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60 lines
3.4 KiB
C

#ifndef OBJECTS_OBJECT_FU_MATO_H
#define OBJECTS_OBJECT_FU_MATO_H 1
#include "align_asset_macro.h"
#define dobject_fu_mato_DL_0006A0 "__OTR__objects/object_fu_mato/object_fu_mato_DL_0006A0"
static const ALIGN_ASSET(2) char object_fu_mato_DL_0006A0[] = dobject_fu_mato_DL_0006A0;
#define dobject_fu_mato_DL_000740 "__OTR__objects/object_fu_mato/object_fu_mato_DL_000740"
static const ALIGN_ASSET(2) char object_fu_mato_DL_000740[] = dobject_fu_mato_DL_000740;
#define dobject_fu_mato_DL_0007E0 "__OTR__objects/object_fu_mato/object_fu_mato_DL_0007E0"
static const ALIGN_ASSET(2) char object_fu_mato_DL_0007E0[] = dobject_fu_mato_DL_0007E0;
#define dobject_fu_mato_DL_000880 "__OTR__objects/object_fu_mato/object_fu_mato_DL_000880"
static const ALIGN_ASSET(2) char object_fu_mato_DL_000880[] = dobject_fu_mato_DL_000880;
#define dobject_fu_mato_DL_000920 "__OTR__objects/object_fu_mato/object_fu_mato_DL_000920"
static const ALIGN_ASSET(2) char object_fu_mato_DL_000920[] = dobject_fu_mato_DL_000920;
#define dobject_fu_mato_DL_0009C0 "__OTR__objects/object_fu_mato/object_fu_mato_DL_0009C0"
static const ALIGN_ASSET(2) char object_fu_mato_DL_0009C0[] = dobject_fu_mato_DL_0009C0;
#define dobject_fu_mato_Tex_000A60 "__OTR__objects/object_fu_mato/object_fu_mato_Tex_000A60"
static const ALIGN_ASSET(2) char object_fu_mato_Tex_000A60[] = dobject_fu_mato_Tex_000A60;
#define dobject_fu_mato_Colheader_0015C0 "__OTR__objects/object_fu_mato/object_fu_mato_Colheader_0015C0"
static const ALIGN_ASSET(2) char object_fu_mato_Colheader_0015C0[] = dobject_fu_mato_Colheader_0015C0;
#define dobject_fu_mato_DL_001C80 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001C80"
static const ALIGN_ASSET(2) char object_fu_mato_DL_001C80[] = dobject_fu_mato_DL_001C80;
#define dobject_fu_mato_DL_001D68 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001D68"
static const ALIGN_ASSET(2) char object_fu_mato_DL_001D68[] = dobject_fu_mato_DL_001D68;
#define dobject_fu_mato_DL_001E50 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001E50"
static const ALIGN_ASSET(2) char object_fu_mato_DL_001E50[] = dobject_fu_mato_DL_001E50;
#define dobject_fu_mato_DL_001F38 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001F38"
static const ALIGN_ASSET(2) char object_fu_mato_DL_001F38[] = dobject_fu_mato_DL_001F38;
#define dobject_fu_mato_DL_002020 "__OTR__objects/object_fu_mato/object_fu_mato_DL_002020"
static const ALIGN_ASSET(2) char object_fu_mato_DL_002020[] = dobject_fu_mato_DL_002020;
#define dobject_fu_mato_DL_002108 "__OTR__objects/object_fu_mato/object_fu_mato_DL_002108"
static const ALIGN_ASSET(2) char object_fu_mato_DL_002108[] = dobject_fu_mato_DL_002108;
#define dobject_fu_mato_Colheader_0023D4 "__OTR__objects/object_fu_mato/object_fu_mato_Colheader_0023D4"
static const ALIGN_ASSET(2) char object_fu_mato_Colheader_0023D4[] = dobject_fu_mato_Colheader_0023D4;
#define dobject_fu_mato_DL_002720 "__OTR__objects/object_fu_mato/object_fu_mato_DL_002720"
static const ALIGN_ASSET(2) char object_fu_mato_DL_002720[] = dobject_fu_mato_DL_002720;
#define dobject_fu_mato_Tex_002850 "__OTR__objects/object_fu_mato/object_fu_mato_Tex_002850"
static const ALIGN_ASSET(2) char object_fu_mato_Tex_002850[] = dobject_fu_mato_Tex_002850;
#define dobject_fu_mato_Tex_002A50 "__OTR__objects/object_fu_mato/object_fu_mato_Tex_002A50"
static const ALIGN_ASSET(2) char object_fu_mato_Tex_002A50[] = dobject_fu_mato_Tex_002A50;
#endif // OBJECTS_OBJECT_FU_MATO_H