PreRender.c OK (#1320)

* begin prerender

* match func_801716C4

* copy more docs from OoT

* begin func_801720FC

* improve func_801720FC

* match func_801720FC

* background 2D

* merge master

* func_801717F8 attempt

* z64prerender.h

* import bss

* non-equivalent

* document func_801716C4

* cleanup comments

* import tharo docs

* minor improvement on PreRender_DivotFilter

* Match PreRender_DivotFilter

* Remove fakes

* format

* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage

* PreRender cleanup

* PR Review

* review

* listalloc.h

* bss

* capitalization

---------

Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
This commit is contained in:
engineer124
2023-09-15 19:34:16 -03:00
committed by GitHub
co-authored by angie Derek Hensley
parent 4b30f1a654
commit df800c74ae
14 changed files with 671 additions and 279 deletions
-32
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@@ -1160,34 +1160,6 @@ void Play_AssignPlayerCsIdsFromScene(GameState* thisx, s32 spawnCsId);
void Play_FillScreen(GameState* thisx, s16 fillScreenOn, u8 red, u8 green, u8 blue, u8 alpha);
void Play_Init(GameState* thisx);
void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
void PreRender_Init(PreRender* this);
void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
void PreRender_Destroy(PreRender* this);
void func_8016FDB8(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, u32 arg4);
void func_8016FF70(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
void func_8016FF90(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, s32 envR, s32 envG, s32 envB, s32 envA);
void func_80170200(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
void func_8017023C(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
void func_8017057C(PreRender* this, Gfx** gfxp);
void func_801705B4(PreRender* this, Gfx** gfxp);
void func_801705EC(PreRender* this, Gfx** gfxp);
void func_80170730(PreRender* this, Gfx** gfxp);
void func_80170774(PreRender* this, Gfx** gfxp);
void func_80170798(PreRender* this, Gfx** gfxp);
void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha);
void func_80170B28(PreRender* this, Gfx** gfxp);
void PreRender_AntiAliasAlgorithm(PreRender* this, s32 x, s32 y);
void PreRender_ApplyAntiAliasingFilter(PreRender* this);
u32 func_801716C4(u8* arg0, u8* arg1, u8* arg2);
void func_801717F8(PreRender* this);
void PreRender_ApplyFilters(PreRender* this);
void PreRender_ApplyFiltersSlowlyInit(PreRender* this);
void PreRender_ApplyFiltersSlowlyDestroy(PreRender* this);
void func_801720C4(PreRender* this);
void func_801720FC(PreRenderParams* params, Gfx** gfxp);
void Prerender_DrawBackground2D(Gfx** gfxp, void* timg, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tt, u16 arg8, f32 x, f32 y, f32 xScale, f32 yScale, u32 flags);
void GameAlloc_Log(GameAlloc* this);
void* GameAlloc_Malloc(GameAlloc* this, size_t size);
void GameAlloc_Free(GameAlloc* this, void* data);
