Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+8 -8
View File
@@ -12,14 +12,14 @@
<DList Name="gameplay_field_keep_DL_001ED0" Offset="0x1ED0" />
<DList Name="gameplay_field_keep_DL_001EE0" Offset="0x1EE0" />
<Texture Name="gameplay_field_keep_Tex_001F30" OutName="tex_001F30" Format="rgba16" Width="32" Height="64" Offset="0x1F30" />
<Limb Name="gameplay_field_keep_Standardlimb_002F30" Type="Standard" Offset="0x2F30" />
<Limb Name="gameplay_field_keep_Standardlimb_002F3C" Type="Standard" Offset="0x2F3C" />
<Limb Name="gameplay_field_keep_Standardlimb_002F48" Type="Standard" Offset="0x2F48" />
<Limb Name="gameplay_field_keep_Standardlimb_002F54" Type="Standard" Offset="0x2F54" />
<Limb Name="gameplay_field_keep_Standardlimb_002F60" Type="Standard" Offset="0x2F60" />
<Limb Name="gameplay_field_keep_Standardlimb_002F6C" Type="Standard" Offset="0x2F6C" />
<Limb Name="gameplay_field_keep_Standardlimb_002F78" Type="Standard" Offset="0x2F78" />
<Skeleton Name="gameplay_field_keep_Skel_002FA0" Type="Normal" LimbType="Standard" Offset="0x2FA0" />
<Limb Name="gameplay_field_keep_Standardlimb_002F30" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_01" Offset="0x2F30" />
<Limb Name="gameplay_field_keep_Standardlimb_002F3C" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_02" Offset="0x2F3C" />
<Limb Name="gameplay_field_keep_Standardlimb_002F48" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_03" Offset="0x2F48" />
<Limb Name="gameplay_field_keep_Standardlimb_002F54" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_04" Offset="0x2F54" />
<Limb Name="gameplay_field_keep_Standardlimb_002F60" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_05" Offset="0x2F60" />
<Limb Name="gameplay_field_keep_Standardlimb_002F6C" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_06" Offset="0x2F6C" />
<Limb Name="gameplay_field_keep_Standardlimb_002F78" Type="Standard" EnumName="GAMEPLAY_FIELD_KEEP_LIMB_07" Offset="0x2F78" />
<Skeleton Name="gameplay_field_keep_Skel_002FA0" Type="Normal" LimbType="Standard" LimbNone="GAMEPLAY_FIELD_KEEP_LIMB_NONE" LimbMax="GAMEPLAY_FIELD_KEEP_LIMB_MAX" EnumName="gameplay_field_keep_Limbs" Offset="0x2FA0" />
<Texture Name="gameplay_field_keep_TLUT_002FB0" OutName="tlut_002FB0" Format="rgba16" Width="4" Height="4" Offset="0x2FB0" />
<Texture Name="gameplay_field_keep_Tex_002FD0" OutName="tex_002FD0" Format="ci4" Width="32" Height="64" Offset="0x2FD0" />
<Texture Name="gameplay_field_keep_Tex_0033D0" OutName="tex_0033D0" Format="ci4" Width="32" Height="64" Offset="0x33D0" />
+17 -17
View File
@@ -37,22 +37,22 @@
<Texture Name="object_ah_Tex_008570" OutName="tex_008570" Format="rgba16" Width="32" Height="32" Offset="0x8570" />
<Texture Name="object_ah_Tex_008D70" OutName="tex_008D70" Format="rgba16" Width="32" Height="32" Offset="0x8D70" />
<Texture Name="object_ah_Tex_009570" OutName="tex_009570" Format="rgba16" Width="32" Height="32" Offset="0x9570" />
<Limb Name="object_ah_Standardlimb_009D70" Type="Standard" Offset="0x9D70" />
<Limb Name="object_ah_Standardlimb_009D7C" Type="Standard" Offset="0x9D7C" />
<Limb Name="object_ah_Standardlimb_009D88" Type="Standard" Offset="0x9D88" />
<Limb Name="object_ah_Standardlimb_009D94" Type="Standard" Offset="0x9D94" />
<Limb Name="object_ah_Standardlimb_009DA0" Type="Standard" Offset="0x9DA0" />
<Limb Name="object_ah_Standardlimb_009DAC" Type="Standard" Offset="0x9DAC" />
<Limb Name="object_ah_Standardlimb_009DB8" Type="Standard" Offset="0x9DB8" />
<Limb Name="object_ah_Standardlimb_009DC4" Type="Standard" Offset="0x9DC4" />
<Limb Name="object_ah_Standardlimb_009DD0" Type="Standard" Offset="0x9DD0" />
<Limb Name="object_ah_Standardlimb_009DDC" Type="Standard" Offset="0x9DDC" />
<Limb Name="object_ah_Standardlimb_009DE8" Type="Standard" Offset="0x9DE8" />
<Limb Name="object_ah_Standardlimb_009DF4" Type="Standard" Offset="0x9DF4" />
<Limb Name="object_ah_Standardlimb_009E00" Type="Standard" Offset="0x9E00" />
<Limb Name="object_ah_Standardlimb_009E0C" Type="Standard" Offset="0x9E0C" />
<Limb Name="object_ah_Standardlimb_009E18" Type="Standard" Offset="0x9E18" />
<Limb Name="object_ah_Standardlimb_009E24" Type="Standard" Offset="0x9E24" />
<Skeleton Name="object_ah_Skel_009E70" Type="Flex" LimbType="Standard" Offset="0x9E70" />
<Limb Name="object_ah_Standardlimb_009D70" Type="Standard" EnumName="OBJECT_AH_LIMB_01" Offset="0x9D70" />
<Limb Name="object_ah_Standardlimb_009D7C" Type="Standard" EnumName="OBJECT_AH_LIMB_02" Offset="0x9D7C" />
<Limb Name="object_ah_Standardlimb_009D88" Type="Standard" EnumName="OBJECT_AH_LIMB_03" Offset="0x9D88" />
<Limb Name="object_ah_Standardlimb_009D94" Type="Standard" EnumName="OBJECT_AH_LIMB_04" Offset="0x9D94" />
<Limb Name="object_ah_Standardlimb_009DA0" Type="Standard" EnumName="OBJECT_AH_LIMB_05" Offset="0x9DA0" />
<Limb Name="object_ah_Standardlimb_009DAC" Type="Standard" EnumName="OBJECT_AH_LIMB_06" Offset="0x9DAC" />
<Limb Name="object_ah_Standardlimb_009DB8" Type="Standard" EnumName="OBJECT_AH_LIMB_07" Offset="0x9DB8" />
<Limb Name="object_ah_Standardlimb_009DC4" Type="Standard" EnumName="OBJECT_AH_LIMB_08" Offset="0x9DC4" />
<Limb Name="object_ah_Standardlimb_009DD0" Type="Standard" EnumName="OBJECT_AH_LIMB_09" Offset="0x9DD0" />
<Limb Name="object_ah_Standardlimb_009DDC" Type="Standard" EnumName="OBJECT_AH_LIMB_0A" Offset="0x9DDC" />
<Limb Name="object_ah_Standardlimb_009DE8" Type="Standard" EnumName="OBJECT_AH_LIMB_0B" Offset="0x9DE8" />
<Limb Name="object_ah_Standardlimb_009DF4" Type="Standard" EnumName="OBJECT_AH_LIMB_0C" Offset="0x9DF4" />
<Limb Name="object_ah_Standardlimb_009E00" Type="Standard" EnumName="OBJECT_AH_LIMB_0D" Offset="0x9E00" />
<Limb Name="object_ah_Standardlimb_009E0C" Type="Standard" EnumName="OBJECT_AH_LIMB_0E" Offset="0x9E0C" />
<Limb Name="object_ah_Standardlimb_009E18" Type="Standard" EnumName="OBJECT_AH_LIMB_0F" Offset="0x9E18" />
<Limb Name="object_ah_Standardlimb_009E24" Type="Standard" EnumName="OBJECT_AH_LIMB_10" Offset="0x9E24" />
<Skeleton Name="object_ah_Skel_009E70" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AH_LIMB_NONE" LimbMax="OBJECT_AH_LIMB_MAX" EnumName="object_ah_Limbs" Offset="0x9E70" />
</File>
</Root>
+16 -16
View File
@@ -33,21 +33,21 @@
<Texture Name="object_ahg_Tex_004B88" OutName="tex_004B88" Format="ci8" Width="8" Height="16" Offset="0x4B88" />
<DList Name="object_ahg_DL_005408" Offset="0x5408" />
<DList Name="object_ahg_DL_005628" Offset="0x5628" />
<Limb Name="object_ahg_Standardlimb_0058A8" Type="Standard" Offset="0x58A8" />
<Limb Name="object_ahg_Standardlimb_0058B4" Type="Standard" Offset="0x58B4" />
<Limb Name="object_ahg_Standardlimb_0058C0" Type="Standard" Offset="0x58C0" />
<Limb Name="object_ahg_Standardlimb_0058CC" Type="Standard" Offset="0x58CC" />
<Limb Name="object_ahg_Standardlimb_0058D8" Type="Standard" Offset="0x58D8" />
<Limb Name="object_ahg_Standardlimb_0058E4" Type="Standard" Offset="0x58E4" />
<Limb Name="object_ahg_Standardlimb_0058F0" Type="Standard" Offset="0x58F0" />
<Limb Name="object_ahg_Standardlimb_0058FC" Type="Standard" Offset="0x58FC" />
<Limb Name="object_ahg_Standardlimb_005908" Type="Standard" Offset="0x5908" />
<Limb Name="object_ahg_Standardlimb_005914" Type="Standard" Offset="0x5914" />
<Limb Name="object_ahg_Standardlimb_005920" Type="Standard" Offset="0x5920" />
<Limb Name="object_ahg_Standardlimb_00592C" Type="Standard" Offset="0x592C" />
<Limb Name="object_ahg_Standardlimb_005938" Type="Standard" Offset="0x5938" />
<Limb Name="object_ahg_Standardlimb_005944" Type="Standard" Offset="0x5944" />
<Limb Name="object_ahg_Standardlimb_005950" Type="Standard" Offset="0x5950" />
<Skeleton Name="object_ahg_Skel_005998" Type="Flex" LimbType="Standard" Offset="0x5998" />
<Limb Name="object_ahg_Standardlimb_0058A8" Type="Standard" EnumName="OBJECT_AHG_LIMB_01" Offset="0x58A8" />
<Limb Name="object_ahg_Standardlimb_0058B4" Type="Standard" EnumName="OBJECT_AHG_LIMB_02" Offset="0x58B4" />
<Limb Name="object_ahg_Standardlimb_0058C0" Type="Standard" EnumName="OBJECT_AHG_LIMB_03" Offset="0x58C0" />
<Limb Name="object_ahg_Standardlimb_0058CC" Type="Standard" EnumName="OBJECT_AHG_LIMB_04" Offset="0x58CC" />
<Limb Name="object_ahg_Standardlimb_0058D8" Type="Standard" EnumName="OBJECT_AHG_LIMB_05" Offset="0x58D8" />
<Limb Name="object_ahg_Standardlimb_0058E4" Type="Standard" EnumName="OBJECT_AHG_LIMB_06" Offset="0x58E4" />
<Limb Name="object_ahg_Standardlimb_0058F0" Type="Standard" EnumName="OBJECT_AHG_LIMB_07" Offset="0x58F0" />
<Limb Name="object_ahg_Standardlimb_0058FC" Type="Standard" EnumName="OBJECT_AHG_LIMB_08" Offset="0x58FC" />
<Limb Name="object_ahg_Standardlimb_005908" Type="Standard" EnumName="OBJECT_AHG_LIMB_09" Offset="0x5908" />
<Limb Name="object_ahg_Standardlimb_005914" Type="Standard" EnumName="OBJECT_AHG_LIMB_0A" Offset="0x5914" />
<Limb Name="object_ahg_Standardlimb_005920" Type="Standard" EnumName="OBJECT_AHG_LIMB_0B" Offset="0x5920" />
<Limb Name="object_ahg_Standardlimb_00592C" Type="Standard" EnumName="OBJECT_AHG_LIMB_0C" Offset="0x592C" />
<Limb Name="object_ahg_Standardlimb_005938" Type="Standard" EnumName="OBJECT_AHG_LIMB_0D" Offset="0x5938" />
<Limb Name="object_ahg_Standardlimb_005944" Type="Standard" EnumName="OBJECT_AHG_LIMB_0E" Offset="0x5944" />
<Limb Name="object_ahg_Standardlimb_005950" Type="Standard" EnumName="OBJECT_AHG_LIMB_0F" Offset="0x5950" />
<Skeleton Name="object_ahg_Skel_005998" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AHG_LIMB_NONE" LimbMax="OBJECT_AHG_LIMB_MAX" EnumName="object_ahg_Limbs" Offset="0x5998" />
</File>
</Root>
+27 -27
View File
@@ -39,33 +39,33 @@
<Texture Name="object_al_Tex_008D38" OutName="tex_008D38" Format="ci8" Width="16" Height="16" Offset="0x8D38" />
<Texture Name="object_al_Tex_008E38" OutName="tex_008E38" Format="rgba16" Width="32" Height="64" Offset="0x8E38" />
<Texture Name="object_al_Tex_009E38" OutName="tex_009E38" Format="rgba16" Width="8" Height="16" Offset="0x9E38" />
<Limb Name="object_al_Standardlimb_009F38" Type="Standard" Offset="0x9F38" />
<Limb Name="object_al_Standardlimb_009F44" Type="Standard" Offset="0x9F44" />
<Limb Name="object_al_Standardlimb_009F50" Type="Standard" Offset="0x9F50" />
<Limb Name="object_al_Standardlimb_009F5C" Type="Standard" Offset="0x9F5C" />
<Limb Name="object_al_Standardlimb_009F68" Type="Standard" Offset="0x9F68" />
<Limb Name="object_al_Standardlimb_009F74" Type="Standard" Offset="0x9F74" />
<Limb Name="object_al_Standardlimb_009F80" Type="Standard" Offset="0x9F80" />
<Limb Name="object_al_Standardlimb_009F8C" Type="Standard" Offset="0x9F8C" />
<Limb Name="object_al_Standardlimb_009F98" Type="Standard" Offset="0x9F98" />
<Limb Name="object_al_Standardlimb_009FA4" Type="Standard" Offset="0x9FA4" />
<Limb Name="object_al_Standardlimb_009FB0" Type="Standard" Offset="0x9FB0" />
<Limb Name="object_al_Standardlimb_009FBC" Type="Standard" Offset="0x9FBC" />
<Limb Name="object_al_Standardlimb_009FC8" Type="Standard" Offset="0x9FC8" />
<Limb Name="object_al_Standardlimb_009FD4" Type="Standard" Offset="0x9FD4" />
<Limb Name="object_al_Standardlimb_009FE0" Type="Standard" Offset="0x9FE0" />
<Limb Name="object_al_Standardlimb_009FEC" Type="Standard" Offset="0x9FEC" />
<Limb Name="object_al_Standardlimb_009FF8" Type="Standard" Offset="0x9FF8" />
<Limb Name="object_al_Standardlimb_00A004" Type="Standard" Offset="0xA004" />
<Limb Name="object_al_Standardlimb_00A010" Type="Standard" Offset="0xA010" />
<Limb Name="object_al_Standardlimb_00A01C" Type="Standard" Offset="0xA01C" />
<Limb Name="object_al_Standardlimb_00A028" Type="Standard" Offset="0xA028" />
<Limb Name="object_al_Standardlimb_00A034" Type="Standard" Offset="0xA034" />
<Limb Name="object_al_Standardlimb_00A040" Type="Standard" Offset="0xA040" />
<Limb Name="object_al_Standardlimb_00A04C" Type="Standard" Offset="0xA04C" />
<Limb Name="object_al_Standardlimb_00A058" Type="Standard" Offset="0xA058" />
<Limb Name="object_al_Standardlimb_00A064" Type="Standard" Offset="0xA064" />
<Skeleton Name="object_al_Skel_00A0D8" Type="Flex" LimbType="Standard" Offset="0xA0D8" />
<Limb Name="object_al_Standardlimb_009F38" Type="Standard" EnumName="OBJECT_AL_LIMB_01" Offset="0x9F38" />
<Limb Name="object_al_Standardlimb_009F44" Type="Standard" EnumName="OBJECT_AL_LIMB_02" Offset="0x9F44" />
<Limb Name="object_al_Standardlimb_009F50" Type="Standard" EnumName="OBJECT_AL_LIMB_03" Offset="0x9F50" />
<Limb Name="object_al_Standardlimb_009F5C" Type="Standard" EnumName="OBJECT_AL_LIMB_04" Offset="0x9F5C" />
