mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Interface_Draw down to score of 315
This commit is contained in:
@@ -110,7 +110,7 @@
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<Texture Name="gFinalHoursTimerColonTex" OutName="final_hours_timer_colon" Format="i8" Width="8" Height="8" Offset="0x6AE0"/>
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<Texture Name="gFinalHoursTimerFrameTex" OutName="final_hours_timer_frame" Format="ia4" Width="80" Height="13" Offset="0x6B20"/>
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<Texture Name="gMinigameGoTex" OutName="minigame_go" Format="ia8" Width="40" Height="32" Offset="0x6D28"/>
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<Texture Name="gMinigameCountdownGoTex" OutName="minigame_go" Format="ia8" Width="40" Height="32" Offset="0x6D28"/>
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<Texture Name="gMinigameCountdown1Tex" OutName="minigame_countdown_1" Format="ia8" Width="24" Height="32" Offset="0x7228"/>
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<Texture Name="gMinigameCountdown2Tex" OutName="minigame_countdown_2" Format="ia8" Width="24" Height="32" Offset="0x7528"/>
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<Texture Name="gMinigameCountdown3Tex" OutName="minigame_countdown_3" Format="ia8" Width="24" Height="32" Offset="0x7828"/>
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+1
-1
@@ -1967,7 +1967,7 @@ void func_8010A2DC(GlobalContext* globalCtx);
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void func_8010A33C(GlobalContext* globalCtx, s16 param_2);
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// void func_8010A410(void);
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// void func_8010A430(void);
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// void func_8010A54C(void);
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void func_8010A54C(GlobalContext* globalCtx);
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// void func_8010A580(void);
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// void func_8010A760(void);
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// void func_8010A7CC(void);
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@@ -1,3 +1,4 @@
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#define RSP_DONE_MSG 667
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+135
-142
@@ -1,6 +1,11 @@
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#include "global.h"
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#include "misc/parameter_static/parameter_static.h"
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void func_801663C4(u8* arg0, u8* arg1, u32 arg2);
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extern Gfx D_0E0002E0[]; // Display List
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extern u8 D_801ABAB0[];
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extern u8 D_801E3BB0[];
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typedef struct {
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/* 0x00 */ u8 scene;
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/* 0x01 */ u8 flags1;
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@@ -617,78 +622,6 @@ s16 D_801BFD0C[] = {
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9, 9, 8, 9, 9, 8, 9, 9,
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};
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s16 D_801BFD1C[] = {
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1,
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0,
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0,
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0,
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};
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s16 D_801BFD24[] = {
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2,
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3,
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3,
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0,
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};
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Color_RGB16 D_801BFD2C[] = {
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{ 200, 255, 100 },
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{ 170, 170, 255 },
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{ 255, 105, 105 },
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};
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Color_RGB16 D_801BFD40[] = {
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{ 0, 80, 0 },
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{ 10, 10, 80 },
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{ 40, 10, 0 },
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};
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TexturePtr D_801BFD54[] = {
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gMinigameCountdown3Tex,
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gMinigameCountdown2Tex,
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gMinigameCountdown1Tex,
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gMinigameGoTex,
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};
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// Texture heights of D_801BFD54
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s16 D_801BFD64[] = {