@@ -1208,10 +1180,6 @@ void Graph_ThreadEntry(void* arg);
Gfx* Graph_GfxPlusOne(Gfx* gfx);
Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst);
void* Graph_DlistAlloc(Gfx** gfx, size_t size);
ListAlloc* ListAlloc_Init(ListAlloc* this);
// void ListAlloc_Alloc(void);
// void ListAlloc_Free(void);
void ListAlloc_FreeAll(ListAlloc* this);
void Sched_SwapFramebuffer(CfbInfo* cfbInfo);
void Sched_RetraceUpdateFramebuffer(SchedContext* sched, CfbInfo* cfbInfo);
+16
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@@ -0,0 +1,16 @@
#ifndef LISTALLOC_H
#define LISTALLOC_H
#include "ultra64.h"
typedef struct ListAlloc {
/* 0x0 */ struct ListAlloc* prev;
/* 0x4 */ struct ListAlloc* next;
} ListAlloc; // size = 0x8
ListAlloc* ListAlloc_Init(ListAlloc* this);
void* ListAlloc_Alloc(ListAlloc* this, size_t size);
void ListAlloc_Free(ListAlloc* this, void* data);
void ListAlloc_FreeAll(ListAlloc* this);
#endif
+1 -47
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@@ -52,6 +52,7 @@
#include "z64object.h"
#include "z64ocarina.h"
#include "z64player.h"
#include "z64prerender.h"
#include "z64save.h"
#include "z64scene.h"
#include "z64schedule.h"
@@ -222,53 +223,6 @@ typedef struct {
/* 0xFA */ u8 unk_FA[4];
} EnvironmentContext; // size = 0x100
typedef struct ListAlloc {
/* 0x0 */ struct ListAlloc* prev;
/* 0x4 */ struct ListAlloc* next;
} ListAlloc; // size = 0x8
typedef struct {
/* 0x00 */ u16 width;
/* 0x02 */ u16 height;
/* 0x04 */ u16 widthSave;
/* 0x06 */ u16 heightSave;
/* 0x08 */ char unk_8[8];
/* 0x10 */ u16* fbuf;
/* 0x14 */ u16* fbufSave;
/* 0x18 */ u8* cvgSave;
/* 0x1C */ u16* zbuf;
/* 0x20 */ u16* zbufSave;
/* 0x24 */ u16 ulxSave;
/* 0x26 */ u16 ulySave;
/* 0x28 */ u16 lrxSave;
/* 0x2A */ u16 lrySave;
/* 0x2C */ u16 ulx;
/* 0x2E */ u16 uly;
/* 0x30 */ u16 lrx;
/* 0x32 */ u16 lry;
/* 0x34 */ char unk_34[16];
/* 0x44 */ ListAlloc alloc;
/* 0x4C */ u8 unk_4C;
/* 0x4D */ u8 unk_4D;
/* 0x4E */ char unk_4E[2];
} PreRender; // size = 0x50
typedef struct {
/* 0x00 */ void* timg;
/* 0x04 */ void* tlut;
/* 0x08 */ u16 width;
/* 0x0A */ u16 height;
/* 0x0C */ u8 fmt;
/* 0x0D */ u8 siz;
/* 0x0E */ u16 tt;
/* 0x10 */ u16 unk_10;
/* 0x14 */ f32 x;
/* 0x18 */ f32 y;
/* 0x1C */ f32 xScale;
/* 0x20 */ f32 yScale;
/* 0x24 */ u32 flags;
} PreRenderParams; // size = 0x28
struct PlayState;
typedef struct {
+73
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@@ -0,0 +1,73 @@
#ifndef Z64_PRERENDER_H
#define Z64_PRERENDER_H
#include "ultra64.h"
#include "listalloc.h"
#include "unk.h"
#define BG2D_FLAGS_1 (1 << 0)
#define BG2D_FLAGS_2 (1 << 1)
#define BG2D_FLAGS_AC_THRESHOLD (1 << 2)
#define BG2D_FLAGS_LOAD_S2DEX2 (1 << 3)
#define BG2D_FLAGS_COPY (1 << 4)
typedef enum PrerenderFilterState {
/* 0 */ PRERENDER_FILTER_STATE_NONE,
/* 1 */ PRERENDER_FILTER_STATE_PROCESS,
/* 2 */ PRERENDER_FILTER_STATE_DONE
} PrerenderFilterState;
typedef struct PreRender {
/* 0x00 */ u16 width;
/* 0x02 */ u16 height;
/* 0x04 */ u16 widthSave;
/* 0x06 */ u16 heightSave;