<Limb Name="object_al_Standardlimb_009F68" Type="Standard" EnumName="OBJECT_AL_LIMB_05" Offset="0x9F68" />
<Limb Name="object_al_Standardlimb_009F74" Type="Standard" EnumName="OBJECT_AL_LIMB_06" Offset="0x9F74" />
<Limb Name="object_al_Standardlimb_009F80" Type="Standard" EnumName="OBJECT_AL_LIMB_07" Offset="0x9F80" />
<Limb Name="object_al_Standardlimb_009F8C" Type="Standard" EnumName="OBJECT_AL_LIMB_08" Offset="0x9F8C" />
<Limb Name="object_al_Standardlimb_009F98" Type="Standard" EnumName="OBJECT_AL_LIMB_09" Offset="0x9F98" />
<Limb Name="object_al_Standardlimb_009FA4" Type="Standard" EnumName="OBJECT_AL_LIMB_0A" Offset="0x9FA4" />
<Limb Name="object_al_Standardlimb_009FB0" Type="Standard" EnumName="OBJECT_AL_LIMB_0B" Offset="0x9FB0" />
<Limb Name="object_al_Standardlimb_009FBC" Type="Standard" EnumName="OBJECT_AL_LIMB_0C" Offset="0x9FBC" />
<Limb Name="object_al_Standardlimb_009FC8" Type="Standard" EnumName="OBJECT_AL_LIMB_0D" Offset="0x9FC8" />
<Limb Name="object_al_Standardlimb_009FD4" Type="Standard" EnumName="OBJECT_AL_LIMB_0E" Offset="0x9FD4" />
<Limb Name="object_al_Standardlimb_009FE0" Type="Standard" EnumName="OBJECT_AL_LIMB_0F" Offset="0x9FE0" />
<Limb Name="object_al_Standardlimb_009FEC" Type="Standard" EnumName="OBJECT_AL_LIMB_10" Offset="0x9FEC" />
<Limb Name="object_al_Standardlimb_009FF8" Type="Standard" EnumName="OBJECT_AL_LIMB_11" Offset="0x9FF8" />
<Limb Name="object_al_Standardlimb_00A004" Type="Standard" EnumName="OBJECT_AL_LIMB_12" Offset="0xA004" />
<Limb Name="object_al_Standardlimb_00A010" Type="Standard" EnumName="OBJECT_AL_LIMB_13" Offset="0xA010" />
<Limb Name="object_al_Standardlimb_00A01C" Type="Standard" EnumName="OBJECT_AL_LIMB_14" Offset="0xA01C" />
<Limb Name="object_al_Standardlimb_00A028" Type="Standard" EnumName="OBJECT_AL_LIMB_15" Offset="0xA028" />
<Limb Name="object_al_Standardlimb_00A034" Type="Standard" EnumName="OBJECT_AL_LIMB_16" Offset="0xA034" />
<Limb Name="object_al_Standardlimb_00A040" Type="Standard" EnumName="OBJECT_AL_LIMB_17" Offset="0xA040" />
<Limb Name="object_al_Standardlimb_00A04C" Type="Standard" EnumName="OBJECT_AL_LIMB_18" Offset="0xA04C" />
<Limb Name="object_al_Standardlimb_00A058" Type="Standard" EnumName="OBJECT_AL_LIMB_19" Offset="0xA058" />
<Limb Name="object_al_Standardlimb_00A064" Type="Standard" EnumName="OBJECT_AL_LIMB_1A" Offset="0xA064" />
<Skeleton Name="object_al_Skel_00A0D8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AL_LIMB_NONE" LimbMax="OBJECT_AL_LIMB_MAX" EnumName="object_al_Limbs" Offset="0xA0D8" />
<Animation Name="object_al_Anim_00A764" Offset="0xA764" />
<Animation Name="object_al_Anim_00ACA0" Offset="0xACA0" />
<Animation Name="object_al_Anim_00BCA4" Offset="0xBCA4" />
+21 -21
View File
@@ -54,27 +54,27 @@
<Texture Name="object_an1_Tex_0122A8" OutName="tex_0122A8" Format="i8" Width="16" Height="16" Offset="0x122A8" />
<!-- <Blob Name="object_an1_Blob_0123A8" Size="0x10" Offset="0x123A8" /> -->
<DList Name="object_an1_DL_012478" Offset="0x12478" />
<Limb Name="object_an1_Standardlimb_0124D8" Type="Standard" Offset="0x124D8" />
<Limb Name="object_an1_Standardlimb_0124E4" Type="Standard" Offset="0x124E4" />
<Limb Name="object_an1_Standardlimb_0124F0" Type="Standard" Offset="0x124F0" />
<Limb Name="object_an1_Standardlimb_0124FC" Type="Standard" Offset="0x124FC" />
<Limb Name="object_an1_Standardlimb_012508" Type="Standard" Offset="0x12508" />
<Limb Name="object_an1_Standardlimb_012514" Type="Standard" Offset="0x12514" />
<Limb Name="object_an1_Standardlimb_012520" Type="Standard" Offset="0x12520" />
<Limb Name="object_an1_Standardlimb_01252C" Type="Standard" Offset="0x1252C" />
<Limb Name="object_an1_Standardlimb_012538" Type="Standard" Offset="0x12538" />
<Limb Name="object_an1_Standardlimb_012544" Type="Standard" Offset="0x12544" />
<Limb Name="object_an1_Standardlimb_012550" Type="Standard" Offset="0x12550" />
<Limb Name="object_an1_Standardlimb_01255C" Type="Standard" Offset="0x1255C" />
<Limb Name="object_an1_Standardlimb_012568" Type="Standard" Offset="0x12568" />
<Limb Name="object_an1_Standardlimb_012574" Type="Standard" Offset="0x12574" />
<Limb Name="object_an1_Standardlimb_012580" Type="Standard" Offset="0x12580" />
<Limb Name="object_an1_Standardlimb_01258C" Type="Standard" Offset="0x1258C" />
<Limb Name="object_an1_Standardlimb_012598" Type="Standard" Offset="0x12598" />
<Limb Name="object_an1_Standardlimb_0125A4" Type="Standard" Offset="0x125A4" />
<Limb Name="object_an1_Standardlimb_0125B0" Type="Standard" Offset="0x125B0" />
<Limb Name="object_an1_Standardlimb_0125BC" Type="Standard" Offset="0x125BC" />
<Skeleton Name="object_an1_Skel_012618" Type="Flex" LimbType="Standard" Offset="0x12618" />
<Limb Name="object_an1_Standardlimb_0124D8" Type="Standard" EnumName="OBJECT_AN1_LIMB_01" Offset="0x124D8" />
<Limb Name="object_an1_Standardlimb_0124E4" Type="Standard" EnumName="OBJECT_AN1_LIMB_02" Offset="0x124E4" />
<Limb Name="object_an1_Standardlimb_0124F0" Type="Standard" EnumName="OBJECT_AN1_LIMB_03" Offset="0x124F0" />
<Limb Name="object_an1_Standardlimb_0124FC" Type="Standard" EnumName="OBJECT_AN1_LIMB_04" Offset="0x124FC" />
<Limb Name="object_an1_Standardlimb_012508" Type="Standard" EnumName="OBJECT_AN1_LIMB_05" Offset="0x12508" />
<Limb Name="object_an1_Standardlimb_012514" Type="Standard" EnumName="OBJECT_AN1_LIMB_06" Offset="0x12514" />
<Limb Name="object_an1_Standardlimb_012520" Type="Standard" EnumName="OBJECT_AN1_LIMB_07" Offset="0x12520" />
<Limb Name="object_an1_Standardlimb_01252C" Type="Standard" EnumName="OBJECT_AN1_LIMB_08" Offset="0x1252C" />
<Limb Name="object_an1_Standardlimb_012538" Type="Standard" EnumName="OBJECT_AN1_LIMB_09" Offset="0x12538" />
<Limb Name="object_an1_Standardlimb_012544" Type="Standard" EnumName="OBJECT_AN1_LIMB_0A" Offset="0x12544" />
<Limb Name="object_an1_Standardlimb_012550" Type="Standard" EnumName="OBJECT_AN1_LIMB_0B" Offset="0x12550" />
<Limb Name="object_an1_Standardlimb_01255C" Type="Standard" EnumName="OBJECT_AN1_LIMB_0C" Offset="0x1255C" />
<Limb Name="object_an1_Standardlimb_012568" Type="Standard" EnumName="OBJECT_AN1_LIMB_0D" Offset="0x12568" />
<Limb Name="object_an1_Standardlimb_012574" Type="Standard" EnumName="OBJECT_AN1_LIMB_0E" Offset="0x12574" />
<Limb Name="object_an1_Standardlimb_012580" Type="Standard" EnumName="OBJECT_AN1_LIMB_0F" Offset="0x12580" />
<Limb Name="object_an1_Standardlimb_01258C" Type="Standard" EnumName="OBJECT_AN1_LIMB_10" Offset="0x1258C" />
<Limb Name="object_an1_Standardlimb_012598" Type="Standard" EnumName="OBJECT_AN1_LIMB_11" Offset="0x12598" />
<Limb Name="object_an1_Standardlimb_0125A4" Type="Standard" EnumName="OBJECT_AN1_LIMB_12" Offset="0x125A4" />
<Limb Name="object_an1_Standardlimb_0125B0" Type="Standard" EnumName="OBJECT_AN1_LIMB_13" Offset="0x125B0" />
<Limb Name="object_an1_Standardlimb_0125BC" Type="Standard" EnumName="OBJECT_AN1_LIMB_14" Offset="0x125BC" />
<Skeleton Name="object_an1_Skel_012618" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AN1_LIMB_NONE" LimbMax="OBJECT_AN1_LIMB_MAX" EnumName="object_an1_Limbs" Offset="0x12618" />
<Animation Name="object_an1_Anim_013048" Offset="0x13048" />
<Animation Name="object_an1_Anim_013E1C" Offset="0x13E1C" />
</File>
+26 -26
View File
@@ -42,32 +42,32 @@
<Texture Name="object_and_Tex_00A1F0" OutName="tex_00A1F0" Format="rgba16" Width="32" Height="16" Offset="0xA1F0" />
<Texture Name="object_and_Tex_00A5F0" OutName="tex_00A5F0" Format="i8" Width="32" Height="64" Offset="0xA5F0" />
<Texture Name="object_and_Tex_00ADF0" OutName="tex_00ADF0" Format="i8" Width="32" Height="32" Offset="0xADF0" />
<Limb Name="object_and_Standardlimb_00B1F0" Type="Standard" Offset="0xB1F0" />
<Limb Name="object_and_Standardlimb_00B1FC" Type="Standard" Offset="0xB1FC" />
<Limb Name="object_and_Standardlimb_00B208" Type="Standard" Offset="0xB208" />
<Limb Name="object_and_Standardlimb_00B214" Type="Standard" Offset="0xB214" />
<Limb Name="object_and_Standardlimb_00B220" Type="Standard" Offset="0xB220" />
<Limb Name="object_and_Standardlimb_00B22C" Type="Standard" Offset="0xB22C" />
<Limb Name="object_and_Standardlimb_00B238" Type="Standard" Offset="0xB238" />
<Limb Name="object_and_Standardlimb_00B244" Type="Standard" Offset="0xB244" />
<Limb Name="object_and_Standardlimb_00B250" Type="Standard" Offset="0xB250" />
<Limb Name="object_and_Standardlimb_00B25C" Type="Standard" Offset="0xB25C" />
<Limb Name="object_and_Standardlimb_00B268" Type="Standard" Offset="0xB268" />
<Limb Name="object_and_Standardlimb_00B274" Type="Standard" Offset="0xB274" />
<Limb Name="object_and_Standardlimb_00B280" Type="Standard" Offset="0xB280" />
<Limb Name="object_and_Standardlimb_00B28C" Type="Standard" Offset="0xB28C" />
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<Limb Name="object_and_Standardlimb_00B2A4" Type="Standard" Offset="0xB2A4" />
<Limb Name="object_and_Standardlimb_00B2B0" Type="Standard" Offset="0xB2B0" />
<Limb Name="object_and_Standardlimb_00B2BC" Type="Standard" Offset="0xB2BC" />
<Limb Name="object_and_Standardlimb_00B2C8" Type="Standard" Offset="0xB2C8" />
<Limb Name="object_and_Standardlimb_00B2D4" Type="Standard" Offset="0xB2D4" />
<Limb Name="object_and_Standardlimb_00B2E0" Type="Standard" Offset="0xB2E0" />
<Limb Name="object_and_Standardlimb_00B2EC" Type="Standard" Offset="0xB2EC" />
<Limb Name="object_and_Standardlimb_00B2F8" Type="Standard" Offset="0xB2F8" />
<Limb Name="object_and_Standardlimb_00B304" Type="Standard" Offset="0xB304" />
<Limb Name="object_and_Standardlimb_00B310" Type="Standard" Offset="0xB310" />
<Skeleton Name="object_and_Skel_00B380" Type="Flex" LimbType="Standard" Offset="0xB380" />
<Limb Name="object_and_Standardlimb_00B1F0" Type="Standard" EnumName="OBJECT_AND_LIMB_01" Offset="0xB1F0" />
<Limb Name="object_and_Standardlimb_00B1FC" Type="Standard" EnumName="OBJECT_AND_LIMB_02" Offset="0xB1FC" />
<Limb Name="object_and_Standardlimb_00B208" Type="Standard" EnumName="OBJECT_AND_LIMB_03" Offset="0xB208" />
<Limb Name="object_and_Standardlimb_00B214" Type="Standard" EnumName="OBJECT_AND_LIMB_04" Offset="0xB214" />
<Limb Name="object_and_Standardlimb_00B220" Type="Standard" EnumName="OBJECT_AND_LIMB_05" Offset="0xB220" />
<Limb Name="object_and_Standardlimb_00B22C" Type="Standard" EnumName="OBJECT_AND_LIMB_06" Offset="0xB22C" />
<Limb Name="object_and_Standardlimb_00B238" Type="Standard" EnumName="OBJECT_AND_LIMB_07" Offset="0xB238" />
<Limb Name="object_and_Standardlimb_00B244" Type="Standard" EnumName="OBJECT_AND_LIMB_08" Offset="0xB244" />
<Limb Name="object_and_Standardlimb_00B250" Type="Standard" EnumName="OBJECT_AND_LIMB_09" Offset="0xB250" />
<Limb Name="object_and_Standardlimb_00B25C" Type="Standard" EnumName="OBJECT_AND_LIMB_0A" Offset="0xB25C" />
<Limb Name="object_and_Standardlimb_00B268" Type="Standard" EnumName="OBJECT_AND_LIMB_0B" Offset="0xB268" />
<Limb Name="object_and_Standardlimb_00B274" Type="Standard" EnumName="OBJECT_AND_LIMB_0C" Offset="0xB274" />
<Limb Name="object_and_Standardlimb_00B280" Type="Standard" EnumName="OBJECT_AND_LIMB_0D" Offset="0xB280" />
<Limb Name="object_and_Standardlimb_00B28C" Type="Standard" EnumName="OBJECT_AND_LIMB_0E" Offset="0xB28C" />
<Limb Name="object_and_Standardlimb_00B298" Type="Standard" EnumName="OBJECT_AND_LIMB_0F" Offset="0xB298" />
<Limb Name="object_and_Standardlimb_00B2A4" Type="Standard" EnumName="OBJECT_AND_LIMB_10" Offset="0xB2A4" />
<Limb Name="object_and_Standardlimb_00B2B0" Type="Standard" EnumName="OBJECT_AND_LIMB_11" Offset="0xB2B0" />
<Limb Name="object_and_Standardlimb_00B2BC" Type="Standard" EnumName="OBJECT_AND_LIMB_12" Offset="0xB2BC" />
<Limb Name="object_and_Standardlimb_00B2C8" Type="Standard" EnumName="OBJECT_AND_LIMB_13" Offset="0xB2C8" />
<Limb Name="object_and_Standardlimb_00B2D4" Type="Standard" EnumName="OBJECT_AND_LIMB_14" Offset="0xB2D4" />
<Limb Name="object_and_Standardlimb_00B2E0" Type="Standard" EnumName="OBJECT_AND_LIMB_15" Offset="0xB2E0" />
<Limb Name="object_and_Standardlimb_00B2EC" Type="Standard" EnumName="OBJECT_AND_LIMB_16" Offset="0xB2EC" />
<Limb Name="object_and_Standardlimb_00B2F8" Type="Standard" EnumName="OBJECT_AND_LIMB_17" Offset="0xB2F8" />
<Limb Name="object_and_Standardlimb_00B304" Type="Standard" EnumName="OBJECT_AND_LIMB_18" Offset="0xB304" />
<Limb Name="object_and_Standardlimb_00B310" Type="Standard" EnumName="OBJECT_AND_LIMB_19" Offset="0xB310" />
<Skeleton Name="object_and_Skel_00B380" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AND_LIMB_NONE" LimbMax="OBJECT_AND_LIMB_MAX" EnumName="object_and_Limbs" Offset="0xB380" />