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24,
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24,
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24,
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40,
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};
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Color_RGB16 D_801BFD6C[] = {
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{ 100, 255, 100 },
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{ 255, 255, 60 },
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{ 255, 100, 0 },
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{ 120, 170, 255 },
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};
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s32 D_801BFD84[] = {
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0x07000000,
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0x07012C00,
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};
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s32 D_801BFD8C[] = {
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0x07025800,
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0x07025A00,
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};
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s32 D_801BFD94[] = {
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0x00000000,
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};
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s32 D_801BFD98[] = {
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0x00000000,
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0x00000000,
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};
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s16 D_801BFDA0[] = {
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0x1DE, 0x1FF, 0x25D, 0x1DB, 0x1DA, 0x1FE, 0x219, 0x24C, 0x221, 0x25E, 0x200, 0x1FD,
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0x25C, 0x25F, 0x1DC, 0x24E, 0x252, 0x1DD, 0x1D9, 0x214, 0x1E4, 0x1E1, 0x1E2, 0x1E3,
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};
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Gfx* Gfx_TextureRGBA16(Gfx* displayListHead, void* texture, s16 textureWidth, s16 textureHeight, s16 rectLeft,
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s16 rectTop, s16 rectWidth, s16 rectHeight, u16 dsdx, u16 dtdy) {
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gDPLoadTextureBlock(displayListHead++, texture, G_IM_FMT_RGBA, G_IM_SIZ_16b, textureWidth, textureHeight, 0,
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@@ -830,6 +763,8 @@ Gfx* func_8010DE38(Gfx* displayListHead, void* texture, s32 fmt, s16 textureWidt
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return displayListHead;
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}
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// Interface_InitVertices
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void func_8010E028(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8010E028.s")
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void func_8010E968(s32 arg0) {
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@@ -2018,6 +1953,7 @@ void func_80116088(void) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80116348.s")
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void func_80116918(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80116918.s")
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void func_80116FD8(GlobalContext* globalCtx, s32 topY, s32 bottomY, s32 leftX, s32 rightX) {
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@@ -2049,20 +1985,26 @@ void func_801170B8(InterfaceContext* interfaceCtx) {
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func_8013FBC8(&interfaceCtx->view);
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}
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void func_80117100(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80117100.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80117A20.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80117BD0.s")
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void func_80118084(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80118084.s")
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void func_80118890(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80118890.s")
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void func_80118BA4(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80118BA4.s")
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void func_80119030(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80119030.s")
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void func_80119610(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80119610.s")
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void func_8011B4E0(GlobalContext* globalCtx, s16 arg1) {
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@@ -2102,6 +2044,7 @@ void func_8011B4E0(GlobalContext* globalCtx, s16 arg1) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8011BF70.s")
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void func_8011C4C4(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8011C4C4.s")
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#ifdef NON_MATCHING