/* 0x08 */ UNK_TYPE1 unk_08[0x8];
/* 0x10 */ u16* fbuf;
/* 0x14 */ u16* fbufSave;
/* 0x18 */ u8* cvgSave;
/* 0x1C */ u16* zbuf;
/* 0x20 */ u16* zbufSave;
/* 0x24 */ u16 ulxSave;
/* 0x26 */ u16 ulySave;
/* 0x28 */ u16 lrxSave;
/* 0x2A */ u16 lrySave;
/* 0x2C */ u16 ulx;
/* 0x2E */ u16 uly;
/* 0x30 */ u16 lrx;
/* 0x32 */ u16 lry;
/* 0x34 */ UNK_TYPE1 unk_34[0x10];
/* 0x44 */ ListAlloc alloc;
/* 0x4C */ u8 unk_4C;
/* 0x4D */ u8 filterState; // See `PrerenderFilterState`
} PreRender; // size = 0x50
void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
void PreRender_Init(PreRender* this);
void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
void PreRender_Destroy(PreRender* this);
void PreRender_CopyImage(PreRender* this, Gfx** gfxp, void* img, void* imgDst, u32 useThresholdAlphaCompare);
void PreRender_RestoreBuffer(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
void func_8016FF90(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, s32 envR, s32 envG, s32 envB, s32 envA);
void func_80170200(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
void PreRender_CoverageRgba16ToI8(PreRender* this, Gfx** gfxp, void* img, void* cvgDst);
void PreRender_SaveZBuffer(PreRender* this, Gfx** gfxp);
void PreRender_SaveFramebuffer(PreRender* this, Gfx** gfxp);
void PreRender_FetchFbufCoverage(PreRender* this, Gfx** gfxp);
void PreRender_DrawCoverage(PreRender* this, Gfx** gfxp);
void PreRender_RestoreZBuffer(PreRender* this, Gfx** gfxp);
void func_80170798(PreRender* this, Gfx** gfxp);
void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha);
void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxp);
void PreRender_AntiAliasFilterPixel(PreRender* this, s32 x, s32 y);
void PreRender_AntiAliasFilter(PreRender* this);
u32 PreRender_Get5bMedian9(u8* px1, u8* px2, u8* px3);
void PreRender_DivotFilter(PreRender* this);
void PreRender_ApplyFilters(PreRender* this);
void PreRender_ApplyFiltersSlowlyInit(PreRender* this);
void PreRender_ApplyFiltersSlowlyDestroy(PreRender* this);
void func_801720C4(PreRender* this);
void Prerender_DrawBackground2D(Gfx** gfxp, void* timg, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tt, u16 tlutCount, f32 x, f32 y, f32 xScale, f32 yScale, u32 flags);
#endif
-1
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@@ -547,7 +547,6 @@ beginseg
include "build/src/code/z_play.o"
include "build/src/code/z_play_hireso.o"
include "build/src/code/PreRender.o"
include "build/data/code/PreRender.bss.o"
include "build/src/code/TwoHeadGfxArena.o"
include "build/src/code/TwoHeadArena.o"
include "build/src/code/audio_stop_all_sfx.o"
+544 -162
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File diff suppressed because it is too large Load Diff
+1 -1
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@@ -1,4 +1,4 @@
#include "global.h"
#include "listalloc.h"
#include "system_malloc.h"
ListAlloc* ListAlloc_Init(ListAlloc* this) {
+1 -1
View File
