Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+30 -30
View File
@@ -72,35 +72,35 @@
<Texture Name="object_ik_Tex_0132D0" OutName="tex_0132D0" Format="ci8" Width="8" Height="16" Offset="0x132D0" />
<Texture Name="object_ik_Tex_013350" OutName="tex_013350" Format="ci8" Width="8" Height="16" Offset="0x13350" />
<Texture Name="object_ik_Tex_0133D0" OutName="tex_0133D0" Format="ci8" Width="16" Height="16" Offset="0x133D0" />
<Limb Name="object_ik_Standardlimb_0134D0" Type="Standard" Offset="0x134D0" />
<Limb Name="object_ik_Standardlimb_0134DC" Type="Standard" Offset="0x134DC" />
<Limb Name="object_ik_Standardlimb_0134E8" Type="Standard" Offset="0x134E8" />
<Limb Name="object_ik_Standardlimb_0134F4" Type="Standard" Offset="0x134F4" />
<Limb Name="object_ik_Standardlimb_013500" Type="Standard" Offset="0x13500" />
<Limb Name="object_ik_Standardlimb_01350C" Type="Standard" Offset="0x1350C" />
<Limb Name="object_ik_Standardlimb_013518" Type="Standard" Offset="0x13518" />
<Limb Name="object_ik_Standardlimb_013524" Type="Standard" Offset="0x13524" />
<Limb Name="object_ik_Standardlimb_013530" Type="Standard" Offset="0x13530" />
<Limb Name="object_ik_Standardlimb_01353C" Type="Standard" Offset="0x1353C" />
<Limb Name="object_ik_Standardlimb_013548" Type="Standard" Offset="0x13548" />
<Limb Name="object_ik_Standardlimb_013554" Type="Standard" Offset="0x13554" />
<Limb Name="object_ik_Standardlimb_013560" Type="Standard" Offset="0x13560" />
<Limb Name="object_ik_Standardlimb_01356C" Type="Standard" Offset="0x1356C" />
<Limb Name="object_ik_Standardlimb_013578" Type="Standard" Offset="0x13578" />
<Limb Name="object_ik_Standardlimb_013584" Type="Standard" Offset="0x13584" />
<Limb Name="object_ik_Standardlimb_013590" Type="Standard" Offset="0x13590" />
<Limb Name="object_ik_Standardlimb_01359C" Type="Standard" Offset="0x1359C" />
<Limb Name="object_ik_Standardlimb_0135A8" Type="Standard" Offset="0x135A8" />
<Limb Name="object_ik_Standardlimb_0135B4" Type="Standard" Offset="0x135B4" />
<Limb Name="object_ik_Standardlimb_0135C0" Type="Standard" Offset="0x135C0" />
<Limb Name="object_ik_Standardlimb_0135CC" Type="Standard" Offset="0x135CC" />
<Limb Name="object_ik_Standardlimb_0135D8" Type="Standard" Offset="0x135D8" />
<Limb Name="object_ik_Standardlimb_0135E4" Type="Standard" Offset="0x135E4" />
<Limb Name="object_ik_Standardlimb_0135F0" Type="Standard" Offset="0x135F0" />
<Limb Name="object_ik_Standardlimb_0135FC" Type="Standard" Offset="0x135FC" />
<Limb Name="object_ik_Standardlimb_013608" Type="Standard" Offset="0x13608" />
<Limb Name="object_ik_Standardlimb_013614" Type="Standard" Offset="0x13614" />
<Limb Name="object_ik_Standardlimb_013620" Type="Standard" Offset="0x13620" />
<Skeleton Name="object_ik_Skel_0136A0" Type="Flex" LimbType="Standard" Offset="0x136A0" />
<Limb Name="object_ik_Standardlimb_0134D0" Type="Standard" EnumName="OBJECT_IK_LIMB_01" Offset="0x134D0" />
<Limb Name="object_ik_Standardlimb_0134DC" Type="Standard" EnumName="OBJECT_IK_LIMB_02" Offset="0x134DC" />
