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z_draw OK and Documented (#900)
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
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@@ -1,9 +1,14 @@
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<Root>
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<!-- Get Item Draw: Picto Box -->
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<File Name="object_gi_camera" Segment="6">
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<DList Name="object_gi_camera_DL_000BC0" Offset="0xBC0" />
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<DList Name="object_gi_camera_DL_000EC8" Offset="0xEC8" />
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<Texture Name="object_gi_camera_Tex_001058" OutName="tex_001058" Format="i8" Width="32" Height="32" Offset="0x1058" />
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<Texture Name="object_gi_camera_Tex_001458" OutName="tex_001458" Format="i8" Width="32" Height="16" Offset="0x1458" />
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<Texture Name="object_gi_camera_Tex_001658" OutName="tex_001658" Format="i4" Width="32" Height="32" Offset="0x1658" />
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<!-- Picto Box Display Lists -->
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<DList Name="gGiPictoBoxBodyAndLensDL" Offset="0xBC0" />
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<DList Name="gGiPictoBoxFrameDL" Offset="0xEC8" />
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<!-- Picto Box Textures -->
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<Texture Name="gGiPictoBoxLensZoomRingTex" OutName="gi_picto_box_lens_zoom_ring" Format="i8" Width="32" Height="32" Offset="0x1058" />
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<Texture Name="gGiPictoBoxFrameTex" OutName="gi_picto_box_frame" Format="i8" Width="32" Height="16" Offset="0x1458" />
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<Texture Name="gGiPictoBoxBodyAndLensGlassTex" OutName="gi_picto_box_body_and_lens_glass" Format="i4" Width="32" Height="32" Offset="0x1658" />
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</File>
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</Root>
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