgGiGibdoMaskEyeTex "__OTR__objects/object_gi_mask15/gGiGibdoMaskEyeTex"
static const ALIGN_ASSET(2) char gGiGibdoMaskEyeTex[] = dgGiGibdoMaskEyeTex;
#endif // OBJECTS_OBJECT_GI_MASK15_H