@@ -2892,7 +2892,7 @@ void Actor_DrawLensActors(PlayState* play, s32 numLensActors, Actor** lensActors
play->pauseBgPreRender.fbuf);
gfxTemp = gfx;
func_8016FDB8(&play->pauseBgPreRender, &gfxTemp, spA4, zbuffer, 1);
PreRender_CopyImage(&play->pauseBgPreRender, &gfxTemp, spA4, zbuffer, true);
gfx = gfxTemp;
}
-1
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@@ -1,4 +1,3 @@
#include "prevent_bss_reordering.h"
#include "global.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
#include "interface/parameter_static/parameter_static.h"
+5 -5
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@@ -83,7 +83,7 @@ void Play_DrawMotionBlur(PlayState* this) {
sMotionBlurStatus = MOTION_BLUR_PROCESS;
}
func_801705B4(&this->pauseBgPreRender, &gfx);
PreRender_SaveFramebuffer(&this->pauseBgPreRender, &gfx);
gSPEndDisplayList(gfx++);
@@ -1267,8 +1267,8 @@ void Play_DrawMain(PlayState* this) {
if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_READY) {
Gfx* sp8C = POLY_OPA_DISP;
if (this->pauseBgPreRender.unk_4D == 2) {
func_80170B28(&this->pauseBgPreRender, &sp8C);
if (this->pauseBgPreRender.filterState == PRERENDER_FILTER_STATE_DONE) {
PreRender_RestoreFramebuffer(&this->pauseBgPreRender, &sp8C);
} else {
func_80170798(&this->pauseBgPreRender, &sp8C);
}
@@ -1405,10 +1405,10 @@ void Play_DrawMain(PlayState* this) {
this->pauseBgPreRender.cvgSave = NULL;
}
func_801705B4(&this->pauseBgPreRender, &sp74);
PreRender_SaveFramebuffer(&this->pauseBgPreRender, &sp74);
if (this->pauseBgPreRender.cvgSave != NULL) {
func_80170730(&this->pauseBgPreRender, &sp74);
PreRender_DrawCoverage(&this->pauseBgPreRender, &sp74);
}
gSPEndDisplayList(sp74++);
@@ -4,6 +4,7 @@
* Description: Woodfall scene objects (temple, water, walls, etc)
*/
#include "prevent_bss_reordering.h"
#include "z_dm_char01.h"
#include "objects/object_mtoride/object_mtoride.h"
#include "overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.h"
+14 -14
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@@ -3057,28 +3057,28 @@
0x8016FD2C:("PreRender_Init",),
0x8016FD60:("PreRender_SetValues",),
0x8016FD94:("PreRender_Destroy",),
0x8016FDB8:("func_8016FDB8",),
0x8016FF70:("func_8016FF70",),
0x8016FDB8:("PreRender_CopyImage",),
0x8016FF70:("PreRender_RestoreBuffer",),
0x8016FF90:("func_8016FF90",),
0x80170200:("func_80170200",),
0x8017023C:("func_8017023C",),
0x8017057C:("func_8017057C",),
0x801705B4:("func_801705B4",),
0x801705EC:("func_801705EC",),
0x80170730:("func_80170730",),
0x80170774:("func_80170774",),
0x8017023C:("PreRender_CoverageRgba16ToI8",),
0x8017057C:("PreRender_SaveZBuffer",),
0x801705B4:("PreRender_SaveFramebuffer",),
0x801705EC:("PreRender_FetchFbufCoverage",),
0x80170730:("PreRender_DrawCoverage",),
0x80170774:("PreRender_RestoreZBuffer",),
0x80170798:("func_80170798",),
0x80170AE0:("func_80170AE0",),
0x80170B28:("func_80170B28",),
0x80170B4C:("PreRender_AntiAliasAlgorithm",),
0x8017160C:("PreRender_ApplyAntiAliasingFilter",),
0x801716C4:("func_801716C4",),