<Animation Name="object_and_Anim_00DA58" Offset="0xDA58" />
<Animation Name="object_and_Anim_00EE00" Offset="0xEE00" />
<Animation Name="object_and_Anim_00F6C4" Offset="0xF6C4" />
+16 -16
View File
@@ -1,22 +1,22 @@
<Root>
<File Name="object_aob" Segment="6">
<Animation Name="object_aob_Anim_00007C" Offset="0x7C" />
<Limb Name="object_aob_Standardlimb_000090" Type="Standard" Offset="0x90" />
<Limb Name="object_aob_Standardlimb_00009C" Type="Standard" Offset="0x9C" />
<Limb Name="object_aob_Standardlimb_0000A8" Type="Standard" Offset="0xA8" />
<Limb Name="object_aob_Standardlimb_0000B4" Type="Standard" Offset="0xB4" />
<Limb Name="object_aob_Standardlimb_0000C0" Type="Standard" Offset="0xC0" />
<Limb Name="object_aob_Standardlimb_0000CC" Type="Standard" Offset="0xCC" />
<Limb Name="object_aob_Standardlimb_0000D8" Type="Standard" Offset="0xD8" />
<Limb Name="object_aob_Standardlimb_0000E4" Type="Standard" Offset="0xE4" />
<Limb Name="object_aob_Standardlimb_0000F0" Type="Standard" Offset="0xF0" />
<Limb Name="object_aob_Standardlimb_0000FC" Type="Standard" Offset="0xFC" />
<Limb Name="object_aob_Standardlimb_000108" Type="Standard" Offset="0x108" />
<Limb Name="object_aob_Standardlimb_000114" Type="Standard" Offset="0x114" />
<Limb Name="object_aob_Standardlimb_000120" Type="Standard" Offset="0x120" />
<Limb Name="object_aob_Standardlimb_00012C" Type="Standard" Offset="0x12C" />
<Limb Name="object_aob_Standardlimb_000138" Type="Standard" Offset="0x138" />
<Skeleton Name="object_aob_Skel_000180" Type="Flex" LimbType="Standard" Offset="0x180" />
<Limb Name="object_aob_Standardlimb_000090" Type="Standard" EnumName="OBJECT_AOB_LIMB_01" Offset="0x90" />
<Limb Name="object_aob_Standardlimb_00009C" Type="Standard" EnumName="OBJECT_AOB_LIMB_02" Offset="0x9C" />
<Limb Name="object_aob_Standardlimb_0000A8" Type="Standard" EnumName="OBJECT_AOB_LIMB_03" Offset="0xA8" />
<Limb Name="object_aob_Standardlimb_0000B4" Type="Standard" EnumName="OBJECT_AOB_LIMB_04" Offset="0xB4" />
<Limb Name="object_aob_Standardlimb_0000C0" Type="Standard" EnumName="OBJECT_AOB_LIMB_05" Offset="0xC0" />
<Limb Name="object_aob_Standardlimb_0000CC" Type="Standard" EnumName="OBJECT_AOB_LIMB_06" Offset="0xCC" />
<Limb Name="object_aob_Standardlimb_0000D8" Type="Standard" EnumName="OBJECT_AOB_LIMB_07" Offset="0xD8" />
<Limb Name="object_aob_Standardlimb_0000E4" Type="Standard" EnumName="OBJECT_AOB_LIMB_08" Offset="0xE4" />
<Limb Name="object_aob_Standardlimb_0000F0" Type="Standard" EnumName="OBJECT_AOB_LIMB_09" Offset="0xF0" />
<Limb Name="object_aob_Standardlimb_0000FC" Type="Standard" EnumName="OBJECT_AOB_LIMB_0A" Offset="0xFC" />
<Limb Name="object_aob_Standardlimb_000108" Type="Standard" EnumName="OBJECT_AOB_LIMB_0B" Offset="0x108" />
<Limb Name="object_aob_Standardlimb_000114" Type="Standard" EnumName="OBJECT_AOB_LIMB_0C" Offset="0x114" />
<Limb Name="object_aob_Standardlimb_000120" Type="Standard" EnumName="OBJECT_AOB_LIMB_0D" Offset="0x120" />
<Limb Name="object_aob_Standardlimb_00012C" Type="Standard" EnumName="OBJECT_AOB_LIMB_0E" Offset="0x12C" />
<Limb Name="object_aob_Standardlimb_000138" Type="Standard" EnumName="OBJECT_AOB_LIMB_0F" Offset="0x138" />
<Skeleton Name="object_aob_Skel_000180" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AOB_LIMB_NONE" LimbMax="OBJECT_AOB_LIMB_MAX" EnumName="object_aob_Limbs" Offset="0x180" />
<Texture Name="object_aob_TLUT_000198" OutName="tlut_000198" Format="rgba16" Width="16" Height="16" Offset="0x198" />
<Texture Name="object_aob_Tex_000398" OutName="tex_000398" Format="ci8" Width="16" Height="16" Offset="0x398" />
<Texture Name="object_aob_Tex_000498" OutName="tex_000498" Format="ci8" Width="8" Height="8" Offset="0x498" />
+48 -48
View File
@@ -27,30 +27,30 @@
<Texture Name="object_az_Tex_0060C8" OutName="tex_0060C8" Format="rgba16" Width="32" Height="32" Offset="0x60C8" />
<Texture Name="object_az_Tex_0068C8" OutName="tex_0068C8" Format="rgba16" Width="32" Height="32" Offset="0x68C8" />
<Texture Name="object_az_Tex_0070C8" OutName="tex_0070C8" Format="rgba16" Width="16" Height="16" Offset="0x70C8" />
<Limb Name="object_az_Standardlimb_0072C8" Type="Standard" Offset="0x72C8" />
<Limb Name="object_az_Standardlimb_0072D4" Type="Standard" Offset="0x72D4" />
<Limb Name="object_az_Standardlimb_0072E0" Type="Standard" Offset="0x72E0" />
<Limb Name="object_az_Standardlimb_0072EC" Type="Standard" Offset="0x72EC" />
<Limb Name="object_az_Standardlimb_0072F8" Type="Standard" Offset="0x72F8" />
<Limb Name="object_az_Standardlimb_007304" Type="Standard" Offset="0x7304" />
<Limb Name="object_az_Standardlimb_007310" Type="Standard" Offset="0x7310" />
<Limb Name="object_az_Standardlimb_00731C" Type="Standard" Offset="0x731C" />
<Limb Name="object_az_Standardlimb_007328" Type="Standard" Offset="0x7328" />
<Limb Name="object_az_Standardlimb_007334" Type="Standard" Offset="0x7334" />
<Limb Name="object_az_Standardlimb_007340" Type="Standard" Offset="0x7340" />
<Limb Name="object_az_Standardlimb_00734C" Type="Standard" Offset="0x734C" />
<Limb Name="object_az_Standardlimb_007358" Type="Standard" Offset="0x7358" />
<Limb Name="object_az_Standardlimb_007364" Type="Standard" Offset="0x7364" />
<Limb Name="object_az_Standardlimb_007370" Type="Standard" Offset="0x7370" />
<Limb Name="object_az_Standardlimb_00737C" Type="Standard" Offset="0x737C" />
<Limb Name="object_az_Standardlimb_007388" Type="Standard" Offset="0x7388" />
<Limb Name="object_az_Standardlimb_007394" Type="Standard" Offset="0x7394" />
<Limb Name="object_az_Standardlimb_0073A0" Type="Standard" Offset="0x73A0" />
<Limb Name="object_az_Standardlimb_0073AC" Type="Standard" Offset="0x73AC" />
<Limb Name="object_az_Standardlimb_0073B8" Type="Standard" Offset="0x73B8" />
<Limb Name="object_az_Standardlimb_0073C4" Type="Standard" Offset="0x73C4" />
<Limb Name="object_az_Standardlimb_0073D0" Type="Standard" Offset="0x73D0" />
<Skeleton Name="object_az_Skel_007438" Type="Flex" LimbType="Standard" Offset="0x7438" />
<Limb Name="object_az_Standardlimb_0072C8" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_01" Offset="0x72C8" />
<Limb Name="object_az_Standardlimb_0072D4" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_02" Offset="0x72D4" />
<Limb Name="object_az_Standardlimb_0072E0" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_03" Offset="0x72E0" />
<Limb Name="object_az_Standardlimb_0072EC" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_04" Offset="0x72EC" />
<Limb Name="object_az_Standardlimb_0072F8" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_05" Offset="0x72F8" />
<Limb Name="object_az_Standardlimb_007304" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_06" Offset="0x7304" />
<Limb Name="object_az_Standardlimb_007310" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_07" Offset="0x7310" />
<Limb Name="object_az_Standardlimb_00731C" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_08" Offset="0x731C" />
<Limb Name="object_az_Standardlimb_007328" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_09" Offset="0x7328" />
<Limb Name="object_az_Standardlimb_007334" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_0A" Offset="0x7334" />
<Limb Name="object_az_Standardlimb_007340" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_0B" Offset="0x7340" />
<Limb Name="object_az_Standardlimb_00734C" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_0C" Offset="0x734C" />
<Limb Name="object_az_Standardlimb_007358" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_0D" Offset="0x7358" />
<Limb Name="object_az_Standardlimb_007364" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_0E" Offset="0x7364" />
<Limb Name="object_az_Standardlimb_007370" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_0F" Offset="0x7370" />
<Limb Name="object_az_Standardlimb_00737C" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_10" Offset="0x737C" />
<Limb Name="object_az_Standardlimb_007388" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_11" Offset="0x7388" />
<Limb Name="object_az_Standardlimb_007394" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_12" Offset="0x7394" />
<Limb Name="object_az_Standardlimb_0073A0" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_13" Offset="0x73A0" />
<Limb Name="object_az_Standardlimb_0073AC" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_14" Offset="0x73AC" />
<Limb Name="object_az_Standardlimb_0073B8" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_15" Offset="0x73B8" />
<Limb Name="object_az_Standardlimb_0073C4" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_16" Offset="0x73C4" />
<Limb Name="object_az_Standardlimb_0073D0" Type="Standard" EnumName="OBJECT_AZ_1_LIMB_17" Offset="0x73D0" />
<Skeleton Name="object_az_Skel_007438" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AZ_1_LIMB_NONE" LimbMax="OBJECT_AZ_1_LIMB_MAX" EnumName="object_az_1_Limbs" Offset="0x7438" />
<Animation Name="object_az_Anim_00750C" Offset="0x750C" />
<Animation Name="object_az_Anim_007D3C" Offset="0x7D3C" />
<Animation Name="object_az_Anim_0086AC" Offset="0x86AC" />
@@ -98,30 +98,30 @@
<Texture Name="object_az_Tex_016018" OutName="tex_016018" Format="rgba16" Width="32" Height="32" Offset="0x16018" />
<Texture Name="object_az_Tex_016818" OutName="tex_016818" Format="rgba16" Width="32" Height="32" Offset="0x16818" />
<Texture Name="object_az_Tex_017018" OutName="tex_017018" Format="rgba16" Width="32" Height="32" Offset="0x17018" />
<Limb Name="object_az_Standardlimb_017820" Type="Standard" Offset="0x17820" />
<Limb Name="object_az_Standardlimb_01782C" Type="Standard" Offset="0x1782C" />
<Limb Name="object_az_Standardlimb_017838" Type="Standard" Offset="0x17838" />
<Limb Name="object_az_Standardlimb_017844" Type="Standard" Offset="0x17844" />
<Limb Name="object_az_Standardlimb_017850" Type="Standard" Offset="0x17850" />
<Limb Name="object_az_Standardlimb_01785C" Type="Standard" Offset="0x1785C" />
<Limb Name="object_az_Standardlimb_017868" Type="Standard" Offset="0x17868" />
<Limb Name="object_az_Standardlimb_017874" Type="Standard" Offset="0x17874" />
<Limb Name="object_az_Standardlimb_017880" Type="Standard" Offset="0x17880" />
<Limb Name="object_az_Standardlimb_01788C" Type="Standard" Offset="0x1788C" />
<Limb Name="object_az_Standardlimb_017898" Type="Standard" Offset="0x17898" />
<Limb Name="object_az_Standardlimb_0178A4" Type="Standard" Offset="0x178A4" />
<Limb Name="object_az_Standardlimb_0178B0" Type="Standard" Offset="0x178B0" />
<Limb Name="object_az_Standardlimb_0178BC" Type="Standard" Offset="0x178BC" />
<Limb Name="object_az_Standardlimb_0178C8" Type="Standard" Offset="0x178C8" />
<Limb Name="object_az_Standardlimb_0178D4" Type="Standard" Offset="0x178D4" />
<Limb Name="object_az_Standardlimb_0178E0" Type="Standard" Offset="0x178E0" />
<Limb Name="object_az_Standardlimb_0178EC" Type="Standard" Offset="0x178EC" />
<Limb Name="object_az_Standardlimb_0178F8" Type="Standard" Offset="0x178F8" />
<Limb Name="object_az_Standardlimb_017904" Type="Standard" Offset="0x17904" />
<Limb Name="object_az_Standardlimb_017910" Type="Standard" Offset="0x17910" />
<Limb Name="object_az_Standardlimb_01791C" Type="Standard" Offset="0x1791C" />
<Limb Name="object_az_Standardlimb_017928" Type="Standard" Offset="0x17928" />
<Skeleton Name="object_az_Skel_017990" Type="Flex" LimbType="Standard" Offset="0x17990" />
<Limb Name="object_az_Standardlimb_017820" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_01" Offset="0x17820" />
<Limb Name="object_az_Standardlimb_01782C" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_02" Offset="0x1782C" />
<Limb Name="object_az_Standardlimb_017838" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_03" Offset="0x17838" />
<Limb Name="object_az_Standardlimb_017844" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_04" Offset="0x17844" />
<Limb Name="object_az_Standardlimb_017850" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_05" Offset="0x17850" />
<Limb Name="object_az_Standardlimb_01785C" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_06" Offset="0x1785C" />
<Limb Name="object_az_Standardlimb_017868" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_07" Offset="0x17868" />
<Limb Name="object_az_Standardlimb_017874" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_08" Offset="0x17874" />
<Limb Name="object_az_Standardlimb_017880" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_09" Offset="0x17880" />