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@@ -2124,47 +2067,78 @@ void func_8011C808(GlobalContext* globalCtx) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8011C898.s")
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void func_8011CA64(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8011CA64.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8011E3B4.s")
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void func_8011E730(GlobalContext* globalCtx);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8011E730.s")
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void func_8010E028(GlobalContext* globalCtx);
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void func_8010A54C(GlobalContext*);
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void func_80116918(GlobalContext*);
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void func_80117100(GlobalContext*);
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void func_80118084(GlobalContext*);
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void func_80118890(GlobalContext*);
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void func_80118BA4(GlobalContext*);
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void func_80119030(GlobalContext*);
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void func_80119610(GlobalContext*);
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void func_8011C4C4(GlobalContext*);
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void func_8011CA64(GlobalContext*);
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void func_8011E730(GlobalContext*);
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void func_801663C4(u8* arg0, s8* arg1, s32 arg2);
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extern Gfx D_0E0002E0[]; // Display List
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extern u8 D_801ABAB0[];
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extern u8 D_801E3BB0[];
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// rupeeDigitsFirst
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s16 D_801BFD1C[] = { 1, 0, 0, 0 };
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#ifdef NON_EQUIVALENT
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// rupeeDigitsCount
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s16 D_801BFD24[] = { 2, 3, 3, 0 };
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// rupeeIconPrimColor
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Color_RGB16 D_801BFD2C[] = {
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{ 200, 255, 100 },
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{ 170, 170, 255 },
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{ 255, 105, 105 },
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};
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// rupeeIconEnvColor
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Color_RGB16 D_801BFD40[] = {
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{ 0, 80, 0 },
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{ 10, 10, 80 },
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{ 40, 10, 0 },
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};
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// minigameCountdownTexs
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TexturePtr D_801BFD54[] = {
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gMinigameCountdown3Tex,
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gMinigameCountdown2Tex,
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gMinigameCountdown1Tex,
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gMinigameCountdownGoTex,
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};
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// minigameCountdownTexHeights
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s16 D_801BFD64[] = { 24, 24, 24, 40 };
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// minigameCountdownPrimColor
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Color_RGB16 D_801BFD6C[] = {
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{ 100, 255, 100 },
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{ 255, 255, 60 },
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{ 255, 100, 0 },
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{ 120, 170, 255 },
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};
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s32 D_801BFD84[] = {
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0x07000000,
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0x07012C00,
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};
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// TLUT
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u32 D_801BFD8C[] = {
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0x07025800,
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0x07025A00,
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};
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#ifdef NON_MATCHING
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void Interface_Draw(GlobalContext* globalCtx) {
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s32 pad;
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InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
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Player* player = GET_PLAYER(globalCtx);
