#ifndef OBJECTS_OBJECT_GI_MASK15_H #define OBJECTS_OBJECT_GI_MASK15_H 1 #include "align_asset_macro.h" #define dgGiGibdoMaskDL "__OTR__objects/object_gi_mask15/gGiGibdoMaskDL" static const ALIGN_ASSET(2) char gGiGibdoMaskDL[] = dgGiGibdoMaskDL; #define dgGiGibdoMaskEmptyDL "__OTR__objects/object_gi_mask15/gGiGibdoMaskEmptyDL" static const ALIGN_ASSET(2) char gGiGibdoMaskEmptyDL[] = dgGiGibdoMaskEmptyDL; #define dgGiGibdoMaskWrapPattern1Tex "__OTR__objects/object_gi_mask15/gGiGibdoMaskWrapPattern1Tex" static const ALIGN_ASSET(2) char gGiGibdoMaskWrapPattern1Tex[] = dgGiGibdoMaskWrapPattern1Tex; #define dgGiGibdoMaskWrapPattern2Tex "__OTR__objects/object_gi_mask15/gGiGibdoMaskWrapPattern2Tex" static const ALIGN_ASSET(2) char gGiGibdoMaskWrapPattern2Tex[] = dgGiGibdoMaskWrapPattern2Tex; #define dgGiGibdoMaskEyeTex "__OTR__objects/object_gi_mask15/gGiGibdoMaskEyeTex" static const ALIGN_ASSET(2) char gGiGibdoMaskEyeTex[] = dgGiGibdoMaskEyeTex; #endif // OBJECTS_OBJECT_GI_MASK15_H