<Limb Name="object_az_Standardlimb_01788C" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_0A" Offset="0x1788C" />
<Limb Name="object_az_Standardlimb_017898" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_0B" Offset="0x17898" />
<Limb Name="object_az_Standardlimb_0178A4" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_0C" Offset="0x178A4" />
<Limb Name="object_az_Standardlimb_0178B0" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_0D" Offset="0x178B0" />
<Limb Name="object_az_Standardlimb_0178BC" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_0E" Offset="0x178BC" />
<Limb Name="object_az_Standardlimb_0178C8" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_0F" Offset="0x178C8" />
<Limb Name="object_az_Standardlimb_0178D4" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_10" Offset="0x178D4" />
<Limb Name="object_az_Standardlimb_0178E0" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_11" Offset="0x178E0" />
<Limb Name="object_az_Standardlimb_0178EC" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_12" Offset="0x178EC" />
<Limb Name="object_az_Standardlimb_0178F8" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_13" Offset="0x178F8" />
<Limb Name="object_az_Standardlimb_017904" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_14" Offset="0x17904" />
<Limb Name="object_az_Standardlimb_017910" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_15" Offset="0x17910" />
<Limb Name="object_az_Standardlimb_01791C" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_16" Offset="0x1791C" />
<Limb Name="object_az_Standardlimb_017928" Type="Standard" EnumName="OBJECT_AZ_2_LIMB_17" Offset="0x17928" />
<Skeleton Name="object_az_Skel_017990" Type="Flex" LimbType="Standard" LimbNone="OBJECT_AZ_2_LIMB_NONE" LimbMax="OBJECT_AZ_2_LIMB_MAX" EnumName="object_az_2_Limbs" Offset="0x17990" />
<!-- <Blob Name="object_az_Blob_0179A0" Size="0x20" Offset="0x179A0" /> -->
<Texture Name="object_az_Tex_0179C0" OutName="tex_0179C0" Format="i4" Width="32" Height="64" Offset="0x179C0" />
<Texture Name="object_az_Tex_017DC0" OutName="tex_017DC0" Format="i4" Width="64" Height="64" Offset="0x17DC0" />
+20 -20
View File
@@ -28,26 +28,26 @@
<Texture Name="object_bai_Tex_0073D8" OutName="tex_0073D8" Format="ci8" Width="16" Height="16" Offset="0x73D8" />
<Texture Name="object_bai_Tex_0074D8" OutName="tex_0074D8" Format="ci8" Width="16" Height="16" Offset="0x74D8" />
<Texture Name="object_bai_Tex_0075D8" OutName="tex_0075D8" Format="rgba16" Width="16" Height="16" Offset="0x75D8" />
<Limb Name="object_bai_Standardlimb_0077D8" Type="Standard" Offset="0x77D8" />
<Limb Name="object_bai_Standardlimb_0077E4" Type="Standard" Offset="0x77E4" />
<Limb Name="object_bai_Standardlimb_0077F0" Type="Standard" Offset="0x77F0" />
<Limb Name="object_bai_Standardlimb_0077FC" Type="Standard" Offset="0x77FC" />
<Limb Name="object_bai_Standardlimb_007808" Type="Standard" Offset="0x7808" />
<Limb Name="object_bai_Standardlimb_007814" Type="Standard" Offset="0x7814" />
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<Limb Name="object_bai_Standardlimb_00782C" Type="Standard" Offset="0x782C" />
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<Limb Name="object_bai_Standardlimb_007850" Type="Standard" Offset="0x7850" />
<Limb Name="object_bai_Standardlimb_00785C" Type="Standard" Offset="0x785C" />
<Limb Name="object_bai_Standardlimb_007868" Type="Standard" Offset="0x7868" />
<Limb Name="object_bai_Standardlimb_007874" Type="Standard" Offset="0x7874" />
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<Limb Name="object_bai_Standardlimb_00788C" Type="Standard" Offset="0x788C" />
<Limb Name="object_bai_Standardlimb_007898" Type="Standard" Offset="0x7898" />
<Limb Name="object_bai_Standardlimb_0078A4" Type="Standard" Offset="0x78A4" />
<Limb Name="object_bai_Standardlimb_0078B0" Type="Standard" Offset="0x78B0" />
<Skeleton Name="object_bai_Skel_007908" Type="Flex" LimbType="Standard" Offset="0x7908" />
<Limb Name="object_bai_Standardlimb_0077D8" Type="Standard" EnumName="OBJECT_BAI_LIMB_01" Offset="0x77D8" />
<Limb Name="object_bai_Standardlimb_0077E4" Type="Standard" EnumName="OBJECT_BAI_LIMB_02" Offset="0x77E4" />
<Limb Name="object_bai_Standardlimb_0077F0" Type="Standard" EnumName="OBJECT_BAI_LIMB_03" Offset="0x77F0" />
<Limb Name="object_bai_Standardlimb_0077FC" Type="Standard" EnumName="OBJECT_BAI_LIMB_04" Offset="0x77FC" />
<Limb Name="object_bai_Standardlimb_007808" Type="Standard" EnumName="OBJECT_BAI_LIMB_05" Offset="0x7808" />
<Limb Name="object_bai_Standardlimb_007814" Type="Standard" EnumName="OBJECT_BAI_LIMB_06" Offset="0x7814" />
<Limb Name="object_bai_Standardlimb_007820" Type="Standard" EnumName="OBJECT_BAI_LIMB_07" Offset="0x7820" />
<Limb Name="object_bai_Standardlimb_00782C" Type="Standard" EnumName="OBJECT_BAI_LIMB_08" Offset="0x782C" />
<Limb Name="object_bai_Standardlimb_007838" Type="Standard" EnumName="OBJECT_BAI_LIMB_09" Offset="0x7838" />
<Limb Name="object_bai_Standardlimb_007844" Type="Standard" EnumName="OBJECT_BAI_LIMB_0A" Offset="0x7844" />
<Limb Name="object_bai_Standardlimb_007850" Type="Standard" EnumName="OBJECT_BAI_LIMB_0B" Offset="0x7850" />
<Limb Name="object_bai_Standardlimb_00785C" Type="Standard" EnumName="OBJECT_BAI_LIMB_0C" Offset="0x785C" />
<Limb Name="object_bai_Standardlimb_007868" Type="Standard" EnumName="OBJECT_BAI_LIMB_0D" Offset="0x7868" />
<Limb Name="object_bai_Standardlimb_007874" Type="Standard" EnumName="OBJECT_BAI_LIMB_0E" Offset="0x7874" />
<Limb Name="object_bai_Standardlimb_007880" Type="Standard" EnumName="OBJECT_BAI_LIMB_0F" Offset="0x7880" />
<Limb Name="object_bai_Standardlimb_00788C" Type="Standard" EnumName="OBJECT_BAI_LIMB_10" Offset="0x788C" />
<Limb Name="object_bai_Standardlimb_007898" Type="Standard" EnumName="OBJECT_BAI_LIMB_11" Offset="0x7898" />
<Limb Name="object_bai_Standardlimb_0078A4" Type="Standard" EnumName="OBJECT_BAI_LIMB_12" Offset="0x78A4" />
<Limb Name="object_bai_Standardlimb_0078B0" Type="Standard" EnumName="OBJECT_BAI_LIMB_13" Offset="0x78B0" />
<Skeleton Name="object_bai_Skel_007908" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAI_LIMB_NONE" LimbMax="OBJECT_BAI_LIMB_MAX" EnumName="object_bai_Limbs" Offset="0x7908" />
<Animation Name="object_bai_Anim_008198" Offset="0x8198" />
</File>
</Root>
+33 -33
View File
@@ -36,39 +36,39 @@
<Texture Name="object_bal_Tex_008AD0" OutName="tex_008AD0" Format="rgba16" Width="16" Height="16" Offset="0x8AD0" />
<Texture Name="object_bal_Tex_008CD0" OutName="tex_008CD0" Format="ci4" Width="64" Height="64" Offset="0x8CD0" />
<Texture Name="object_bal_Tex_0094D0" OutName="tex_0094D0" Format="rgba16" Width="32" Height="64" Offset="0x94D0" />
<Limb Name="object_bal_Standardlimb_00A4D0" Type="Standard" Offset="0xA4D0" />
<Limb Name="object_bal_Standardlimb_00A4DC" Type="Standard" Offset="0xA4DC" />
<Limb Name="object_bal_Standardlimb_00A4E8" Type="Standard" Offset="0xA4E8" />
<Limb Name="object_bal_Standardlimb_00A4F4" Type="Standard" Offset="0xA4F4" />
<Limb Name="object_bal_Standardlimb_00A500" Type="Standard" Offset="0xA500" />
<Limb Name="object_bal_Standardlimb_00A50C" Type="Standard" Offset="0xA50C" />
<Limb Name="object_bal_Standardlimb_00A518" Type="Standard" Offset="0xA518" />
<Limb Name="object_bal_Standardlimb_00A524" Type="Standard" Offset="0xA524" />
<Limb Name="object_bal_Standardlimb_00A530" Type="Standard" Offset="0xA530" />
<Limb Name="object_bal_Standardlimb_00A53C" Type="Standard" Offset="0xA53C" />
<Limb Name="object_bal_Standardlimb_00A548" Type="Standard" Offset="0xA548" />
<Limb Name="object_bal_Standardlimb_00A554" Type="Standard" Offset="0xA554" />
<Limb Name="object_bal_Standardlimb_00A560" Type="Standard" Offset="0xA560" />
<Limb Name="object_bal_Standardlimb_00A56C" Type="Standard" Offset="0xA56C" />
<Limb Name="object_bal_Standardlimb_00A578" Type="Standard" Offset="0xA578" />
<Limb Name="object_bal_Standardlimb_00A584" Type="Standard" Offset="0xA584" />
<Limb Name="object_bal_Standardlimb_00A590" Type="Standard" Offset="0xA590" />
<Limb Name="object_bal_Standardlimb_00A59C" Type="Standard" Offset="0xA59C" />
<Limb Name="object_bal_Standardlimb_00A5A8" Type="Standard" Offset="0xA5A8" />
<Limb Name="object_bal_Standardlimb_00A5B4" Type="Standard" Offset="0xA5B4" />
<Limb Name="object_bal_Standardlimb_00A5C0" Type="Standard" Offset="0xA5C0" />
<Limb Name="object_bal_Standardlimb_00A5CC" Type="Standard" Offset="0xA5CC" />
<Limb Name="object_bal_Standardlimb_00A5D8" Type="Standard" Offset="0xA5D8" />
<Limb Name="object_bal_Standardlimb_00A5E4" Type="Standard" Offset="0xA5E4" />
<Limb Name="object_bal_Standardlimb_00A5F0" Type="Standard" Offset="0xA5F0" />
<Limb Name="object_bal_Standardlimb_00A5FC" Type="Standard" Offset="0xA5FC" />
<Limb Name="object_bal_Standardlimb_00A608" Type="Standard" Offset="0xA608" />
<Limb Name="object_bal_Standardlimb_00A614" Type="Standard" Offset="0xA614" />
<Limb Name="object_bal_Standardlimb_00A620" Type="Standard" Offset="0xA620" />
<Limb Name="object_bal_Standardlimb_00A62C" Type="Standard" Offset="0xA62C" />
<Limb Name="object_bal_Standardlimb_00A638" Type="Standard" Offset="0xA638" />
<Limb Name="object_bal_Standardlimb_00A644" Type="Standard" Offset="0xA644" />
<Skeleton Name="object_bal_Skel_00A6D0" Type="Flex" LimbType="Standard" Offset="0xA6D0" />
<Limb Name="object_bal_Standardlimb_00A4D0" Type="Standard" EnumName="OBJECT_BAL_LIMB_01" Offset="0xA4D0" />
<Limb Name="object_bal_Standardlimb_00A4DC" Type="Standard" EnumName="OBJECT_BAL_LIMB_02" Offset="0xA4DC" />
<Limb Name="object_bal_Standardlimb_00A4E8" Type="Standard" EnumName="OBJECT_BAL_LIMB_03" Offset="0xA4E8" />
<Limb Name="object_bal_Standardlimb_00A4F4" Type="Standard" EnumName="OBJECT_BAL_LIMB_04" Offset="0xA4F4" />
<Limb Name="object_bal_Standardlimb_00A500" Type="Standard" EnumName="OBJECT_BAL_LIMB_05" Offset="0xA500" />
<Limb Name="object_bal_Standardlimb_00A50C" Type="Standard" EnumName="OBJECT_BAL_LIMB_06" Offset="0xA50C" />
<Limb Name="object_bal_Standardlimb_00A518" Type="Standard" EnumName="OBJECT_BAL_LIMB_07" Offset="0xA518" />
<Limb Name="object_bal_Standardlimb_00A524" Type="Standard" EnumName="OBJECT_BAL_LIMB_08" Offset="0xA524" />
<Limb Name="object_bal_Standardlimb_00A530" Type="Standard" EnumName="OBJECT_BAL_LIMB_09" Offset="0xA530" />
<Limb Name="object_bal_Standardlimb_00A53C" Type="Standard" EnumName="OBJECT_BAL_LIMB_0A" Offset="0xA53C" />
<Limb Name="object_bal_Standardlimb_00A548" Type="Standard" EnumName="OBJECT_BAL_LIMB_0B" Offset="0xA548" />
<Limb Name="object_bal_Standardlimb_00A554" Type="Standard" EnumName="OBJECT_BAL_LIMB_0C" Offset="0xA554" />
<Limb Name="object_bal_Standardlimb_00A560" Type="Standard" EnumName="OBJECT_BAL_LIMB_0D" Offset="0xA560" />
<Limb Name="object_bal_Standardlimb_00A56C" Type="Standard" EnumName="OBJECT_BAL_LIMB_0E" Offset="0xA56C" />
<Limb Name="object_bal_Standardlimb_00A578" Type="Standard" EnumName="OBJECT_BAL_LIMB_0F" Offset="0xA578" />
<Limb Name="object_bal_Standardlimb_00A584" Type="Standard" EnumName="OBJECT_BAL_LIMB_10" Offset="0xA584" />
<Limb Name="object_bal_Standardlimb_00A590" Type="Standard" EnumName="OBJECT_BAL_LIMB_11" Offset="0xA590" />
<Limb Name="object_bal_Standardlimb_00A59C" Type="Standard" EnumName="OBJECT_BAL_LIMB_12" Offset="0xA59C" />
<Limb Name="object_bal_Standardlimb_00A5A8" Type="Standard" EnumName="OBJECT_BAL_LIMB_13" Offset="0xA5A8" />
<Limb Name="object_bal_Standardlimb_00A5B4" Type="Standard" EnumName="OBJECT_BAL_LIMB_14" Offset="0xA5B4" />
<Limb Name="object_bal_Standardlimb_00A5C0" Type="Standard" EnumName="OBJECT_BAL_LIMB_15" Offset="0xA5C0" />
<Limb Name="object_bal_Standardlimb_00A5CC" Type="Standard" EnumName="OBJECT_BAL_LIMB_16" Offset="0xA5CC" />
<Limb Name="object_bal_Standardlimb_00A5D8" Type="Standard" EnumName="OBJECT_BAL_LIMB_17" Offset="0xA5D8" />
<Limb Name="object_bal_Standardlimb_00A5E4" Type="Standard" EnumName="OBJECT_BAL_LIMB_18" Offset="0xA5E4" />
<Limb Name="object_bal_Standardlimb_00A5F0" Type="Standard" EnumName="OBJECT_BAL_LIMB_19" Offset="0xA5F0" />
<Limb Name="object_bal_Standardlimb_00A5FC" Type="Standard" EnumName="OBJECT_BAL_LIMB_1A" Offset="0xA5FC" />
<Limb Name="object_bal_Standardlimb_00A608" Type="Standard" EnumName="OBJECT_BAL_LIMB_1B" Offset="0xA608" />
<Limb Name="object_bal_Standardlimb_00A614" Type="Standard" EnumName="OBJECT_BAL_LIMB_1C" Offset="0xA614" />