0x801717F8:("func_801717F8",),
0x80170B28:("PreRender_RestoreFramebuffer",),
0x80170B4C:("PreRender_AntiAliasFilterPixel",),
0x8017160C:("PreRender_AntiAliasFilter",),
0x801716C4:("PreRender_Get5bMedian9",),
0x801717F8:("PreRender_DivotFilter",),
0x80171F4C:("PreRender_ApplyFilters",),
0x80171FA8:("PreRender_ApplyFiltersSlowlyInit",),
0x80172078:("PreRender_ApplyFiltersSlowlyDestroy",),
0x801720C4:("func_801720C4",),
0x801720FC:("func_801720FC",),
0x801720FC:("Prerender_DrawBackground2DImpl",),
0x80172758:("Prerender_DrawBackground2D",),
0x801727F0:("THGA_Init",),
0x80172810:("THGA_Destroy",),
+1 -1
View File
@@ -4021,7 +4021,7 @@
0x801F6DFC:("sBombersNotebookOpen","u8","",0x1),
0x801F6DFD:("sMotionBlurStatus","UNK_TYPE1","",0x1),
0x801F6E00:("sSlowlyMgr","SlowlyMgr","",0x1c0),
0x801F6FC0:("D_801F6FC0","UNK_TYPE1","",0x1),
0x801F6FC0:("sSlowlyRunning","UNK_TYPE1","",0x1),
0x801F6FC8:("sSlowlyStackInfo","StackEntry","",0x1c),
0x801F6FE8:("sSlowlyStack","u8","[4096]",0x1000),
0x801F7FF0:("sGameSpeedMeter","SpeedMeter","", 0x20),
+14 -14
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@@ -2571,28 +2571,28 @@ asm/non_matchings/code/PreRender/PreRender_SetValuesSave.s,PreRender_SetValuesSa
asm/non_matchings/code/PreRender/PreRender_Init.s,PreRender_Init,0x8016FD2C,0xD
asm/non_matchings/code/PreRender/PreRender_SetValues.s,PreRender_SetValues,0x8016FD60,0xD
asm/non_matchings/code/PreRender/PreRender_Destroy.s,PreRender_Destroy,0x8016FD94,0x9
asm/non_matchings/code/PreRender/func_8016FDB8.s,func_8016FDB8,0x8016FDB8,0x6E
asm/non_matchings/code/PreRender/func_8016FF70.s,func_8016FF70,0x8016FF70,0x8
asm/non_matchings/code/PreRender/PreRender_CopyImage.s,PreRender_CopyImage,0x8016FDB8,0x6E
asm/non_matchings/code/PreRender/PreRender_RestoreBuffer.s,PreRender_RestoreBuffer,0x8016FF70,0x8
asm/non_matchings/code/PreRender/func_8016FF90.s,func_8016FF90,0x8016FF90,0x9C
asm/non_matchings/code/PreRender/func_80170200.s,func_80170200,0x80170200,0xF
asm/non_matchings/code/PreRender/func_8017023C.s,func_8017023C,0x8017023C,0xD0
asm/non_matchings/code/PreRender/func_8017057C.s,func_8017057C,0x8017057C,0xE
asm/non_matchings/code/PreRender/func_801705B4.s,func_801705B4,0x801705B4,0xE
asm/non_matchings/code/PreRender/func_801705EC.s,func_801705EC,0x801705EC,0x51
asm/non_matchings/code/PreRender/func_80170730.s,func_80170730,0x80170730,0x11
asm/non_matchings/code/PreRender/func_80170774.s,func_80170774,0x80170774,0x9
asm/non_matchings/code/PreRender/PreRender_CoverageRgba16ToI8.s,PreRender_CoverageRgba16ToI8,0x8017023C,0xD0
asm/non_matchings/code/PreRender/PreRender_SaveZBuffer.s,PreRender_SaveZBuffer,0x8017057C,0xE
asm/non_matchings/code/PreRender/PreRender_SaveFramebuffer.s,PreRender_SaveFramebuffer,0x801705B4,0xE
asm/non_matchings/code/PreRender/PreRender_FetchFbufCoverage.s,PreRender_FetchFbufCoverage,0x801705EC,0x51
asm/non_matchings/code/PreRender/PreRender_DrawCoverage.s,PreRender_DrawCoverage,0x80170730,0x11
