3145 Commits
Author SHA1 Message Date
engineer124 d11b306ab8 Interface_Update fully OK (copy decomped func from z_player_lib) 2021-12-26 16:31:27 +11:00
engineer124 de1bd4e6dc Interface_Update OK (except for data-splitting issues) 2021-12-26 16:05:03 +11:00
engineer124 8575fde146 Names and Docs 2021-12-26 04:25:35 +11:00
engineer124 52d57dd822 Interface_Draw down to score of 315 2021-12-26 03:38:06 +11:00
engineer124 e1d6238a2b Interface_Draw is getting really close now 2021-12-26 02:11:29 +11:00
engineer124 662c62c4e6 Interface Draw Attempt, now its compiling 2021-12-26 01:00:40 +11:00
engineer124 c5ea34672d introduce parameter_static wip 2021-12-25 19:57:55 +11:00
engineer124 b0863fc11f More functions, mainly small ones 2021-12-23 12:11:24 +11:00
engineer124 275dba3b67 More progress and docs 2021-12-23 04:11:32 +11:00
MaideandGitHub a3478c4056 En_Tru (1 non-matching) (#325)
* En_Tru

* Fixups

* PR

* The meme

* I rebased by accident sorry

* Add object memes

* Type
2021-12-22 16:25:00 +00:00
engineer124 affc00ae74 Copy over previous WIP 2021-12-23 03:07:18 +11:00
engineer124 47a5b153a1 Migrate data and bss 2021-12-23 02:47:19 +11:00
engineer124 66485a79fe Copy z64Save.h docs from z_sram_nes WIP 2021-12-23 02:38:22 +11:00
aad8f64c65 En_Gs (#431)
* En_Gs

* PR

* PR

* PR

* Update src/overlays/actors/ovl_En_Gs/z_en_gs.h

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-12-21 12:57:41 -03:00
engineer124andGitHub 51ee1c2c70 Name coordinate transformation matrix similar to OoT (#499)
* name coordiante transformation names similar to OoT

* update actorfixer
2021-12-19 20:32:41 +00:00
985852f837 Fix actor struct offsets (#463)
* Fix offsets

* Bell

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2021-12-19 20:21:27 +00:00
Derek HensleyandGitHub a7cece0fca Code_800f07c0 OK with some documentation (#373)
* Matched func_800F07C0

* Matched func_800F0888

* Matched func_800F0944

* Matched func_800F09B4

* Matched func_800F0A94

* Matched func_800F0E94

* Matched func_800F0EEC

* Matched func_800F0F28

* Matched func_800F0FF0

* Matched func_800F10AC

* Matched func_800F112C

* Matched func_800F0DD4

* Matched func_800F0CE4

* Matched func_800F0A20

* Matched func_800F0BB4

* Fix functions.h

* Migrated data and add some doc comments, having BSS issues

* BSS fix

* Fix merge conflict

* Document

* Run Formatter

* Actually save functions.h

* Rename UnusedNPC to EnHy

* Change some rets and run format

* PR review

* Fix merge conflict

* Minor touchups

* Fix renamed func

* Change char to UNK_TYPE1

* Add header

* Rename two functions

* Fix capital X's in undefined_syms

* Convert char to UNK_TYPE1 in EnDoor

* Change huge ternary into if else for readability

* Fix up EnIn

* Better whitespace

* Format

* Revert UNK_TYPE1s in EnDoor

* Rename file

* Missed rename in undefined_syms
2021-12-19 20:14:36 +00:00
EllipticEllipsisandGitHub 1274b81c5e sys_ucode OK (#432)
* sys_ucode OK

* Update file split of data

* Format

* Name symbols, sizes -> u32

* Correct undefined_syms

* Format
2021-12-19 20:08:31 +00:00
engineer124andGitHub 9b1fe6e91b Importing Audio Init Params (#471)
* Import audio init params

* Add comments describing what these sizes represents

* Fix variables.txt

* Remove leading zero's from gTatumsPerBeat

* Name variables
2021-12-19 20:01:47 +00:00
Derek HensleyandGitHub 98ba231fb0 pause (Frame Advance) OK (#455)
* Matched

* Rename and format

* typo

* Missed renames

* Revert "Missed renames"

This reverts commit 64d9f7046407eac71b849420457968e3b38fc4d8.

* Revert "typo"

This reverts commit 81696364d3db71b6085fda1aa99855def390628e.

* Revert "Rename and format"

This reverts commit aec7d245e896777d70eb7024c336f76ed2a32c7f.

* Rename functions

* Add header explaining frame advance

* Header

* Format
2021-12-19 19:54:52 +00:00
LtPeriwinkleandGitHub e579bf5587 Effect_Ss_Kakera (#469)
* Effect_Ss_Kakera OK

* fix variable naming and formatting

* GAMEPLAY_KEEP, assign Vec together, angles in hex

* rename bgcheck functions

* address style changes

* move/format data; use shift instead of multiply
2021-12-19 19:47:47 +00:00
Tom OvertonandGitHub 038eb997d0 En_Tanron3 (Gyorg's fishes) OK and somewhat documented (#376)
* Import data to C

* EnTanron3_Init OK

* EnTanron3_Destroy OK

* func_80BB897C OK

* func_80BB91D4 OK

* func_80BB9288 OK

* EnTanron3_Draw OK

* func_80BB95FC OK

* EnTanron3_Update OK

* func_80BB9308 OK

* func_80BB87D4 OK

* func_80BB85A0 OK

* func_80BB8A48 OK

* Update spec with compiled reloc

* Name most of the functions

* Name a few more things

* Merge animation system changes

* Name remaining unnamed variables

* Finish documentation

* Use modulo for fogTimer

* Move enum/structs to .h

* boss03Parent -> sGyorg

* D_80BB9720 -> sZeroVec

* Move initialization of effectPtr up

* Use 2 * M_PI

* Use MTXMODE_NEW

* 65536.0f -> 0x10000

* timer += 1 -> timer++

* Timer cleanup

* Remove unneccesary parentheses

* When performing bitwise operations on timer, use hex

* Lowercase "fish" in the comment at the top

* Respond to jpburnett's feedback

* Respond to Elliptic and Kenix's reviews

* Undo renaming the Gyorg var, but keep the comment

* Add a little bit more documentation

* Variable renames

* Remove a comment that no longer applies

* Document some swimming behavior

* PICK_DIRECTION -> PICK_NEW_DEVIATION

* Minor comment tweak

* Respond to Elliptic's review

* Remove timer inconsistency
2021-12-19 19:40:39 +00:00
Nick SturgeonandGitHub 70990bf43f ovl_En_Test5 (Spring Water Modifier) OK with attempted documentation (#483)
* Implement asm functions in C

* Clean up code with documentation

* Apply styling suggestions

* Apply feedback
2021-12-19 19:34:28 +00:00
9bf0a59044 z_bg_goron_oyu OK (#487)
* Initial Decomp of `z_bg_goron_oyu`
Note: Waterbox instead of ColHeader would make sense here, confirm and change accordingly.
Just to not break the match until its settled for func_800CA1AC...

* implement suggested changes, fix other style issues

* z_bg_goron_oyu OK

* minor improvements

* fix clear_tag issue, restore THIS

* missed this

* format.sh

* implement final changes

Co-authored-by: MMDecomp <mmdecomp@gmail.com>
2021-12-19 19:20:45 +00:00
Lucas ShawandGitHub c6c3768022 ovl_Obj_Yado ok (#500)
* ovl_Obj_Yado OK

* rename struct member

* rename colorFlag to isNight
2021-12-19 19:14:18 +00:00