3145 Commits
Author SHA1 Message Date
ArchezandGarrett Cox c6a114e8d5 Fix Framebuffer and ZBuffer things (#25)
* fix the framebuffers and zbuffers

* set some extra save context on load
2024-05-22 09:04:57 -05:00
louist103andGarrett Cox 9f7414bd00 Fix (Un stub) minimaps 2024-05-22 09:04:57 -05:00
LouisandGarrett Cox 9561008a66 update the sub modules again? 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox 64d6fdf430 Update ZAPD again. 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox a47de3a972 Allow the bombers notebook to open, but you can't close it. 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox a94201b136 Update LUS commit. 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox bba57b078e Fix (2) pointers cast as u32 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox c351a4a580 64 Bits 2024-05-22 09:04:57 -05:00
Garrett Cox 2ffb61f019 Update ZAPD commit (#24) 2024-05-22 09:04:57 -05:00
Garrett Coxandlouist103 daca951818 Temporary fix for fanfares crashing until we get audio working (#21)
* Temporary fix for fanfares crashing until we get audio working

* Update mm/src/audio/lib/load.c

* Update code_8019AF00.c

---------

Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
2024-05-22 09:04:57 -05:00
Garrett Cox 76e325feb8 Add frame advance toggle (#23) 2024-05-22 09:04:57 -05:00
Garrett Cox 683a108194 Re-add bug fixes in z_parameter with comments (#22) 2024-05-22 09:04:57 -05:00
Garrett Cox 67f7882242 Go to map select @ boot when in debug mode or when pressing Z+L+R (#20)
* Go to map select @ boot when in debug mode or when pressing Z+L+R

* Update mm/src/code/graph.c
2024-05-22 09:04:57 -05:00
RevoandGarrett Cox cefbee8e25 fix broken gamemode statement (fade fix) (#19) 2024-05-22 09:04:57 -05:00
Garrett Cox 8c3a59b7d1 Various fixes to text and textboxes (#18) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 5968258d2c convert submodule definitions to https (#17) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 8c91bab60f Chore: Replace rest of segment 0x0E calculations with macro (#16)
* replace rest of segment 0x0E calculations with macro

* switch to original gsp macro
2024-05-22 09:04:57 -05:00
Garrett Cox e392725058 Fix object dependency for objects loaded after scene init (#14) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 6032142870 remove boost, we don't need it right now (#12) 2024-05-22 09:04:57 -05:00
Garrett Cox dc8f90181b Fix masks not rendering (#13) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 5eacc7e6a8 fix segment pointer truncation (#15) 2024-05-22 09:04:57 -05:00
Garrett Cox c903b31fa6 Adjustments to changes made for mac (#11) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 982b52653a Support builtin extraction and CMake target extraction (#9)
* Support builtin extraction and CMake target extraction

* bump submodules

* add enum data
2024-05-22 09:04:57 -05:00
Garrett Cox e61a5eac9f First draft of save editor (#8) 2024-05-22 09:04:57 -05:00
Garrett Cox d1cce09094 Adjustments to changes made for mac (#10) 2024-05-22 09:04:57 -05:00