<Limb Name="object_bal_Standardlimb_00A620" Type="Standard" EnumName="OBJECT_BAL_LIMB_1D" Offset="0xA620" />
<Limb Name="object_bal_Standardlimb_00A62C" Type="Standard" EnumName="OBJECT_BAL_LIMB_1E" Offset="0xA62C" />
<Limb Name="object_bal_Standardlimb_00A638" Type="Standard" EnumName="OBJECT_BAL_LIMB_1F" Offset="0xA638" />
<Limb Name="object_bal_Standardlimb_00A644" Type="Standard" EnumName="OBJECT_BAL_LIMB_20" Offset="0xA644" />
<Skeleton Name="object_bal_Skel_00A6D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAL_LIMB_NONE" LimbMax="OBJECT_BAL_LIMB_MAX" EnumName="object_bal_Limbs" Offset="0xA6D0" />
<Animation Name="object_bal_Anim_00A7DC" Offset="0xA7DC" />
<Animation Name="object_bal_Anim_00B1E8" Offset="0xB1E8" />
<Animation Name="object_bal_Anim_00B604" Offset="0xB604" />
+16 -16
View File
@@ -17,21 +17,21 @@
<Texture Name="object_bb_Tex_0015C0" OutName="tex_0015C0" Format="rgba16" Width="8" Height="8" Offset="0x15C0" />
<Texture Name="object_bb_Tex_001640" OutName="tex_001640" Format="rgba16" Width="16" Height="8" Offset="0x1640" />
<Texture Name="object_bb_Tex_001740" OutName="tex_001740" Format="rgba16" Width="16" Height="16" Offset="0x1740" />
<Limb Name="object_bb_Standardlimb_001940" Type="Standard" Offset="0x1940" />
<Limb Name="object_bb_Standardlimb_00194C" Type="Standard" Offset="0x194C" />
<Limb Name="object_bb_Standardlimb_001958" Type="Standard" Offset="0x1958" />
<Limb Name="object_bb_Standardlimb_001964" Type="Standard" Offset="0x1964" />
<Limb Name="object_bb_Standardlimb_001970" Type="Standard" Offset="0x1970" />
<Limb Name="object_bb_Standardlimb_00197C" Type="Standard" Offset="0x197C" />
<Limb Name="object_bb_Standardlimb_001988" Type="Standard" Offset="0x1988" />
<Limb Name="object_bb_Standardlimb_001994" Type="Standard" Offset="0x1994" />
<Limb Name="object_bb_Standardlimb_0019A0" Type="Standard" Offset="0x19A0" />
<Limb Name="object_bb_Standardlimb_0019AC" Type="Standard" Offset="0x19AC" />
<Limb Name="object_bb_Standardlimb_0019B8" Type="Standard" Offset="0x19B8" />
<Limb Name="object_bb_Standardlimb_0019C4" Type="Standard" Offset="0x19C4" />
<Limb Name="object_bb_Standardlimb_0019D0" Type="Standard" Offset="0x19D0" />
<Limb Name="object_bb_Standardlimb_0019DC" Type="Standard" Offset="0x19DC" />
<Limb Name="object_bb_Standardlimb_0019E8" Type="Standard" Offset="0x19E8" />
<Skeleton Name="object_bb_Skel_001A30" Type="Normal" LimbType="Standard" Offset="0x1A30" />
<Limb Name="object_bb_Standardlimb_001940" Type="Standard" EnumName="OBJECT_BB_LIMB_01" Offset="0x1940" />
<Limb Name="object_bb_Standardlimb_00194C" Type="Standard" EnumName="OBJECT_BB_LIMB_02" Offset="0x194C" />
<Limb Name="object_bb_Standardlimb_001958" Type="Standard" EnumName="OBJECT_BB_LIMB_03" Offset="0x1958" />
<Limb Name="object_bb_Standardlimb_001964" Type="Standard" EnumName="OBJECT_BB_LIMB_04" Offset="0x1964" />
<Limb Name="object_bb_Standardlimb_001970" Type="Standard" EnumName="OBJECT_BB_LIMB_05" Offset="0x1970" />
<Limb Name="object_bb_Standardlimb_00197C" Type="Standard" EnumName="OBJECT_BB_LIMB_06" Offset="0x197C" />
<Limb Name="object_bb_Standardlimb_001988" Type="Standard" EnumName="OBJECT_BB_LIMB_07" Offset="0x1988" />
<Limb Name="object_bb_Standardlimb_001994" Type="Standard" EnumName="OBJECT_BB_LIMB_08" Offset="0x1994" />
<Limb Name="object_bb_Standardlimb_0019A0" Type="Standard" EnumName="OBJECT_BB_LIMB_09" Offset="0x19A0" />
<Limb Name="object_bb_Standardlimb_0019AC" Type="Standard" EnumName="OBJECT_BB_LIMB_0A" Offset="0x19AC" />
<Limb Name="object_bb_Standardlimb_0019B8" Type="Standard" EnumName="OBJECT_BB_LIMB_0B" Offset="0x19B8" />
<Limb Name="object_bb_Standardlimb_0019C4" Type="Standard" EnumName="OBJECT_BB_LIMB_0C" Offset="0x19C4" />
<Limb Name="object_bb_Standardlimb_0019D0" Type="Standard" EnumName="OBJECT_BB_LIMB_0D" Offset="0x19D0" />
<Limb Name="object_bb_Standardlimb_0019DC" Type="Standard" EnumName="OBJECT_BB_LIMB_0E" Offset="0x19DC" />
<Limb Name="object_bb_Standardlimb_0019E8" Type="Standard" EnumName="OBJECT_BB_LIMB_0F" Offset="0x19E8" />
<Skeleton Name="object_bb_Skel_001A30" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BB_LIMB_NONE" LimbMax="OBJECT_BB_LIMB_MAX" EnumName="object_bb_Limbs" Offset="0x1A30" />
</File>
</Root>
+10 -10
View File
@@ -14,15 +14,15 @@
<Texture Name="object_bee_Tex_000D08" OutName="tex_000D08" Format="ci4" Width="32" Height="32" Offset="0xD08" />
<Texture Name="object_bee_Tex_000F08" OutName="tex_000F08" Format="ci4" Width="32" Height="32" Offset="0xF08" />
<Texture Name="object_bee_Tex_001108" OutName="tex_001108" Format="ci4" Width="32" Height="32" Offset="0x1108" />
<Limb Name="object_bee_Standardlimb_001308" Type="Standard" Offset="0x1308" />
<Limb Name="object_bee_Standardlimb_001314" Type="Standard" Offset="0x1314" />
<Limb Name="object_bee_Standardlimb_001320" Type="Standard" Offset="0x1320" />
<Limb Name="object_bee_Standardlimb_00132C" Type="Standard" Offset="0x132C" />
<Limb Name="object_bee_Standardlimb_001338" Type="Standard" Offset="0x1338" />
<Limb Name="object_bee_Standardlimb_001344" Type="Standard" Offset="0x1344" />
<Limb Name="object_bee_Standardlimb_001350" Type="Standard" Offset="0x1350" />
<Limb Name="object_bee_Standardlimb_00135C" Type="Standard" Offset="0x135C" />
<Limb Name="object_bee_Standardlimb_001368" Type="Standard" Offset="0x1368" />
<Skeleton Name="object_bee_Skel_001398" Type="Normal" LimbType="Standard" Offset="0x1398" />
<Limb Name="object_bee_Standardlimb_001308" Type="Standard" EnumName="OBJECT_BEE_LIMB_01" Offset="0x1308" />
<Limb Name="object_bee_Standardlimb_001314" Type="Standard" EnumName="OBJECT_BEE_LIMB_02" Offset="0x1314" />
<Limb Name="object_bee_Standardlimb_001320" Type="Standard" EnumName="OBJECT_BEE_LIMB_03" Offset="0x1320" />
<Limb Name="object_bee_Standardlimb_00132C" Type="Standard" EnumName="OBJECT_BEE_LIMB_04" Offset="0x132C" />
<Limb Name="object_bee_Standardlimb_001338" Type="Standard" EnumName="OBJECT_BEE_LIMB_05" Offset="0x1338" />
<Limb Name="object_bee_Standardlimb_001344" Type="Standard" EnumName="OBJECT_BEE_LIMB_06" Offset="0x1344" />
<Limb Name="object_bee_Standardlimb_001350" Type="Standard" EnumName="OBJECT_BEE_LIMB_07" Offset="0x1350" />
<Limb Name="object_bee_Standardlimb_00135C" Type="Standard" EnumName="OBJECT_BEE_LIMB_08" Offset="0x135C" />
<Limb Name="object_bee_Standardlimb_001368" Type="Standard" EnumName="OBJECT_BEE_LIMB_09" Offset="0x1368" />
<Skeleton Name="object_bee_Skel_001398" Type="Normal" LimbType="Standard" LimbNone="OBJECT_BEE_LIMB_NONE" LimbMax="OBJECT_BEE_LIMB_MAX" EnumName="object_bee_Limbs" Offset="0x1398" />
</File>
</Root>
+48 -48
View File
@@ -28,30 +28,30 @@
<Texture Name="object_bg_Tex_008858" OutName="tex_008858" Format="ci8" Width="16" Height="16" Offset="0x8858" />
<Texture Name="object_bg_Tex_008958" OutName="tex_008958" Format="ci8" Width="32" Height="32" Offset="0x8958" />
<Texture Name="object_bg_Tex_008D58" OutName="tex_008D58" Format="ci8" Width="16" Height="16" Offset="0x8D58" />
<Limb Name="object_bg_Standardlimb_008E58" Type="Standard" Offset="0x8E58" />
<Limb Name="object_bg_Standardlimb_008E64" Type="Standard" Offset="0x8E64" />
<Limb Name="object_bg_Standardlimb_008E70" Type="Standard" Offset="0x8E70" />
<Limb Name="object_bg_Standardlimb_008E7C" Type="Standard" Offset="0x8E7C" />
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<Limb Name="object_bg_Standardlimb_008EA0" Type="Standard" Offset="0x8EA0" />
<Limb Name="object_bg_Standardlimb_008EAC" Type="Standard" Offset="0x8EAC" />
<Limb Name="object_bg_Standardlimb_008EB8" Type="Standard" Offset="0x8EB8" />
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<Limb Name="object_bg_Standardlimb_008ED0" Type="Standard" Offset="0x8ED0" />
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<Limb Name="object_bg_Standardlimb_008F3C" Type="Standard" Offset="0x8F3C" />
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<Limb Name="object_bg_Standardlimb_008F60" Type="Standard" Offset="0x8F60" />
<Skeleton Name="object_bg_Skel_008FC8" Type="Flex" LimbType="Standard" Offset="0x8FC8" />
<Limb Name="object_bg_Standardlimb_008E58" Type="Standard" EnumName="OBJECT_BG_1_LIMB_01" Offset="0x8E58" />
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<Limb Name="object_bg_Standardlimb_008E7C" Type="Standard" EnumName="OBJECT_BG_1_LIMB_04" Offset="0x8E7C" />
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<Limb Name="object_bg_Standardlimb_008E94" Type="Standard" EnumName="OBJECT_BG_1_LIMB_06" Offset="0x8E94" />
<Limb Name="object_bg_Standardlimb_008EA0" Type="Standard" EnumName="OBJECT_BG_1_LIMB_07" Offset="0x8EA0" />
<Limb Name="object_bg_Standardlimb_008EAC" Type="Standard" EnumName="OBJECT_BG_1_LIMB_08" Offset="0x8EAC" />
<Limb Name="object_bg_Standardlimb_008EB8" Type="Standard" EnumName="OBJECT_BG_1_LIMB_09" Offset="0x8EB8" />
<Limb Name="object_bg_Standardlimb_008EC4" Type="Standard" EnumName="OBJECT_BG_1_LIMB_0A" Offset="0x8EC4" />
<Limb Name="object_bg_Standardlimb_008ED0" Type="Standard" EnumName="OBJECT_BG_1_LIMB_0B" Offset="0x8ED0" />
<Limb Name="object_bg_Standardlimb_008EDC" Type="Standard" EnumName="OBJECT_BG_1_LIMB_0C" Offset="0x8EDC" />
<Limb Name="object_bg_Standardlimb_008EE8" Type="Standard" EnumName="OBJECT_BG_1_LIMB_0D" Offset="0x8EE8" />
<Limb Name="object_bg_Standardlimb_008EF4" Type="Standard" EnumName="OBJECT_BG_1_LIMB_0E" Offset="0x8EF4" />
<Limb Name="object_bg_Standardlimb_008F00" Type="Standard" EnumName="OBJECT_BG_1_LIMB_0F" Offset="0x8F00" />
<Limb Name="object_bg_Standardlimb_008F0C" Type="Standard" EnumName="OBJECT_BG_1_LIMB_10" Offset="0x8F0C" />
<Limb Name="object_bg_Standardlimb_008F18" Type="Standard" EnumName="OBJECT_BG_1_LIMB_11" Offset="0x8F18" />
<Limb Name="object_bg_Standardlimb_008F24" Type="Standard" EnumName="OBJECT_BG_1_LIMB_12" Offset="0x8F24" />
<Limb Name="object_bg_Standardlimb_008F30" Type="Standard" EnumName="OBJECT_BG_1_LIMB_13" Offset="0x8F30" />
<Limb Name="object_bg_Standardlimb_008F3C" Type="Standard" EnumName="OBJECT_BG_1_LIMB_14" Offset="0x8F3C" />
<Limb Name="object_bg_Standardlimb_008F48" Type="Standard" EnumName="OBJECT_BG_1_LIMB_15" Offset="0x8F48" />
<Limb Name="object_bg_Standardlimb_008F54" Type="Standard" EnumName="OBJECT_BG_1_LIMB_16" Offset="0x8F54" />
<Limb Name="object_bg_Standardlimb_008F60" Type="Standard" EnumName="OBJECT_BG_1_LIMB_17" Offset="0x8F60" />
<Skeleton Name="object_bg_Skel_008FC8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BG_1_LIMB_NONE" LimbMax="OBJECT_BG_1_LIMB_MAX" EnumName="object_bg_1_Limbs" Offset="0x8FC8" />
<Animation Name="object_bg_Anim_009890" Offset="0x9890" />
<Animation Name="object_bg_Anim_009F20" Offset="0x9F20" />
<Animation Name="object_bg_Anim_00A280" Offset="0xA280" />
@@ -84,29 +84,29 @@
<Texture Name="object_bg_Tex_0110F0" OutName="tex_0110F0" Format="ci8" Width="32" Height="32" Offset="0x110F0" />
<Texture Name="object_bg_Tex_0114F0" OutName="tex_0114F0" Format="ci8" Width="16" Height="16" Offset="0x114F0" />
<Texture Name="object_bg_Tex_0115F0" OutName="tex_0115F0" Format="ci8" Width="32" Height="32" Offset="0x115F0" />
<Limb Name="object_bg_Standardlimb_0119F0" Type="Standard" Offset="0x119F0" />
<Limb Name="object_bg_Standardlimb_0119FC" Type="Standard" Offset="0x119FC" />
<Limb Name="object_bg_Standardlimb_011A08" Type="Standard" Offset="0x11A08" />
<Limb Name="object_bg_Standardlimb_011A14" Type="Standard" Offset="0x11A14" />
<Limb Name="object_bg_Standardlimb_011A20" Type="Standard" Offset="0x11A20" />
<Limb Name="object_bg_Standardlimb_011A2C" Type="Standard" Offset="0x11A2C" />
<Limb Name="object_bg_Standardlimb_011A38" Type="Standard" Offset="0x11A38" />
<Limb Name="object_bg_Standardlimb_011A44" Type="Standard" Offset="0x11A44" />
<Limb Name="object_bg_Standardlimb_011A50" Type="Standard" Offset="0x11A50" />
<Limb Name="object_bg_Standardlimb_011A5C" Type="Standard" Offset="0x11A5C" />
<Limb Name="object_bg_Standardlimb_011A68" Type="Standard" Offset="0x11A68" />
<Limb Name="object_bg_Standardlimb_011A74" Type="Standard" Offset="0x11A74" />
<Limb Name="object_bg_Standardlimb_011A80" Type="Standard" Offset="0x11A80" />
<Limb Name="object_bg_Standardlimb_011A8C" Type="Standard" Offset="0x11A8C" />
<Limb Name="object_bg_Standardlimb_011A98" Type="Standard" Offset="0x11A98" />
<Limb Name="object_bg_Standardlimb_011AA4" Type="Standard" Offset="0x11AA4" />
<Limb Name="object_bg_Standardlimb_011AB0" Type="Standard" Offset="0x11AB0" />
<Limb Name="object_bg_Standardlimb_011ABC" Type="Standard" Offset="0x11ABC" />