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Gfx* gfx;
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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s16 sp2CE;
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s16 sp2CC;
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s16 sp2CA;
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s16 sp2C8;
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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f32 sp2C0;
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s16 counterDigits[4]; // sp2B8
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s16 sp4C;
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s16 phi_t0_2;
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s16 phi_a2;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@@ -2174,7 +2148,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
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gSPSegment(OVERLAY_DISP++, 0x0B, interfaceCtx->mapSegment);
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if (pauseCtx->debugState == 0) {
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func_8010E028(globalCtx); // Interface_InitVertices
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func_8010E028(globalCtx);
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func_801170B8(interfaceCtx);
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if (interfaceCtx->unk_31C == 2) {
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@@ -2210,11 +2184,11 @@ void Interface_Draw(GlobalContext* globalCtx) {
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OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gRupeeCounterIconTex, 16, 16, 26, 206, 16, 16, 1 << 10, 1 << 10);
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switch (globalCtx->sceneNum) {
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case 0x16:
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case 0x18:
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case 0x1B:
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case 0x21:
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case 0x49:
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case SCENE_INISIE_N:
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case SCENE_INISIE_R:
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case SCENE_MITURIN:
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case SCENE_HAKUGIN:
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case SCENE_SEA:
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if (gSaveContext.save.inventory.dungeonKeys[0, gSaveContext.mapIndex] >= 0) {
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// Small Key Icon
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gDPPipeSync(OVERLAY_DISP++);
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@@ -2265,8 +2239,8 @@ void Interface_Draw(GlobalContext* globalCtx) {
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1 << 10, 1 << 10);
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}
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break;
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case 0x27:
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case 0x28:
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case SCENE_KINSTA1:
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case SCENE_KINDAN2:
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// Gold Skulltula Icon
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gDPPipeSync(OVERLAY_DISP++);
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gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
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@@ -2383,7 +2357,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
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func_8012C654(globalCtx->state.gfxCtx);
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func_80117100(globalCtx);
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if (player->transformation == (0, gSaveContext.save.playerForm)) {
|
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if (player->transformation == ((void)0, gSaveContext.save.playerForm)) {
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func_80118084(globalCtx);
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}
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@@ -2391,42 +2365,40 @@ void Interface_Draw(GlobalContext* globalCtx) {
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func_80118BA4(globalCtx);
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func_80119030(globalCtx);
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if (globalCtx->pauseCtx.state == 0) {
|
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if (globalCtx->pauseCtx.debugState == 0) {
|
||||
if ((interfaceCtx->unk_280 != 0) && (interfaceCtx->unk_280 < 20)) {
|
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if ((interfaceCtx->unk_280 % 2) == 0) {
|
||||
if ((globalCtx->pauseCtx.state == 0) && (globalCtx->pauseCtx.debugState == 0)) {
|
||||
if ((interfaceCtx->unk_280 != 0) && (interfaceCtx->unk_280 < 20)) {
|
||||
if (((u32)interfaceCtx->unk_280 % 2) == 0) {
|
||||
|
||||
sp2CE = (interfaceCtx->unk_280 >> 1) - 1;
|
||||
sp2C0 = interfaceCtx->unk_284 / 100.0f;
|
||||
sp2CE = (interfaceCtx->unk_280 >> 1) - 1;
|
||||
sp2C0 = interfaceCtx->unk_284 / 100.0f;
|
||||
|
||||
if (sp2CE == 3) {
|
||||
