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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
En_Test4 OK (#366)
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@@ -2907,11 +2907,7 @@ beginseg
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name "ovl_En_Test4"
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compress
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include "build/src/overlays/actors/ovl_En_Test4/z_en_test4.o"
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#ifdef NON_MATCHING
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include "build/src/overlays/actors/ovl_En_Test4/ovl_En_Test4_reloc.o"
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#else
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include "build/data/ovl_En_Test4/ovl_En_Test4.reloc.o"
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#endif
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endseg
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beginseg
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@@ -287,8 +287,6 @@ void func_80A425E4(EnTest4* this, GlobalContext* globalCtx) {
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}
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}
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#ifdef NON_MATCHING
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// 1 instruction in the wrong place
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void EnTest4_Init(Actor* thisx, GlobalContext* globalCtx) {
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s32 dayTemp;
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EnTest4* this = THIS;
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@@ -317,11 +315,12 @@ void EnTest4_Init(Actor* thisx, GlobalContext* globalCtx) {
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if (gSaveContext.time < CLOCK_TIME(6, 1)) {
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gSaveContext.time = CLOCK_TIME(6, 0);
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gSaveContext.gameMode = 0;
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do {
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{
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GameState* state = &globalCtx->state;
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state->running = false;
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} while (0);
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}
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SET_NEXT_GAMESTATE(&globalCtx->state, Daytelop_Init, DaytelopContext);
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if (this && this && this) {}
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this->unk_144 = 1;
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gSaveContext.time = CLOCK_TIME(6, 0);
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Actor_MarkForDeath(&this->actor);
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@@ -363,9 +362,6 @@ void EnTest4_Init(Actor* thisx, GlobalContext* globalCtx) {
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gSaveContext.unk_3F64 = 1000.0f;
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}
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Test4/EnTest4_Init.s")
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#endif
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void EnTest4_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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}
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