<Limb Name="object_bg_Standardlimb_011AC8" Type="Standard" Offset="0x11AC8" />
<Limb Name="object_bg_Standardlimb_011AD4" Type="Standard" Offset="0x11AD4" />
<Limb Name="object_bg_Standardlimb_011AE0" Type="Standard" Offset="0x11AE0" />
<Limb Name="object_bg_Standardlimb_011AEC" Type="Standard" Offset="0x11AEC" />
<Limb Name="object_bg_Standardlimb_011AF8" Type="Standard" Offset="0x11AF8" />
<Skeleton Name="object_bg_Skel_011B60" Type="Flex" LimbType="Standard" Offset="0x11B60" />
<Limb Name="object_bg_Standardlimb_0119F0" Type="Standard" EnumName="OBJECT_BG_2_LIMB_01" Offset="0x119F0" />
<Limb Name="object_bg_Standardlimb_0119FC" Type="Standard" EnumName="OBJECT_BG_2_LIMB_02" Offset="0x119FC" />
<Limb Name="object_bg_Standardlimb_011A08" Type="Standard" EnumName="OBJECT_BG_2_LIMB_03" Offset="0x11A08" />
<Limb Name="object_bg_Standardlimb_011A14" Type="Standard" EnumName="OBJECT_BG_2_LIMB_04" Offset="0x11A14" />
<Limb Name="object_bg_Standardlimb_011A20" Type="Standard" EnumName="OBJECT_BG_2_LIMB_05" Offset="0x11A20" />
<Limb Name="object_bg_Standardlimb_011A2C" Type="Standard" EnumName="OBJECT_BG_2_LIMB_06" Offset="0x11A2C" />
<Limb Name="object_bg_Standardlimb_011A38" Type="Standard" EnumName="OBJECT_BG_2_LIMB_07" Offset="0x11A38" />
<Limb Name="object_bg_Standardlimb_011A44" Type="Standard" EnumName="OBJECT_BG_2_LIMB_08" Offset="0x11A44" />
<Limb Name="object_bg_Standardlimb_011A50" Type="Standard" EnumName="OBJECT_BG_2_LIMB_09" Offset="0x11A50" />
<Limb Name="object_bg_Standardlimb_011A5C" Type="Standard" EnumName="OBJECT_BG_2_LIMB_0A" Offset="0x11A5C" />
<Limb Name="object_bg_Standardlimb_011A68" Type="Standard" EnumName="OBJECT_BG_2_LIMB_0B" Offset="0x11A68" />
<Limb Name="object_bg_Standardlimb_011A74" Type="Standard" EnumName="OBJECT_BG_2_LIMB_0C" Offset="0x11A74" />
<Limb Name="object_bg_Standardlimb_011A80" Type="Standard" EnumName="OBJECT_BG_2_LIMB_0D" Offset="0x11A80" />
<Limb Name="object_bg_Standardlimb_011A8C" Type="Standard" EnumName="OBJECT_BG_2_LIMB_0E" Offset="0x11A8C" />
<Limb Name="object_bg_Standardlimb_011A98" Type="Standard" EnumName="OBJECT_BG_2_LIMB_0F" Offset="0x11A98" />
<Limb Name="object_bg_Standardlimb_011AA4" Type="Standard" EnumName="OBJECT_BG_2_LIMB_10" Offset="0x11AA4" />
<Limb Name="object_bg_Standardlimb_011AB0" Type="Standard" EnumName="OBJECT_BG_2_LIMB_11" Offset="0x11AB0" />
<Limb Name="object_bg_Standardlimb_011ABC" Type="Standard" EnumName="OBJECT_BG_2_LIMB_12" Offset="0x11ABC" />
<Limb Name="object_bg_Standardlimb_011AC8" Type="Standard" EnumName="OBJECT_BG_2_LIMB_13" Offset="0x11AC8" />
<Limb Name="object_bg_Standardlimb_011AD4" Type="Standard" EnumName="OBJECT_BG_2_LIMB_14" Offset="0x11AD4" />
<Limb Name="object_bg_Standardlimb_011AE0" Type="Standard" EnumName="OBJECT_BG_2_LIMB_15" Offset="0x11AE0" />
<Limb Name="object_bg_Standardlimb_011AEC" Type="Standard" EnumName="OBJECT_BG_2_LIMB_16" Offset="0x11AEC" />
<Limb Name="object_bg_Standardlimb_011AF8" Type="Standard" EnumName="OBJECT_BG_2_LIMB_17" Offset="0x11AF8" />
<Skeleton Name="object_bg_Skel_011B60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BG_2_LIMB_NONE" LimbMax="OBJECT_BG_2_LIMB_MAX" EnumName="object_bg_2_Limbs" Offset="0x11B60" />
</File>
</Root>
+6 -6
View File
@@ -8,11 +8,11 @@
<DList Name="object_bh_DL_000588" Offset="0x588" />
<Texture Name="object_bh_Tex_000610" OutName="tex_000610" Format="rgba16" Width="32" Height="32" Offset="0x610" />
<Texture Name="object_bh_Tex_000E10" OutName="tex_000E10" Format="rgba16" Width="64" Height="32" Offset="0xE10" />
<Limb Name="object_bh_Standardlimb_001E10" Type="Standard" Offset="0x1E10" />
<Limb Name="object_bh_Standardlimb_001E1C" Type="Standard" Offset="0x1E1C" />
<Limb Name="object_bh_Standardlimb_001E28" Type="Standard" Offset="0x1E28" />
<Limb Name="object_bh_Standardlimb_001E34" Type="Standard" Offset="0x1E34" />
<Limb Name="object_bh_Standardlimb_001E40" Type="Standard" Offset="0x1E40" />
<Skeleton Name="object_bh_Skel_001E60" Type="Flex" LimbType="Standard" Offset="0x1E60" />
<Limb Name="object_bh_Standardlimb_001E10" Type="Standard" EnumName="OBJECT_BH_LIMB_01" Offset="0x1E10" />
<Limb Name="object_bh_Standardlimb_001E1C" Type="Standard" EnumName="OBJECT_BH_LIMB_02" Offset="0x1E1C" />
<Limb Name="object_bh_Standardlimb_001E28" Type="Standard" EnumName="OBJECT_BH_LIMB_03" Offset="0x1E28" />
<Limb Name="object_bh_Standardlimb_001E34" Type="Standard" EnumName="OBJECT_BH_LIMB_04" Offset="0x1E34" />
<Limb Name="object_bh_Standardlimb_001E40" Type="Standard" EnumName="OBJECT_BH_LIMB_05" Offset="0x1E40" />
<Skeleton Name="object_bh_Skel_001E60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BH_LIMB_NONE" LimbMax="OBJECT_BH_LIMB_MAX" EnumName="object_bh_Limbs" Offset="0x1E60" />
</File>
</Root>
+20 -20
View File
@@ -34,25 +34,25 @@
<Texture Name="gBigOctoEyeShellTex" OutName="big_octo_eye_shell" Format="rgba16" Width="16" Height="16" Offset="0x6590" />
<Texture Name="gBigOctoSnoutEdgeTex" OutName="big_octo_snout_edge" Format="rgba16" Width="8" Height="16" Offset="0x6790" />
<Texture Name="gBigOctoArmBottomTex" OutName="big_octo_arm_bottom" Format="rgba16" Width="16" Height="16" Offset="0x6890" />
<Limb Name="gBigOctoBodyLimb" Type="Standard" Offset="0x6A90" />
<Limb Name="gBigOctoFrontRightArmBaseLimb" Type="Standard" Offset="0x6A9C" />
<Limb Name="gBigOctoFrontRightArmEndLimb" Type="Standard" Offset="0x6AA8" />
<Limb Name="gBigOctoFrontLeftArmBaseLimb" Type="Standard" Offset="0x6AB4" />
<Limb Name="gBigOctoFrontLeftArmEndLimb" Type="Standard" Offset="0x6AC0" />
<Limb Name="gBigOctoBackLeftArmBaseLimb" Type="Standard" Offset="0x6ACC" />
<Limb Name="gBigOctoBackLeftArmEndLimb" Type="Standard" Offset="0x6AD8" />
<Limb Name="gBigOctoBackRightArmBaseLimb" Type="Standard" Offset="0x6AE4" />
<Limb Name="gBigOctoBackRightArmEndLimb" Type="Standard" Offset="0x6AF0" />
<Limb Name="gBigOctoHeadShellLimb" Type="Standard" Offset="0x6AFC" />
<Limb Name="gBigOctoLeftTentacleBaseLimb" Type="Standard" Offset="0x6B08" />
<Limb Name="gBigOctoLeftTentacleTipLimb" Type="Standard" Offset="0x6B14" />
<Limb Name="gBigOctoRightTentacleBaseLimb" Type="Standard" Offset="0x6B20" />
<Limb Name="gBigOctoRightTentacleTipLimb" Type="Standard" Offset="0x6B2C" />
<Limb Name="gBigOctoLeftWeakPointLimb" Type="Standard" Offset="0x6B38" />
<Limb Name="gBigOctoRightWeakPointLimb" Type="Standard" Offset="0x6B44" />
<Limb Name="gBigOctoCenterSnoutLimb" Type="Standard" Offset="0x6B50" />
<Limb Name="gBigOctoRightSnoutLimb" Type="Standard" Offset="0x6B5C" />
<Limb Name="gBigOctoLeftSnoutLimb" Type="Standard" Offset="0x6B68" />
<Skeleton Name="gBigOctoSkel" Type="Flex" LimbType="Standard" Offset="0x6BC0" />
<Limb Name="gBigOctoBodyLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_01" Offset="0x6A90" />
<Limb Name="gBigOctoFrontRightArmBaseLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_02" Offset="0x6A9C" />
<Limb Name="gBigOctoFrontRightArmEndLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_03" Offset="0x6AA8" />
<Limb Name="gBigOctoFrontLeftArmBaseLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_04" Offset="0x6AB4" />
<Limb Name="gBigOctoFrontLeftArmEndLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_05" Offset="0x6AC0" />
<Limb Name="gBigOctoBackLeftArmBaseLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_06" Offset="0x6ACC" />
<Limb Name="gBigOctoBackLeftArmEndLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_07" Offset="0x6AD8" />
<Limb Name="gBigOctoBackRightArmBaseLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_08" Offset="0x6AE4" />
<Limb Name="gBigOctoBackRightArmEndLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_09" Offset="0x6AF0" />
<Limb Name="gBigOctoHeadShellLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_0A" Offset="0x6AFC" />
<Limb Name="gBigOctoLeftTentacleBaseLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_0B" Offset="0x6B08" />
<Limb Name="gBigOctoLeftTentacleTipLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_0C" Offset="0x6B14" />
<Limb Name="gBigOctoRightTentacleBaseLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_0D" Offset="0x6B20" />
<Limb Name="gBigOctoRightTentacleTipLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_0E" Offset="0x6B2C" />
<Limb Name="gBigOctoLeftWeakPointLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_0F" Offset="0x6B38" />
<Limb Name="gBigOctoRightWeakPointLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_10" Offset="0x6B44" />
<Limb Name="gBigOctoCenterSnoutLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_11" Offset="0x6B50" />
<Limb Name="gBigOctoRightSnoutLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_12" Offset="0x6B5C" />
<Limb Name="gBigOctoLeftSnoutLimb" Type="Standard" EnumName="OBJECT_BIGOKUTA_LIMB_13" Offset="0x6B68" />
<Skeleton Name="gBigOctoSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BIGOKUTA_LIMB_NONE" LimbMax="OBJECT_BIGOKUTA_LIMB_MAX" EnumName="object_bigokuta_Limbs" Offset="0x6BC0" />
</File>
</Root>
+16 -16
View File
@@ -36,22 +36,22 @@
<Texture Name="object_bji_Tex_004E30" OutName="tex_004E30" Format="ci8" Width="8" Height="8" Offset="0x4E30" />
<Texture Name="object_bji_Tex_004E70" OutName="tex_004E70" Format="ci8" Width="32" Height="32" Offset="0x4E70" />
<Texture Name="object_bji_Tex_005270" OutName="tex_005270" Format="ci8" Width="32" Height="32" Offset="0x5270" />
<Limb Name="object_bji_Standardlimb_00569C" Type="Standard" Offset="0x569C" />
<Limb Name="object_bji_Standardlimb_0056A8" Type="Standard" Offset="0x56A8" />
<Limb Name="object_bji_Standardlimb_0056B4" Type="Standard" Offset="0x56B4" />
<Limb Name="object_bji_Standardlimb_0056C0" Type="Standard" Offset="0x56C0" />
<Limb Name="object_bji_Standardlimb_0056CC" Type="Standard" Offset="0x56CC" />
<Limb Name="object_bji_Standardlimb_0056D8" Type="Standard" Offset="0x56D8" />
<Limb Name="object_bji_Standardlimb_0056E4" Type="Standard" Offset="0x56E4" />
<Limb Name="object_bji_Standardlimb_0056F0" Type="Standard" Offset="0x56F0" />
<Limb Name="object_bji_Standardlimb_0056FC" Type="Standard" Offset="0x56FC" />
<Limb Name="object_bji_Standardlimb_005708" Type="Standard" Offset="0x5708" />
<Limb Name="object_bji_Standardlimb_005714" Type="Standard" Offset="0x5714" />
<Limb Name="object_bji_Standardlimb_005720" Type="Standard" Offset="0x5720" />
<Limb Name="object_bji_Standardlimb_00572C" Type="Standard" Offset="0x572C" />
<Limb Name="object_bji_Standardlimb_005738" Type="Standard" Offset="0x5738" />
<Limb Name="object_bji_Standardlimb_005744" Type="Standard" Offset="0x5744" />
<Skeleton Name="object_bji_Skel_00578C" Type="Flex" LimbType="Standard" Offset="0x578C" />
<Limb Name="object_bji_Standardlimb_00569C" Type="Standard" EnumName="OBJECT_BJI_LIMB_01" Offset="0x569C" />
<Limb Name="object_bji_Standardlimb_0056A8" Type="Standard" EnumName="OBJECT_BJI_LIMB_02" Offset="0x56A8" />
<Limb Name="object_bji_Standardlimb_0056B4" Type="Standard" EnumName="OBJECT_BJI_LIMB_03" Offset="0x56B4" />
<Limb Name="object_bji_Standardlimb_0056C0" Type="Standard" EnumName="OBJECT_BJI_LIMB_04" Offset="0x56C0" />
<Limb Name="object_bji_Standardlimb_0056CC" Type="Standard" EnumName="OBJECT_BJI_LIMB_05" Offset="0x56CC" />
<Limb Name="object_bji_Standardlimb_0056D8" Type="Standard" EnumName="OBJECT_BJI_LIMB_06" Offset="0x56D8" />
<Limb Name="object_bji_Standardlimb_0056E4" Type="Standard" EnumName="OBJECT_BJI_LIMB_07" Offset="0x56E4" />
<Limb Name="object_bji_Standardlimb_0056F0" Type="Standard" EnumName="OBJECT_BJI_LIMB_08" Offset="0x56F0" />
<Limb Name="object_bji_Standardlimb_0056FC" Type="Standard" EnumName="OBJECT_BJI_LIMB_09" Offset="0x56FC" />
<Limb Name="object_bji_Standardlimb_005708" Type="Standard" EnumName="OBJECT_BJI_LIMB_0A" Offset="0x5708" />
<Limb Name="object_bji_Standardlimb_005714" Type="Standard" EnumName="OBJECT_BJI_LIMB_0B" Offset="0x5714" />
<Limb Name="object_bji_Standardlimb_005720" Type="Standard" EnumName="OBJECT_BJI_LIMB_0C" Offset="0x5720" />
<Limb Name="object_bji_Standardlimb_00572C" Type="Standard" EnumName="OBJECT_BJI_LIMB_0D" Offset="0x572C" />
<Limb Name="object_bji_Standardlimb_005738" Type="Standard" EnumName="OBJECT_BJI_LIMB_0E" Offset="0x5738" />
<Limb Name="object_bji_Standardlimb_005744" Type="Standard" EnumName="OBJECT_BJI_LIMB_0F" Offset="0x5744" />
<Skeleton Name="object_bji_Skel_00578C" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BJI_LIMB_NONE" LimbMax="OBJECT_BJI_LIMB_MAX" EnumName="object_bji_Limbs" Offset="0x578C" />
