* Match remaining functions of code_8012EC80.c
* parameter_static extracted and OK
* Small Progress
* Documentation all over the place
* Finish Documenting
* Cleanup
* Name more textures
* Update knowledge on deku playground player name
* All textures from parameter_static known now
* Finish documenting and validating parameter_static
* More up-to-date SaveContext docs
* More docs
* More cleanup
* Sun -> Star
* Minor touchup
* More cleanup
* pictograph -> pictoBox
* Remove the "unused" part
* More accurate name: hour lines
* It's gsDPLoadTextureBlock, not gsDPSetTextureImage
* Fix parameter_static and merge issues
* More docs from new PRs and Parameter WIP
* Missed a name
* Move parameter_static to interface assets
* Clean up code_8012EC80.c data
* Fix comment
* Add comments to parameter_static
* Oops
* fix merge
* Missed a PR review suggestion
* Fix merge
* EnZo OK, sort of documented
* fix variable naming
* fix suspicious match, add -ing to `PlayWalkSound`
* name `FollowPath`, waypoint struct member
* update description to say unused
* name `TreadWater`, fix a snake case i missed
* name `Walk`
* cleanup a bit
* address comments
pointers -> symbols, remove static and array length, inline data,
define var on same line, update file description, use ARRAY_COUNT
* space things out, move data, add ENZO_NO_PATH
* fix ENZO_NO_PATH define
* remove array pad, dec for size, thisx in limbdraw, renames in draw
* name some object_zo stuff, use symbols
* funny single member damage enum
* name textures
* name the rest of the used items in object_zo
* name the dlist
* suggestions
* actually fix the return false
* formatting
* rename `quake2` -> `distortion`
* Small touch-up
* cleanup and better spacing
* PR Feedback from OoT
* missed a small thing
* Name `billboardMtx` using better knowledge of sys_matrix functions thanks to `z_view`
* Add documentation to `SurfaceType_GetConveyorType`
* Cleanup Conveyor Type docs
* update cycle to phase
* Document the boulder fragments in gameplay_keep and clean up En_Baguo
* Remove the boulder fragment from variables.h
* Run ./format.sh
* Move limb enum to object
* Document object_obj_tokeidai XML
* Change "outer ring" to "minute ring" to better describe what it is
* Rename "sun and moon disk" to "sun and moon panel"
* Preserve ordering
* Standardize on "staircase to rooftop"
* Standardize on calling it "Exterior Gear" to contrast with all the interior stuff
* Lots more documentation
* Make it more obvious that the macros refer to clock time, not regular time
* More documentation and spacing
* Better document counterweight draw
* Respond to Anghelo's and engineer's reviews
* Split tokeidai into separate files
* Revert "Split tokeidai into separate files"
This reverts commit eed1fe5ff63c9dee7a6799b42090b27d62f60773.
* Document lodmoon
* Document moonston
* Document the open-mouth moon part of fall2
* Document object_fall
* Move flags to .c
* palette -> tlut
* File header comment
* OPEN_DISPS/CLOSE_DISPS spacing
* Lots more spacing
* Add spaces after breaks
* Better describe the subtypes
* More fixes
* Be a little more specific in fireball comments
* Respond to Elliptic's second review
* I need to stop forgetting to run ./format.sh
* Single line comment styling
* Preserve ordering
* EnBigokuta like half matched
* match all but 2 functions
* match all the functions
* import data
* name object stuff
* use new object symbols, do some documenting
* fix name of headUndersideTex
* name some struct members
* finish documenting
* Address comments
spacing, unkFunc comments, temp names, remove parens, reorder pads,
data formatting, limb enum
* address comments
* move empty line
* change the ARRAY_COUNT