asm/non_matchings/code/PreRender/PreRender_RestoreZBuffer.s,PreRender_RestoreZBuffer,0x80170774,0x9
asm/non_matchings/code/PreRender/func_80170798.s,func_80170798,0x80170798,0xD2
asm/non_matchings/code/PreRender/func_80170AE0.s,func_80170AE0,0x80170AE0,0x12
asm/non_matchings/code/PreRender/func_80170B28.s,func_80170B28,0x80170B28,0x9
asm/non_matchings/code/PreRender/PreRender_AntiAliasAlgorithm.s,PreRender_AntiAliasAlgorithm,0x80170B4C,0x2B0
asm/non_matchings/code/PreRender/PreRender_ApplyAntiAliasingFilter.s,PreRender_ApplyAntiAliasingFilter,0x8017160C,0x2E
asm/non_matchings/code/PreRender/func_801716C4.s,func_801716C4,0x801716C4,0x4D
asm/non_matchings/code/PreRender/func_801717F8.s,func_801717F8,0x801717F8,0x1D5
asm/non_matchings/code/PreRender/PreRender_RestoreFramebuffer.s,PreRender_RestoreFramebuffer,0x80170B28,0x9
asm/non_matchings/code/PreRender/PreRender_AntiAliasFilterPixel.s,PreRender_AntiAliasFilterPixel,0x80170B4C,0x2B0
asm/non_matchings/code/PreRender/PreRender_AntiAliasFilter.s,PreRender_AntiAliasFilter,0x8017160C,0x2E
asm/non_matchings/code/PreRender/PreRender_Get5bMedian9.s,PreRender_Get5bMedian9,0x801716C4,0x4D
asm/non_matchings/code/PreRender/PreRender_DivotFilter.s,PreRender_DivotFilter,0x801717F8,0x1D5
asm/non_matchings/code/PreRender/PreRender_ApplyFilters.s,PreRender_ApplyFilters,0x80171F4C,0x17
asm/non_matchings/code/PreRender/PreRender_ApplyFiltersSlowlyInit.s,PreRender_ApplyFiltersSlowlyInit,0x80171FA8,0x34
asm/non_matchings/code/PreRender/PreRender_ApplyFiltersSlowlyDestroy.s,PreRender_ApplyFiltersSlowlyDestroy,0x80172078,0x13
asm/non_matchings/code/PreRender/func_801720C4.s,func_801720C4,0x801720C4,0xE
asm/non_matchings/code/PreRender/func_801720FC.s,func_801720FC,0x801720FC,0x197
asm/non_matchings/code/PreRender/Prerender_DrawBackground2DImpl.s,Prerender_DrawBackground2DImpl,0x801720FC,0x197
asm/non_matchings/code/PreRender/Prerender_DrawBackground2D.s,Prerender_DrawBackground2D,0x80172758,0x26
asm/non_matchings/code/TwoHeadGfxArena/THGA_Init.s,THGA_Init,0x801727F0,0x8
asm/non_matchings/code/TwoHeadGfxArena/THGA_Destroy.s,THGA_Destroy,0x80172810,0x8
1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
2571 asm/non_matchings/code/PreRender/PreRender_Init.s PreRender_Init 0x8016FD2C 0xD
2572 asm/non_matchings/code/PreRender/PreRender_SetValues.s PreRender_SetValues 0x8016FD60 0xD
2573 asm/non_matchings/code/PreRender/PreRender_Destroy.s PreRender_Destroy 0x8016FD94 0x9
2574 asm/non_matchings/code/PreRender/func_8016FDB8.s asm/non_matchings/code/PreRender/PreRender_CopyImage.s func_8016FDB8 PreRender_CopyImage 0x8016FDB8 0x6E
2575 asm/non_matchings/code/PreRender/func_8016FF70.s asm/non_matchings/code/PreRender/PreRender_RestoreBuffer.s func_8016FF70 PreRender_RestoreBuffer 0x8016FF70 0x8
2576 asm/non_matchings/code/PreRender/func_8016FF90.s func_8016FF90 0x8016FF90 0x9C
2577 asm/non_matchings/code/PreRender/func_80170200.s func_80170200 0x80170200 0xF