interfaceCtx->actionVtx[0x28].v.ob[0] = interfaceCtx->actionVtx[0x2A].v.ob[0] = -0x14;
|
||||
interfaceCtx->actionVtx[0x29].v.ob[0] = interfaceCtx->actionVtx[0x2B].v.ob[0] =
|
||||
interfaceCtx->actionVtx[0x28].v.ob[0] + 0x28;
|
||||
interfaceCtx->actionVtx[0x29].v.tc[0] = interfaceCtx->actionVtx[0x2B].v.tc[0] = 0x500;
|
||||
}
|
||||
|
||||
interfaceCtx->actionVtx[0x2A].v.tc[1] = interfaceCtx->actionVtx[0x2B].v.tc[1] = 0x400;
|
||||
|
||||
func_8012C8D4(globalCtx->state.gfxCtx);
|
||||
|
||||
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
||||
gDPSetAlphaCompare(OVERLAY_DISP++, G_AC_THRESHOLD);
|
||||
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, D_801BFD6C[sp2CE].r, D_801BFD6C[sp2CE].g,
|
||||
D_801BFD6C[sp2CE].b, interfaceCtx->unk_282);
|
||||
|
||||
Matrix_InsertTranslation(0.0f, -40.0f, 0.0f, MTXMODE_NEW);
|
||||
Matrix_Scale(sp2C0, sp2C0, 0.0f, MTXMODE_APPLY);
|
||||
|
||||
gSPMatrix(OVERLAY_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPVertex(OVERLAY_DISP++, &interfaceCtx->actionVtx[0x28], 4, 0);
|
||||
|
||||
OVERLAY_DISP = func_8010DC58(OVERLAY_DISP, D_801BFD54[sp2CE], D_801BFD64[sp2CE], 32, 0);
|
||||
if (sp2CE == 3) {
|
||||
interfaceCtx->actionVtx[0x28].v.ob[0] = interfaceCtx->actionVtx[0x2A].v.ob[0] = -0x14;
|
||||
interfaceCtx->actionVtx[0x29].v.ob[0] = interfaceCtx->actionVtx[0x2B].v.ob[0] =
|
||||
interfaceCtx->actionVtx[0x28].v.ob[0] + 0x28;
|
||||
interfaceCtx->actionVtx[0x29].v.tc[0] = interfaceCtx->actionVtx[0x2B].v.tc[0] = 0x500;
|
||||
}
|
||||
} else {
|
||||
func_80119610(globalCtx);
|
||||
|
||||
interfaceCtx->actionVtx[0x2A].v.tc[1] = interfaceCtx->actionVtx[0x2B].v.tc[1] = 0x400;
|
||||
|
||||
func_8012C8D4(globalCtx->state.gfxCtx);
|
||||
|
||||
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
||||
gDPSetAlphaCompare(OVERLAY_DISP++, G_AC_THRESHOLD);
|
||||
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, D_801BFD6C[sp2CE].r, D_801BFD6C[sp2CE].g, D_801BFD6C[sp2CE].b,
|
||||
interfaceCtx->unk_282);
|
||||
|
||||
Matrix_InsertTranslation(0.0f, -40.0f, 0.0f, MTXMODE_NEW);
|
||||
Matrix_Scale(sp2C0, sp2C0, 0.0f, MTXMODE_APPLY);
|
||||
|
||||
gSPMatrix(OVERLAY_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPVertex(OVERLAY_DISP++, &interfaceCtx->actionVtx[0x28], 4, 0);
|
||||
|
||||
OVERLAY_DISP = func_8010DC58(OVERLAY_DISP, D_801BFD54[sp2CE], D_801BFD64[sp2CE], 32, 0);
|
||||
}
|
||||
} else {
|
||||
func_80119610(globalCtx);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2474,7 +2446,8 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
||||
|
||||
if (D_801BF884 >= 2) {
|
||||
if ((globalCtx->actorCtx.unk5 & 4) == 0) {
|
||||
func_801663C4((u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90), gSaveContext.pictoPhoto, 0x4600);
|
||||
func_801663C4((u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90),
|
||||
gSaveContext.pictoPhoto, 0x4600);
|
||||
|
||||
interfaceCtx->unk_224 = 0;
|
||||
interfaceCtx->unk_222 = interfaceCtx->unk_224;
|
||||
@@ -2484,14 +2457,18 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
||||
Interface_ChangeAlpha(50);
|
||||
|
||||
} else {
|
||||
if (D_801BF884 == 2) {
|
||||
s16 phi_a2;
|
||||
s16 phi_t0_2;
|
||||
|
||||
if (D_801BF884 == 2) {
|
||||
D_801BF884 = 3;
|
||||
func_801518B0(globalCtx, 0xF8, NULL);
|
||||
Interface_ChangeAlpha(1);
|
||||
player->stateFlags1 |= 0x200;
|
||||
}
|
||||
|
||||
if (1) {}
|
||||
|
||||
gDPPipeSync(OVERLAY_DISP++);
|
||||
gDPSetRenderMode(OVERLAY_DISP++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
|
||||
gDPSetCombineMode(OVERLAY_DISP++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
|
||||
@@ -2506,12 +2483,14 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
||||
|
||||
phi_a2 = 0x1F;
|
||||
for (phi_t0_2 = 0; phi_t0_2 < 14; phi_t0_2++, phi_a2 += 8) {
|
||||
gDPLoadTextureBlock(OVERLAY_DISP++, (u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90) + (0x500 * phi_t0_2), G_IM_FMT_I, G_IM_SIZ_8b, 160, 8,
|
||||
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
|
||||
G_TX_NOLOD, G_TX_NOLOD);
|
||||
gDPLoadTextureBlock(OVERLAY_DISP++,
|
||||
(u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90) +
|
||||
(0x500 * phi_t0_2),
|
||||
G_IM_FMT_I, G_IM_SIZ_8b, 160, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
|
||||
gSPTextureRectangle(OVERLAY_DISP++, 320, phi_a2 * 4, 960, phi_a2 * 4 + 0x20, G_TX_RENDERTILE, 0, 0,
|
||||
1 << 10, 1 << 10);
|
||||
gSPTextureRectangle(OVERLAY_DISP++, ((void)0, 320), phi_a2 * 4, ((void)0, 960), phi_a2 * 4 + 0x20,
|
||||
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2565,6 +2544,14 @@ void func_80121064(GlobalContext* globalCtx) {
|
||||
func_80120F90(globalCtx, 0);
|
||||
}
|
||||
|
||||
s32 D_801BFD94[] = {
|
||||
0x00000000,
|
||||
};
|
||||
s32 D_801BFD98[] = {
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
};
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/Interface_Update.s")
|
||||
|
||||
void func_80121F94(void) {
|
||||
@@ -2573,3 +2560,9 @@ void func_80121F94(void) {
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80121FC4.s")
|
||||
|
||||
// Likely belongs to z_player_lib (D_801BFD98 + 6)
|
||||
s16 D_801BFDA0[] = {
|
||||
0x1DE, 0x1FF, 0x25D, 0x1DB, 0x1DA, 0x1FE, 0x219, 0x24C, 0x221, 0x25E, 0x200, 0x1FD,
|
||||
0x25C, 0x25F, 0x1DC, 0x24E, 0x252, 0x1DD, 0x1D9, 0x214, 0x1E4, 0x1E1, 0x1E2, 0x1E3,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user