<Animation Name="object_bji_Anim_005B58" Offset="0x5B58" />
</File>
</Root>
+7 -7
View File
@@ -12,12 +12,12 @@
<DList Name="object_bjt_DL_0019E8" Offset="0x19E8" />
<Texture Name="object_bjt_Tex_001AB0" OutName="tex_001AB0" Format="rgba16" Width="32" Height="32" Offset="0x1AB0" />
<Texture Name="object_bjt_Tex_0022B0" OutName="tex_0022B0" Format="rgba16" Width="8" Height="8" Offset="0x22B0" />
<Limb Name="object_bjt_Standardlimb_002330" Type="Standard" Offset="0x2330" />
<Limb Name="object_bjt_Standardlimb_00233C" Type="Standard" Offset="0x233C" />
<Limb Name="object_bjt_Standardlimb_002348" Type="Standard" Offset="0x2348" />
<Limb Name="object_bjt_Standardlimb_002354" Type="Standard" Offset="0x2354" />
<Limb Name="object_bjt_Standardlimb_002360" Type="Standard" Offset="0x2360" />
<Limb Name="object_bjt_Standardlimb_00236C" Type="Standard" Offset="0x236C" />
<Skeleton Name="object_bjt_Skel_002390" Type="Flex" LimbType="Standard" Offset="0x2390" />
<Limb Name="object_bjt_Standardlimb_002330" Type="Standard" EnumName="OBJECT_BJT_LIMB_01" Offset="0x2330" />
<Limb Name="object_bjt_Standardlimb_00233C" Type="Standard" EnumName="OBJECT_BJT_LIMB_02" Offset="0x233C" />
<Limb Name="object_bjt_Standardlimb_002348" Type="Standard" EnumName="OBJECT_BJT_LIMB_03" Offset="0x2348" />
<Limb Name="object_bjt_Standardlimb_002354" Type="Standard" EnumName="OBJECT_BJT_LIMB_04" Offset="0x2354" />
<Limb Name="object_bjt_Standardlimb_002360" Type="Standard" EnumName="OBJECT_BJT_LIMB_05" Offset="0x2360" />
<Limb Name="object_bjt_Standardlimb_00236C" Type="Standard" EnumName="OBJECT_BJT_LIMB_06" Offset="0x236C" />
<Skeleton Name="object_bjt_Skel_002390" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BJT_LIMB_NONE" LimbMax="OBJECT_BJT_LIMB_MAX" EnumName="object_bjt_Limbs" Offset="0x2390" />
</File>
</Root>
+16 -16
View File
@@ -1,21 +1,21 @@
<Root>
<File Name="object_bob" Segment="6">
<Limb Name="object_bob_Standardlimb_000000" Type="Standard" Offset="0x0" />
<Limb Name="object_bob_Standardlimb_00000C" Type="Standard" Offset="0xC" />
<Limb Name="object_bob_Standardlimb_000018" Type="Standard" Offset="0x18" />
<Limb Name="object_bob_Standardlimb_000024" Type="Standard" Offset="0x24" />
<Limb Name="object_bob_Standardlimb_000030" Type="Standard" Offset="0x30" />
<Limb Name="object_bob_Standardlimb_00003C" Type="Standard" Offset="0x3C" />
<Limb Name="object_bob_Standardlimb_000048" Type="Standard" Offset="0x48" />
<Limb Name="object_bob_Standardlimb_000054" Type="Standard" Offset="0x54" />
<Limb Name="object_bob_Standardlimb_000060" Type="Standard" Offset="0x60" />
<Limb Name="object_bob_Standardlimb_00006C" Type="Standard" Offset="0x6C" />
<Limb Name="object_bob_Standardlimb_000078" Type="Standard" Offset="0x78" />
<Limb Name="object_bob_Standardlimb_000084" Type="Standard" Offset="0x84" />
<Limb Name="object_bob_Standardlimb_000090" Type="Standard" Offset="0x90" />
<Limb Name="object_bob_Standardlimb_00009C" Type="Standard" Offset="0x9C" />
<Limb Name="object_bob_Standardlimb_0000A8" Type="Standard" Offset="0xA8" />
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0" />
<Limb Name="object_bob_Standardlimb_000000" Type="Standard" EnumName="OBJECT_BOB_LIMB_01" Offset="0x0" />
<Limb Name="object_bob_Standardlimb_00000C" Type="Standard" EnumName="OBJECT_BOB_LIMB_02" Offset="0xC" />
<Limb Name="object_bob_Standardlimb_000018" Type="Standard" EnumName="OBJECT_BOB_LIMB_03" Offset="0x18" />
<Limb Name="object_bob_Standardlimb_000024" Type="Standard" EnumName="OBJECT_BOB_LIMB_04" Offset="0x24" />
<Limb Name="object_bob_Standardlimb_000030" Type="Standard" EnumName="OBJECT_BOB_LIMB_05" Offset="0x30" />
<Limb Name="object_bob_Standardlimb_00003C" Type="Standard" EnumName="OBJECT_BOB_LIMB_06" Offset="0x3C" />
<Limb Name="object_bob_Standardlimb_000048" Type="Standard" EnumName="OBJECT_BOB_LIMB_07" Offset="0x48" />
<Limb Name="object_bob_Standardlimb_000054" Type="Standard" EnumName="OBJECT_BOB_LIMB_08" Offset="0x54" />
<Limb Name="object_bob_Standardlimb_000060" Type="Standard" EnumName="OBJECT_BOB_LIMB_09" Offset="0x60" />
<Limb Name="object_bob_Standardlimb_00006C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0A" Offset="0x6C" />
<Limb Name="object_bob_Standardlimb_000078" Type="Standard" EnumName="OBJECT_BOB_LIMB_0B" Offset="0x78" />
<Limb Name="object_bob_Standardlimb_000084" Type="Standard" EnumName="OBJECT_BOB_LIMB_0C" Offset="0x84" />
<Limb Name="object_bob_Standardlimb_000090" Type="Standard" EnumName="OBJECT_BOB_LIMB_0D" Offset="0x90" />
<Limb Name="object_bob_Standardlimb_00009C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0E" Offset="0x9C" />
<Limb Name="object_bob_Standardlimb_0000A8" Type="Standard" EnumName="OBJECT_BOB_LIMB_0F" Offset="0xA8" />
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOB_LIMB_NONE" LimbMax="OBJECT_BOB_LIMB_MAX" EnumName="object_bob_Limbs" Offset="0xF0" />
<Texture Name="object_bob_TLUT_000108" OutName="tlut_000108" Format="rgba16" Width="16" Height="16" Offset="0x108" />
<Texture Name="object_bob_Tex_000308" OutName="tex_000308" Format="ci8" Width="8" Height="8" Offset="0x308" />
<Texture Name="object_bob_Tex_000348" OutName="tex_000348" Format="ci8" Width="8" Height="8" Offset="0x348" />
+16 -16
View File
@@ -60,22 +60,22 @@
<Texture Name="object_boj_Tex_00BB88" OutName="tex_00BB88" Format="i8" Width="16" Height="16" Offset="0xBB88" />
<DList Name="object_boj_DL_00BCC8" Offset="0xBCC8" />
<Texture Name="object_boj_Tex_00BD50" OutName="tex_00BD50" Format="i8" Width="32" Height="32" Offset="0xBD50" />
<Limb Name="object_boj_Standardlimb_00C150" Type="Standard" Offset="0xC150" />
<Limb Name="object_boj_Standardlimb_00C15C" Type="Standard" Offset="0xC15C" />
<Limb Name="object_boj_Standardlimb_00C168" Type="Standard" Offset="0xC168" />
<Limb Name="object_boj_Standardlimb_00C174" Type="Standard" Offset="0xC174" />
<Limb Name="object_boj_Standardlimb_00C180" Type="Standard" Offset="0xC180" />
<Limb Name="object_boj_Standardlimb_00C18C" Type="Standard" Offset="0xC18C" />
<Limb Name="object_boj_Standardlimb_00C198" Type="Standard" Offset="0xC198" />
<Limb Name="object_boj_Standardlimb_00C1A4" Type="Standard" Offset="0xC1A4" />
<Limb Name="object_boj_Standardlimb_00C1B0" Type="Standard" Offset="0xC1B0" />
<Limb Name="object_boj_Standardlimb_00C1BC" Type="Standard" Offset="0xC1BC" />
<Limb Name="object_boj_Standardlimb_00C1C8" Type="Standard" Offset="0xC1C8" />
<Limb Name="object_boj_Standardlimb_00C1D4" Type="Standard" Offset="0xC1D4" />
<Limb Name="object_boj_Standardlimb_00C1E0" Type="Standard" Offset="0xC1E0" />
<Limb Name="object_boj_Standardlimb_00C1EC" Type="Standard" Offset="0xC1EC" />
<Limb Name="object_boj_Standardlimb_00C1F8" Type="Standard" Offset="0xC1F8" />
<Skeleton Name="object_boj_Skel_00C240" Type="Flex" LimbType="Standard" Offset="0xC240" /> <!-- object_ginko_skeleton -->
<Limb Name="object_boj_Standardlimb_00C150" Type="Standard" EnumName="OBJECT_BOJ_LIMB_01" Offset="0xC150" />
<Limb Name="object_boj_Standardlimb_00C15C" Type="Standard" EnumName="OBJECT_BOJ_LIMB_02" Offset="0xC15C" />
<Limb Name="object_boj_Standardlimb_00C168" Type="Standard" EnumName="OBJECT_BOJ_LIMB_03" Offset="0xC168" />
<Limb Name="object_boj_Standardlimb_00C174" Type="Standard" EnumName="OBJECT_BOJ_LIMB_04" Offset="0xC174" />
<Limb Name="object_boj_Standardlimb_00C180" Type="Standard" EnumName="OBJECT_BOJ_LIMB_05" Offset="0xC180" />
<Limb Name="object_boj_Standardlimb_00C18C" Type="Standard" EnumName="OBJECT_BOJ_LIMB_06" Offset="0xC18C" />
<Limb Name="object_boj_Standardlimb_00C198" Type="Standard" EnumName="OBJECT_BOJ_LIMB_07" Offset="0xC198" />
<Limb Name="object_boj_Standardlimb_00C1A4" Type="Standard" EnumName="OBJECT_BOJ_LIMB_08" Offset="0xC1A4" />
<Limb Name="object_boj_Standardlimb_00C1B0" Type="Standard" EnumName="OBJECT_BOJ_LIMB_09" Offset="0xC1B0" />
<Limb Name="object_boj_Standardlimb_00C1BC" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0A" Offset="0xC1BC" />
<Limb Name="object_boj_Standardlimb_00C1C8" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0B" Offset="0xC1C8" />
<Limb Name="object_boj_Standardlimb_00C1D4" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0C" Offset="0xC1D4" />
<Limb Name="object_boj_Standardlimb_00C1E0" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0D" Offset="0xC1E0" />
<Limb Name="object_boj_Standardlimb_00C1EC" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0E" Offset="0xC1EC" />
<Limb Name="object_boj_Standardlimb_00C1F8" Type="Standard" EnumName="OBJECT_BOJ_LIMB_0F" Offset="0xC1F8" />
<Skeleton Name="object_boj_Skel_00C240" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOJ_LIMB_NONE" LimbMax="OBJECT_BOJ_LIMB_MAX" EnumName="object_boj_Limbs" Offset="0xC240" /> <!-- object_ginko_skeleton -->
<Animation Name="object_boj_Anim_00DED8" Offset="0xDED8" />
<Animation Name="object_boj_Anim_00F920" Offset="0xF920" />
<Animation Name="object_boj_Anim_00FC1C" Offset="0xFC1C" />
+73 -73
View File
@@ -62,58 +62,58 @@
<DList Name="object_boss01_DL_00E3E8" Offset="0xE3E8" />
<Texture Name="object_boss01_TLUT_00E558" OutName="tlut_00E558" Format="rgba16" Width="4" Height="4" Offset="0xE558" />
<Texture Name="object_boss01_Tex_00E578" OutName="tex_00E578" Format="ci4" Width="64" Height="64" Offset="0xE578" />
<Limb Name="object_boss01_Standardlimb_00ED78" Type="Standard" Offset="0xED78" />
<Limb Name="object_boss01_Standardlimb_00ED84" Type="Standard" Offset="0xED84" />
<Limb Name="object_boss01_Standardlimb_00ED90" Type="Standard" Offset="0xED90" />
<Limb Name="object_boss01_Standardlimb_00ED9C" Type="Standard" Offset="0xED9C" />
<Limb Name="object_boss01_Standardlimb_00EDA8" Type="Standard" Offset="0xEDA8" />
<Limb Name="object_boss01_Standardlimb_00EDB4" Type="Standard" Offset="0xEDB4" />
<Limb Name="object_boss01_Standardlimb_00EDC0" Type="Standard" Offset="0xEDC0" />
<Limb Name="object_boss01_Standardlimb_00EDCC" Type="Standard" Offset="0xEDCC" />
<Limb Name="object_boss01_Standardlimb_00EDD8" Type="Standard" Offset="0xEDD8" />
<Limb Name="object_boss01_Standardlimb_00EDE4" Type="Standard" Offset="0xEDE4" />
<Limb Name="object_boss01_Standardlimb_00EDF0" Type="Standard" Offset="0xEDF0" />
<Limb Name="object_boss01_Standardlimb_00EDFC" Type="Standard" Offset="0xEDFC" />
<Limb Name="object_boss01_Standardlimb_00EE08" Type="Standard" Offset="0xEE08" />
<Limb Name="object_boss01_Standardlimb_00EE14" Type="Standard" Offset="0xEE14" />
<Limb Name="object_boss01_Standardlimb_00EE20" Type="Standard" Offset="0xEE20" />
<Limb Name="object_boss01_Standardlimb_00EE2C" Type="Standard" Offset="0xEE2C" />
<Limb Name="object_boss01_Standardlimb_00EE38" Type="Standard" Offset="0xEE38" />
<Limb Name="object_boss01_Standardlimb_00EE44" Type="Standard" Offset="0xEE44" />
<Limb Name="object_boss01_Standardlimb_00EE50" Type="Standard" Offset="0xEE50" />
<Limb Name="object_boss01_Standardlimb_00EE5C" Type="Standard" Offset="0xEE5C" />
<Limb Name="object_boss01_Standardlimb_00EE68" Type="Standard" Offset="0xEE68" />
<Limb Name="object_boss01_Standardlimb_00EE74" Type="Standard" Offset="0xEE74" />
<Limb Name="object_boss01_Standardlimb_00EE80" Type="Standard" Offset="0xEE80" />
<Limb Name="object_boss01_Standardlimb_00EE8C" Type="Standard" Offset="0xEE8C" />
<Limb Name="object_boss01_Standardlimb_00EE98" Type="Standard" Offset="0xEE98" />
<Limb Name="object_boss01_Standardlimb_00EEA4" Type="Standard" Offset="0xEEA4" />
<Limb Name="object_boss01_Standardlimb_00EEB0" Type="Standard" Offset="0xEEB0" />
<Limb Name="object_boss01_Standardlimb_00EEBC" Type="Standard" Offset="0xEEBC" />
<Limb Name="object_boss01_Standardlimb_00EEC8" Type="Standard" Offset="0xEEC8" />
<Limb Name="object_boss01_Standardlimb_00EED4" Type="Standard" Offset="0xEED4" />
<Limb Name="object_boss01_Standardlimb_00EEE0" Type="Standard" Offset="0xEEE0" />
<Limb Name="object_boss01_Standardlimb_00EEEC" Type="Standard" Offset="0xEEEC" />
<Limb Name="object_boss01_Standardlimb_00EEF8" Type="Standard" Offset="0xEEF8" />
<Limb Name="object_boss01_Standardlimb_00EF04" Type="Standard" Offset="0xEF04" />
<Limb Name="object_boss01_Standardlimb_00EF10" Type="Standard" Offset="0xEF10" />
<Limb Name="object_boss01_Standardlimb_00EF1C" Type="Standard" Offset="0xEF1C" />
<Limb Name="object_boss01_Standardlimb_00EF28" Type="Standard" Offset="0xEF28" />
<Limb Name="object_boss01_Standardlimb_00EF34" Type="Standard" Offset="0xEF34" />
<Limb Name="object_boss01_Standardlimb_00EF40" Type="Standard" Offset="0xEF40" />