2578 asm/non_matchings/code/PreRender/func_8017023C.s asm/non_matchings/code/PreRender/PreRender_CoverageRgba16ToI8.s func_8017023C PreRender_CoverageRgba16ToI8 0x8017023C 0xD0
2579 asm/non_matchings/code/PreRender/func_8017057C.s asm/non_matchings/code/PreRender/PreRender_SaveZBuffer.s func_8017057C PreRender_SaveZBuffer 0x8017057C 0xE
2580 asm/non_matchings/code/PreRender/func_801705B4.s asm/non_matchings/code/PreRender/PreRender_SaveFramebuffer.s func_801705B4 PreRender_SaveFramebuffer 0x801705B4 0xE
2581 asm/non_matchings/code/PreRender/func_801705EC.s asm/non_matchings/code/PreRender/PreRender_FetchFbufCoverage.s func_801705EC PreRender_FetchFbufCoverage 0x801705EC 0x51
2582 asm/non_matchings/code/PreRender/func_80170730.s asm/non_matchings/code/PreRender/PreRender_DrawCoverage.s func_80170730 PreRender_DrawCoverage 0x80170730 0x11
2583 asm/non_matchings/code/PreRender/func_80170774.s asm/non_matchings/code/PreRender/PreRender_RestoreZBuffer.s func_80170774 PreRender_RestoreZBuffer 0x80170774 0x9
2584 asm/non_matchings/code/PreRender/func_80170798.s func_80170798 0x80170798 0xD2
2585 asm/non_matchings/code/PreRender/func_80170AE0.s func_80170AE0 0x80170AE0 0x12
2586 asm/non_matchings/code/PreRender/func_80170B28.s asm/non_matchings/code/PreRender/PreRender_RestoreFramebuffer.s func_80170B28 PreRender_RestoreFramebuffer 0x80170B28 0x9
2587 asm/non_matchings/code/PreRender/PreRender_AntiAliasAlgorithm.s asm/non_matchings/code/PreRender/PreRender_AntiAliasFilterPixel.s PreRender_AntiAliasAlgorithm PreRender_AntiAliasFilterPixel 0x80170B4C 0x2B0
2588 asm/non_matchings/code/PreRender/PreRender_ApplyAntiAliasingFilter.s asm/non_matchings/code/PreRender/PreRender_AntiAliasFilter.s PreRender_ApplyAntiAliasingFilter PreRender_AntiAliasFilter 0x8017160C 0x2E
2589 asm/non_matchings/code/PreRender/func_801716C4.s asm/non_matchings/code/PreRender/PreRender_Get5bMedian9.s func_801716C4 PreRender_Get5bMedian9 0x801716C4 0x4D
2590 asm/non_matchings/code/PreRender/func_801717F8.s asm/non_matchings/code/PreRender/PreRender_DivotFilter.s func_801717F8 PreRender_DivotFilter 0x801717F8 0x1D5
2591 asm/non_matchings/code/PreRender/PreRender_ApplyFilters.s PreRender_ApplyFilters 0x80171F4C 0x17
2592 asm/non_matchings/code/PreRender/PreRender_ApplyFiltersSlowlyInit.s PreRender_ApplyFiltersSlowlyInit 0x80171FA8 0x34
2593 asm/non_matchings/code/PreRender/PreRender_ApplyFiltersSlowlyDestroy.s PreRender_ApplyFiltersSlowlyDestroy 0x80172078 0x13
2594 asm/non_matchings/code/PreRender/func_801720C4.s func_801720C4 0x801720C4 0xE
2595 asm/non_matchings/code/PreRender/func_801720FC.s asm/non_matchings/code/PreRender/Prerender_DrawBackground2DImpl.s func_801720FC Prerender_DrawBackground2DImpl 0x801720FC 0x197
2596 asm/non_matchings/code/PreRender/Prerender_DrawBackground2D.s Prerender_DrawBackground2D 0x80172758 0x26
2597 asm/non_matchings/code/TwoHeadGfxArena/THGA_Init.s THGA_Init 0x801727F0 0x8
2598 asm/non_matchings/code/TwoHeadGfxArena/THGA_Destroy.s THGA_Destroy 0x80172810 0x8