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https://github.com/izzy2lost/2ship2harkinian-Android.git
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[Graphics] Disable Black Bar Letterboxes (#590)
* Black Bars be gone * Move it to draw/apply functions Updates in real time now * Added return instead * added space * Update mm/2s2h/Enhancements/Enhancements.cpp * Update mm/2s2h/Enhancements/Enhancements.cpp --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
This commit is contained in:
co-authored by
Garrett Cox
parent
26321c9a17
commit
139a240ed3
@@ -523,6 +523,11 @@ void DrawEnhancementsMenu() {
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"model and texture on the boot logo start screen" });
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UIWidgets::CVarCheckbox("Bow Reticle", "gEnhancements.Graphics.BowReticle",
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{ .tooltip = "Gives the bow a reticle when you draw an arrow" });
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UIWidgets::CVarCheckbox(
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"Disable Black Bar Letterboxes", "gEnhancements.Graphics.DisableBlackBars",
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{ .tooltip = "Disables Black Bar Letterboxes during cutscenes and Z-targeting\nNote: there may be "
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"minor visual glitches that were covered up by the black bars\nPlease disable this "
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"setting before reporting a bug" });
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ImGui::EndMenu();
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}
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@@ -23,6 +23,9 @@ void InitEnhancements() {
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// Equipment
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RegisterSkipMagicArrowEquip();
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// Graphics
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RegisterDisableBlackBars();
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// Masks
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RegisterFastTransformation();
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RegisterFierceDeityAnywhere();
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@@ -24,6 +24,7 @@
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#include "PlayerMovement/ClimbSpeed.h"
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#include "Songs/EnableSunsSong.h"
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#include "Saving/SavingEnhancements.h"
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#include "Graphics/DisableBlackBars.h"
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#include "Modes/TimeMovesWhenYouMove.h"
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enum AlwaysWinDoggyRaceOptions {
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@@ -52,6 +52,7 @@ typedef enum {
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GI_VB_TATL_INTERUPT_MSG6,
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GI_VB_ITEM_BE_RESTRICTED,
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GI_VB_FLIP_HOP_VARIABLE,
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GI_VB_DISABLE_LETTERBOX,
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GI_VB_CLOCK_TOWER_OPENING_CONSIDER_THIS_FIRST_CYCLE,
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} GIVanillaBehavior;
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@@ -0,0 +1,11 @@
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#include <libultraship/bridge.h>
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#include "Enhancements/GameInteractor/GameInteractor.h"
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#include "DisableBlackBars.h"
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void RegisterDisableBlackBars() {
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REGISTER_VB_SHOULD(GI_VB_DISABLE_LETTERBOX, {
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if (CVarGetInteger("gEnhancements.Graphics.DisableBlackBars", 0)) {
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*should = true;
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}
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});
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}
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@@ -0,0 +1,6 @@
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#ifndef GRAPHICS_DISABLE_BLACK_BARS_H
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#define GRAPHICS_DISABLE_BLACK_BARS_H
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void RegisterDisableBlackBars();
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#endif // GRAPHICS_DISABLE_BLACK_BARS_H
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@@ -7,6 +7,7 @@
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#include "global.h"
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#include "z64shrink_window.h"
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#include <string.h>
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#include "Enhancements/GameInteractor/GameInteractor.h"
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#include "BenPort.h"
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@@ -79,6 +80,10 @@ void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
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s8 letterboxSize = sShrinkWindowPtr->letterboxSize;
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s8 pillarboxSize = sShrinkWindowPtr->pillarboxSize;
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if (GameInteractor_Should(GI_VB_DISABLE_LETTERBOX, false, NULL)) {
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return;
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}
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if (letterboxSize > 0) {
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OPEN_DISPS(gfxCtx);
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@@ -2,6 +2,7 @@
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#include "z64shrink_window.h"
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#include "z64view.h"
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#include "2s2h/Enhancements/FrameInterpolation/FrameInterpolation.h"
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#include "Enhancements/GameInteractor/GameInteractor.h"
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s32 View_ApplyPerspective(View* view);
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s32 View_ApplyOrtho(View* view);
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@@ -159,6 +160,10 @@ void View_ApplyLetterbox(View* view) {
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s32 lrx;
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s32 lry;
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if (GameInteractor_Should(GI_VB_DISABLE_LETTERBOX, false, NULL)) {
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return;
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}
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OPEN_DISPS(view->gfxCtx);
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letterboxY = ShrinkWindow_Letterbox_GetSize();
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