Files

12 lines
368 B
C++

#include <libultraship/bridge.h>
#include "2s2h/GameInteractor/GameInteractor.h"
void RegisterClimbSpeed() {
REGISTER_VB_SHOULD(VB_SET_CLIMB_SPEED, {
if (CVarGetInteger("gEnhancements.Player.ClimbSpeed", 1) > 1) {
f32* speed = va_arg(args, f32*);
*speed *= CVarGetInteger("gEnhancements.Player.ClimbSpeed", 1);
}
});
}