#ifndef OBJECTS_OBJECT_FU_MATO_H #define OBJECTS_OBJECT_FU_MATO_H 1 #include "align_asset_macro.h" #define dobject_fu_mato_DL_0006A0 "__OTR__objects/object_fu_mato/object_fu_mato_DL_0006A0" static const ALIGN_ASSET(2) char object_fu_mato_DL_0006A0[] = dobject_fu_mato_DL_0006A0; #define dobject_fu_mato_DL_000740 "__OTR__objects/object_fu_mato/object_fu_mato_DL_000740" static const ALIGN_ASSET(2) char object_fu_mato_DL_000740[] = dobject_fu_mato_DL_000740; #define dobject_fu_mato_DL_0007E0 "__OTR__objects/object_fu_mato/object_fu_mato_DL_0007E0" static const ALIGN_ASSET(2) char object_fu_mato_DL_0007E0[] = dobject_fu_mato_DL_0007E0; #define dobject_fu_mato_DL_000880 "__OTR__objects/object_fu_mato/object_fu_mato_DL_000880" static const ALIGN_ASSET(2) char object_fu_mato_DL_000880[] = dobject_fu_mato_DL_000880; #define dobject_fu_mato_DL_000920 "__OTR__objects/object_fu_mato/object_fu_mato_DL_000920" static const ALIGN_ASSET(2) char object_fu_mato_DL_000920[] = dobject_fu_mato_DL_000920; #define dobject_fu_mato_DL_0009C0 "__OTR__objects/object_fu_mato/object_fu_mato_DL_0009C0" static const ALIGN_ASSET(2) char object_fu_mato_DL_0009C0[] = dobject_fu_mato_DL_0009C0; #define dobject_fu_mato_Tex_000A60 "__OTR__objects/object_fu_mato/object_fu_mato_Tex_000A60" static const ALIGN_ASSET(2) char object_fu_mato_Tex_000A60[] = dobject_fu_mato_Tex_000A60; #define dobject_fu_mato_Colheader_0015C0 "__OTR__objects/object_fu_mato/object_fu_mato_Colheader_0015C0" static const ALIGN_ASSET(2) char object_fu_mato_Colheader_0015C0[] = dobject_fu_mato_Colheader_0015C0; #define dobject_fu_mato_DL_001C80 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001C80" static const ALIGN_ASSET(2) char object_fu_mato_DL_001C80[] = dobject_fu_mato_DL_001C80; #define dobject_fu_mato_DL_001D68 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001D68" static const ALIGN_ASSET(2) char object_fu_mato_DL_001D68[] = dobject_fu_mato_DL_001D68; #define dobject_fu_mato_DL_001E50 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001E50" static const ALIGN_ASSET(2) char object_fu_mato_DL_001E50[] = dobject_fu_mato_DL_001E50; #define dobject_fu_mato_DL_001F38 "__OTR__objects/object_fu_mato/object_fu_mato_DL_001F38" static const ALIGN_ASSET(2) char object_fu_mato_DL_001F38[] = dobject_fu_mato_DL_001F38; #define dobject_fu_mato_DL_002020 "__OTR__objects/object_fu_mato/object_fu_mato_DL_002020" static const ALIGN_ASSET(2) char object_fu_mato_DL_002020[] = dobject_fu_mato_DL_002020; #define dobject_fu_mato_DL_002108 "__OTR__objects/object_fu_mato/object_fu_mato_DL_002108" static const ALIGN_ASSET(2) char object_fu_mato_DL_002108[] = dobject_fu_mato_DL_002108; #define dobject_fu_mato_Colheader_0023D4 "__OTR__objects/object_fu_mato/object_fu_mato_Colheader_0023D4" static const ALIGN_ASSET(2) char object_fu_mato_Colheader_0023D4[] = dobject_fu_mato_Colheader_0023D4; #define dobject_fu_mato_DL_002720 "__OTR__objects/object_fu_mato/object_fu_mato_DL_002720" static const ALIGN_ASSET(2) char object_fu_mato_DL_002720[] = dobject_fu_mato_DL_002720; #define dobject_fu_mato_Tex_002850 "__OTR__objects/object_fu_mato/object_fu_mato_Tex_002850" static const ALIGN_ASSET(2) char object_fu_mato_Tex_002850[] = dobject_fu_mato_Tex_002850; #define dobject_fu_mato_Tex_002A50 "__OTR__objects/object_fu_mato/object_fu_mato_Tex_002A50" static const ALIGN_ASSET(2) char object_fu_mato_Tex_002A50[] = dobject_fu_mato_Tex_002A50; #endif // OBJECTS_OBJECT_FU_MATO_H