59 Commits
Author SHA1 Message Date
Garrett CoxandGitHub 80559a0c20 Adjustments to camera menu (#477) 2024-05-26 19:12:18 -05:00
inspectredcandGitHub c8ffaf6ae5 [Enhancement] Fix Hess Crash (#369)
* fix hess

* format

* update default
2024-05-25 13:54:26 -05:00
67e64c58c1 [Enhancement] Dpad Ocarina (#324)
* Add dpad ocarina option

Co-authored-by: Patrick12115 <115201185+Patrick12115@users.noreply.github.com>

* uint8_t

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-25 12:17:07 -05:00
aMannusandGitHub cb3237c645 Persistent Owl Saves & Autosaves (#458)
* Persistent Owl Saves & Autosaves

* Better entrance handling

* clang format happy now pls?
2024-05-24 13:01:48 -05:00
Garrett CoxandGitHub 86b5f10b26 Forgot to do this step when I overrode the cvars earlier (#471) 2024-05-24 12:34:25 -05:00
Garrett CoxandGitHub 40dcc1ab0e Add some tooltips (#460) 2024-05-24 00:56:50 -05:00
Garrett CoxandGitHub 9d1f21041e Add unrestricted items cheat (#457) 2024-05-23 21:57:33 -04:00
Garrett CoxandGitHub 7f88f173a4 Fix targetting camera snap (#382) 2024-05-23 09:43:43 -05:00
inspectredcandGitHub 00d2f95698 [Enhancement] Constant Distance Backflips/Sidehops (#291) 2024-05-23 09:29:43 -04:00
Garrett CoxandGitHub 7314531c03 Rename save delay and always spawn at clock town for pause saves (#456) 2024-05-22 21:18:07 -04:00
briaguyaandGarrett Cox 6da0031295 run clang format (#448)
* add linux clang format script

* first shot at powershell

* whoops

* webrequest is slow, try webclient

* just get the one file

* simplify and maybe make it work?

* whoops again

* try a different suggestion

* why is it always windows

* again

* try again

* bit of path stuff

* chmod +x

* add action to check

* fix workflow name

* run clang format
2024-05-22 09:05:05 -05:00
Garrett Cox b109d4eb68 Fix camera label formatting (#443) 2024-05-22 09:05:05 -05:00
ArchezandGarrett Cox 99c9fe16c5 Add Hud Editor support for Three-Day Clock (#403)
* Hud Editor suppot for three day clock

* support text based clock with hud editor
2024-05-22 09:05:05 -05:00
Garrett Cox 72625182a4 Add a few initial cutscene skips (#399) 2024-05-22 09:05:05 -05:00
Patrick12115andGarrett Cox 3462b7cb87 [Enhancement] Increase Climb Speed (#314)
* Increase Climb Speed

* Rename Menu

* Update BenMenuBar.cpp
2024-05-22 09:05:05 -05:00
b131806acb [Enhancement] Tatl ISG (#301)
* Tatl ISG

Navi ISG, but with Tatl

* Separated into its own file

Thanks aMannus :)

* Rename Enum

* Added comment

* Spelling error

* NULL instead of 0

Co-authored-by: Archez <Archez@users.noreply.github.com>

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Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22 09:05:05 -05:00
louist103andGarrett Cox e3a257c734 Fix a few issues related to tricks (#426)
* Fix missing DList

* Add variable save delay.
2024-05-22 09:05:05 -05:00
c46a6637fe ADD: Text Based Clock enhancement (#246)
* ADD: dirty simplier clock enhancement

* ADD: Crash timer + combobox

* ADD: Hook (not working yet)

* TWEAK: z_parameter formatting like original

* TWEAK: z_parameter formatting like original again

* TWEAK: z_parameter formatting like original part3

* TWEAK: Add back the gi in z_parameter

* TWEAK: recommendation + missing include

* Pointer to .

* Tweak include

* TWEAK: better naming for 24 hours texture name

* Tweak: line space

* TWEAK: Adressed review

* TWEAK: TwentyFourHours

* comma

* TWEAK: Accounted Reviews

* TWEAK: review enums

* ADD: Macro

* whitespace

* move macros and center clock text

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Co-authored-by: Adam Bird <archez39@me.com>
2024-05-22 09:05:05 -05:00
Garrett Coxandinspectredc 1eb665bd28 Pause Save = Owl Save (#278)
* Pause Save = Owl Save PoC

* Changes from inspect's decomp

* pause save cvared and with textures. also game over (#2)

* Fix bug where it would try to save on debug file

* Put function back

* Put function back 2

* Hide gameover option from menu for now

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Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
2024-05-22 09:05:04 -05:00
inspectredcandGarrett Cox 04d56e8fbd 'Free/Debug' Camera & Free Look Camera (#323)
* Remove BenPort.h from functions.h

* use specific z64 includes

* free cam

* this -> thisx

* fl newline

* whitespace

* remove debugging stuff

* min and max cam heights. use correct func_800CBFA4 arg

* document and re-organise free cam

* fix linux building

* Custom Camera VB

* remove redundant section in header

* fix hook and re-organise menu

* Free Cam

* fix control flipping and some speed tweaks

* Fix Player flags not being reset

* Fix movement under roll: todo fix rotation under roll

* six degrees of freedom

* Multiple camera mode options, remove black bars, start with focal point by eye

* update free look

* cvar rename, menu disabling

* remove player state flag change

* renaming and remove some camera jumpiness

* remove scam comment

* remove port selection

* correct debugcam at initialised position

* fix focal point for non roll
2024-05-22 09:05:04 -05:00
Patrick12115andGarrett Cox 6ab624d432 [Enhancements} Bow reticle (#335)
* First pass

* spacing
2024-05-22 09:05:04 -05:00
Patrick12115andGarrett Cox 84dd4713a5 No dropped inputs (#325) 2024-05-22 09:05:04 -05:00
PurpleHatoandGarrett Cox 524a2ebbe0 TWEAK: Restoration menu dupliacation (#350) 2024-05-22 09:05:04 -05:00
ArchezandGarrett Cox df1976cd36 bump latest lus; window changes; header updates (#345) 2024-05-22 09:05:04 -05:00
inspectredcandGarrett Cox ad478cfc59 DPad Items (#228)
* Initial Dpad

* remove old hud stuff

* and comment

* s..

* add dpad equip macro back in

* fix inputs

* fix equipping (hopefully all)

* finish some todos

* add 2s2h asset header

* check dpad macro

* remove 2s2h_assets

* re-add empty texture

* use correct struct for default dpad equips

* dpad save stuff

* fix item offering, use correct equip offset values

* finally figure out unk_154 and fix mask equipping

* avoid ugly code

* add necessary condition

* correct save names for dpad items/slots

* remove todos and sort out suggestions and rename cvar

* func standardise renaming

* Add dpad to hud presets

* dpad save migration
2024-05-22 09:05:04 -05:00