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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Fix incorrect flag setting in save editor (#722)
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@@ -1326,7 +1326,7 @@ void DrawFlagsTab() {
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(1.0f, 1.0f));
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switch (selectedFlagSection) {
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case 0:
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case 0: // currentSceneFlags
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if (gPlayState == NULL) {
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ImGui::Text("Play state is NULL, cannot display scene flags");
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break;
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@@ -1503,7 +1503,7 @@ void DrawFlagsTab() {
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UIWidgets::DrawFlagArray32("##collectible3", gPlayState->actorCtx.sceneFlags.collectible[3]);
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ImGui::EndGroup();
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break;
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case 1:
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case 1: // weekEventReg
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for (int i = 0; i < 100; i++) {
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ImGui::PushID(i);
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ImGui::Text("%02d", i);
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@@ -1512,7 +1512,7 @@ void DrawFlagsTab() {
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ImGui::PopID();
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}
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break;
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case 2:
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case 2: // eventInf
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for (int i = 0; i < 8; i++) {
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ImGui::PushID(i);
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ImGui::Text("%02d", i);
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@@ -1521,7 +1521,7 @@ void DrawFlagsTab() {
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ImGui::PopID();
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}
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break;
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case 3:
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case 3: // scenesVisible
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if (UIWidgets::Button("All##scenesVisible",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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for (int i = 0; i < 7; i++) {
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@@ -1541,19 +1541,20 @@ void DrawFlagsTab() {
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ImGui::PopID();
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}
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break;
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case 4:
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if (UIWidgets::Button("All##scenesVisible",
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case 4: // owlActivation
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if (UIWidgets::Button("All##owlActivationFlags",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.playerData.owlActivationFlags = UINT16_MAX;
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}
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ImGui::SameLine();
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if (UIWidgets::Button("Clear##scenesVisible",
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if (UIWidgets::Button("Clear##owlActivationFlags",
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{ .color = UIWidgets::Colors::Red, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.playerData.owlActivationFlags = 0;
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}
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UIWidgets::DrawFlagArray16("##scenesVisible", gSaveContext.save.saveInfo.playerData.owlActivationFlags);
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UIWidgets::DrawFlagArray16("##owlActivationFlags",
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gSaveContext.save.saveInfo.playerData.owlActivationFlags);
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break;
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case 5:
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case 5: // permanentSceneFlags
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ImGui::BeginGroup();
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ImGui::AlignTextToFramePadding();
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ImGui::Text("chest");
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@@ -1668,19 +1669,19 @@ void DrawFlagsTab() {
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UIWidgets::DrawFlagArray32("##rooms", gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].rooms);
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ImGui::EndGroup();
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break;
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case 6:
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case 6: // cycleSceneFlags
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ImGui::BeginGroup();
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ImGui::AlignTextToFramePadding();
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ImGui::Text("chest");
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ImGui::SameLine(110);
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if (UIWidgets::Button("All##chest",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].chest = UINT32_MAX;
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gSaveContext.cycleSceneFlags[selectedScene].chest = UINT32_MAX;
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}
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ImGui::SameLine();
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if (UIWidgets::Button("Clear##chest",
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{ .color = UIWidgets::Colors::Red, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].chest = 0;
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gSaveContext.cycleSceneFlags[selectedScene].chest = 0;
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}
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UIWidgets::DrawFlagArray32("##chest", gSaveContext.cycleSceneFlags[selectedScene].chest);
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ImGui::EndGroup();
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@@ -1691,12 +1692,12 @@ void DrawFlagsTab() {
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ImGui::SameLine(110);
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if (UIWidgets::Button("All##switch0",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].switch0 = UINT32_MAX;
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gSaveContext.cycleSceneFlags[selectedScene].switch0 = UINT32_MAX;
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}
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ImGui::SameLine();
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if (UIWidgets::Button("Clear##switch0",
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{ .color = UIWidgets::Colors::Red, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].switch0 = 0;
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gSaveContext.cycleSceneFlags[selectedScene].switch0 = 0;
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}
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UIWidgets::DrawFlagArray32("##switch0", gSaveContext.cycleSceneFlags[selectedScene].switch0);
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ImGui::EndGroup();
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@@ -1706,12 +1707,12 @@ void DrawFlagsTab() {
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ImGui::SameLine(110);
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if (UIWidgets::Button("All##collectible",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].collectible = UINT32_MAX;
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gSaveContext.cycleSceneFlags[selectedScene].collectible = UINT32_MAX;
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}
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ImGui::SameLine();
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if (UIWidgets::Button("Clear##collectible",
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{ .color = UIWidgets::Colors::Red, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].collectible = 0;
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gSaveContext.cycleSceneFlags[selectedScene].collectible = 0;
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}
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UIWidgets::DrawFlagArray32("##collectible", gSaveContext.cycleSceneFlags[selectedScene].collectible);
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ImGui::EndGroup();
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@@ -1722,12 +1723,12 @@ void DrawFlagsTab() {
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ImGui::SameLine(110);
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if (UIWidgets::Button("All##switch1",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].switch1 = UINT32_MAX;
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gSaveContext.cycleSceneFlags[selectedScene].switch1 = UINT32_MAX;
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}
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ImGui::SameLine();
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if (UIWidgets::Button("Clear##switch1",
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{ .color = UIWidgets::Colors::Red, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].switch1 = 0;
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gSaveContext.cycleSceneFlags[selectedScene].switch1 = 0;
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}
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UIWidgets::DrawFlagArray32("##switch1", gSaveContext.cycleSceneFlags[selectedScene].switch1);
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ImGui::EndGroup();
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@@ -1737,12 +1738,12 @@ void DrawFlagsTab() {
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ImGui::SameLine(110);
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if (UIWidgets::Button("All##clearedRoom",
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{ .color = UIWidgets::Colors::Gray, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].clearedRoom = UINT32_MAX;
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gSaveContext.cycleSceneFlags[selectedScene].clearedRoom = UINT32_MAX;
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}
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ImGui::SameLine();
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if (UIWidgets::Button("Clear##clearedRoom",
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{ .color = UIWidgets::Colors::Red, .size = UIWidgets::Sizes::Inline })) {
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gSaveContext.save.saveInfo.permanentSceneFlags[selectedScene].clearedRoom = 0;
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gSaveContext.cycleSceneFlags[selectedScene].clearedRoom = 0;
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}
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UIWidgets::DrawFlagArray32("##clearedRoom", gSaveContext.cycleSceneFlags[selectedScene].clearedRoom);
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ImGui::EndGroup();
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