<Limb Name="object_ik_Standardlimb_0134E8" Type="Standard" EnumName="OBJECT_IK_LIMB_03" Offset="0x134E8" />
<Limb Name="object_ik_Standardlimb_0134F4" Type="Standard" EnumName="OBJECT_IK_LIMB_04" Offset="0x134F4" />
<Limb Name="object_ik_Standardlimb_013500" Type="Standard" EnumName="OBJECT_IK_LIMB_05" Offset="0x13500" />
<Limb Name="object_ik_Standardlimb_01350C" Type="Standard" EnumName="OBJECT_IK_LIMB_06" Offset="0x1350C" />
<Limb Name="object_ik_Standardlimb_013518" Type="Standard" EnumName="OBJECT_IK_LIMB_07" Offset="0x13518" />
<Limb Name="object_ik_Standardlimb_013524" Type="Standard" EnumName="OBJECT_IK_LIMB_08" Offset="0x13524" />
<Limb Name="object_ik_Standardlimb_013530" Type="Standard" EnumName="OBJECT_IK_LIMB_09" Offset="0x13530" />
<Limb Name="object_ik_Standardlimb_01353C" Type="Standard" EnumName="OBJECT_IK_LIMB_0A" Offset="0x1353C" />
<Limb Name="object_ik_Standardlimb_013548" Type="Standard" EnumName="OBJECT_IK_LIMB_0B" Offset="0x13548" />
<Limb Name="object_ik_Standardlimb_013554" Type="Standard" EnumName="OBJECT_IK_LIMB_0C" Offset="0x13554" />
<Limb Name="object_ik_Standardlimb_013560" Type="Standard" EnumName="OBJECT_IK_LIMB_0D" Offset="0x13560" />
<Limb Name="object_ik_Standardlimb_01356C" Type="Standard" EnumName="OBJECT_IK_LIMB_0E" Offset="0x1356C" />
<Limb Name="object_ik_Standardlimb_013578" Type="Standard" EnumName="OBJECT_IK_LIMB_0F" Offset="0x13578" />
<Limb Name="object_ik_Standardlimb_013584" Type="Standard" EnumName="OBJECT_IK_LIMB_10" Offset="0x13584" />
<Limb Name="object_ik_Standardlimb_013590" Type="Standard" EnumName="OBJECT_IK_LIMB_11" Offset="0x13590" />
<Limb Name="object_ik_Standardlimb_01359C" Type="Standard" EnumName="OBJECT_IK_LIMB_12" Offset="0x1359C" />
<Limb Name="object_ik_Standardlimb_0135A8" Type="Standard" EnumName="OBJECT_IK_LIMB_13" Offset="0x135A8" />
<Limb Name="object_ik_Standardlimb_0135B4" Type="Standard" EnumName="OBJECT_IK_LIMB_14" Offset="0x135B4" />
<Limb Name="object_ik_Standardlimb_0135C0" Type="Standard" EnumName="OBJECT_IK_LIMB_15" Offset="0x135C0" />
<Limb Name="object_ik_Standardlimb_0135CC" Type="Standard" EnumName="OBJECT_IK_LIMB_16" Offset="0x135CC" />
<Limb Name="object_ik_Standardlimb_0135D8" Type="Standard" EnumName="OBJECT_IK_LIMB_17" Offset="0x135D8" />
<Limb Name="object_ik_Standardlimb_0135E4" Type="Standard" EnumName="OBJECT_IK_LIMB_18" Offset="0x135E4" />
<Limb Name="object_ik_Standardlimb_0135F0" Type="Standard" EnumName="OBJECT_IK_LIMB_19" Offset="0x135F0" />
<Limb Name="object_ik_Standardlimb_0135FC" Type="Standard" EnumName="OBJECT_IK_LIMB_1A" Offset="0x135FC" />
<Limb Name="object_ik_Standardlimb_013608" Type="Standard" EnumName="OBJECT_IK_LIMB_1B" Offset="0x13608" />
<Limb Name="object_ik_Standardlimb_013614" Type="Standard" EnumName="OBJECT_IK_LIMB_1C" Offset="0x13614" />
<Limb Name="object_ik_Standardlimb_013620" Type="Standard" EnumName="OBJECT_IK_LIMB_1D" Offset="0x13620" />
<Skeleton Name="object_ik_Skel_0136A0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IK_LIMB_NONE" LimbMax="OBJECT_IK_LIMB_MAX" EnumName="object_ik_Limbs" Offset="0x136A0" />
</File>
</Root>