Archez and Garrett Cox
c6a114e8d5
Fix Framebuffer and ZBuffer things ( #25 )
...
* fix the framebuffers and zbuffers
* set some extra save context on load
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
9f7414bd00
Fix (Un stub) minimaps
2024-05-22 09:04:57 -05:00
Louis and Garrett Cox
9561008a66
update the sub modules again?
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
64d6fdf430
Update ZAPD again.
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
a47de3a972
Allow the bombers notebook to open, but you can't close it.
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
a94201b136
Update LUS commit.
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
bba57b078e
Fix (2) pointers cast as u32
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
c351a4a580
64 Bits
2024-05-22 09:04:57 -05:00
Garrett Cox
2ffb61f019
Update ZAPD commit ( #24 )
2024-05-22 09:04:57 -05:00
Garrett Cox and louist103
daca951818
Temporary fix for fanfares crashing until we get audio working ( #21 )
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* Temporary fix for fanfares crashing until we get audio working
* Update mm/src/audio/lib/load.c
* Update code_8019AF00.c
---------
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com >
2024-05-22 09:04:57 -05:00
Garrett Cox
76e325feb8
Add frame advance toggle ( #23 )
2024-05-22 09:04:57 -05:00
Garrett Cox
683a108194
Re-add bug fixes in z_parameter with comments ( #22 )
2024-05-22 09:04:57 -05:00
Garrett Cox
67f7882242
Go to map select @ boot when in debug mode or when pressing Z+L+R ( #20 )
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* Go to map select @ boot when in debug mode or when pressing Z+L+R
* Update mm/src/code/graph.c
2024-05-22 09:04:57 -05:00
Revo and Garrett Cox
cefbee8e25
fix broken gamemode statement (fade fix) ( #19 )
2024-05-22 09:04:57 -05:00
Garrett Cox
8c3a59b7d1
Various fixes to text and textboxes ( #18 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
5968258d2c
convert submodule definitions to https ( #17 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
8c91bab60f
Chore: Replace rest of segment 0x0E calculations with macro ( #16 )
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* replace rest of segment 0x0E calculations with macro
* switch to original gsp macro
2024-05-22 09:04:57 -05:00
Garrett Cox
e392725058
Fix object dependency for objects loaded after scene init ( #14 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
6032142870
remove boost, we don't need it right now ( #12 )
2024-05-22 09:04:57 -05:00
Garrett Cox
dc8f90181b
Fix masks not rendering ( #13 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
5eacc7e6a8
fix segment pointer truncation ( #15 )
2024-05-22 09:04:57 -05:00
Garrett Cox
c903b31fa6
Adjustments to changes made for mac ( #11 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
982b52653a
Support builtin extraction and CMake target extraction ( #9 )
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* Support builtin extraction and CMake target extraction
* bump submodules
* add enum data
2024-05-22 09:04:57 -05:00
Garrett Cox
e61a5eac9f
First draft of save editor ( #8 )
2024-05-22 09:04:57 -05:00
Garrett Cox
d1cce09094
Adjustments to changes made for mac ( #10 )
2024-05-22 09:04:57 -05:00