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https://github.com/izzy2lost/2ship2harkinian-Android.git
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@@ -502,7 +502,6 @@ void Boss07_Init(Actor* thisx, GlobalContext* globalCtx2) {
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GlobalContext* globalCtx = globalCtx2;
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Boss07* this = THIS;
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s32 i;
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f32 whipScale = 1.0;
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if (this->actor.params == MAJORA_STATIC) {
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this->actor.update = Boss07_Static_Update;
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@@ -531,7 +530,7 @@ void Boss07_Init(Actor* thisx, GlobalContext* globalCtx2) {
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this->actor.colChkInfo.mass = MASS_HEAVY;
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this->actor.gravity = -2.5f;
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if (this->actor.params >= MAJORA_REMAINS) {
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if (thisx->params >= MAJORA_REMAINS) {
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this->actor.update = Boss07_Remains_Update;
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this->actor.draw = Boss07_Remains_Draw;
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if (1) {}
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@@ -646,7 +645,7 @@ void Boss07_Init(Actor* thisx, GlobalContext* globalCtx2) {
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Boss07_Wrath_SetupIntro(this, globalCtx);
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} else {
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Boss07_Wrath_SetupIdle(this, globalCtx, 50);
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this->whipScale = whipScale;
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this->whipScale = 1.0;
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Audio_QueueSeqCmd(0x8069);
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}
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SkelAnime_InitFlex(globalCtx, &this->skelAnime, &D_060335F0, &D_0603CBD0, this->jointTable,
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