 ArchezandGitHub
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2141922ee3
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Fix authentic overflowed textures (#794)
* fix authentic overflow textures
* Add overflow assets and enable patching them
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2024-11-05 23:25:31 -05:00 |
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 inspectredcandGitHub
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e2dc6a3fc7
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@bug sweep (#449)
* bug sweep round 1
* player anim frame bug already handled
* format
* stick tex and div by 0
* deku stick n64 and nicer swlift fix
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2024-05-25 09:53:55 -05:00 |
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 inspectredcandGitHub
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0ee3af6640
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baguel (#470)
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2024-05-24 14:38:57 +01:00 |
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 inspectredcandGitHub
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07287357c8
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change back mtoride xmls (#468)
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2024-05-24 13:35:21 +01:00 |
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 inspectredcandGitHub
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ad298b3140
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gc specific diffs (#461)
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2024-05-23 21:13:22 -04:00 |
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 louist103andGarrett Cox
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bfa363204c
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Fix XMLs (#429)
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2024-05-22 09:05:05 -05:00 |
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 louist103andGarrett Cox
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d68545ccdf
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Fix vertex extraction (#423)
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2024-05-22 09:05:05 -05:00 |
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 inspectredcandGarrett Cox
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c897fc2399
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Gamecube NTSC US Support (#155)
* initial asset xml split
* move otrexporter back
* update exporter
* update xml progress
* update xmls -- todo: rename actor.xml
* use latest otrexporter
* cherry pick over gc support changes
* zapdtr gc support
* fix title screen
* fix jumpslash
* add gc file list
* add additional asset header
* Update OTRExporter
* Update ZAPDTR
* Update libultraship
* Update OTRExporter
* submodule
* attempt 3 at submodules
* add gPowderKegFuseVtx to gc xml
* lus main
* for pr
* zapdtr rebased
* move game versions to benport
* update xml for PRs
* move audio, todo: add to GC
* gc audio
* explain commented assets
* zapdtr
* pull and update zapdtr
* Update OTRExporter
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2024-05-22 09:05:02 -05:00 |
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