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bump lus with ucode change (#708)
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@@ -32,7 +32,7 @@ endif()
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set(GFX_DEBUG_DISASSEMBLER ON)
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# Tell LUS we're using F3DEX_GBI_2 (in a way that doesn't break libgfxd)
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set(USE_F3DEX2 ON)
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set(GBI_UCODE F3DEX_GBI_2)
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################################################################################
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# Set target arch type if empty. Visual studio solution generator provides it.
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Submodule libultraship updated: fccf181b44...5849d3a23a
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