103 Commits
Author SHA1 Message Date
Waterdish 821dd700ff Fix free look not working with controllers 2024-11-23 22:58:07 -08:00
Waterdish cb1378429f Touch Controls 2024-11-23 18:45:19 -08:00
ArchezandGitHub cf92349436 Fix skip intro and skip first cycle logic running when it shouldn't (#846) 2024-11-12 11:00:45 -05:00
ArchezandGitHub 422839dea4 Fix linux crash with KeepExpressMail (#840) 2024-11-12 10:15:30 -05:00
ArchezandGitHub fab4340461 Various fixes for spelling and save editor time change lightning state (#841)
* Set lightning off when changing save time

* various typo fixes
2024-11-12 10:01:16 -05:00
Garrett CoxandGitHub b7a607b765 Fix some issues caused by the extended scene geometry enhancement by patching DLs (#830) 2024-11-11 22:43:03 -06:00
EbloandGitHub 7b11b129f7 Use global player for sword magic form check hook (#828) 2024-11-11 10:19:07 -05:00
be70a5a123 Item tracker (#707)
* Core tracker code mostly done.

* Format

* Clean up enums.

* Format

* Header cleanup

* Update

* use CVars

* format

* Add editor to modern menu

* format

* Fix item tracker cvar loading/saving and add item tracker button for modern menu

* update button label

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Co-authored-by: Archez <archez39@me.com>
2024-11-08 11:51:58 -05:00
ArchezandGitHub 2141922ee3 Fix authentic overflowed textures (#794)
* fix authentic overflow textures

* Add overflow assets and enable patching them
2024-11-05 23:25:31 -05:00
Garrett CoxandGitHub 941b48b802 Add swordsman school options (#779) 2024-10-26 14:28:08 +09:00
EbloandGitHub 64ebfa222e [Enhancement] Two-handed sword spin attacks (#679)
* Enhancement to enable magic for 2-handed swords

Create a new magic charge size for the two-handed swords
Add utility method for determining if the held item's button is being pressed, not just B

* Clean up two-handed sword spin attacks

Add hook for thunder matrix transformation, move that logic into TwoHandedSwordSpinAttack
Move held item button press function into TwoHandedSwordSpinAttack.cpp
Add enhancement to the searchable menu
Clean up logic for magic spin attack form check
Use variadic args for hooks

* Remove redundant includes from TwoHandedSwordSpinAttack.cpp

* Use extern on TwoHandedSwordSpinAttack structs
2024-10-10 14:38:51 -05:00
EbloandGitHub 3ebfdb3928 [Enhancement] Skip the scarecrow song (#723)
* Add enhancement to skip the scarecrow song

* Update SkipScarecrowSong to use variadic args
2024-10-10 10:51:05 -05:00
bb386e25a0 [Enhancement] Enable putaway as Fierce Deity (#717)
* Add enhancement to enable putaway as Fierce Deity

* Fix hooks for putaway and FD sword wield

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Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-10-10 07:51:05 -05:00
balloondude2andGitHub 4d3c39224c [Enhancement] Add First Cycle Skip (#716)
* add option to skip first cycle

* nest cycle skip in intro skip

* set persistant flags from first cycle

* better comments

* missed a flag

* add modern menu option

* clang format

* add entrance cutscene flags
2024-10-09 23:48:21 -05:00
EbloandGitHub 0b16bced84 [Cheat] Allow Elegy of Emptiness anywhere (#712)
* Add cheat to allow Elegy of Emptiness anywhere

* Use modern menu for Elegy Anywhere, rename VB

Removed redundant null from Elegy scene check
Moved ElegyAnywhere enhancement's menu order

* Remove extraneous widgets from ElegyAnywhere menu
2024-10-09 23:46:05 -05:00
balloondude2andGitHub b7d7a2d9bf [Enhancement] Add option to always get the Cremia Hug Cutscene after completing the milk run (#688)
* Cremia always gives hugs after getting Romani Mask. Adds enhancement option but the option doesn't change anything yet

* moved cremia enhancement out of cutscene files

* hook works now

* change enhancement to picklist

* cleaned conditional

* move to minigame section and add modern menu item

* clang format
2024-10-08 23:26:13 -05:00
mckinleeandGitHub 7e10b1315e [Enhancement] Disable Takkuri Steal (#776)
* simple and works

* implement proxy's feedback
Co-authored-by: Garrett Joe Cox <garrettjcox@gmail.com>

* forgot to remove unneeded check from testing

* remove null arg

* simple and works

* implement proxy's feedback
Co-authored-by: Garrett Joe Cox <garrettjcox@gmail.com>

* forgot to remove unneeded check from testing

* remove null arg

* changes

* bump lus

* add checkbox to modern menu

* clang

* archez feedback

* proxy feedback
2024-10-07 11:02:36 -05:00
Garrett CoxandGitHub cd4ee56d48 Implement faster song playback enhancement (#801) 2024-10-07 10:25:09 -05:00
ArchezandGitHub 69edc89292 [Enhancement] Keep Express Mail in the same cycle (#791)
* Add enhancement for reusing letter to mama in one cycle

* add menu widget item for express mail
2024-10-05 12:54:00 -04:00
Garrett CoxandGitHub a93f011253 Move GameInteractor & NameTag src up to root of 2s2h (#799) 2024-10-05 10:33:10 -05:00
Garrett CoxandGitHub d9d6dbdf51 Remove unnecessary headers in favor of directory headers (#800) 2024-10-05 10:06:49 -05:00
Garrett CoxandGitHub da04b7f859 Change GI_VB_ to VB_ (#798) 2024-10-05 10:02:53 -05:00
ArchezandGitHub d3933591b5 Simplify Pause Warp confirming logic and message handling (#793) 2024-10-04 15:30:10 -04:00
c474a82a94 Mirror Mode (#535)
* Mirror mode initial version

* Update mm/src/code/z_actor.c

Co-authored-by: Archez <Archez@users.noreply.github.com>

* mirror mode support for minimaps and dungeon pause map

* mirror mode support overworld pause map and song of soaring

* mirror mode support for various remaining things

* mirror mode support pause warp enhancement

* Add searchable menu item

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Co-authored-by: Archez <Archez@users.noreply.github.com>
Co-authored-by: Archez <archez39@me.com>
2024-10-02 23:44:36 -04:00
ArchezandGitHub b1eea9ca76 Use variadic arguments with GameInteractor_Should (#766)
* PoC of using variadic arguments with GameInteractor_Should

* va_list boilerplate in SHOULD macro

* drop opt arg in favor of variadic arg changes

* account for default type promotion

* remove demo code
2024-09-26 12:39:05 -04:00