<Limb Name="object_boss01_Standardlimb_00EF4C" Type="Standard" Offset="0xEF4C" />
<Limb Name="object_boss01_Standardlimb_00EF58" Type="Standard" Offset="0xEF58" />
<Limb Name="object_boss01_Standardlimb_00EF64" Type="Standard" Offset="0xEF64" />
<Limb Name="object_boss01_Standardlimb_00EF70" Type="Standard" Offset="0xEF70" />
<Limb Name="object_boss01_Standardlimb_00EF7C" Type="Standard" Offset="0xEF7C" />
<Limb Name="object_boss01_Standardlimb_00EF88" Type="Standard" Offset="0xEF88" />
<Limb Name="object_boss01_Standardlimb_00EF94" Type="Standard" Offset="0xEF94" />
<Limb Name="object_boss01_Standardlimb_00EFA0" Type="Standard" Offset="0xEFA0" />
<Limb Name="object_boss01_Standardlimb_00EFAC" Type="Standard" Offset="0xEFAC" />
<Limb Name="object_boss01_Standardlimb_00EFB8" Type="Standard" Offset="0xEFB8" />
<Limb Name="object_boss01_Standardlimb_00EFC4" Type="Standard" Offset="0xEFC4" />
<Limb Name="object_boss01_Standardlimb_00EFD0" Type="Standard" Offset="0xEFD0" />
<Skeleton Name="object_boss01_Skel_00F0A8" Type="Flex" LimbType="Standard" Offset="0xF0A8" />
<Limb Name="object_boss01_Standardlimb_00ED78" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_01" Offset="0xED78" />
<Limb Name="object_boss01_Standardlimb_00ED84" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_02" Offset="0xED84" />
<Limb Name="object_boss01_Standardlimb_00ED90" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_03" Offset="0xED90" />
<Limb Name="object_boss01_Standardlimb_00ED9C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_04" Offset="0xED9C" />
<Limb Name="object_boss01_Standardlimb_00EDA8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_05" Offset="0xEDA8" />
<Limb Name="object_boss01_Standardlimb_00EDB4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_06" Offset="0xEDB4" />
<Limb Name="object_boss01_Standardlimb_00EDC0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_07" Offset="0xEDC0" />
<Limb Name="object_boss01_Standardlimb_00EDCC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_08" Offset="0xEDCC" />
<Limb Name="object_boss01_Standardlimb_00EDD8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_09" Offset="0xEDD8" />
<Limb Name="object_boss01_Standardlimb_00EDE4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0A" Offset="0xEDE4" />
<Limb Name="object_boss01_Standardlimb_00EDF0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0B" Offset="0xEDF0" />
<Limb Name="object_boss01_Standardlimb_00EDFC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0C" Offset="0xEDFC" />
<Limb Name="object_boss01_Standardlimb_00EE08" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0D" Offset="0xEE08" />
<Limb Name="object_boss01_Standardlimb_00EE14" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0E" Offset="0xEE14" />
<Limb Name="object_boss01_Standardlimb_00EE20" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0F" Offset="0xEE20" />
<Limb Name="object_boss01_Standardlimb_00EE2C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_10" Offset="0xEE2C" />
<Limb Name="object_boss01_Standardlimb_00EE38" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_11" Offset="0xEE38" />
<Limb Name="object_boss01_Standardlimb_00EE44" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_12" Offset="0xEE44" />
<Limb Name="object_boss01_Standardlimb_00EE50" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_13" Offset="0xEE50" />
<Limb Name="object_boss01_Standardlimb_00EE5C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_14" Offset="0xEE5C" />
<Limb Name="object_boss01_Standardlimb_00EE68" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_15" Offset="0xEE68" />
<Limb Name="object_boss01_Standardlimb_00EE74" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_16" Offset="0xEE74" />
<Limb Name="object_boss01_Standardlimb_00EE80" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_17" Offset="0xEE80" />
<Limb Name="object_boss01_Standardlimb_00EE8C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_18" Offset="0xEE8C" />
<Limb Name="object_boss01_Standardlimb_00EE98" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_19" Offset="0xEE98" />
<Limb Name="object_boss01_Standardlimb_00EEA4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1A" Offset="0xEEA4" />
<Limb Name="object_boss01_Standardlimb_00EEB0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1B" Offset="0xEEB0" />
<Limb Name="object_boss01_Standardlimb_00EEBC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1C" Offset="0xEEBC" />
<Limb Name="object_boss01_Standardlimb_00EEC8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1D" Offset="0xEEC8" />
<Limb Name="object_boss01_Standardlimb_00EED4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1E" Offset="0xEED4" />
<Limb Name="object_boss01_Standardlimb_00EEE0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1F" Offset="0xEEE0" />
<Limb Name="object_boss01_Standardlimb_00EEEC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_20" Offset="0xEEEC" />
<Limb Name="object_boss01_Standardlimb_00EEF8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_21" Offset="0xEEF8" />
<Limb Name="object_boss01_Standardlimb_00EF04" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_22" Offset="0xEF04" />
<Limb Name="object_boss01_Standardlimb_00EF10" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_23" Offset="0xEF10" />
<Limb Name="object_boss01_Standardlimb_00EF1C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_24" Offset="0xEF1C" />
<Limb Name="object_boss01_Standardlimb_00EF28" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_25" Offset="0xEF28" />
<Limb Name="object_boss01_Standardlimb_00EF34" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_26" Offset="0xEF34" />
<Limb Name="object_boss01_Standardlimb_00EF40" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_27" Offset="0xEF40" />
<Limb Name="object_boss01_Standardlimb_00EF4C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_28" Offset="0xEF4C" />
<Limb Name="object_boss01_Standardlimb_00EF58" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_29" Offset="0xEF58" />
<Limb Name="object_boss01_Standardlimb_00EF64" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2A" Offset="0xEF64" />
<Limb Name="object_boss01_Standardlimb_00EF70" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2B" Offset="0xEF70" />
<Limb Name="object_boss01_Standardlimb_00EF7C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2C" Offset="0xEF7C" />
<Limb Name="object_boss01_Standardlimb_00EF88" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2D" Offset="0xEF88" />
<Limb Name="object_boss01_Standardlimb_00EF94" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2E" Offset="0xEF94" />
<Limb Name="object_boss01_Standardlimb_00EFA0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2F" Offset="0xEFA0" />
<Limb Name="object_boss01_Standardlimb_00EFAC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_30" Offset="0xEFAC" />
<Limb Name="object_boss01_Standardlimb_00EFB8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_31" Offset="0xEFB8" />
<Limb Name="object_boss01_Standardlimb_00EFC4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_32" Offset="0xEFC4" />
<Limb Name="object_boss01_Standardlimb_00EFD0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_33" Offset="0xEFD0" />
<Skeleton Name="object_boss01_Skel_00F0A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_1_LIMB_NONE" LimbMax="OBJECT_BOSS01_1_LIMB_MAX" EnumName="object_boss01_1_Limbs" Offset="0xF0A8" />
<Animation Name="object_boss01_Anim_00F918" Offset="0xF918" />
<Animation Name="object_boss01_Anim_00FDEC" Offset="0xFDEC" />
<Animation Name="object_boss01_Anim_00FF94" Offset="0xFF94" />
@@ -163,27 +163,27 @@
<Texture Name="object_boss01_Tex_022020" OutName="tex_022020" Format="rgba16" Width="8" Height="8" Offset="0x22020" />
<DList Name="object_boss01_DL_0220A0" Offset="0x220A0" />
<DList Name="object_boss01_DL_022118" Offset="0x22118" />
<Limb Name="object_boss01_Standardlimb_022190" Type="Standard" Offset="0x22190" />
<Limb Name="object_boss01_Standardlimb_02219C" Type="Standard" Offset="0x2219C" />
<Limb Name="object_boss01_Standardlimb_0221A8" Type="Standard" Offset="0x221A8" />
<Limb Name="object_boss01_Standardlimb_0221B4" Type="Standard" Offset="0x221B4" />
<Limb Name="object_boss01_Standardlimb_0221C0" Type="Standard" Offset="0x221C0" />
<Limb Name="object_boss01_Standardlimb_0221CC" Type="Standard" Offset="0x221CC" />
<Limb Name="object_boss01_Standardlimb_0221D8" Type="Standard" Offset="0x221D8" />
<Limb Name="object_boss01_Standardlimb_0221E4" Type="Standard" Offset="0x221E4" />
<Limb Name="object_boss01_Standardlimb_0221F0" Type="Standard" Offset="0x221F0" />
<Limb Name="object_boss01_Standardlimb_0221FC" Type="Standard" Offset="0x221FC" />
<Limb Name="object_boss01_Standardlimb_022208" Type="Standard" Offset="0x22208" />
<Limb Name="object_boss01_Standardlimb_022214" Type="Standard" Offset="0x22214" />
<Limb Name="object_boss01_Standardlimb_022220" Type="Standard" Offset="0x22220" />
<Limb Name="object_boss01_Standardlimb_02222C" Type="Standard" Offset="0x2222C" />
<Limb Name="object_boss01_Standardlimb_022238" Type="Standard" Offset="0x22238" />
<Limb Name="object_boss01_Standardlimb_022244" Type="Standard" Offset="0x22244" />
<Limb Name="object_boss01_Standardlimb_022250" Type="Standard" Offset="0x22250" />
<Limb Name="object_boss01_Standardlimb_02225C" Type="Standard" Offset="0x2225C" />
<Limb Name="object_boss01_Standardlimb_022268" Type="Standard" Offset="0x22268" />
<Limb Name="object_boss01_Standardlimb_022274" Type="Standard" Offset="0x22274" />
<Skeleton Name="object_boss01_Skel_0222D0" Type="Flex" LimbType="Standard" Offset="0x222D0" />
<Limb Name="object_boss01_Standardlimb_022190" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_01" Offset="0x22190" />
<Limb Name="object_boss01_Standardlimb_02219C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_02" Offset="0x2219C" />
<Limb Name="object_boss01_Standardlimb_0221A8" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_03" Offset="0x221A8" />
<Limb Name="object_boss01_Standardlimb_0221B4" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_04" Offset="0x221B4" />
<Limb Name="object_boss01_Standardlimb_0221C0" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_05" Offset="0x221C0" />
<Limb Name="object_boss01_Standardlimb_0221CC" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_06" Offset="0x221CC" />
<Limb Name="object_boss01_Standardlimb_0221D8" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_07" Offset="0x221D8" />
<Limb Name="object_boss01_Standardlimb_0221E4" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_08" Offset="0x221E4" />
<Limb Name="object_boss01_Standardlimb_0221F0" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_09" Offset="0x221F0" />
<Limb Name="object_boss01_Standardlimb_0221FC" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0A" Offset="0x221FC" />
<Limb Name="object_boss01_Standardlimb_022208" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0B" Offset="0x22208" />
<Limb Name="object_boss01_Standardlimb_022214" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0C" Offset="0x22214" />
<Limb Name="object_boss01_Standardlimb_022220" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0D" Offset="0x22220" />
<Limb Name="object_boss01_Standardlimb_02222C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0E" Offset="0x2222C" />
<Limb Name="object_boss01_Standardlimb_022238" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0F" Offset="0x22238" />
<Limb Name="object_boss01_Standardlimb_022244" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_10" Offset="0x22244" />
<Limb Name="object_boss01_Standardlimb_022250" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_11" Offset="0x22250" />
<Limb Name="object_boss01_Standardlimb_02225C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_12" Offset="0x2225C" />
<Limb Name="object_boss01_Standardlimb_022268" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_13" Offset="0x22268" />
<Limb Name="object_boss01_Standardlimb_022274" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_14" Offset="0x22274" />
<Skeleton Name="object_boss01_Skel_0222D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_2_LIMB_NONE" LimbMax="OBJECT_BOSS01_2_LIMB_MAX" EnumName="object_boss01_2_Limbs" Offset="0x222D0" />
<Animation Name="object_boss01_Anim_022550" Offset="0x22550" />
</File>
</Root>

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