478 Commits
Author SHA1 Message Date
inspectredcandGitHub a383b4b330 Fix Fast Text Not Working on Instant Textboxes (#662)
* Fix Fast Text Not Working on Instant Textboxes

* format
2024-06-14 20:55:24 -04:00
inspectredcandGitHub df81f97e43 Add Free Look Camera Reset (#663) 2024-06-14 20:55:05 -04:00
Garrett CoxandGitHub 6fd7fc3a9d Merge pull request #659 from HarbourMasters/develop-rika
`develop-rika` -> `develop`
2024-06-04 07:42:49 -05:00
51a6d9d926 [Enhancement] Fast Deku Flower Launch (#549)
* Add fast deku flower launch enhancement

Co-authored-by: Patrick12115 <115201185+Patrick12115@users.noreply.github.com>

* Migrate to a hook

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-04 01:58:32 -05:00
ArchezandGitHub 4b36181ee2 Fix dungeon map palette loading (#653) 2024-06-04 01:57:47 -05:00
5e17828cc4 [Cheat] Longer Deku Flower Gliding (#548)
* Add Longer Flower Glide enhancement

Co-authored-by: Patrick12115 <115201185+Patrick12115@users.noreply.github.com>

* Tweak to just modify an array

* Update mm/2s2h/Enhancements/Cheats/LongerFlowerGlide.cpp

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-04 00:02:48 -05:00
d2a11f1476 [Enhancement] Instant Putaway (#547)
* Instant Putaway Enhancement

Co-authored-by: Patrick12115 <115201185+Patrick12115@users.noreply.github.com>

* Tweak some things and merge with Player Movement

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-03 22:38:29 -05:00
Garrett CoxandGitHub f8f00e6d9b Add draw distance enhancements for actors and scene geometry (#539) 2024-06-02 23:15:33 -05:00
2d8bc175fe [Enhancement] Blast Mask with Powder Keg (#642)
* Blast Mask adds Powder Keg explosive property.

* Alphabetical Menu Listing + clang

* Apply suggestions from code review

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-02 22:27:33 -05:00
03a597d44c [Enhancement] Banker - Adds Min Max Functionality (#591)
* Adds min and max functionality by pressing the R and Z buttons while the Deposit Rupees dialogue box is opened.

* Place functionality behind a cvar.

* clangified

* I slished when i shoulda slashed!

* removal of src/

* Typo in tooltip

* Updated to dynamic hook registration and fix sfx spam.

* clang

* Remove double assignment.

* Update to HOOK_ID and adds Withdrawal functionaility.

* Updated currentTextId's to actual format.

* Clangs

* Move to dialogue menu

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-02 21:52:30 -05:00
139a240ed3 [Graphics] Disable Black Bar Letterboxes (#590)
* Black Bars be gone

* Move it to draw/apply functions

Updates in real time now

* Added return instead

* added space

* Update mm/2s2h/Enhancements/Enhancements.cpp

* Update mm/2s2h/Enhancements/Enhancements.cpp

---------

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-02 21:32:19 -05:00
26321c9a17 Adds Dungeon Items to the Save Editor (#585)
* Adds Dungeon Items to the Save Editor

* clang'd up

* Update mm/include/z64save.h

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>

* Move a few static arrays

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-02 21:18:17 -05:00
888b8fe24a Skip Magic Arrow Equip Animation (#546)
* Recreate Magic Equip Animation Skip PR for new Fork.

* After Running Clang Powershell Script

* Delete clang-format.exe

* Apply suggestions from code review

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-06-02 20:18:16 -05:00
Garrett CoxandGitHub 53e76c5aeb Add time-moves-when-you-move mode (#536) 2024-06-02 20:10:08 -05:00
Waterdish 43ebcd0305 Update to 2S2H 1.0.1 2024-06-02 15:18:22 -07:00
Waterdish 891fcafa57 Update 1.0.0.1 2024-06-02 14:27:08 -07:00
Garrett CoxandGitHub b54542494e Add various tweaks and a warning to debug mode toggle (#643) 2024-06-02 12:50:32 -05:00
ArchezandGitHub eae50e33e3 Fix the PRNG not being seeded when opening intro is skipped (#640) 2024-06-02 12:23:06 -05:00
Garrett CoxandGitHub 04e5ac449d Merge pull request #631 from HarbourMasters/develop-rika
`develop-rika` -> `develop`
2024-05-31 23:36:54 -05:00
Garrett CoxandGitHub 78f0525ec0 Bump LUS (#625) 2024-05-31 19:50:36 -05:00
inspectredcandGitHub a3add6092b Fix Dpad Ocarina L Btn & GI Dpad Stuff (#578) 2024-05-31 19:21:57 -05:00
Jacob ErlyandGitHub a39a9a58e9 Adds sanity checks for bottle duping over items and prevents the issue causing Big Goron to not give the player the Keg License. (#605)
* Update Infinite.cpp

Adds sanity checks for bottle duping and prevents the issue causing Big Goron to not give the player the Keg License.

* Update Infinite.cpp

Formatting.

* Update Infinite.cpp

* Update Infinite.cpp

More formatting trying to work around this Clang stuff while working from Github.
2024-05-31 18:13:42 -04:00
ArchezandGitHub 7bf60f6771 fix hud editor position bugs (#622) 2024-05-31 17:39:26 -04:00
MalkierianandGitHub 63c293f78a Implement Alt Assets Variable LUS (#619)
* Bump LUS to `94b755b77c0c0f566686c9d23fa4c15e23473a0c`.
Remove `CVAR_ALT_ASSETS` from LUS cvars cmake.
Change all pertinent `CVarGetInteger` calls for `CVAR_ALT_ASSETS` to `ResourceManager::IsAltAssetsEnabled`.
Implement frame-end toggle of `mAltAssetsEnabled`.

* Remove `ShouldClearTextureCacheAtEndOfFrame`.
Move prevAltAssets check to end of `Gfx_ProcessGfxCommands`.

* Missed initial `mAltAssetsEnabled` set.
2024-05-31 17:26:04 -04:00
Garrett CoxandGitHub 57d4e62ed0 Fix issue where skipping clock tower cutscene would not return you correctly (#618) 2024-05-30 23:21:18 -05:00