  
|
f230898dfe
|
z_scene functions now use the same structs as OOT (#3)
* z_scene now uses OOT structs where available
Additionally commits a decompiled z_actor function.
* Fixes audio_setBGM function call in Scene_HeaderCommand15
* Update structs.h
Co-authored-by: rozlette <uberpanzermensch@gmail.com>
Co-authored-by: Egor Ananyin <ananinegor@gmail.com>
|
2020-04-29 22:14:29 -05:00 |
|
rozlette
|
5687f3741a
|
Fix variadic function typedef to be legal C
|
2020-04-28 15:11:14 -05:00 |
|
rozlette
|
01c86ec621
|
Decompile z_prenmi.c
|
2020-04-23 01:11:25 -05:00 |
|
rozlette
|
c1bb5f00d6
|
Decompile z_rpc.c
|
2020-04-22 15:38:09 -05:00 |
|
rozlette
|
639df45a03
|
Some work on z_view
|
2020-04-21 11:49:16 -05:00 |
|
rozlette
|
e3a064dbcc
|
Merge branch 'master' of https://github.com/zeldaret/mm
|
2020-04-21 00:46:08 -05:00 |
|
rozlette
|
ec3ccda941
|
Fix build issue
|
2020-04-21 00:45:00 -05:00 |
|
rozlette
|
2b50a1eab8
|
Update to latest ghidra project
|
2020-04-19 13:15:10 -05:00 |
|
 RozeletteandGitHub
|
9c85eaea92
|
Move installation to wiki and update readme
|
2020-04-18 18:04:03 -05:00 |
|
rozlette
|
57587fa612
|
Add file_setup.sh to streamline first-time setup for each file
|
2020-04-18 14:42:28 -05:00 |
|
rozlette
|
73893926c4
|
Fix warnings for pointer/int mismatch
|
2020-04-17 13:34:15 -05:00 |
|
 Kenix3andGitHub
|
2ab90dca27
|
Adds in fully matching Scene_HeaderCommand00
Additionally fixes code formatting in Scene_HeaderCommand15
|
2020-04-08 18:37:27 -04:00 |
|
 Kenix3andGitHub
|
4e63d23cf4
|
Merge pull request #2 from Kenix3/master
Decompile functions in z_scene
|
2020-04-08 17:52:03 -04:00 |
|
Kenix
|
f8713ceb46
|
Decompile functions in z_scene
|
2020-04-08 17:49:40 -04:00 |
|
rozlette
|
c9194f3164
|
Add missing file in files_with_nonmatching.txt
|
2020-03-21 23:14:35 -05:00 |
|
rozlette
|
b1dda27053
|
Decompile code_0x800AF710.c
|
2020-03-19 22:59:03 -05:00 |
|
rozlette
|
adc18f10e2
|
Port over some cutscene documentation from oot
|
2020-03-18 21:03:18 -05:00 |
|
 RozeletteandGitHub
|
b1efb0eebb
|
Merge pull request #1 from Cleverking2003/decomp
z_actor.c: Some functions
|
2020-03-18 20:32:33 -05:00 |
|
Egor Ananyin
|
42f515dd4c
|
z_actor.c: Some functions
|
2020-03-18 16:01:00 +03:00 |
|
rozlette
|
b4aad9b857
|
Document some z_eff_* files
|
2020-03-18 02:32:11 -05:00 |
|
rozlette
|
1b335a770b
|
Split code .data
|
2020-03-15 22:05:06 -05:00 |
|
rozlette
|
ff958ad932
|
Rename many functions, structs, and variables to match the oot decomp. Some things have not been renamed as their respective files have not been decompiled yet.
|
2020-03-15 01:13:53 -05:00 |
|
 
|
0c35be2381
|
More functions from z_actor.c (#6)
* More functions from z_actor.c
* Apply suggestions from code review
Co-authored-by: Rozelette <Rozelette@users.noreply.github.com>
|
2020-03-10 12:24:59 -05:00 |
|
 Cleverking2003andGitHub
|
da9aaf43c1
|
Some functions from z_actor.c (#5)
* Decompiled some functions from z_actor.c
* More functions
* Coding style
* Minor fixes
|
2020-03-04 11:44:43 -06:00 |
|
rozlette
|
b455d2993a
|
parse_dl: Find mesh headers in object files
|
2020-03-02 17:43:36 -06:00 |
|